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should pennywise be a new killer?
i was thinking that pennywise should be a new killer! he can use his balloons to track survivors, when he creates a balloon they have a rage of how close you can get towards it before it follows you and when it gets close the balloon pops then highlights a survivor for a few seconds. he could use Georgie as a proxy to spot…
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Dull totem mechanic idea
I've always thought the game would be more interesting if Dull totems had a mechanic that activated at some point in the game independent of perks. And Ideally if we ever do enter an age where killers aren't hard tunneling survivors out of the game then survivors should feel pressured to do more than just gen rush as hard…
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Involuntary DC should not be punished
There really needs to be a way for the game to differentiate between CLICKING DISCONNECT and being in the middle of a chase when the game kicks you. I've had to deal with matchmaking locks 6 times in the last 2 days simply because the game decides it doesn't want me there. It's irritating enough losing my entire kit and…
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Hillbilly Addon Pass
Hello Hillbilly main here since 2018 and i came up with some addon changes to add more variety into his kit. Ultra Rare: Tuned Carburetor: Disables Overdrive Decreases Charge time by 20% Very Rare: Light Weight Chains (Formerly as Begrimed Chains): Increases chainsaw Miss movement speed by .16 m/s Lopro Chains: Restore…
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Full Perk Access for New Players During Their First 100 Hours
Hello, and thank you for your continued work on Dead by Daylight.As someone who has been playing for eight years, I’d like to share something I’ve noticed recently. In the current environment, new players often get matched with experienced ones, which makes it very difficult to compete when they don’t have enough perks…
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Simple, Realistic Buffs For Trapper
I think about how to help Trapper a lot. He's one of my favourite killers and my original main, I like the old boy a lot- but I also understand BHVR's reasonings for not giving him a full-on rework, and even agree with them overall. So, I've been thinking over the past few days what I'd suggest as a set of realistic,…
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Map RNG
The map/realm prevention & rng is sooo coookeed. I have been playing A LOT yesterday and today and I haven’t joined a single match or either Macmillan or Autohaven. I keep getting Haddonfield, Borgo or Hawkins most of my matches. This is misery not fun. It is extremely boring and I really don’t want to play the game this.…
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Maybe there is a very easy way to stop tunneling.
Hello everyone, I was thinking about this tunneling problem everyone is talking about here on the forum and I decide to share my thoughts and a idea that could resolve it or be a base to thinking about how to tackle the problem in more constructive way, not a artificial one. Feel free to share your thoughts! Desperate…
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The Skull Merchant (rework) I like to see
Skull merchant is very weak and hated. They will get reworked or changed in the future. However, it is difficult to please everyone. I want to make her a better version that contains aspects of her old power. What is the problem with her? Too many status effects Too overwhelming/not fun to play against Bad feedback on the…
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The Trapper (rework) I like to see
The Trapper is seen as weak, and the traps are too based on luck. He will only be seen on some skill levels. I want to make the trapper more consistent while still making him more fun to play and against. What is the problem? Too territorial (basement/hooks) Too much luck is involved Too much time is required to use the…
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Proximity Chat??
I feel like maybe proximity chat could be fun for everyone including the killer.
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AFC Progress Should be Visible on HUD
It's upsetting how this simple suggestion that was made a lot on Forums wasn't acknowledged. I saw this several times on PTB Feedbacks. The AFC progress bar should be visible as a HUD element to other survivors, which seems very easy to implement since we already have the foundation for this. The only gap differentiating…
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The Ultimate Pig Main Wishlist
Fellow forum affectionados… I need your help in raising awareness for the good of all Pig kind! Please take time out of your day to upvote and comment on this issue… Amanda is great, her fanbase is very loyal… and we are happy to call ourselves Pig mains no matter what… but there are some undeniable shortcomings with the…
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Other Solutions to Legion in 2v8
I know according to dbd twitter and really disingenuous YouTube comments people really hated legion in 2v8, but, instead of straight removing him altogether they could’ve done a lot of different things instead. I’m going to list some suggestions some are better than others with ups and downs, seems like 2 is the most…
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Would the game be better with 2 different types of pallets?
