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Photosensitivity accessibility
Due to a few friends I have that play this game I've come to realize that there is no accessibility for people with photosensitive epilepsy, whenever they get blinded they experience a bright light that will sometimes cause them to have a seizure due to the event happening, and the only way they have to prevent it is to…
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Vecna timer pause
I'll be complaining here. His power already last 60s, there is no point with how simple it is to trigger it to keep it paused when carrying and hooking when he's already pretty decent at chase and snowball. There were times where he had his power for almost 120s because randoms kept dying all the time.
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Security system update for The Animatronic.
While Springtrap did prove do be a great addition for the game with his fun and skill expressive yet very balanced kit, something that has always bothered me was the whole security system on the survivor side. While incredibly accurate to its source and fun to mess around, it leaves a lot to be desired, leaving it to be…
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Buffs for Ghost Face
I'm a Ghost Face main and he needs to be buffed to the current game immediately. One buff idea for him would be to give him 5% Celerity when he's in Night Shroud and when he entered chase mode with Night Shroud, he would retain that boost for 3 seconds. Another buff would be for him to gain 10% Celerity for 5 seconds if…
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rework the hud for survivors for a better communication
give each survivor a dedicated colour from red, yellow, blue and green. (hopefully you can change the colours in the colourblind accessability option) whenever a survivor is working on an interactable, totem, gens, gate. those things will be highlighted and given the colour to the survivor working on it. make totems and…
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Eleven should have this perk!!
Mind Over Matter Your connection to the Upside Down allows you to manipulate the physical world with a mere thought, though it taxes your body heavily. Ability: While being chased and within 15 meters of a standing Pallet, press the Active Ability Button 1 while looking directly at it to forcefully drop the Pallet from a…
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Buffing unpopular perks from last few chapters
Houndmaster → Jagged Compass - Increase aura reading to 20s (was 10s) → No Quarter - When any healing action is performed, survivors get continous skillchecks untill fully healed, if any is missed, healing progress will be lost and survivors suffer broken for 60s (was only self heal, only in TR, only broken for 30s) → All…
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The Ghoul (Ken Kaneki) rework idea
1. Remove ability to grab-attack survivors while not enraged 2. Change Enraged mode activation condition for a timer (similar to The Dredge's Nightfall) 3. When timer runs out, The Ghoul enters Enraged mode for a limited time, which acts like it does now + allows grab-attacks 4. Grab-attack in enraged mode on each unique…
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Take control of a bot
It's certainly good that a bot now plays for a survivor who leaves the game. But could we add another option that would allow a sacrificed survivor to finish the game in the bot's stead, if a bot is present in the game?
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New Resident Evil Chapter - The Lords of Village & Biohazard
Dear Dead by Daylight Team I would like to express my deep appreciation for the Resident Evil content already in the game. As a huge fan of the franchise, I would love to see a new expansion focused on the modern era of the series (RE7 and RE8) My suggestion is to bring the Lords of Resident Evil Village (Lady Dimitrescu…
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Naruto integration
pleaase
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Can Golden Freddy join DBD
Has Golden Freddy chances of being in DBD
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Skull Merchant
I appreciate all the bug fixes we’ve had for multiple killers, I appreciate the small buff skull merchant got BUT sadly, it’s not enough. Apparently we are getting the rework now but when? By the end of 2027? Smh
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The Skull Merchant Rework So Far?
So Far(from what I can remember): The Skull Merchant will be getting a rework possibly this year and the last design preview used the drone dash and EMP explosive system to easily claw trap survivors and then damage them at a distance. I personally see the preview as a good suggestion as it makes the killer significantly…
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This needs to come back into the game.
The current system is about hitting whatever is disengaging, but the hit goes to the... The current system of hitting the target that's unhooking, but the hit going to the hooked target, is extremely detrimental and worrying for the current game, destroying the gameplay of the killers to unfairly and unbalancedly favor the…
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Exhaustion perks nerf idea
Dead Hard was perfectly balanced, so should be other exhaustion perks, that currently cause problems to weaker side while being pointless to stronger side. My idea is: After being unhooked, exhaustion perks activate and can be used. This would include: → Sprint burst, can now be used by ability button → Dramaturgy → Lithe…
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reworking 2v8 survivor classes (and ideas for new classes)
Escapist : they job is essentially to be chased by the killer as much as possible. their kit what they gain is near perfect, but i do find the sprint-burst on command very cheaply made. it should be changed back to giving others an aoe sprint-burst when not exhausted. while your own sprint-burst start like in 1v4. rework…
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If you want a better Community, KILLERS NEED COOLDOWNS
KILLERS NEED COOLDOWNS, SHOULD NOT BE ABLE TO BAIT M3 & quickly use a m2 M1, THIS BUG MUST BE STOPPED, OR GIVE KILLERS BETTER STUN ABILITY, LORE ACCURATE,
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Small Nemesis changes for upcoming RE game
With the new Resident Evil game coming out soon I thought that Nemesis (the less favorable of the RE killers) could be given a bit of love in 2 small ways. - Zombie interaction change Zombies are the most underwhelming part of Nemesis’ kit for both Survivors and the Killer. I think a small but accurate change could be to…
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The Bloodweb should prioritise the character's unique perks within the first Prestige.
