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I need to take a break
I have been playing since 2019, almost every day, only took one longer break since I started playing, I suffer from a severe burnout and I'm not really happy with the state of the game and haven't been for a while, basic changes that take no programming time to implement instead take months or even years… The game is…
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Turn Poised into an Exhaustion Perk
The current effect of the Perk does almost nothing, what it can do other Perks can do 10x better. It could however get an Exhaustion treatment which would be centered around generators! Poised When a generator is completed, break into a sprint at 150% of your normal running speed for 3 seconds. Causes the Exhausted status…
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Red Herring should work like Flashbang
By that I mean, Red Herring should give you a new temporary item when gathering Generator charges, when this item is used, it creates a loud noise notification for the Killer. That sounds kinda meh right? The fun starts when you drop the item on the ground, when you enter a locker while your item is one the ground, it also…
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Why do Nurse, Hag and Huntress have such short and simple power descriptions...
Yet for some reason, an even simpler Killer to understand like Ghost Face has a paragraph worth of explaining. The Huntress Start with 7 Hatchets Charge for max Hatchet speed Refill at Lockers How can we Huntressify the Ghost Face's power description? I'll give it a try… The Ghost Face Night Shroud Become Undetectable…
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Clown new add-on effects have a weird description???
From the patch notes I know that it boosts the haste you get from being Invigorated, but the description isn't clear at all, what does it boost? Does it boost the effect for Survivors aswell? What does it affect, the duration or the movement speed?????? So many question yet the answer isn't on the add-on itself, please…
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I really like the Perk Low Profile, but could it actually just lower your profile while walking?
This Perk is currently alright when it works, it can help in dire situations, but those situations usually don't come very often. I think it would be cool if the Perk gave you a new walking animation while equipped, the height of the walking would be somewhere between regular walking and crouching, so it would actually do…
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With the Twins rework, Victor's default movement speed might prove to be problematic
I'm in no words a Twins main, but I think I have played enough Twins to voice my opinion. With the Twins rework, Victor will now be able to fully down a fully healed Survivor without latching onto them, one possible issue that might arrise is Victor backrevving people because they literally have almost no chances to run…
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List of Survivor Perks that *almost* nobody uses and deserve a buff
I do not see any of these Perks in my games period: Better Than New Blood Rush Camaraderie Corrective Action Fast Track Friendly Competition Invocation: Weaving Spiders Low Profile Lucky Star Pharmacy Poised Potential Energy Premonition Quick Gambit Red Herring Resurgence Rookie Spirit Scavenger Self Preservation Sole…
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Do you think Borrowed Time deserves a buff?
From being one of the most used Perks to being never used due to it being added as a base-kit feature, do you think the current version deserves a buff? I think yes, it does, just because it's effect was added as a base-kit feature shouldn't make the Perk basically obsolete and just being a wasted Perk slot. The first idea…
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Why do I have so many Blood Trinkets left?
I have like 250 extra, cannot seem to find anything to spend them on, is this intended or did I miss something?
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Ghost Face add-on changes
Some of his add-ons are quite meh, I think they either deserve a rework, or a slight change. Knife Belt Clip Anything is better than the Knife Belt Clip, why would anybody pick this over something like Walleye's Matchbook... (or literally any other add-on) After being Marked, Survivors are inflicted with the Deafened…
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Exhaustion Perks do not have to be about getting a speed boost
I want the Devs to know this, 90% of Exhaustion Perks are just: get a speed boost when certain conditions are met, which isn't a bad thing mind you, it's just becoming stale, since there is way more potential with Exhaustion Perks. What I mean, about 6 months ago, there was a survey talking about changing perk descriptions…
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GhostFace should get more unique add-ons and a slight buff
Current Ghost Face is like, you either run Matchbox, or you don't, due to it shaving so much time it's basically a must have on him. So I think the add-on should get added slightly into his base-kit, or improve it in other ways, plus some coolder add-ons would be neat.
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Overcome should be buffed
Overcome is in my opinion one of the most forgetable Exhaustion Perks in the game, the value you get from it is nice but not game changing like other Exhaustion Perks, and quite frankly it's quite boring. So I suggest quite a simple change for this Perk. OVERCOME When loosing a Health State, break into a sprint at 200% of…
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Unrelenting should work on obstructed hits
It wouldn't make the Perk any better really, but would be a nice QoL change.
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Blood Rush should get a rework
This Perk is currently too restrictive to borderline unusable. It could be summed up to this: At your last hook stage while healthy, injure yourself for 20 seconds to instantly recover exhaustion, and that's it, one time use, makes you more vulnerable, but it can activate Sprit Burst twice (maybe)... It is very high risk…
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I like the Philosophy of the Wicked Perk and wish more Perks were like this
I like how even if the main part of the Perk doesn't work (unhooking yourself in the basement), it still has the ability to be useful by giving you the aura reading after an unhook from any hook, wish more niche Perks were like this.
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With the Decisive Strike update in the next mid-chapter
Do you think it would be a cool idea if Survivors got a new animation where they actually stab the Killer? I think that would be cool.
