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When are Spirit and Sadako going to get their bugs fixed?
Both characters have had gameplay bugs for a year / more than a year now. I know the team has acknowledged them but when can we finally expect fixes?
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2v8 Queue Fix Idea: give a fixed BP reward to survivors after every match
The percentage bonus is nice but because of various factors (bad/unlucky matches where the survivor gets killed very early, the sheer nature of 2v8 not allowing for longer chases, totem cleansing etc and other actions that increase BP) it's very easy to sometimes end matches as a survivor with a disappointing amount of BPs…
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When can we expect a fix to the Sadako intermittent invisibility bug?
It's been in the game ever since her last update, which is more than half a year ago. That bug greatly affects her anti-loop capability so it would be nice to know more about its current status
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Can you please try getting Laurie a Christmas sweater again (+ Myers graphical rework)
It seems to me as if the Halloween license holders are getting more open-minded when it comes to games. This year they released a new game where Michael and Laurie zoom, dash and slay Lovecraftian monsters and shift between parallel realities (RetroRealms), Myers is in Fortnite and COD, and there's another Halloween game…
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Laurie's skirt bug got mostly fixed, but it's still there
The Laurie Strode skirt bug got fixed (thank you sm devs!!!) but the bug still pops up in some specific circumstances. For example, falling from the pig vat in the Game map lifts the skirt up on one of the legs. I tried this while Laurie was injured; once she got healed by Adrenaline, the skirt fixed itself. Overall though…
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The Sadako nerf bug again
When Sadako's invisibility duration buff got announced last time, it was actually accidentally nerfed and it's been shorter than it has ever been for more than half a year now. Can we expect a fix anytime soon? It impacts her anti-loop capabilities quite a lot
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Unnecessarily long post about Laurie Strode (weird in-game stuff, bugs, cosmetics)
Hi, when it comes to Survivors I'm a Laurie Strode main, I'm a big fan of the character and I just find it really cool that such an iconic horror final girl is in the game. By playing her a lot I noticed a few minor things that feel a bit off about her DBD rendition (like bugs and a couple of weird oversights) so I decided…
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Certain older visual elements of the game feel outdated and clash with the rest of the game
DBD has evolved so much over the years and it's in an amazing spot, but a few of its older visual elements have aged pretty badly and they clash with the rest of the game nowadays. I think updating them would make the game feel more aesthetically cohesive and motivate players more to engage with its older elements. For…
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Laurie Strode: two cosmetic pieces are broken
PC. Two Laurie Strode cosmetic bugs that first appeared with the engine update Bug #1: "Comfy Cardigan" When "Comfy Cardigan" is equipped, the lower, beige part of the cardigan will constantly morph and change shape and height every time Laurie moves. It's especially annoying in-game since the beige part gets enormous on…
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Sadako's invisibility while demanifested is still bugged
Ever since her last rework that was supposed to increase the time she's invisible while demanifested, she's actually had the inverse change and it's shorter than it has ever been.
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PC - As Chucky, can't move the camera behind me after a specific scamper (w/video)
Was playing as Chucky in a pub match, tried to hit Aestri to the side of the pallet right after the scamper and my camera locked in for the rest of the match. I could move it to the sides slightly, but not behind me. Video: https://files.fm/f/hmexsx7wss
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PC - Two "The Pig" visual bugs
Bug #1: The animated weapons included in the "Test Subject" and "Pig Leather" skins lost their animations and sound effects Bug #2: The Pig does not hold her Reverse Bear Trap anymore in the character select screen and main menu. In the main menu, she seems to have The Nightmare's idle animation instead
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PC - Bots can reveal The Ghostface through many different walls (w/video)
Step 1) Play as The Ghost Face in a public match. In my case, it was on the RPD map. Step 2) Hook a survivor. Survivor disconnects while on hook and is replaced by a bot (in the video: a Feng Min) Step 3) Hook a different survivor (in the video: a Claudette). The bot, who is far away, is revealed by Barbecue and Chili Step…
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Were Sadako's bugs fixed?
