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Perk Ideas: Toolwork & Familarity
(This is a one choice perk. Choose!) Toolwork: Your engineering skills are capable of improving the machinery, No matter how hard it looks. After repairing generators with 33% of your progression at your hand, Toolwork activates. When activated, Guarantees a Commodious Toolbox upon your first chest search when uninjured.…
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Windows of Opportunity Buff
Unlocks potential in one's Aura-reading ability. Auras of Breakable Walls, Pallets and Windows are revealed to you when within a range of 24 metres/28 metres/32 metres. Vaulting and Pallet Pulling speeds was increased by 7% to any highlighted obstacles.
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Streetwise Buff
Long nights out taught you to do a lot with what you've got. Reduce the consumption rate of Item charges by 20/25/30% for you and allies within 8 metres of range. Once out of range, this effect persists for 15 seconds.
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Poised Buff
Achieving goals boosts your confidence. After a Generator is completed, you will not leave any Scratch Marks and grants a 7% haste status effect for the next 6/8/10 seconds. (Ridiculous idea: The duration of this effect was doubled if all generators are completed and the exit gates were powered.)
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Visionary Buff
You are remarkably focused on your means of escape. The Auras of Generators are revealed to you within 32 metres. Each time a Generator is completed, Visionary is disabled for 28/26/24 seconds. (Previously 20/18/16 Seconds) Your repair speed was increased by 5% when Visionary is active.
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Iron Will reverse and rework
You are able to concentrate and enter a meditative-like state to numb some pain. When Injured, The Grunts of Pain volume was reduced by 50/75/100%. (Reversal) The volume was increased to 25% when Exhausted. (Rework/Change) On Tier 3: When not exhausted - 100%. All Tiers: When exhausted - 25%. Value: 100% (Tier 3 iron will)…
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Had a dream about a future update.....
AI had a dream last night and I've dreaming of playing DBD. I can remember I played as Jake and Mikaela Reid is following me. The map is somewhat new to me and it was possibly was second Withered Isle map. I've seen that Jake and Mikaela blessed 2 dull totems at the same time. and they have blessed them for 8…
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Dreams of DBD's future
I had a dream last night and I've dreaming of playing DBD. I can remember I played as Jake and Mikaela Reid is following me. The map is somewhat new to me and it was possibly was second Withered Isle map. I've seen that Jake and Mikaela blessed 2 dull totems at the same time. and they have blessed them for 8 seconds faster…
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Perk Idea: Skill Checks
Swindler: You had a bad habit of snatching parts while repairing generators. When repairing a generator while carrying a toolbox, There is a 4/6/8% chance you'll trigger a Swindle Skill Check. Swindler Skill check will cause the following: Good Skill Checks result in 5% regress penalty but refills 10% of its toolbox…
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Survivor Perks Buff ideas (With suggestions)
Common Tiers Iron Will: When injured, grunts of pain was reduced by 50/75/100%. When Exhausted, the volume was increased by 25/50/75%. (Note: Injured in 100% reduced sound. Exhaustion while injured will downgrade to 25% in tier 3.) Open Handed: Open-Handed increases all Aura-reading ranges by 8/12/16 metres. Increases the…
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Couldn't win as a survivor now
I've been playing as a survivor for 4 years and Killers are least my favorite. Now the update, generators are now nerfed and I have 0% chance to win the match. I used any builds as an advantage Toolbox build, hatch build, stealth build, But all of them are proven to be useless. Killers always win at 100% with kicking gen…
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The Paranormal Files - DBD
(This is the news from a gameplay commentator and self-announcer) In the update 6.1.0, the survivor gameplay has been nerfed, and they stand no chance against the even more toxic killer who have buffed perks, gen damage, and outragous powers, So that these killer players can rule as kings and queens. and guess what,…
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Survivor Perk Ideas
Mystical Cultivation - Your mystical ablities can despel evil forces on manifested or cursed objects. You Cleanse or blessed Dull Totems 15/20/25% faster, and Hex Totems are 25/30/35% faster. (By Nerfed Calm Spirit) Tough Line - You gain the ability to recover from the exhaustion status effect while running at 70/60/50% of…
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Survivors Perk change ideas
Iron Will - Grunts of Pain caused by injuries are reduced by 50/75/100%. You'll receive a -30/50/70% penalty of grunts of pain when Exhausted. (Buff, Nerf and Rework) (Note: when injured, Your sound was 100% on tier 3. if you get the exhausted status effect, it'll change to 30% instead, making Stridor able to counter it.)…
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Reaction to survivor perk nerfs (July 2022)
Survivors: Spine Chill "No Vaulting Speed for this perk? Lame." - Mike Winston, Elite Survivor "Looks like Wraith, Ghostface, Myers, and even Spirit no need to worry about that. I'm gonna lose for sure." - Ryan, Novelist (Me) Iron Will "I hate this game." - Mike Winston, Elite Survivor "Wow, even this 'exhaustion effect'…
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Suggesting idea perks for killers and survivors.
