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For those that want the numbers on Thrill of the Hunt...
Note: Assuming Thrill is at full power. W/o **CS it's 46.6 to cleanse W CS it's 66.67 *Blessing W/o CS it's 93 Blessing w/ CS it's 133.34 Also note: Penti can restore a Thrill of the Hunt stack, so cleansing a totem isn't guaranteed to knock a stack off. *Blessing's 50% penality only applies if one tries to bless the hex…
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Inner Focus nerf confuses me...
Inner Focus was changed to only proc when the killer did damage. This is because people were using it with Plot Twist to get more info than intended. Okay, this part is fair. Except, IIRC, Save the Best for Last was changed from the PTB when it got nerfed. In the PTB, the tokens were lost when the obsession took damage.…
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Why don't I see DS more?
The lack of DS in my games is a little astonishing to me. I do know there are perks such as OtR now, but I remember pre-6.1.0 where you couldn't go a single match without the perk. Especially with all the tunnelling complaints, I'm expecting to see it dominating again, but it's just... not. I do see it, but nowhere near as…
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What's the official stance on the sliding Dog?
I've had this debate go on since Dracula released, so I'll put it plainly: What is the official stance on Dracula Pounce (via Wolf form) being able to replicate Blight's old "Hug Tech" that allows him to slide off structures he'd typically bump into? I'm pretty sure it's "a bug that will be removed," much like Blight, but…
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History of: Sadako Yamamura
Samara, you are not Sadako Yamamura comes from the Ringu franchise (pronounced like "Ring"). This is NOT Samara Morgen from the American Remakes. One significant difference? Sadako died when she was 19. And we don't know if this is the Sadako from the films or the novels (yes, it was the novel first), the latter of which…
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My issues with the Knight Rework
Purpose of Guards? This is a simple but genuine question. What is their point? I ask this because I feel the game is at odds with itself. Are they NOT meant to get hits by themselves? Why does the Knight's Daily require guards to get a hit? Not start a Hunt, not hit a survivor during a Hunt, but specifically by a guard. If…
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Knight's cooldown
I'm unsure whether or not this is intended or not. When the Knight's power goes on cooldown (after the guard despawns for whatever reason), the duration is 10 seconds instead of the previous 4 seconds. If this is intended, it was NOT mentioned in the patch notes. Please adjust. If it was not, well... now you know.
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My problem with 5 second DS...
Before I say anything, I need to clarify: this is not a complaint that tunneling will be harder. Survivors thanking the DBD Gods that this perk is getting reverted, I get it. Really, I do. I run OtR religiously because Tunnelled sucks. I get it. My problem is just that, though. It's solely because of this perk. We had how…
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I'm honestly growing to despise Background Player
I didn't care for this perk much before, but my Lord, this perk is so annoying at times post-buff. "Oh, but OP, you can just slug!" I just went against 4 UBs with that perk. You know, the perk that prevents slugging. "Oh, it's a meme perk!" I don't care! It's hardly much of a meme anymore, and even if it was, it's still so…
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History of: The Trickster
Merry Christmas (at the time time of writing), and with the Trickster's recent rework, what better way to celebrate than to detail the journey this Korean pop star has gone through during his stay in DBD? He's had quite an extensive history, so I'm going to skim over a few minor bits, such as his iteration on the PTB (as…
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Please don't notification spam the killer
No, it's not what you're thinking. I won't say it's embarrassing or poor sportsmanship or anything like that. I am an Aspie. That means I have Asperger's, now known as a High-Functioning form of Autism. One of the, let's say, "quirks" that can come with Autism is a sensitivity to certain stimuli. For example, some find…
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Knight's Daily Should Be Changed
"With The Knight, damage Survivors a total of 5 times using a Guard." Guards are intentionally designed in such a way that they are NOT meant to get hits on their own, with the slight exception being Assassin whose increased speed can lead to free hits IF you catch survivors off guard. If you're chased by the knight and a…
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Invisible wall in the Haddonfield main building
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Quick Advice for using Turrets/Countering Xeno
Motion Tracker The beeping you hear from the turret is its built-in motion tracker. You don't get to see a proper radar like the films but the beeping (or the light if you prefer/need visual cues) represents how close/far the Xeno is, even in the tunnels. If it starts beeping, then it's at least within a 41m range of the…
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Flame turrets briefly invulnerable
How to reproduce As Alien, enter and then exit out a tunnel When encountering a flame turret during the brief time they are disabled when exiting a tunnel, you'll find that basic attacks will NOT destroy the turret and will instead force you into your obstructed hit cooldown during which the turret will likely come online
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Made For This
Comparison to Old Dead Hard Original Dead Hard was reworked because of "Dead Hard for Distance," where a player could Dead Hard on command to gain distance in a loop with no counterplay. Made For This with its 3% haste is effectively identical as it affects the killer's ability to catch up, and there is no counterplay to…
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Chain Hunt Reset Bug still present after last fix
If you down the survivor carrying the box and stand still for a few seconds (including while picking the survivor up), the game seems to believe you are camping the box and respawns it without starting a chain hunt. This can be exploited by survivors still by jumping in a locker with the box, forcing a pick-up that causes…
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I am once again asking advice for how to play Singularity
Here we go again. I'll try to keep it brief this time and say my issues with Larry and so on. Before we start, I'm on console, so I get it, I'm gimped but I accepted that ages ago. EMPs Not that I think they're OP by themselves or anything, they just feel so plentiful. By the time I down someone, the other 3 are grabbing…
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So is this a Dredge thing actually a bug or not?
