-
Make dying light affect every survivor
Everytime you sacrifice it affects every survivor, where non-obsessions hurt less when sacrificed then the obsession death Killing obsession- 10% delay Killing non-obsession-5% delay (stackable) is it too op?? would bring dying light to a good level since this perk is usually allways used to focus on 1 survivor
-
More uses of the deafening feature
Although it's probably not all that useful I find that deafening thing from that 1 Hag add-on to be pretty neat and it would be cool if other Killers could make use out of something like that.
-
Killer as johnny sins
I think this is too scary
-
HOW TO FIX THE LEGION FOR GOOD!
Alright so legion is a killer that is boring to play as and to play against. His overall ability doesn't allow for counter play making it only a matter of time before the legion downs you... and you pretty much have nothing to do about it. So what i suggest is adding a negative to his ability. The way i think they should…
-
Update Avatars
Nothing too big, I just wanna see more avatars. Can you at least add the newer killers that's been released already?
-
Another Freddy rework idea.
This is not a complete rework as Aura reading and dream transition will be relatively untouched. Here is are few general buffs, a new mechanic to further mindgames and a way to wake up that no longer uses RNG and is independant off skillchecks. General buffs - The 50% debuff will now apply to the dream transition. - Any…
-
explanation about error 8014 by the developers
I can't play this game since 22 days and this problem has got 16.4 k follower Plase somebody explanation about this connection error
-
Bloodpoints for survivors are lower than killers always.
I'm trying to learn the game so forgive me if I don't know but constantly when I play survivor I get about 18-20k per game where killers will get an much larger bloodpoints at the end of games. Any reasoning that survivors can't get the same bloodpoints as a killer?
-
Could you explain me the Sole Survivor and Distortion interaction?
Combining Sole Survivor and Distortion in the same build, what would their interaction be? Would Sole Survivor take precedence, saving Distortion tokens, or would they both activate? For example, if a survivor is dead and I heal myself, which of the two perks will protect me from A Nurse's Calling? Does Sole Survivor…
-
How about Candyman as Killer?
Hey People of the Fog! I don't know if somebody has asked this or stated it before but, What If Candyman could be a Killer for DBD? What are your thoughts on this? I find it kinda interesting...
-
Auric cells
This is something that’s bothered me for a while. First I’d like to start with inconsistent pricing. Prices in the Canadian Playstation store are 30-40% higher across all items (other than the base game) than Xbox and pc for Canadian stores. A dlc is 10.99 on the psn store and 7.99 on the Xbox, auric cells are 13.49 for…
-
Letting yourself die on hook
I think it would be a nice change if letting yourself die on hook wasn’t a option. As killer it’s really annoying when I hook someone and they kill themselves so the other survivor can get the hatch. Besides the struggle phase is just rapidly pressing one button and my rb button on my controller is already messed up from…
-
Ormond can not see footprints and bloodstains.
If you play with killer at Ormond you will lose track of Survivor as you can not see footprints or bloodstains. If you play with Survivor at Ormond it is difficult to make your skill check succeed with FPS Drop. Please delete this map. Nobody wants to play with this map. If Dead by Daylight developers did not delete this…
-
Beartrap size
Can we please get the original effective size of beartraps back? At least it should be possible to block a doorway with it. Most of the time the survivor can squeeze past the trap, but the killer can not and gets caught in his own trap. That might have been ok, when the game started, but that's why the Trapper dropped in…
-
One idea for the killer ds fail
I'd like to share with you a problem that I see when I'm at stake as a survivor, the concern being when a survivor has a decisive strike skill because I often see when the survivor is down the killer who picks him up and release him then pick him up and release him and that until the hook the survivor can never make his…
-
Regarding Ruin and NOED
Why do people say just push through the ruin and disregard the totem meanwhile other people say to break 5 totems to counter NOED? Which one is it? Should I hunt for totems instead of enduring the ruin since either way I need to counter NOED? I think one of these should be changed since it is kind of odd that the counter…
-
to combat moonwalking legions
remove scratch marks for survivors suffering from deep wounds, this way, the survivor only has to worry about the noise they emit, and line of sight, also meaning the legion can’t follow them backwards. This will promote the idea of seeking new targets as legion, and add a reason to use a normal attack with the knife if he…
-
Spirit Fury + Enduring meta
Everyone knows that this combo is absurdly important on any M1 killer that has no anti-loop mechanics. You don't necessarily NEED it, but it addresses their main weakness to a massive degree. It honestly makes it very difficult to not use. Most games as the Pig/Wraith/etc you usually have this combo, Ruin (lets be real for…
-
rank system = unfair!
