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Regarding OoO's Design
TL;DR: OoO should not tell the survivor when the killer reads his/her aura--that should be a function of Sole Survivor if it has to be a function at all. OoO should not be on a timer if only because cooldowns (instead of drawbacks) are something the community generally dislikes, since arbitrarily limiting the problem is…
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That moment when survivors complain that you waited on hatch instead of closing it ASAP
They thought it was reportable. Pointing out that the last survivor could have done gens and stayed away from me waiting for them on the hatch didn't make the comms group happy. So, this leads me to a question: what survivors (myself included) out there continue doing gens just for kicks even as the last survivor?
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Myers Chase Music and Hag Breaking Animation
Thought I would point this out, and since they don't seem to be bugs, it's going here. Hag's breaking animation feels like she is incredibly floaty and has no physicality to her as in her hand disappears at one point during the first person animation. I believe that this was an attempt to make her blind-able at pallets,…
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Increasing Incoherency from BHVR?
other ptb bug fixes Fixed an issue that caused the extra chests not to be spawned when using the Hoarder perk Known Issues Hoarder: The perk currently does not spawn 2 extra chests so, in addition to advertising and putting up for sale an incomplete update, not addressing major optimization concerns about graphical…
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Obsession based on MMR
To make being the obsession (survivor) and make interacting with the obsession (killer) more intuitive, the Obsession mechanic should function off of the MMR survivor rankings once those are properly implemented. Why? Killer should feel like there's a reason that that particular survivor is an Obsession for more logical…
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Hillbilly's Comical/Detrimental "Roar"
Summary of this entire discussion: The roar sucks (99% of commenters agree). Please consider removing it. It was in the Billy PTB changes video, and it almost made me laugh at how silly it sounded. I certainly hope it gets removed or, at least changed (eg. how Spirit's sounds were made to not be Waluigi's). Edit: It's…
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The Memento Mori
Because it seems like the devs are thinking of something unknown update for it (cough that will probably be less fun cough): The change Any survivor who has wiggled off once previously in a match can be subjected to a memento mori. Cypress is an exception. Numbers of survivors stay the same. Memento mori offerings…
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Bloodweb and Perk Leveling
(for bloodweb and perk leveling, skip past the spoiler/italics) (Spoiler) Perks and Bloodweb leveling As it stands now, perks can only be obtained through the bloodweb, and the sheer number of perks in the game requires an inordinate amount of bloodpoints to be spent and bloodwebs to be run through in order to acquire most…
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Post for people in this Wraith game
Would love to see if anyone else (related or unrelated to this trial) has an explanation beyond that I was cloaked while carrying her and the game didn't like that. Edit: 7:00 10:46 15:45
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We’ll Make It Activating after a Dying Survivor Pickup
Considering the recent change to healing time, picking up a survivor from the ground takes longer, and therefore slugging brings more peril to survivors attempting a rescue. Since picking up a downed survivor is puts the savior at risk and allows the dying survivor more agency, saving a slug is like a hook rescue. If a…
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Fun "Spot the Claudette" but for Bill...
Comment down below how long it took you to find Bill! milliseconds? attoseconds? or did you take minutes?
