The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Grim Embrace buff won't happen. I know why you ask for it, since 40s seems rather short for an effect you only get once. But if it was 60s, the killer could guarantee a full hookstate, or another down, before another gen gets done. I would rather have it trigger on every fresh hook, but only last 10s. As for Third Seal, I…
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Hear me out! In my eyes, what makes Nurse so much better than the other killers is the loops. The fact that Nurse can simply Blink through and ignore loops that other killers have problems with is what makes her so powerful. Right now, most pallets completely reset chase. If it's dropped, the killer has no choice but to…
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Or just outright give the stack on DC, regardless of the situation... I hate getting denied a stack cuz of an early DC, or even worse... Grim Embrace. Grim Embrace only procs on 4 stacks. Same for survivors, free WGLF stack on DC.
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As a former survivor main, straight up deal!! I'll give you some extra: DS deactivates on Protection Hit. (Still not sure why this has not been added yet...)
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No object, as in, there were no objects around? Or as in, he didn't bounce on an object? What Brimp meant was that Blight can slide along an object without bumping on it. If, while sliding along an object, they turn into it, it can look as if they suddenly changed direction when they pass the object. Look up Hug Tech, if…
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It is funny, once or twice. Mostly cuz you're thinking of the best perks to use with such a strat. Or when showing it to your friends...
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I personally like how Obsession works now. It also depends on what kind of Obsession builds you make? Since STBFL and Remember Me or basically opposites... You do not want Nemesis and STBFL in the same build. You could say you want Nemesis combined with Play With Your Food. But there aren't many killers that can utilise it…
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If people realize you have PWYF with this change, it's gonna render the perk useless. You preferably don't want to chase an injured obsession, so they can do whatever they want while injured. I would love for PWYF to not be an obsession perk, so you can build stacks quicker, BUT you lose all stacks when a survivor loses a…
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How about dodging salty killers...? If I (or any other person for that matter) don't want to wait for the bleed out timer, I want a way to bypass that. Bleeding out means no gameplay, no gameplay is a no no for me...
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I do think Spirit needs some base stats buffs. She is EXTREMELY reliant on add-ons, which makes it harder for me to play her, since I prefer playing killer without add-ons. The difference between add-ons and no add-ons is too big. I think it would be great if her basekit gets buffed, and her add-ons nerfed, especially the…
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And Spirit's standing still animation resets. Seeing that also instantly notifies you that she is phasing.
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I realized that too, the 2 staircases would half the Killers power to camp. Non Euclidean spaces have a simple solution. Someone made a concept game for it. It's basically using portals, like Portal and Portal 2 do. And then using camera's to show the other side, so it looks like it is one space. You can see it in the game…
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Why do I like this idea? An information exhaustion perk. I also hope behaviour could give back the collision related stuff that Clairvoyance had... Maybe less than what it was? Only lose collision with other survivors? I would love to have the ability of not being bodyblocked or sandbagged by other survivors, or them by me.
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Not saying it is okay. Just saying you can do something against it now, without waiting, with these 2 killers.
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Alright, I'm back with the term I forgot. Non Euclidean Spaces. Using that idea, the devs could make your idea work. But then you still have the problem of some maps not having a shack or main building.
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There are multiple reasons this wouldn't work. Although I have to admit that is sounds really ######### cool! First, distance between main building and shack is not constant. Second, some maps don't have a Shack and/or main building. The deeper stairs sounds kinda interesting, but can also make gameplay more dull. Getting…
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In that case, I am all for adding hiding your auras to Solidarity.
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I really like the first and second idea! Information when you get out of the basement. I would still add a minimum range to it, like BBQ has. The third is downright OP... Perma aura reading on people in the basement will get oppressive, especially with how oppressive basement already can be. Last, spawning in basement as…
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I think Bite The Bullet already hides your aura's while healing.
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There are 2 killers that can counter bodyblockers with their power, as far as I know. First, the survivors have to be standing still, like in a doorway. Myers and Ghostface lose collision while stalking. Survivors use this to counter the stalking, since stalking doesn't work on survivors that are too close. But as killer…
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Depending on how long it takes, it's a free out of jail card when unhooked close to a gate. And that is without BT, DS and proper bodyblocking as extra's.
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Didn't Slinger have an addon that gave him aura reading on all survivors in his TR while he has someone speared? I would love that coming back, with his increased TR. Imagine using it with Distressing. As for your feedback: I think his TR is mostly fine, maybe a little smaller, indeed. Like 28 meters, as you suggested, but…
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And here I am wondering why you bound that button to F... Do you even use a mouse button in that scenario? And what for? Hitting skillchecks?
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I don't think it would be a good idea, balance wise. I am already happy they haven't added something for Pig for hooking survs with a Beartrap on their head. Add-ons for effects while holding a Tape would be okay in my book, tho. Maybe the aura of the TV survivors have to go to gets another color for the killer? Idk if…
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Imagine all killers having their TR's removed. And having their own iconic sounds amplified. Pyramid Heads knife screeching as he drags it along. The stomping of Nemesis and Demogorgon. The breathing sound of Pig, Ghostface, Hillbilly, Trapper and the like. The chainsaws rattling of Hillbilly and Bubba.