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All issues with Invocation: Weaving Spiders
This Perk has several flaws that make it borderline useless or heavily in the Killer's favor. Requires to be done at the start of the match or it looses value Requires to be done in the basement, making you an easy target if the Killer just so happens to go around it Requires SWF, unusable in solo q, takes too long, you…
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Singularity is bugged
Platform: PC Description: While playing as the Singularity, it seems as tho when a Survivor uses an EMP on a biopod, you hear the sounds when it's disabled as if you're controlling it while playing as Hux, it also seems that sometimes biopods get disabled at random. Steps to Reproduce: Play as Singularity and let a…
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Please rework the wording in vaulting Perks
In one Patch, BHVR made it so Killer powers do not trigger vault speed perks, but currently it's hard to tell what vaults do not trigger the Perks and which ones do, for example: Chucky's Scamper does not trigger vault Perks Wesker's Bound does not trigger vault Perks Legion's Frenzy vaults do not trigger vault Perks With…
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We need random perk slots
For the love of god, please, I don't know what Perk combo to run anymore, just let me choose one or more slots to just be a random Perk and I'll be eternally grateful.
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So, how is the Blood Rush x Sprint Burst meta going?
I recall when this Perk was shown on the PTB, most people I have seen wanted this Perk nerfed due to it pairing very well with certain Exhaustion Perks, yet right now ever since it's release, I have only seen two people run it, both of which unsuccessfuly during their adept attempts... But I wonder, anybody seen this Perk…
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What happened to the description changes that were teased in an older survey?
I do not have an image sadly and I cannot recall which survey it was specifically, but it was a few months ago where the devs teased super simplified Perk and Add-on descriptions, are they still coming or were they scrapped?
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Could you please buff Singularity?
Just a little tweak, reduce the wake-up time after teleport to 1.4 seconds from 1.7 seconds. This would make Hux much less reliant on his post-teleport movement speed add-on. To compensate for this buff, reduce the Overclock duration to 4.4 seconds from 4.7 seconds. Just to offset the buff, would still mostly result in the…
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So I guess Survivors should get ready for 10 hatchet Huntress games?
In the Dev note, they have removed one of the buffs they gave to the Huntress, that being the movement speed increase while holding a hatchet, which was a good call, the issue is they didn't remove the new hatchet amount, which with add-ons is just absurd. (they didn't mention any add-on changes so I assume that they kept…
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Very simple THIS IS NOT HAPPENING enhancement
I think the Perk should get another effect added on top of it, since it's not really good for anyone other than new players or in very specific Skill Check builds. Effects akin to Inner Focus and Fixated where you have something extra on top of seeing your own Scratch Marks. THIS IS NOT HAPPENING Great Skill Check success…
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Why is The Singularity labelend as Hard and not Very Hard?
This Killer is one of the hardest things to get in the game, you have to micro-manage literally everything his power does, deal with EMPs, etc... Is there a reason for him being labeled as only Hard and not Very Hard?
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Singularity QoL changes
Singularity is a really cool Killer, I love him and it saddens me that he didn't got any love in terms of cosmetics or balance changes in a while. I think there are a few changes that could be done to improve his game-play quite a bit tho! Teleportation I think the Singularity has a really long "wake-up time" after…
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Self-Preservation should get a buff
The Perk isn't really good, it's useless without LoS blockers and the Killer can still track you by other means, I think the stealth aspect of this Perk should get buffed further. Additionally to its current effects, I think it should also remove the sounds of footsteps, supress screams, supress loud noise notifications…
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The Perk Cut Loose deserves either longer duration or a reduced cooldown
This Perk is decent, yet could be way better if the cooldown went from 45 seconds to something like 30 seconds, or if the duration went from 6 seconds to something like 8 or 10 seconds. The duration isn't long enough for you to get to another tile, most of the time when you're finally at the tile the duration is a few…
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Holy they made Billy even better!
The new cooldown movement speed feels more fair towards the Survivors, but the biggest update is this little piece of text: Increased Initial Turn rate adjustment duration to 1 second (was 0.75 sec) This is huge! Thanks to those additional 0.25 seconds you can actually do way more stuff around loops! It also helps during…
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Visionary Rework
That Perk is currently really bad, if you want a much better alternative, just pick Deja Vu, which is free on everyone, helps you from creating 3 Gens and gives a repair speed boost on revealed Generators. Visinary will always be a worse version of other Perks, so I think it needs a full rework. I always thought that a…
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What does this Sadako add-on do?
So if I got it correctly, it increases the duration of you being Visible after manifesting when you're blinking in and out of existence for two seconds? But the wiki says that it increases your invisibility duration, which makes more sense. What does this add-on actually do?
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No Mither X Self Care combo but on the Blight lmao
Literally only for mobility :,)
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Shirt skin shirt skin [Hillbilly cosmetic bug]
On Steam, in game the arms are invisible other than the fur.
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It's time to buff Fire Up
I love this Perk, having a little boost when your games are tough feels nice, the issue is that the boost you get isn't really that impactful, since you can get the benefits of it with Brutal Strength or Bamboozle instantly it becomes kinda obsolete. So I have a few possible changes for this Perk that could make it a bit…
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Nobody uses hexes anymore...
It just so happens that I want to complete my Dead by Daylight achievements, one of which requires you to bless around 20 hex totems, guess what tho, I have been running those ######### boons for around hundred games and only like two of them had hexes, am I cursed or did hexes just got so obsolete that nobody uses them?
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Thrilling Tremors deserves a buff
Thrilling Tremors does it's job but it's not really that good, the info it provides can be useful but it can also be a red herring, it's game delay isn't really that good, but I think there is a simple solution! Thrilling Tremors While carrying a Survivor, Generators that are not being repaired by Survivors are blocked by…
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Bitter Murmur should be like Batteries Included
Currently it reveals Survivors for 5 seconds near a Generator when it's completed, which isn't really that good, especially since the Notification Bubble blocks the Auras for the whole duration... What I think it should do is what Batteries Included does! Bitter Murmur When a Survivor is within 8 meters of a completed…