I've had this gripe among other for months after recently getting back into the game: Why does Bloodweb not prioritise the character's unique perks within the first Prestige? Looking at this simply from an onboarding perspective, a new player should not be able to put in over a million Bloodpoints into a character and…
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Is It Possible to Resolve a Past Violation Without a Ban?
Dear Support Team, I hope this message finds you well. I am writing to sincerely address a situation concerning my friend’s account in Dead by Daylight. In the past, he made a serious mistake by using unauthorized methods to obtain in-game items. He fully acknowledges that this was wrong and takes complete responsibility…
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Let killer Surrender when the last generator is done.
As the title says. If the last generator is done, or even if the exit gates are open, give killer the ability to surrender. I am so sick of having to sit here and wait while survivors sit at the exit t-bagging over and over; waiting till the last second to leave.
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Trapper buffs in 2v8
Trapper is a joy in 2v8 with his support role if you can coordinate with your teammate effectively and don't end up on coldwind. However he suffers immensely from a few major issues though that should probably be addressed, especially the fact that he doesn't start with all of his traps. Overall he really needs: A: Start…
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Please, give The Nemesis more zombies for 1vs4
The Nemesis need more zombies in 1vs4. His contamination should do more than giving suvivors the occassional cough.
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Let us know what you think about 2v8's tonics!
Remember herbs? Tonics take their place in 2v8, offering an instant benefit when you pick one up! We've put together this handy reminder of each tonic's effects and would love to know what you think about 'em. Whether you have thoughts about their balance or you're speculating on what they taste like, let us know what…
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Sadako buffs - Adding a negative effect when survivors are holding a tape and more.
As a big fan of ring 1998 and Sadako, I chose Sadako as my first killer main years ago. Sadly I stopped playing her a couple of months ago just because she's really weak especially in the current meta. I feel like Sadako needs some kind of buffs. I know Sadako has gone through a lot of changes since she's released. I think…
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Request for 120FPS/120Hz Support on Current Gen Consoles & Advanced Controller Deadzone Settings
Hello Behaviour Interactive team, I wanted to submit a feature request regarding console performance and controller customization for Dead by Daylight. With the power of current-gen consoles like the PlayStation 5 and Xbox Series X, many competitive multiplayer titles now support 120FPS/120Hz modes. Adding an optional…
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Feature Suggestion: Accessibility Feature: More Granular Volume controls
I have a sound sensory processing disorder, I don't have the ability to tune things out, there's no background noise function for me. My family members love Dead By Daylight, and I'd love to play it more seriously, but I have to restrict it to just a family time game because there are sound effects, regularly present in…
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Could you increase the range of Reassurance to 8 or 10 meters?
Reassurance could be one of the most useful perks when the killer camps someone in the basement, but it's basically impossible to use it there due to its low range of 6 meters. And when you're at it, can you make so that Camaraderie can activate two times per match (one for each hook stage). The range is already great…
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Wesker was nerfed too heavily
Wesker is objectively one of the better designed killers, he has a simple yet effective power that does not render loops completely useless and gives him enough room for map control, though... Since the last nerfs that he received, he suffers from an useless passive slowdown that survivors do not seem to bother anymore. I…
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👧👹Dead by Daylight—Anabelle Suggestion The Evil Doll 👧👹
Annabelle concept photo (ImgBB)👉: https://ibb.co/7x2YKP6K Annabelle for Dead by Daylight – Sweet Suggestion 🕯️🎀 Hello dear developers! I would kindly like to suggest Annabelle as a future killer for Dead by Daylight. She could wear her classic doll dress, have bright blue glowing eyes, orange hair, and be accompanied by…
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Can I hope to be unbanned?
Hello, I respectfully appeal to the administrators. I've been playing your game for about 5 years, and I currently have almost 5,000 hours. I'd like to request an unban of my account. I admit I tinkered with the game files out of curiosity, but that won't happen again. Please consider my message. I like your game and enjoy…
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Decrease gen kick limit on 2v8 to 4 or 5
games are being held hostage by oni and nemesis zombies and are lasting way too long please do something the mode is already boring after 5 matches
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2v8 wait time
I love to play 2v8 but honestly when your playing killer the wait time is soooo long 26 min wait time , you should be able to get in a quick match playing killer just like if you were playing survivor .