few weeks ago i sugested a small change to the rank system that would make matches more fair. it comes down to this: rank is split between how good someone is in chasing/evading. and the rest. a developer that i sugested this change to reply'd that the rank is already mainly looking at this. wich is not true. as is right…
-
Add an alternative input for the "Kill" action instead of "Attack" on The Shape
Every time I try to tombstone or kill someone, it most likely ends in me downing them instead, even at point blank - close range. I think an easy way to avoid that is to have Michael's "Kill" action bound to his power instead of his main attack button, which is right click by default. That would be reasonable, since the…
-
Incentives to aim for higher Ranks.
Currently the game doesn't reward players for gaining ranks (apart from the matches becoming on average more difficult for killers as they rank up and survivors tend to have more competent teammates). To fix this, I think rank should give bonuses that scale up the higher your rank, maxing out at Rank 1. I'd prefer a…
-
idea AGAINST toxic gameplay
Yesterday I played a few hours, and I don't know if it's because of the rank reset, or something else but I played against WAY too many toxic Cannibals. I didn't understand what's happening. I played 3 toxic Cannibal in a row, and even more before that. It's okay if it happens sometimes, but last night all in all I had 5-6…
-
Idea for fixing Rank system and de-pipers
This is a suggestion not sure, was thinking to make a yt video of this might want the community suggestion first: this is ALL self opinon What if: * Hitting Rank 1 gives you like a cosmetic just 1/3 parts end of the month, doesn't have to be a good cosmetic, just a symbol of Rank 1 of that month. * When you are in rank 1,…
-
Trapper, Wraith, Clown, small buffs and QoL.
I feel like these 3 Killer could use some buffs, i chose these 3 because i feel like small changes for those 3 would make them a LOT better. Trapper: -Starts with 2 Bear Traps, one Bear Trap is removed from the map to compensate.(Buff) -The ability to quickly reset disarmed Traps on the ground. (QoL) -Escaping Traps is now…
-
Survivors hooked should have Madness 3 regress to 2
The Doctor is among my top 3 killers and I find very annoying the propentity to tunnel of most Doctor players. The reason they can keep up despite playing horribly is just one: survivors who just got unhooked are still in Madness 3 and are very easy to find. I think if unhooked survivors had their Madness regressed to tier…
-
Legion Changes
If the changes to Legion in the PTB are going through, missed frenzy attacks should consume a part of the meter.
-
Deaf mode
my friend is going deaf and she has been really depressed about it, and she also loves to play this game. I’ve made a build for her to compensate as legion, but it’s not enough upon playtesting with no volume. A deaf mode in the options menu that REMOVES ALL in game audio in exchange for additional visual aid would be…
-
You did arrows to fast change character so now..
please do music menu choose or/and character music to choose. You can do inport your own music, or do signature music for all characters and classic survivors music and killer music only in lobby. Example Legion his Chapter theme forever. (like Clown and Spirit) and new themes for the others.
-
So Can we get rid of Tier 1 & 2 Perks
Im kind of sick playing the RNG grind game of getting perks. No one uses the Tier 1 & 2's anyway. Just give us the full Perk and let us move on.
-
Alternative Susie Mask
In the devstream it was said that nobody seemed to notice Susie's mask was meant to be enamel held together by braces, like teeth. I feel it'd be a lot clearer if, instead of the Y-shaped cracks in the mask, we got one that would have the top half of the mask with eye holes, (possibly with braces) and then a smile shaped…
-
Legion Cosmetic
How cool would it be if the original 4 survivors turned into Legion as a new cosmetic
-
Memento mori, Michael tombstone.
I think that as a community we need to re-evaluate the power of the memento mori's and Michael's tombstone add ons. Even as a killer main, I have only once used either of them.(except for rituals sadly). Memento mori is an extremely powerful tool, that killers shouldn't have, unless it's the last survivor seeing as that…
-
Please eliminate Bloodlust VFX
PS4. I would like to request the elimination of the visual effect that occurs when Bloodlust kicks in. It adds nothing of value and just causes a massive fps drop and freezes the screen in the worst moment possible, making the killer lose sight of the survivor or miss the weapon swing.