When inside a locker as Dredge, you can press M1 to break the lock. Interestingly, you even get a brief cooldown that immediately stops you from exiting/teleporting elsewhere (meaning the counterplay to Dredge still works). I want official word on if this is a bug or not. If it is, this is the smoothest, most deliberate…
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Blight can lose his power for an entire match (PS4)
Platform: PS4 I don't have much to say, honestly. Blight randomly bugged out and I didn't have a power the entire match. It was like this from the start of the match to the end. No idea what the cause was.
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I like the Sadako rework but... (Gamebreaking Add-on)
Sadako has received a substantial rework and is going through that adjustment period where she goes on massacres until the survivors adapt. I've already gone against some survivors who have formed solid strategies against her and made me work for every hit/down. However, two add-ons stick out to me. Iridescent Tape This…
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Carefully attempting to counter arguments for "Made for This" being fine
Before we begin... I know 90% of you will ignore this, but no one can say I didn't try. You can think whatever you want. You can even think this perk is the pinnacle of design. I will disagree with it until the day I die, but you are entitled to have an opinion even if it's contrary to mine. I only ask that you respect…
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Okay, I give up. Tell me: How are you supposed to play Singularity?
I give up. I actually give up. I can't. I just can't. I keep trying and trying, and nothing works. How are you meant to play him? I keep hearing people go, "Oh he's just hard" or "Omg, he's A-tier! One of the best made killers!" Are we playing the same game? What? What am I missing? What big brain play am I not…
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Jolt - Bug or undocumented change?
As of 7.0.0, when the perk Jolt triggers on a generator, any survivor on that generator now screams. I just want it cleared up if this was an undocumented buff (which has happened before) or if this was a completely unintended bug that'll be patched out.
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OG vs Nerfed vs New/Buffed Pop
Original Pop Original Pop was a flat 25% on 80-second gens, so the value was a constant -20 seconds Nerfed Pop Note: Pop is confirmed to be calculated after the base -2.5% (which didn't exist with Original Pop), and since Pop now scales on current progress, I could only set "checkpoints" to give an idea of the time saved…
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The History of: The Twins
Disclaimer I hate them. I absolutely hate the Twins. I loathe them. I abhor their presence. I prefer to verse a Knight any day. I would rather endure a match against Skull----okay, no, we're not there. Still pretty bad though. So if this sounds like it gets a little heated and the text implies any ire, that's because there…
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Misconception regarding Blight's recharge
Blight has been a hot topic lately and we all know why. Strong power, strong add-ons, fun to play so he's also common to face, etc. One Nerf suggestion is upping his recharge because "10 seconds is too fast!" On the surface, they're correct. 10 seconds is insanely fast. However, there's something people don't understand:…
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Silent Bell also removes "Whoosh" sound effect
When playing against the Wraith using the Iri add-on that silences his bell, it also silences the 40m "whoosh" sound effect that plays when he cloaks/uncloaks. In the video below, you can see I have a Wraith cloak/uncloak next to me, but I hear nothing. Just his Terror Radius. Now, you might think: "Wasn't this always the…
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Odd MYC behavior on Dredge
When using Make Your Choice on Dredge and teleporting away from the hook, the perk will not light up until you arrive at the locker, effectively creating a large window for survivors to get the rescue before MYC can activate. Curious, the same does NOT apply to Demogorgon which leads me to believe this behavior may not be…
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Chain Hunt resetting after downing the box carrier as Cenobite
Sometimes when downing the survivor carrying the Lament Configuration, rather than starting a chain hunt after 10 seconds, the box will merely respawn and reset the chain hunt timer. However, the initial chains/screams that come from Cenobite solving the box still occur. Consistency: Unreliable. I've had personal…
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Visual Terror Radius confusion