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About Trails of Torment
So, still no Oblivious status effect instead of Undetectable? It seems like no one received the feedback from Orion about a change once we were informed why it functions the way it does. i.e. And anyway, survivors are always inclined to stop generators from regressing unless they are strategically trying to prevent Pop…
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Because we love the movement bug
Couldn't record the match, but this was the worst one I've ever seen. It was amazing XD. The above picture is just me shoving my face into the wall on Sanctum of Wrath (the only good memory I have on this map *cough*). What's the best experience you've had with the bug? Or, do you hate getting it? I've always wanted to be…
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KILLER INSTINCT on Pyramid Head SHOULD Be an aura and be only AVAILABLE THROUGH ADD-ONS
(This is a post that's been updated and moved from the PTB archives, because I still believe in this posts' validity) Much like The Hag's aura reading ability upon a survivor triggering a trap, the Killer Instinct effect for Pyramid Head should be an add-on only effect. Scarlet Egg, Misty Day..., and Leopard-Print Fabric…
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Why the add-on Rusty Shackles is not broken
A special post for someone ;D. You know who you are! Argument: Triangles can be seen on the ground, and your camera doesn't spasm out of control. The changes to visuals are kind of ****ing that the first part tho. Other arguments: umm....players used to Hag can often make educated guesses about where traps will be and…
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Game Health Patch
I made this post to point out that game health is not synonymous with game balance, and when the devs said they were able to split the team into people working on balance and people working on new content, they still completely missed the point of a "health" patch. What health includes: Minimization of frustrations…
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So, umm, what is this pile of horse dookie?
I played a match, and I have never (maybe once ages ago, but not to this degree) seen me hit a survivor with my weapon, heard the scream, seen the survivor's next animation, and then not have the survivor be affected by anything. If this is server validation, this is some seriously wrong implementation. The important parts…
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On getting hit through pallets
This is just feedback and does not include a fully planned out suggestion. I am much more okay with the hit through the pallet in the video below than any hits through pallets on live currently. So, maybe this is something whose positive aspects you should consider? Maybe not forcing the killer back so quickly when a…
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Why Rusty Shackles is not broken
A special post for someone ;D. You know who you are! Argument: Triangles can be seen on the ground, and your camera doesn't spasm out of control. The changes to visuals are kind of ****ing that the first part tho. Other arguments: umm....players used to Hag can often make educated guesses about where traps will be and…
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On "Lucky Break"
Lucky Break already has a great precedent for how it should function: -> Sloppy Butcher <- Sloppy Butcher makes blood pools spawn more frequently as it increases in tiers (and this is done by decreasing both the max and min time possible between bloodpools spawning) Lucky Break should use the same mechanic and make blood…
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Fire Up
Is there any reason we can't have Fire Up function as below? Fire Up - For each Generator completed after the first 2/1/0, gain a stack-able 5*% buff to Picking-Up, Dropping, Hooking, Pallet Breaking, Generator Damaging, Locker Opening, Exit Gate Opening, and Vaulting speeds for the remainder of the Trial. Edit: forgot to…
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Myers Tier III stalk
I will try to update this with logs later, but I'm posting the issue first just to get the attention of the developers. You can't stalk during Tier III as Michael anymore. I assume this was done accidentally when you touched the wording of his add-ons a few patches back.
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Sole Survivor
Because I like the perk. Sole Survivor Your stacks are equal to the number of survivors in the dying state plus the number of dead survivors. You start with 4/4/8 meters of aura-reading immunity. Each stack grants 22/24/24 meters of additional aura reading immunity. Once all other survivors are dead, you are immune to all…
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Another Pop Thread
This was created mainly because I thought my comment was too good to be lost in the depths of another thread. It was also created because all sorts of search features are broken, and I wouldn't be able to find this one later if it wasn't a discussion of my own. (Edit: POP GOES THE WEASEL: All generator skill check needles…
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About Technician and Perk Rarity Simplifying
Hell no. To the second one, more than the first, but my sentiment remains true regardless. Technician, by its design, is meant to be a perk that reduces the downsides of repairing close to a killer and of failing a skill check (in that the killer is drawn closer); it is a generator stealth perk. However, because of how few…
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About Nurse
I am a bad Nurse player. I used to have fun playing Nurse with my happy-go-lucky, add-on-less blinks and the occasional Jenner's Last Breath and Anxious gasp combo (most fun combo in the game imo). Now, I am still a bad Nurse player (bc hitting people after blinks is a chore due to my high sensitivity, abominable…
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I like the birthday menu music
Well done, music team or whoever put that in the game! It's a shame it doesn't play every time the main lobby appears during this event...