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Feature suggestion : limit framerate in background
Hello, With the 2v8 mode, we have super long queue time, and so, we're spending a lot of time waiting in menu, not actually playing. What i'm doing is that i'm manually setting my framerate to 30, and setting it back to 120 when i get my match. So, i'm limiting the useless GPU load, heating, and energy consumption. I think…
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Multiple buttons for certain actions on Playstation
Dbd Creators PLEASE make it that we can change different buttons based on each action.It is so so frustrating to be in certain situations where one button performs the same action. The most Common Issue for me personally is where i have a teamate near a pallet and i want to heal/revive them from down state and i go on top…
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We'd love your feedback on the new 2v8 maps!
Now that two more maps have entered the 2v8 rotation, we've got two burning questions for you: 📝How do you like these updated maps? 📝What maps would you like to see in 2v8? Drop your feedback below so we can pass it on to the team!
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2v8 is the worst possible time to play the game
And here is why: 1. Queue time for killer is long. Especially 2v8 Killer queue time. If you want to actually play the game you just can't choose this option. I didn't play a single game of this yet, I gave up after some ridiculous queue times. 2. Average 2v8 survivor is even dumber than average 1v4 survivor. At first it's…
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2v8 trapper should be base 1v4
Trapper in 2v8 is really fun give him this in 1v4. He will still be an at best B tier no where near S tier, but a lot more fun to play.
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Teams
Make a game mode where it's 2 teams, like 1 killer and 4 survivors per team. The big 2v8 maps, and 4 exits instead of 3. Whenever a team completes a gen whoever is killer swaps
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Killer QOL
Wishlist: → Ebony mori basekit → Once every survivor is hooked once, every survivor will suffer 10 % penalty to healing, repairing, cleansing, blessing for the rest of the trial → Increase base regression speed from 0.25ch/s to 0.4ch/s → Scourge hooks now spawn min. 24m from each other → Increase base vault speed by 15 % →…
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Would it be fair to remove the cure for Nemisis T virus during 2v8?
May be a hot take but one thing that is unique to Nemisis and how he works in 1v4, is the fact that not only does his whip power up over time, the survivors have a limmited amount of cures to his power. So once they run out thats when nemisis starts to keep up the pace with survivors cranking out the last few generators,…
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Spirit: Small But Needed Changes
Increase Spirits base walking speed to that of other killers. I don't know why her base speed is slower when there are other high mobility killers (blight, Billy, oni, etc.) who have normal.basekit speed. Furthermore, increase her base recharge rate to increase her addon variety. The recharge add-ons are considered…
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30 minute queue as Blight for 2v8 and I get RPD...
Devs, please I beg you, PLEASE if hillbilly or Blight, or any killer whose power requires open spaces is in the lobby, PLEASE make it impossible to get indoor maps. In regular queue, it is tolerable to have a killer's power not be the best in certain maps. It's not ideal, but it's part of the randomness of DBD and it's…
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Ghostface desperately needs a buff
At the moment, ghostface is very lacking in both map pressure and individual chase potential, so I've been thinking about a change that could alleviate that by a lot: When shroud is active, ghostface moves at 5.2m/s(or 4.6 when crouching). This may sound silly but hear me out. Shroud Is an ability with a relatively…
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Why havent we gotten The Creeper from Jeepers Creepers?
Just sitting here thinking how The Creeper is literally the perfect killer for this game and not understanding how he hasn't been added. Let's make it happen it's long overdue!
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Steve’s hook screams are high pitched
When Steve is hooked, his screams sound very high pitched and inconsistent to his other voice lines. I haven’t seen many people mention this.
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Level by playing a character
I just started playing the game and love it. One thing that I find weird is that you don't really need to play a character to level it and earn it's perks. This is good but also a little bit disappointing. I think it would be cool if you got like 1 level for each match you play with that character. Then you have an…
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i would pay money to be able to exclusively use lobby themes from some chapters
dude some of these lobbys themes are so fcking good, i love this stranger things lobby theme so much but i know it will be gone eventually it would be cool if yall added like music packs to when you buy chapter dlcs, like if you buy this new stranger things dlc pack you also unlock the lobby theme etc and theres a special…
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Separate Casual & Competitive Modes + Adjust Abandon Penalties
I wanted to share some thoughts about the current abandon penalty system and how it feels in the current state of the game. Right now, Dead by Daylight doesn’t really separate competitive and casual players. Even with MMR, everyone is essentially in the same matchmaking environment. That means people who are playing very…