Comments
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Got frustrated with the game and taking a break since I'm having to work extra and cover for everybody at work at the moment. I like a skin or two in there, but so far behind and so tired when I get home that I realize it's definitely not worth trying now.
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#MakeKillerShackScaryAgain
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Non-directional generalized hum. Even beyond all that, Huntress hitboxes are broken AF and Dead-Eye Doofy's hitbox is the size of a gnat's ass. And she can oomph you upside the head as you're vaulting or directly after... you shoot somebody with Hex: Tex through a window or as they're vaulting and they're breaking your…
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I've been dodging him pretty well, give or take. No different than hatchets (besides being devoid of audible cue). He's also as slow as Huntress with a 4m larger terror radius. Only problem I'm finding with him at the moment is recharge seems a bit too fast for my liking. Otherwise, pretty polished. When you get somebody…
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Please tell me that's not truly the killer's name...
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This is exactly why the full-time implementation of time-outs should have been held off on until they were able to establish reasons and apply fixes or workarounds for game crashes that would incorrectly trigger them. Thought that was why they were tested and then held in limbo forever and a day. There's really no excuse…
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Going with "The Beast."
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None of us are even in the same realm as Otz on Trapper. Like running towards Usain Bolt while screaming, "I'm fast AF, boi!"
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The ones worth going home with do. Don't you kink shame me!
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D+, which is basically what Trapper is now. Like going home with a hot lady, then she takes her teeth out and plops them in a cup of water. Sure, it has its uses for some folks, but was expecting something much, much better.
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SuRpRiSe: Trapper can now reset a trap in place. That's the SuRpRiSe. He's now D+ instead of D. Pretty good job so far.
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Wendigo from the new Antlers movie coming out! OK, it's obviously not, but I refuse to give up on my dream of a Wendigo in this game (even the original basis where it can possess others); Hag doesn't get sole ownership for the spot when even Leatherface has the taste for the good noms. All I know is, if it does end up…
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That's when they start sharing images of hockey masks across social media to draw in more new players to cover for the vets who finally gave up and quit. They'll declare matchmaking is and has been working as intended, and it's all been part of their master plan to place low ranks vs high ranks in order to give them a…
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Hang in there. They're on the 2nd-3rd month of looking into it. Band-aid should arrive in about 8 more cosmetic drops and a chapter or two.
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Remember what ya' want, be as sarcastic as ya' want, make whatever list ya' want. Doesn't change the facts. It is what it is, and I'm just telling the truth. Killers are leaving or turning over to survivor mains (inflating queues); and post after post here as well as comment after comment on their social media confirms the…
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Killers aren't leaving over one perk. They're leaving over a long, drawn-out campaign to simplify survivor gameplay in order to make it more fun at the extreme expense of the killers' enjoyment. It's like a lover who's done you wrong time and again, and you keep going back to them, hoping they will change. It's a toxic…
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So, basically, killers' main focus should be on holding down a 3-gen strat... after reworking the killer known to be the king of the 3-gen strat.
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What in the busted-as-hell-game kinda' crap is that in which to look forward? Man... like, did they take a poll I didn't know about on how to make things worse or something?
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Never mind. 100% Auric Cells only. Typical. Whatever happened to tying event and event cosmetics to the archives?
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Can anybody confirm whether the event skins are auric cells only or available with shards, as well?
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Mid-Chapter Patch drops today, Archives tomorrow. So at least new Lery's and Ruin/Doc changes :(
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OK, mid-chapter patch drops TODAY. Archives drop TOMORROW.
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Trailer just confirmed it was dropping tomorrow, the 22nd.
