Comments
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I'd provide an answer, but I must admit I cannot think of any right now. I'd have to mull it over. That said, at the very least, she could use an add-on pass for the sake of nerfing some of her stronger add-ons, namely those range add-ons.
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I mean remember that this is an add-on pass you're proposing, so why shoot this down? An add-on pass for Nurse wouldn't just mean making her other add-ons more viable, it would also mean nerfing her already strong add-ons.
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Don't forget everyone treating prestige like it equates to skill/rank
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Frankly, I think most of the changes are going to be, ideally, rebalances rather than direct buffs/nerfs, especially in regard to slowdown perks. Depending on the basekit changes made, they'll likely just be tweaked to better fit these changes.
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Aside from a few tweaks, feels like this is the general conclusion I run into. Nurse just feels so rooted into the game at this point that trying to make certain changes to her base kit, short of a complete rework a la Freddy, more often than not would hurt her to a point she's unplayable.
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This sounds like a very similar situation I had once. I was playing some Clown, got pitted against survivors who were really good (and my bottles were admittedly not up to snuff) and get demolished for a few games. I then decide I'd like to feel good and get a win, so I switch to Nurse. I know Nurse can be a sensitive…
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Disregarding the nature of these sorts of arguments, you could've at least picked a better picture for evidence to support your claim. As Mr_K pointed out, EGC is currently active, so what exactly do you want Bubba to do? Go find one of the other survivors while another teammate comes and gets the rescue turning a 2K into…
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I mean they'll fix the useful little exploits, if you can even call them that, like being able to look up during fatigue but they still won't fix things like the blink bug or how inconsistent blinks can be on certain maps/structures :)
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Without the right to do anything with Stranger Things, yes this does mean they can no longer update Demogorgon or the perks from the chapter. They will essentially remain the way they are until DBD dies, unless they somehow regain the license in the future. And I think they mentioned the character specific achievements…
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Frankly I would consider Spirit to be more of a design failure than Nurse. While Nurse may have been created for a different era of DBD, her powers, while certainly capable of making any match a joke in the right hands, take time and skill to use, meaning that these games are fairly few and far between. On top of this,…
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You know, one would think they'd actually take notice at this point. This is probably one of the longest running threads I've ever seen on the forums, not including pinned discussions (but even then this one exceeds the pinned ones). I know a Mod has responded but I think at this point a BHVR dev needs to respond. With so…
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What about the first code for the rift fragments? Edit: Disregard, I'm just a dumbass
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I don't think it was intended to already be out, so if it's gone now it's because we weren't supposed to see it yet
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I don't think many will argue that Billy's add-ons didn't need some tweaks as stuff like insta-saw was pretty busted. However, we can all agree that the new add-ons in general are a far cry from even Billy's worst old add-ons. The overheat mechanic was just the cherry on top of the ######### sundae, making what were good/decent…
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I'd be interested in seeing a more energy-based weapon of some degree. We have energy-based powers but no weapons.
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And yet the sad thing is, in the most recent patch, they decide to fix a bug that was beneficial to the Nurse. Now I'm not saying I wanted/think that bug deserved to stay, but I am saying it's kind of disappointing that whenever they do touch Nurse nowadays it's just to fix bugs that could be seen as potentially helpful…
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I've been lucky enough to not go against many Spirits myself. I feel like a decent chunk of people refuse to play Spirit out of principle, similar to Hag.
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They'll never change killer adept though because "it'd be unfair to all the people who already got the adept achievements." I'm paraphrasing a bit but that's basically what they said.
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That's a beam of light caused by the glass bead add-on for maps.
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For the record, I don't think pinging the mods/devs will do you any good.
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If that's the case then the video was pretty vague in explaining it, and I would have no issue in seeing it return and would in fact encourage it.
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I mean those are some pretty generic terms to use in games. "Tunneling" I can understand, but "camping" and "360" are very generic terms in other types of games, namely FPS-s
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I feel this would be a somewhat indirect nerf if it were added back, but at the same time it would be neat to have. To clarify what I mean, as the video states, the sound is meant to play when Myers is about to go T3: a warning sound cue. This could cause survivors to play a lot more cautious when hearing the sound which…
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This is a whole other can of worms that I feel is unrelated to DBD and more like DBD is a victim of this business practice. Whether or not people agree with the paid online system that consoles have, it exists and is unfortunately something we must endure. If it were BHVR's call I'd imagine such wouldn't be the case, but…
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To be honest I'd prefer if people just take their item with them. Feels almost like a pity consolation prize, except it's one you'll quickly forget about either way and they lose an item simply because they felt bad. Granted, it's not always out of pity, it's sometimes as thanks for letting them out, something I have…
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That latter point seems a tad ignorant. You're welcome to think that survivor is more stressful, most may disagree but you do you, but I think you're not accounting for why survivors DC more than killers. Sure, sometimes they are legitimate reasons, but in this context, usually when a survivor DCs, from my experience, it's…
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Wasn't trying to imply such. Frankly I'm usually happy securing a 2k, and often I 3k and give hatch anyway when I do 4k.
