Ancille

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Ancille
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  • I want Smash-hit soo badly. Even if you fudge up a pallet stun and get hit anyway, the speed boost from both combined will be quite delicious. I really REALLY want to love Trickster, he oozes my aesthetic, but damn his power needs loves. Instead they nerfed the only addon that made him sorta okay. Why? 50% bonus laceration…
  • Something even better I found out, I have so few games as Oni it physically wouldn't place me in a lobby. Lasted over half an hour. To test, I switched to my main (hag), almost instant lobby. Switched back to Oni? Another question minute wait before I said eff it and didn't bother.
  • First off: I play both sides so I'm going to try to be neutral here. BT isn't an issue tbqh. It's the only defense thst survivors have to try and protect their teammate against a camping killer. That being said, the same noble perk, also can encourage stupid hook diving and other shenanigans. Hell, depending on who im…
  • I had carpal tunnel surgery, and it was the least painful and fastest healing surgery I've ever had. Within 2 weeks the tenderness was completely gone, and I could finally feel my hand again (for better or worse). If you have the means to get it done, do it. It made a huge difference for me :)
  • I'm actually on ps4 primarily, so controller. But I also have a mouse/keyboard set up, which is arguably worse because the mouse picks up every little twitch making it even more ridiculous. @Lexilogo you have good advice for PH, I'll give thst a shot. It may bit a tricky to stop angling camera for the others though. I…
  • I'm in red ranks (killer and survivor) and as killer I have to actually try, where as survivor I can meme a bit. I still normally run a pseudo-meta build (WGLF/Spine Chill/Resilence/Borrowed), but even then, if I start getting tilted I finish the match and just stop playing for the day. I paid money to play a game to enjoy…
  • If I didn't know you were either A. Horrible B. Inexperienced C. Super salty or D. A troll, but reading through all of the responses makes it pretty event you're all of the above.
  • A quick preface: I'm of the mentality that all killer perks/killers/survivor perks should be balanced towards a B+ (4/5 or whatever metric you wish) allowing both counterplay for either side, and still allow them to feel impactful. I want a healthy game that's fun for everyone, not bias towards either side (maps imo are…
  • I play both sides, and this kind of thing can be annoying but doesn't call for a ban. If it did, Iron Will, Fixated, Lightweight, Q&Q, Dance with me and quite a few other perks would be bannable as they encourage/provide options for survivors to evade the killer. If you can't find survivors, run Whispers/Spies/etc. play…
  • A smaller simple change that would be balanced is just reduce the number of lacerations required by 1 or 2, and slightly increase his transition speed into knife state.
  • I always always always give last person hatch unless they did some obviously toxic BS (sandbagging teammates mote than once (first might even been an accident) will get you tunneled out very very quickly though. I'm a red rank survivor, and drift between red and purple on killer as I don't play it nearly as much. If I…
  • I would buy a legendary skin if it stopped making certain survivors sound like they were going into heat when injured (looking at you David). That, and tethered outfits while cool, should have something swappable. For example, Nea's graffiti set looks amazing, but allowing survivors to have a part of it unlock (or example…
  • I mean, I agree that lack of bloodlust can definitely make some previously pseudo-unsafe loops now fairly safe, why didn't they just break the damn pallet? Even if they did though, it's still brutal to watch.
  • Tunneled fairly frequently (I also take a lot of hits for people and play like a bodyguard so I somewhat expect it), but rarely face camped unless its endgame and I'm the only one on hook. This is also red rank yoloqueue, I rarely ever SWF.
  • Wait, he is? I still find it EXTREMELY difficult to actually punish a bad loop with his M2. They end up being literally like, 5 degrees off to the side of it most of the time.
  • Thst happens with extremely narrow FOV (like the base killer FOV), particularly when you spin frequently or shift camera frequently...which is literally Blight's whole gameplay. Shame he's gonna be a "get to 40 for his perks" killer for me :( id love to play pinball wizard but not at the cost of wanting to puke after every…
  • I've prompt danced through it or had it work first try, but when someone took a hit or two for them they got off. This was with Spirit, Bubba, Legion and Freddy, so I doubt its a killer specific issue. I don't recall it happening on basement hooks. I noticed it most on on hooks that are on a 45 degree angle from the tile…
  • I hate running hag without M&A simply for the FOV increase, the TR change is great(and is the only reason I use it over shadowborn) as well, but legit its just so i can see survivors more easily on the afore mentioned maps.