Ever since her last rework, Sadako has had 2 bugs that affect her chase gameplay: 1) the demanifested invisibility shown by the killer HUD (hands) didn't match with her actual invisibility anymore 2) the time she spends invisible while demanifested got buffed, but despite this it got even shorter than it was in her first…
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PC - Laurie Strode's skirt cosmetic is bugged
Laurie Strode's skirt cosmetic is completely bugged and the front part of it keeps disappearing during every match
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NIN collaboration in the future?
Since BHVR started collaborating with popular bands, I'd love to eventually get Nine Inch Nails shirts/sweaters for survivors and some of the more human killers like Legion. Hell, it could even be something more abstract, like a bright blue and purple cosmetic for the Singularity to reference Pretty Hate Machine. Mostly…
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Offerings feel very messy and they would benefit from a rarity rework
In my opinion, offerings in their current state feel cluttered, outdated and very counterintuitive (so confusing, especially for newer players). Some of them are pretty much useless, too - we have more than 80 active offerings in the game, yet people only use the same ~15 offerings every time because of this. Uncommon and…
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Decisive Strike icon timer doesn't deactivate when it should
(I play on PC) Decisive Strike normally deactivates after performing a Conspicuous Action, like healing or repairing a gen, and this effect is visible on the perk icon, in the bottom right of the screen. After the latest update, performing these actions while the DS icon timer is active doesn't deactivate it anymore. I…
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2 Pig bugs: animated weapons + menu/lobby animations
Bug 1: the DLC weapons "The Saw" and "Twisted Trefoil Blade", which used to have a constant animation playing, are now completely still, just like the default weapon. Bug 2: in the menu screen, the character selection screen and the post-game screen, Pig doesn't hold her Reverse Bear Trap anymore like she used to. In the…
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The Onryō: multiple major bugs
Bug 1: Ring Drawing Ring Drawing was reworked to cause an entirely different effect. The add-on currently causes both the old and new effect at the same time. Bug 2: Manifestation Sadako's demanifestation/manifestation is currently bugged and causes her demanifestation state to last way less than it used to in her first…
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[PC] Bubba's chainsaw stops working for the rest of the trial
PC, Steam. Step 1. Play as Cannibal (I was on the Lights Out mode, in Yamaoka Estate) Step 2. Use the chainsaw normally for the majority of the trial. Step 3. Fidget a bit by clicking the right mouse button multiple times, quickly. I did it fast enough for the hammer to go off-screen, but not fast enough for the chainsaw…
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PC - Menu / Lobby glitches for Cannibal, Hillbilly, Pig, Freddy (and Doctor?)
Cannibal / Hillbilly: they have Trapper's animation in a pre-game lobby. Doctor seems to have the same stance, not sure whether that has always been the case though, never really played him in the past. Pig: has Freddy's animations in the main menu. She used to hold a Reverse Bear Trap in the main menu and in the character…
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An underlooked problem with the Pig + some balancing suggestions
I believe a big, overlooked problem when it comes to Pig is that there are a lot of "Survivors with a Reverse Bear Trap suffer from X status effect" add-ons. Traps are supposed to be a slowdown, and in order to actually work as a proper slowdown ideally you should pressure the untrapped survivors while the ones with traps…
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Onryō Rework | Thank you BHVR!
Obviously I can only make a comment about the patch notes, since the PTB is not playable yet, but just based on the announced changes the upcoming version of Sadako really feels like what a lot of Onryō mains always wanted from the original iteration of the character. All of what made the first Sadako fun came back, the…
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PC - Yoichi's right arm in the lobby is bugged, especially when holding an item
Yoichi's right arm as of now looks bugged and contorted. It is especially noticeable with the Christmas sweater equipped and while holding an item, but it seems to look off no matter the outfit and whether there is an item equipped or not.
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PC, 7.4.2. - Bugged menu/lobby animations for Pig, Cannibal and Hillbilly (and Doctor?)