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Hope
Considering the EGC is now in the game as a limit to how long survivors can stay in the match at the end of the game, Hope should no longer have the two minute restriction, which served to prevent survivors from abusing the added haste indefinitely.
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Is Territorial broken?
Is Territorial Imperative not working properly?
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About how bugs aren't fixed from the PTB
The bloodlust bug still exists, and this leads me even further to believe that the PTB doesn't actually serve to test anything. It only exists for publicity's sake now, as opposed to perhaps when the PTB idea was originally introduced. BHVR can now do the "new killer" publicity stunt twice instead of just once. If clear…
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Tombstone behaving incorrectly
I click M1, I'm whipped around, and nothing happens. This also happens with moving survivors, but I thought this example was the most egregious. I have nothing else but this one video:
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Tombstone not behaving correctly.
I click M1, I'm spun around, and nothing happens (first attempt in the video). The animation doesn't begin and I lose all momentum (this has happened while both parties are moving, too). I don't have anything else but this video: Steps to repeat: Boot up the game Select Myers and queue into a public lobby. Equip any…
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Tombstone not behaving correctly.
I click M1, I'm spun around, and nothing happens (first attempt in the video). The animation doesn't begin and I lose all momentum (this has happened while both parties are moving, too). I don't have anything else but this video:
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Tombstone not behaving correctly.
I click M1, I'm spun around, and nothing happens (first attempt in the video). The animation doesn't begin and I lose all momentum (this has happened while both parties are moving, too). I don't have anything else but this video:
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Place-able Totems: Player-specific totem spawns
Totems Totem spawns have been for quite some time (this has died down somewhat recently) the subject of a heated playerbase's ire. The history of totems has been difficult, and some of the more memorable highlights were lighthouse totems on hills, totems spawning in the middle of open fields, and totems spawning in LOS of…
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How I felt when I played my first game this patch
AA is still on, so the graphics still look just as ugly, but make my game run slower. Everything is covered in some shiny layer. The fog in the distance is blue (MacMillan), but the light is not blue (the light is a different color from the fog, which is unusual). I experience extreme teleporting without any indication in…
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New graphics are Fortnite style (not a good thing)
I said this before (can't find comment because the forum search and the ability to load more past comments in your profile are both broken) in the graphics megathread: [insert megathread] And now, I would like to further support my claim by showcasing another game that uses the exact same art style as Fortnite and Grounded…
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Can I just say...
I just had the most fun in DbD as killer in my last match I've had in a long while. I had a lobby where there were these four survivors who kind of looked like SWF, but I was planning on running my normal build until I saw, "I slug #########" and I wasn't sure if there was supposed to be a comma or not. But anyway, I…
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Server Hit validation
I filled out the survey as survivor only to find that in the next few games, hit registration plummeted in being effective at all. Notably, hits are registered through me into other survivors, I am downed 2 meters in any direction of the killer regardless of where the killer swung, and all killer hits seem to be hitting…
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Thanatophobia reworks you'd like to see
An idea I'd like to propose as a change to Thanatophobia is as follows: Thanatophobia Your prey know your power and become more inefficient through fear each time you catch them. * As long as someone is injured, dying, or hooked, each individual time a survivor is hooked, that survivor receives a stackable 5/7/9% reduction…
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Object of Obsession Tier 1 Non-Obsession
Shouldn't it be 48 metres (increments of 8 between all adjacent values) and not 44 metres? I'm not sure if it's just a perk description or if the number was incorrectly applied to OoO's range, but regardless, "see something, say something" is a good motto by which to live.
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Huntress Hatchets
PSA Huntress now has a new (undisclosed) ability: Paint Ball Just chose your target, wind up a hatchet, and watch as it splatters red paint all over your survivor but without all the hassle of injuring a survivor! Success may vary, but your odds of not injuring a survivor are increased when standing still and cornering one…