Survivors: Checkpoint - Your practice for patching up damages makes you a professional. After repairing a generator from 0% to 100%, Checkpoint activates for 20/30/40 seconds. The regressed generator with the least progression's aura will be highlighted to you. Grants a 20% repair speed boost on the highlighted generator…
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Killer perks and powers needs changing
No one escapes death: The hex totem's aura will be revealed to survivors when they are within 28 metre range after the exit gates were powered. The Cannibal - Bubba's Chainsaw sweep: Adds a little strafting recoil effect at each chainsaw slash when using it. The Wraith - Wailing bell: Movement speed while uncloaking was…
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Perk buffs? (Please correct it for me)
Balanced Landing: Increase sprint duration by 3 to 4 seconds. Boil over: increase obscured hooks' auras ranges from 10/12/14 to 12/15/18 metres. Borrowed time: Returned the endurance status effect to both you and the unhooked survivor. and increase the endurance duration from 8/10/12 seconds to 10/12/15 seconds. 'Returned…
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Suggested Perks for survivors
Lock Pick - Token perk. Progressing generators by 60/54/48 percent to earn each token up to 6/7/8 tokens maximum. 1 token will unlock chests faster and 5 tokens are required to open a closed hatch. (Good against killers who closes hatches before you can find it.) Sport combat - Pulls down pallets 30/40/50% faster and stuns…
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New or reworked perks discussions
Sport combat - Pulls down pallets 30/40/50% faster and stuns killers 20/25/30% longer. Can cause a hearing status effect problem to the killer for 5 seconds. (Spirit Fury, Brutal strength and Enduring will clash this perk.) Pros and Cons: Sport Combat stuns killers longer and quicker to avoid the killer for stopping you…
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New survivor Perk Ideas: Four pages
Page 1: Letter from the 6th identity Artefact Hunter - You scavenged something useful to take the challenge at ease. Once this perk was equipped, start the trial with 3 copper piles hidden around the map. Press the action button while empty handed to search for parts for 38/34/30 seconds. After searching, You'll find a…
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New Boon Totem Perks to wipe Toxic Killers
Boon: Energy Swift - A Boon that has give enhanced reflexes to the living. Press and hold the Active ability button near a Dull or Hex Totem to bless it and create a Boon Totem. Soft chimes ring out within a radius of 28 metres. When survivors or killers were inside the Boon Totem's range, their actions are 50% faster with…
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Perk ideas for Survivors: (For players who like to play as survivors)
As you can see, the Killer's perks and abilities are too OP and very difficult to counter. Even when most killer players caught you first when the trial starts, they won't go after anyone else until you are finished for good for 3 minutes when the match starts. Or other killers used Ultra Rare Addons for powers like…
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Haunting Laughter Chapter (Work in Progress)
Survivor: Josie - A excited inventor, who can use tools and machinery as a good advantage, Her personal perks, Handyman tool, Connector, and Closure. These perks will let her use tools effectively, Prevents generators from being damaged further, and detects killers by making noises. Killer: The Doll - A Crackling Killer,…
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Haunting Laughter Chapter: Part two - Map 1
This is the continuation of the previous progression: https://forum.deadbydaylight.com/en/discussion/267443/haunting-laughter-chapter-work-in-progress#latest
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DBD: Voices in the Dark - Chapter Idea (Special Survivor Mike Winston)
This is one of my characters that I made my own for my novels and comics. He has survived many nightmare forces that haunts him, earning him as the title 'Elite Survivor'. He is also a professional baseballer, and he can pull off critical skills that will counter most of the killer's powers. Difficulty: Hard His personal…
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Voices in the Dark, part 1 and 2 Chapters (Not completed)
(This is an incomplete chapter. They will be artworks of Killers, Survivors, perks and maps. and additional perks comes soon. This is the exclusive survivor: Mike Winston. He was a character from A-Force Adventure series.) 1st Map: Grave of Glenvale - Spaceship research site ( A Unidentified flying object has crashed to…
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Being a survivor doesn't mean that you made a perfect collections of 'Killers'
I see that 75% players who played as killers started to get toxic and uncontrollable of their aggression and made some disgusting GGs and keeps humiliates Survivor Players , God, I hate them, just give us a break! Just letting one of us escape but the Killer Players show no remorse and just laughed like they owned the…
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New survivor perk ideas, part 2
ngineer's Notice: Once a generator is fully repaired by your own hands, Engineer's Notice activates. When you were repairing a regressing generator, gain a 12/16/20% repair speed bonus for 20 seconds before this perk deactivates. Repairing the next unregressed generator fully will reactivate this perk. Trivia: If the…
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New survivor perk suggestions (Including New Item)
Perks ------------- Double Strength: You used the last of your strength to keep up your running pace. - You have 3 health states for the entire duration of the trial. when you were hit my the killer 2 times, Double strength activates and you have an extra health state before you were downed completely. - You will suffer…