Like what if we had pallets that had different amounts of health, or pallets that took different amounts of time to destroy. If we're going to have more pallets, which isn't necessarily uncalled for. Why not make survivors at least try to go for a stun to get the most value of them? Make the game a little more skill based.…
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Flashlight on Controller
Using a flashlight on a controller is ######### impossible. For christ's sake, make a fix that is viable! I don't even use this tool because it sucks so bad on a controller. Why can't it be skill checks like everything else to blind a killer? Instead, it's trying to point the flashlight at the ######### night sky or the feet…
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Customized auto bloodweb
Please Behaviour, manual bloodweb takes way too long, but I lose way too much bloodpoints on the auto bloodweb with brown items. Please add a way to select the priority you want it to follow, for example: rn there's the halloween event, and I wanted the autobloodweb to focus event items, but instead it focus the cheapest…
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SPLIT THE GAME MODES INTO CASUAL AND RANKED PLSSSS
BHVR why do you not understand that dbd turned in to comp game for a lot of people so if you just split the modes into comp and casual you'r automatically gonna nerf tunneling, camping and slugging simply bc survs will expect it more and try harder in comp. And the casual mode should be way more about learning the game…
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dead hard should be reworked
as it stands it's just a third health state gated behind having good enough internet and a sufficient reaction time. having a perk being so heavily ping dependent and also testing a skill that's completely different from the normal skills tested in chase isnt very healthy for the game and feels awful to use at times you…
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Devs take notes, players, validate if you agree or disagree
I just saw a video from JCglitchmaster retaining the content on the recent stream suggests massively good points on the "Hand holding" situation for Survivors and killers that yall should watch, ill leave the video below, bc im not gonna retype everythinf that JC basically discusses himself, so, here ya go, but, dare I…
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Any reason why Pig had her RBT removed in the lobby?
Was it just so game breaking that it had to be removed or something? Or is The Pig just remaining the butt of everyone's joke whenever an irrelevant nerf happens? It's a small issue with a big effect on the loyal players of Piggy. Also, I'm hoping there's plans to adjust her RBT ability rather than focus on her Ambush (as…
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New Mode: Fight Back
Having a way for survivors to fight back and takeout the killer, has been wanted for a very long time, but out of reach. However, with 2v8 play being so popular, I think that a way to remove the killer from the game would also become popular. Survivors can't actually kill the killer, but I think there should be something…
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Power Struggle should increase the pallet hitbox range
An already niche perk can be easily countered by killers just swinging.
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Colaboración con "Supernatural"
Creo que una buena implementacion al roster de supervivientes serian Sam y Dean Winchester de la serie del 2005 "Supernatural". Darian para un gameplay muy divertido y variado por el conocimiento y experiencia de estos personajes al enfrentarse contra lo paranormal, creo que queda con la tematica de Dead by Daylight.…
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Feedback on Haunted by Daylight
I'm a regular DBD player who was looking to provide feedback on the Haunted by Daylight event. I appreciate the time that was put into developing the event, but unfortunately, I found the event was structured in a frustrating way, particularly for survivors. Event mechanics felt inherently unrewarding (and honestly,…
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Some Ideas
So as I see things, the game hasn't really advanced much in terms of core gameplay. The devs have said they kept it simple on purpose because of newer players diving into a game with a ludicrous amount of content around now. I get this, and with respect this is a good reason. It feels like there could be some more…
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Mr. supernice killer and solo survivor experiment
So during weekend I was testing all killers by going for the hooks only, spreading them as much as possible without doing following: → Hooking single survivor twice in a row during entire match → Slugging → 1 slowdown perk, 1 chase perk, 1 info perk and one hex (mostly used ruin or blood favor) Results: → Apart from top…
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Killer Perks Downward Trend
Recent Killer Perks have been either decent, to bad, to completely useless, for the most part. Its definitely a recent trend, cause back when Artist dropped, with amazing perks, almost every Killer before Artist had pretty good Perks, not saying every single Killer had 3/3 amazing Perks, but there wasnt as many bad…
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Item trade
Bhvr should come up with a trade system. We could trade items with each other or for BP's. I as a survivor never use a flashlight,i am terrible at it. I always use a med kit, so I have tons of flashlights and add ons I will never use. Just a thought.
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Gen's aura on Survivor's aura gives no aura.
From the experience of playing Dead by Daylight i saw a bit of things happening. Addition of new features, or those QoL changes on PTB on Nov.4th is not a bad thing, but as a player who has passion and wants this game to blossom, in my personal opinion, devs should slightly alter gen aura's being shown in red to a…
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Maybe making adepts 3k's, what do you think?
Since 3ks are considered a win, wouldn't it be good to make Adepts for killers also a 3k? As a killer player nothing is more boring than having to slug for the 4k, with this being fixed with anti-slugging for the survivor side with the anti slug, wouldn't it be good if killers could have more breathing room for the…
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New killer idea (the butcher)
(The Butcher) Ability:Butcher sanity U can stalk survivors to gain "sanity" what gives you buffes on Deep wound. if surviver are hurt and or have deep wounds the process is dobbled. Deep wound gives you slowed 2% on standard till healed Level 1: Deep wounds make you scream every 10 seconds Level 2: Deep wound makes more…
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More Bloolust for unique hooks
One of the changes coming to the ptb is all killers getting tier 1 bloodlust after getting a unique hook on a survivor. A common thought about this reward is that its way too little to actually benefit the killers that need the most help, plus the restrictions that remove bloodlust before its duration runs out. I think we…
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New Killed Ideas
Slenderman - Adding Slenderman into the game would fit in really well with the horror aspect of the game. I think he would be absolutely terrifying to play against. Jason Voorhees - Also would fit into the game very well
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Why nerf Skull Merchant's stealth?