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Oof, should've proofread before posting, that intro could've been written better, but my point stands.
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If I may ask, did you update your game when these happened? They supposedly fixed that bug in the patch released today.
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For the record, as far as my knowledge goes that feature has never worked right on Steam. I remember trying to use it on TF2 and it only worked about 30% of the time.
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You mean Trickster?
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Tbh she would be moderately less of a pain if they gave an indication as to when she is phasing. That mind game is so dumb it's usually a lose/lose situation. Like, sure, there is "counter play" to that but it's pure guesswork. I've lost to that mind game countless times and every time it feels like there was nothing I…
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Failing to grab a survivor as they continue to work on the gen be like
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I wouldn't be surprised if it was a feature punted by the wayside in favor of more pressing matters... just like all the other cosmetic issues. Edit: On a more serious note, the thought occurred to me that the idea may have been scrapped since it kind of undermines the prestige clothing, so unless they changed the prestige…
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Lockers hide your aura, so if you suspect the killer has BBQ, try hopping into the nearest one, just make sure you're actually in it before the person is hooked though because it takes a second for the aura immunity to kick in. Alternatively, if you think the killer is going to beeline toward you out in the open, try…
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Huh, I swear I've had "bad luck" then, because I have only seen the back window variant as of recent, but who am I to oppose the majority? Don't mind me, I'm just going insane.
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Perhaps it's purely coincidental and I'm just "unlucky." I'd be curious to hear if others haven't seen it recently either though.
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If that's a concern, they could increase the base time to 15 seconds, but I feel even that may be a bit too generous.
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Any form of communication still creates opportunities to turn solos into something equivalent to a SWF. Someone running OoO could easily relay information to nearby teammates, making a feature that SWFs often abuse now commonplace, albeit to a somewhat more limited extent.
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There already is, it's called dying on hook. If the killer is slugging then yeah, that sucks, but at that point just watch a video or something until you bleed out. Killers have no out if they want to leave a match without facing a DC penalty.
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Might want to consider throwing in the towel now and make a post in the bug report section, see if they can (or will) do anything about it, or if anyone can perhaps provide some insight.
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I want to say that I'm sure it was there, but you remind me of one instance on Grim Pantry where neither myself or the other survivor could find the hatch in that scenario. Spent well over 10 minutes the both of us trying to find it, although part of the long time frame is likely because I was not intent on giving the…
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Ah, kind of forgot that detail, making the synergy more niche, but it can still help in that sense. In situations where you may hit a survivor with a basic attack, you can follow this up with a rush and catch up to them more easily since there won't be pallets for them to run to. 16 meters is short but far enough to where…
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The only time I'm ever using it for traversal is if I'm trying to beat survivors to a hooked survivor or a gen, which I don't think is the worst idea in the world depending on how far away you are, otherwise yeah, primarily best used for catching up to a survivor, especially if used in conjunction with a purple bottle to…
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Blood Favor in a sense actually synergizes with the killer it was made with: Blight. Blood Favor may be underwhelming in the long run due to its limitations, namely the aforementioned long cooldown and the fact it's a hex perk, but its 16 meters is a lot better when compared to something like Cruel Limits which is…
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Seriously, is this normal for MacMillan or am I going crazy?
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I've noticed some pretty whack pallet placement on the Macmillan maps myself, recently. I think their pallet generation broke.
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Edit: Because dumb brain forgot to mention in the original post, I will update this thread with pictures, since it didn't cross my mind to take any at the time, and I encourage others to share their images if they have experienced the same.
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This is true, didn't think about that, but in that case I think it would be better if they just ironed out the kinks first and then set up the date for console certification. With that in mind, that would also be a fair explanation considering they also have it on Switch, with Nintendo being notoriously slow/picky with its…
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Not sure if I'm the first one to notice it or point it out, if someone else has in this thread then I have missed it and I apologize, but I'm seeing a trend in terms of the weird pipping and the broken emblem. It seems like almost every time someone does get the Unbroken emblem, the pips are wonky but those who don't get…