  • I play both sides more equally than many (I'd say 60/40 surv/killer, red rank surv, in-between red/purple on killer). 5 second DS is PERFECTLY fine. Only change that should be done is the timer for activation. Make it 30 seconds out of chase, but when in chase the timer never depletes, bc if less than 30 seconds they're…
  • I've been having more afk wraiths in a corner than anything else as survivor. People just throwing their killer rank to pub stomp. What's worse as that as being red rank, things need to actually happen in a game to go neutral, so I've been depiping while getting easy escapes. Is that MMR up? Down? Ugh.
  • Since it's rework a while back it's always sat firmly in B tier for me personally. I definitely enjoy it, but there are other solo pkay info perks that I find more useful, i.e. Bond/Kindred. Edit: particularly Kindred. If someone is nearby the hook and you're farther away, you can stay on your gen and not have to make a…
  • I play survivor more than killer. I like doing non meta builds that have high synergy perks just to see if there's anything worth while. I'd be doing the spine chill+resilience combo for a very long time prior to it becoming more popular. I'm red rank with both, but killer is just extremely stressful, or annoying a lot of…
  • It's not fun though. It's boring as hell and not at all tense or exciting. Killers having to slug to slow down gens (which a lot of red rank killers did pre-ruin changes) while it's extremely effective, it's VERY unfun. The Ruin changes didnt technically change much game wise in red ranks as it was broken quickly/worked…
  • No. I still play because I (for some unholy reason) still enjoy it. I wouldn't recommend anyone new to start playing.
  • You're definitely "as good as it gets" *cough*
  • There's definitely something up with survivor movement, and hitbox detection for killer. As survivor I'd go for a 360 and think I'd get hit, and then watch their weapon go through me and take no damage. From killer POV, it seems to be very similar, where if they're even slightly out of my camera, even if I know which…
  • And that's the exact problem. (Love your vids btw.) Lots of maps have too many OP windows (this coming from me a survivor player primarily). But them saying that is just straight up disrespectful to anyone playing the game. Bc the maps are tile based, couldn't they remove tiles around the perimeter of the map (as in a…
  • Used to be a killer/surv player split 50/50, would usually hit rank1 surv, usually 3/4 killer. Now? You'd be lucky to catch me even doing a killer daily. It just feels like trash. I'm so out of practice and genuinely, dont want to get -into- practice bc the games are so lopsided. I usually play a couple of games as the new…
  • Sorry for the double post, but he also hits the nail on the head. The maps are absolutely enormous, pressuring the entire map unless high mobility is near impossible, leaving most killers to set up a three gen lock which to many players is far more frustrating than a Ruin.
  • Yup. Whether or not Ruin was OP before or not doesn't actually matter. The severe withdrawal of people playing killer, even just casually (green ranks let's say), has been drastic. It's more the psychological effect about perceived loss of power. While maybe the top 5-10% of killers acknowledge that there are work arounds,…
  • I play both sides but survivor more frequently. I dont expect to farm, but I welcome it during bloodhunt. If a killer is gonna be an ass, they're gonna be an ass regardless. Extra BP doesn't mean they care or that they care about you. Unfortunately.
  • If he had the brown bag addon built into his kit innately I already think he'd jump up quite a few positions. If I wanted to play fetch quests I'd go play WoW. Roaming around for traps sucks ass when he plays three gen/half map strategies really well.
  • It's not going to force them to work alone necessarily, at least not at the very beginning of the game. Hell, even when I know a killer has it people still work on gens together if someone's being chased etc. When I play killer I find it most helpful right at the very start to find someone since survivors often spawn in…
  • As someone who's red rank on pc and ps4, I feel you. The higher the rank you are the longer the queues (red rank is almost 10min, green is almost instant on pc), and the sweatier the games. The game is being adjusted as "killers vs. SWFs" whereas solo survivors just get screwed. The kindred buff is the first time I've seen…
  • Quick flaps mean "dont come/being camped/insidious/undetectable/etc". Full blown the bar is at 90% attempt animation is "none of you are coming, someone come before I try it myself". Then they buffed kindred to useablity, and it became less of a concern, but tldr; flaps=leave me. No flaps=safe. That being said when I solo…
  • In general if I'm playing killer 2:2 is a draw, 3:1 in either direction is a win, and 4:0 is just a landslide victory (either big screwups were made or the skill level was matched really poorly). 2:2 is a balancing goal which is their attempt at what an "even match" looks like. That being said, the current ranking system…
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