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I have been playing Blight since recently, and I have gotten some mixed experiences against Dead Hard. If I suspect someone of having Dead Hard, I mostly Lunge out of a rush as late as possible. This mostly results in me still hitting the survivor at the end of their Dead Hard. This only doesn't work if survivors Dead Hard…
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It would indeed be helpful if we at least could choose between sliding and bouncing...
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It's that I don't play Hillbilly myself, but I really miss playing against him as survivor. Especially curving billy. I hope devs will give him some love, maybe I will torture myself and try and learn him myself.
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I also don't think this idea would be added. Mainly cuz Pentimento also has gen slowdown of 30% at 1 stack? Correct??? Stack this on top of other slowdown perks like Thana and Dying Light. We would have Forever Freddy all over again, without the Freddy... I do like the idea of the HEX.
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Survivor: Kindred and Windows Of Opportunity. Killer: BBQ and Lethal Pursuer.
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Or don't touch the penalty at all... If the devs would add the extra feature of blocking explosions killer perks, we won't need the alteration of failed Skillcheck Penalties. That they are larger now is a problem already, since people can and already are using it to grief in-game, by missing skillchecks deliberately, since…
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This actually is really stupid... I hope you get your rank back in time! I am actually getting a bit scared for my rank now...
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I would say decrease the map size. Almost to the point where holding Shift+W isn't the best strat anymore. Shift W is so good now, cuz it brings the killer away from the objective so easily, even if the survivor goes down fast. With making maps smaller, you decrease the chances of the killer not being close an objective.…
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You can already see which person was which survivor in endgame screen. Open settings, and go to the tab Match Details
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Ormond also has a spot, although that is a bit more RNG... Mother's Dwelling and Purgation also have some nasty spots
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It all depends. If they are on comms, they could tell each other: don't bother saving, or finish the gen first. In solo it will indeed be much better. DMS would be really good if you are proxy camping a 3-4 gen. Don't walk too far from hook, but patrol the gens from time to time, to block 'em.
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Facecamping with Bubba and DMS won't do a thing... DMS only activates on gens that are let go off. If survivors don't let go, it won't get blocked. If the killer doesn't come to gens, survivors won't let go. DMS only works, and works best for aggressive killers. Grim Embrace on the other hand... That could work for a…
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I like the idea of showing aura's of disturbed crows. Either that, or don't touch the perk. I like it as it is now! The Claustrophobia one is really oppressive. Not being able to vault a pallet while in the killer's TR? Idk if you realize, but pallets are almost the ONLY defence the survivors have against killers, together…
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IF the devs would do this... Corrupt only on one gen, or remove Corrupt as a perk, otherwise 6 out of 7 gens would be blocked... BT base only while not all gens are done yet. Turn it off after the last gen is done.
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I have a proposition: How about the gen just regresses if you miss a skillcheck while leaving the gen? Like old Ruin did when you hit a good skillcheck instead of a great. This still makes the gen regress a little, but doesn't give the notification.
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As I have only recently got a PS4 myself, and don't have DBD for it, I don't know much about it. As I said, buying a monitor or TV with a different aspect ratio than 16:9 is still possible, even for console. But I don't know how consoles handle such situations. Do they force the aspect ratio to 16:9, even in-game? Maybe…
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And you are misusing my wording for your own benefit... I meant that Stretched is a hardware thing. Everyone already has the tools to change their aspect ratio, one way or another. May that be software, or by buying another monitor with another Aspect Ratio, like 4:3 or even 1:1. The example you provided is my definition…
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That is unfair. Especially the case with Ghostface. But it is all caused by an oversight in the game itself. Ghostface gets revealed if he is in the middle of the survivors' screen. Using Stretched makes it easier to get him in the middle, since you effectively have "a larger middle". But I will stand by my opinion, and…
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It isn't unfair, tho... Every single person, with a little knowledge or help, can stretch their screen, or buy another monitor. Equal chances...
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Let's get something straight, right here, right now... Using Stretched is not cheating. It is a byproduct of an oversight in the game not having a fixed Aspect Ratio. Do you guys wanna tell me that people not using a 16:9 screen are all cheating? They may be stupid, but they are not cheating. The people who force their…
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Let me add to this: Make the cooldown longer, something like 60 seconds, BUT make it also work with Special Attacks. On PTB, Coup De Grace also worked on some killers' powers like Ms Piggy, Oni, Demo and Legion, but not Bubba and Hillbilly. For Ms Piggy in particular, it made her animations and acceleration slower, but she…
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I am all for this. I don't like the idea of Iron Will completely countering Stridor, and I use neither perks... it would be kinda fine with No Mither, since you would be perma injured...
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To be fair, I am all for a change so survivor DC's will at least give me the stacks / tokens from the hook.
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What you are asking for here is some love that all M1 killers can use, not only Oni. All M1 killers are pretty weak, right now. As for a build for Oni, here are some non-meta perks I myself would consider using: PWYF, DMS when the changes go live, Forced Pennance depending on how many people will bodyblock. I would look at…
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Try it with Furtive Chase on Doctor. I have gotten some pretty good results. On PTB, the fact u can use DMS without other perks is amazing. As long as you get hooks DMS is sooo much better than Deadlock: It activates more often, can close gens for longer AND works on multiple gens per activation.