So, Visual Terror Radius is finally here. Great accessibility feature. I have 0 qualms with its existence. However, I'm a bit confused by some choices. Okay, so Sadako, a stealth killer, is revealed by the VTR. This is because she has a 24m lullaby which really calls to question what's the point if it's the same as her TR,…
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My ideal Circle of Healing
I've ranted about this perk in the past. Many of you probably know I hate this perk with a passion, but I'll try to change the perk into something I think would be fairer. Removal of the ability to heal yourself without a medkit. I'm sorry. This needs to go. This is going to suck for solos, for sure. However, this…
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Hillbilly
Engravings I consider myself a calm and reasonable person. At the very least, I do my best to give constructive and informative feedback. Then, there are times like this when I simply have a word to say: No. Okay, to inform why I think this nerf is misguided, I believe it's important to understand the utility of Engravings…
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Feedback on heals
Circle of Healing Let's start this off with Mikaela's problem child. This is pretty much the exact nerf I asked for ages ago, so I can't say much without being biased. What I will say is that if heals remain at 24 seconds, I feel it could go back to being 100%. But more on that later. Otherwise, perfect nerf, in my…
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New CoH numbers vs Older iterations
You know the drill. New CoH nerf means I make another post comparing the perk to its previous iterations. CoH will remain at 50% but will only apply to Altruistic Heals. Heals will also go from 16 seconds to 24 seconds. Self-Heals Important note: Though a heal is 16 seconds currently, a typical heal requires 2 survivors,…
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So, can we cap Haste?
Now, I know what you're thinking once you spot Leon's build. But Grimmy, it requires you to stay near your teammates! Right you are, however, the above game took place in Haddonfield. A map with very strong windows inside buildings that make it easy for survivors to stay close together. You physically cannot catch up until…
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Clipping through a vaulting Wesker
Despite Wesker's auto-hit system, it's possible to consistently clip through his model after a vault, vaulting through the pallet/window and suffering 0 damage. The same also applies to Legion's Frenzy vault, but they suffer from it much less due to being able to vault back and attack manually. Edit: After the madness of…
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The sad history of: The Hillbilly
The Hillbilly, once a common species now on the verge of extinction. Once, Hillbilly was a member of the holy trinity, one of the three killers considered a threat despite DBD's many balance issues. How did this poor, poor chainsaw boy go from the top to being overshadowed by so many? Sit back, relax, and allow me to tell…
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Skull Merchant - Insanely weak, yet problematic
The Weaknesses Almost a complete lack of power in the chase This is a weakness everyone saw coming but it still needs to be said. If you chase in a zone area, when you should be at your strongest, the drones... do nothing except hide your red stain. Ghost Face can also do that. And Doctor (Discipline). Oh, and Beast of…
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Leverage has been nerfed
Hi there! Fed up with the boons? The medkits? Are you sick of running sloppy butcher as the only viable anti-healing perk and want another option? Well, keep on waiting because Leverage has been nerfed! How was it nerfed you ask? To quote the patch notes, "Leverage now applies only when healing others and not…
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So, how's this perk fair again?
Yeah, yeah, another Dead Hard post. But I want you to sell it to me. How is this perk fair? I played a game of Trapper today. In it, there were four dead hards. I kept track and I ate 9. How did this happen? 5 of them were from Dead Harding into a pallet. What do I do? I didn't lunge, btw, I just kept walking because I…
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Executioner's Punishment of the Damned not proccing Protection Hits
PS4 While playing Pyramid Head and using the perk "Forced Penance," I used his Special Attack Punishment of the Damned on a healthy survivor after they unhooked another survivor. However, despite both beginning to move before the attack made contact (meaning the unhook animation was complete), the healthy survivor did not…