Pretty much everyone agreed this was all she had going for her atm. The buffs she's getting are simply not enough to makeup for nerfing the Undectable duration by 25%. She's currently the only F tier killer, there's no excuse for doing this stupid buff nerf thing when she just needs buffs. Just revert all the changes from…
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Voice chat
come on devs, its been a decade, bridge the gap of soloq and swfs with in game voice chat and text chat. DBD is not some fringe indie game anymore. What have you guys been doing? Whats the point of keeping it out of your game when SWFs just party up in discord anyway? Is it a technical issue or a design choice. Either…
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Purposefully causing D/C penelties
I got unlucky to first found then HARD tunneled out as pyramidhead let the survivors unhook me as he was ready to down me straight off hook. I was out of game in 40 seconds or one minute. Would be a D/c penelty if I D/C a few times which I don't. I spectate to yell at him endgame> He says he does it on purpose to give…
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make it possible to pick people up under pallets
having a game state where downing someone is a misplay because you know you have no reasonable possibility of picking them up afterwards is insanely toxic and oppressive
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Please consider bringing back Depth of Field to the maps
Dead by Daylight used to have this feature that created a blur effect at certain distances, giving the environment a unique cinematic charm and greatly enhancing immersion. I cry every day over the fact that the devs removed it. The game urgently needs graphical improvements that increase immersion and contribute to its…
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My Suggestions for Productive AntiTunnel/Camp Features
On the whole I'd argue the majority of the community is relatively happy with how the game has been playing since ~ the Kaneki launch with some major hiccups being the severly overtuned state of Krasue and the scrapped changes from the PTB prior to Krasue's launch. With this premise in mind lets look at how we can mitigate…
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Mori improvements
1 - Remove the dc sound during moris 2 - Remove certain hud elements during moris. Two examples would be Freddy and gen auras still being visible during his mori, and hook bubbles from survivors being sacrificed appearing during a mori 3 - Improve the effect that erases the environment during a mori. First of all, unless…
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Basekit decisive strike anti-tunnel
Killers tunnel because they win, there needs to be more risk to tunneling. Give an unhooked survivor 80 seconds of decisive strike or until the next survivor is hooked. BTW Decisive strike right now is useless. When getting tunneled it always runs out before we get downed again. Always have to go out of your way to force a…
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Bloodweb System Suggestion
Hello, my name is Aether, and I've just thought about a feature that could benefit a lot of players (including myself). Someone may have already suggested this before, so I apologise if that is the case. From personal experience, and some from other people that I have heard about having this issue, I have been switching…
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Just make kindred basekit
TLDR: SoloQ is miserable. SWF already get the benefits of kindred through coms. Kindred would give soloQ some of that communication without helping already strong SWF. I play mostly killer, partially because killer is more fun, but mostly because my playtime is sporadic and soloQ is an exercise in frustration. The devs…
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QoL Suggestion for Killer: Scourge Hooks
Scourge Hooks as they are are powerful, but feel incredibly underwhelming on games where they all clump up in one corner of the map, and unless you run Agitation, can be very frustrating to try and secure. This means that you can often have games that feel like they're effectively wasting a perk slot (which feels very…
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Question on anti-tunnel solution
Why not make it so the person last hooked cannot gain a hook state until they perform a conspicuous action? Wouldn't that ensure that tunneling is not optimal?
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Im sad that the Basekit BBQ feature of the last PTB is going away.
This is from the last PTB, and I think that system as basekit was such a good edition. BBQ is a good perk, its a great perk, its probably one of the best perks for Killers in the entire history of the game. I might even say its too strong sometimes. Seemingly this feature was decarded because it "held the hand of Killers"…
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Will we ever see Killer bots in customs soon? or a Bots mode in the near future?
I wanted to ask this on the reddit page but couldn't find the time, and no one seems to be asking this, but I find it frustrating that killers can go against Survivor bots in customs to test things, and we don't have killer bots in customs, I also think it would be better for newer players if killer bots and survivor bots…
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A permanent solution to tunneling
In the game we have normal hooks and scourge hooks. Hooking a survivor on a normal hook should always teleport survivors to a far away hook on the map and the killer is given no indication of where they went. Hooking a survivor on a scourge hook or a basement hook doesn't teleport the survivor away. Every map will now have…
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Walking Dead cosmetic discussion
Do you think BHVR will at some point manage to get licensing or permissions to use the likeness for more Walking Dead characters as cosmetics for Michonne/Rick? (Like a cosmetic for Glenn or Carol, etc)