When loaded up in a pre-game lobby (in the screen where the killer looks at the survivors), Leatherface and Hillbilly have the same animation and fixed posture as the Trapper instead of their usual slouching one. Doctor has the same exact animation too, but admittedly I don't know whether it was different or not as I never…
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Should DBD have separate "Casual" and "Ranked" queues?
Just wondering about people's opinion on this topic :) On one side I think it could help sorting people who are just looking to take it easy / goof off / farm in different queues from those looking for a good challenge, even if just a bit. But it's also true that in many games Casual can end up being the sweatiest and/or…
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Announced Onryō changes - thanks BHVR! (not sarcasm)
During yesterday's live stream, it was announced that the Sadako rework planned for early 2024 will aim to make her play more similarly to her pre-rework iteration. Despite the current version of Sadako being less map-dependant and easier to get good results with, a lot of the little things that made pre-rework Onryō fun…
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What the new Sadako probably needs
While this new Sadako has lots of potential and can surprisingly feel scary and operate in very similar ways to her movie counterpart (and that's great! good job to the dev team for that) unfortunately she also currently feels like a pub stomper who gets guaranteed victories against SoloQ and on the contrary is almost…
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Possible portrait errors for The Legion, Quentin Smith and Laurie Strode
While looking at the new portraits, I noticed possible mistakes in these two: - the person right behind Frank seems to be yet another Frank replacing Julie, as his neck tattoo is visible - Quentin doesn't have the necklace he has in his in-game model (not really a problem obviously, I'm reporting it just in case) And…
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PC (Epic Games) - Pig Adept Achievement is bugged (?)
Two days ago I played as Pig to get her Adept. The perks were equipped in the same order as they appear on her Bloodpoint page. I got a 4K, Merciless (with 12 hooks; no moris and no RBT deaths) but the Adept Pig achievement is still locked on my Epic Games profile. I have unlocked other Killer Adepts in the past and it has…
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Possible translation mistake concerning the Knight's power name
Not sure if it fits here since it's more of a lore thing, but "Guardia Compagnia" doesn't mean anything and it follows English grammatical structure, making it sound very "Google Translate-ish". An (historically) accurate alternative would be "Compagnia d'arme" (which is the Guardia Compagnia's name in the Italian…
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Wrong Laurie portrait in the store
Not sure if it's a bug or the portrait itself has never been changed, but going on Laurie Strode's store page still shows her old model's portrait in the background on the left. Quentin Smith's portrait is the newer, updated one, so I figured it might be a error
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'Decisive Strike' and 'Sole Survivor' need some changes
I think these two Laurie perks, in their current states, are way too weak and need a slight rework. The current DS stun time (3 seconds) is too short. I understand it's the same stun time as, for example, Head On, but when you stun a killer with Head On you can immediately get on your feet and start running away, whereas…
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Medikits and COH needed a nerf, altruistic healing should be encouraged
As of now, COH and Medikits are definitely too fast and efficient, and that becomes a problem specifically for hit-and-run killers, who can see all of their pressure be cancelled in a matter of seconds, becoming less viable characters as a whole. This self-heal meta is a big reason why the Condemned Sadako playstyle needs…
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Suggestion: minor changes for Sadako/The Onryo (long post)
Hi! I'm a huge fan of Ringu and the character of Sadako as a whole (her DLC and Ghostface's being the reasons I first got into this game), and I've been playing her almost daily since I bought the DLC. I think that pretty much everything about the Sadako Rising chapter is fantastic, it's easy to see the attention to detail…
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PC - Sadako (The Onryō) visual bugs in the character select screen
After choosing Sadako in the character select screen, two visual bugs happen: 1) The well's texture is completely pitch black 2) Her feet clip inside the ground during her first steps out of the well Played on PC, on the Epic Games launcher. This happens all the time since the last game update; has never happened to me…
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Survivor Tutorial is bugged and can't be completed
PC - in the Survivor Tutorial, right after Meg throws a pallet to stun the killer while he's carrying you, both Dwight and the Trapper freeze completely. It's also impossible to move the camera and look around. Meg runs away until she gets stuck in a trap herself. Happened to a friend (PC, Steam) multiple times, I tried…