-
Hide Killer Perks until end game
Hide killers' perks and add-ons in end game tally screen until killer leaves the entire match. The minute one players dies our leaves a match all that information is passed to everyone in the match, but we all know that. I'm repeating something that's been asked before. And it's not a great advantage for killers.
-
More Feng Cosmetics
Specifically surgical mask Feng. I would like to see different hair colours available please! Edit: Grammatical error.
-
Disabilty Support
I love Dead by Daylight. It’s very hard for me to find a game that’ll keep playing. Most of the time I’ll start a game and play through it a bit and stop. I want to see Dead by Daylight reach great heights. I’m deaf in both ears and I have a coaclear implant on my left side. I’ve noticed there are things I’m supposed to be…
-
Spirit outfit
Can you guys make a school uniform for the Spirit complete with a magical girl transformation? Maybe a piece of toast hanging out of her mouth?
-
Camping Solutions.... again
When I bring up face camping there's a few things people complain about, so before I bring up my idea let's just get this out of the way: Face camping/extreme camping. Well, first off if you're here to tell me face camping isn't an issue anymore because swivel hook- I'm describing their actions. If they're in your face and…
-
Let us re-map console controller
Self care is the same button as vaults and dropping pallets. Let us assign self care to a custom button, like left or right on d-pad. Why does the same button is used to perform completely different actions??
-
Lost Items
When a killer rages and dc, why do survivors still lose the items they bring into the match? It's a dub for the survivor, so they should keep the gear.
-
KB/M
Is there anyway we can have KB/M work on Xbox One because I don’t want to have to buy and adapter, and Microsoft has said that only the game developers need to enable this for console, I have many people telling me that it’s easier for them but they have an adapter. Can we please get Keyboard and Mouse support on Xbox One,…
-
Perk Power Distribution
I think is kind of pointless to have a perk leveling sistem when on highier ranks all perks are T3 either way, so... WHAT IF you could customize your build more with a Tier distribution sistem? So pals, it works like dis: the Tier of all your perks total must be equal or less than 8. the common configuration would be 1 T3…
-
Hex: Mad Fingers
A hex totem that triggers non-stop skill checks for healing and gen repairing but allows wider great skill areas. Survivors may keep totems up because more blood points, giving more life to lullaby and devour hope.
-
Hillbilly and Nurse balance suggestion
Problem: There is not enough variety of killers at higher
levels of play as it is mostly dominated by Nurse and Hillbilly. Causes: The core mechanics—while the initial learning curve
may be a hurdle—of these killers ultimately lead to more secure success over
using other killers*. As a result, they
are more streamlined and…
-
A nice change that I would like to see for the pigs ambush
Her crouching movement speed would be 105% and her charge up timer would have to be reduced to 1.5 seconds. The roar effect happens when you hit a survivor and increase the dash speed or increase how long the dash lasts by a couple seconds. But seriously the crouching movement speed needs a buff it literally slower than…
-
Statistics
Can we get statistics on the amount of players currently in each rank (from 20-1)? And perhaps, how this changes over a rank-season period? This per platform and if not available, all together) Thanks!
-
How I would rework the Legion (In-depth)
How I would rework legion For anyone interested on why I think Legion's current state is bad for dead by daylight, I've included a detailed description on my thoughts on the killer later in this post. I assume most people are here to read the rework idea and, for lack of better words, could care less what I think about…
-
Launch Cosmetics
I have no clue if this has been brought up before. I really like the launch trailer and artwork. It has got me thinking, how cool would it be if they added them to the game as cosmetics for their corasponding or similar character. That or see them as actual survivors. Kind of like they have been here all this time and we…
-
Much needed Wake Up change
Wake Up at the moment is really underwhelming. A whole perk slot dedicated to 3 seconds of time saving at the end of the game isn't good. My proposal. Wake Up will remain as a team support perk, giving distant teammates the ability to see each other and "recover" and group up (as Quentin's character description says) after…
-
Ranking/Surviving Analysis 2.0
Ok devs, do you see this? This is the crap I am talking about. Free rank ups because killers don't care and more skilled teammates who carry me to the next rank. I am afraid when I actually do get to the red ranks the only reason I will survive is because of better teammates, the killer doesn't care, or just takes pitty on…