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Been playing majority as survivor for a while now for this reason, but lately I don't even play killer when I get bored of survivor and just choose to turn it off. I've even been deleting most killer dailies instead of going in and just hoping a survivor one pops up in its place. Since queue wait times on survivor have…
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So, nerf Hex: Ruin "because it hurt new players" (supposedly), then turn around and end the Rank system entirely instead of fixing it and matchmaking... which will only hurt new players. It's a bold strategy, Cotton. Let's see if it pays off for 'em. Hadn't they already spoken time and again about reworking Ranks and…
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Is this satire? Hard to tell since the Dark Times began anew.
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Be glad you got purple ranks. Most folks end up with solid red ranks, maybe one purple or green thrown in there... you know, to even things up.
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It's pretty apparent you made this poll (and several other posts now) just to call out folks who aren't grinning ear-to-ear with these nerfs. It's sad trolling at this point.
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Nope. Nostradamus says folks may try getting some use out of odd bits like Flip Flop or Buckle Up at first, realize they're no help, definitely implement Unbreakable or No Mither as part of the new meta, because it directly (conveniently) combats it. Then folks will complain that they shouldn't have to run a particular…
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As a Survivor: Continuing to play boring game after game in monotony, realizing I'm not having fun but continuing for some reason. As a Killer: Failing to see the writing on the wall, even after it's been written in layer after layer of bold, fluorescent spray paint in 1'-tall letters for a while now.
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Clown has some of the best cosmetics in the game, no question about it. Still possibly my favorite killer, to boot. Just a damned shame that looking brilliant doesn't help him get out of D-tier in effectiveness.
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I think most folks have just given up at this point. It would seem folks are completely disenchanted by the continued and blatant dismissal of large-scale feedback time and time again. I'm beginning to think that, yeah, maybe it's time.
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Great, so the solution to a meta perk band-aid fix to early game gen slowdown is a different perk band-aid fix to early game gen slowdown that only has a short guaranteed affect on 3/7 gens and is then rendered useless for the remainder of the match. Much better than actually addressing the underlying singular problem of…
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Straight to Jane's thiccness with a quickness.
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So they derank down to a rank in which they need to be, as you said... and still not only face gen rushing, but also broken matchmaking, still finding themselves playing against reds and purples. OK.
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Good. Because right now, it basically is just used to shock somebody in a loop, take the extended time where you both can't do diddley to go stand with them at the pallet there and hope they walk too far past it so you can block them from reaching it. You stare deep into each others' eyes, share a long loving glance that…
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My God, he's absolutely terrible. The delay on your shock compared to survivors' recuperation speed basically guarantees they're getting the pallet on you in a loop. In the meantime, you're just standing there looking at each other, blocking each others' way, derping. Just throw the pallet early, leaving you standing there…
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Aye. It was always the exhaustion perk I chose for that very reason. Just figured I'd bring it up, since it's become a heavy go-to from survivor mains when they need to try to demonstrate how downtrodden and oppressed they believe survivor is, especially when trying to argue in favor of each fresh consecutive killer nerf…
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Wish there was a "Maybe" option. I switched over from playing a vast majority of killer to a vast majority as survivor after Legion released because killer had become so frustrating and stressful that it wasn't worth it any longer. I sit here, playing survivor, bored as all hell, hoping that some day they'll put some oomph…
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"And don't forget about the game-breaking nerf to Balanced Landing, an exhaustion perk that should have never had an additional bonus available at all times in the first place!"
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Compares folks with very valid concerns to behaving like children, asks folks to "be civil please." OK, noted.
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Kinda' difficult to deny it at this point, isn't it?
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Not long ago, I felt it was slowly working itself towards a slanted death. Now... now it's in a suicide nosedive. Can't have a match without a killer. Will die faster than gens popping in a sweaty 4-man SWF.
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It's so ineffective and worthless that the devs deemed it necessary to nuke it and salt the earth below it to make the game funner and easier for survivors. Cool, got it.
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Load in. Look up. Walk around swinging at the wall every now and then. No chase points, no WGLF stacks... just gen points, EZ escapes, and one highly disappointed Entity. They want to live and die by "numbers this, numbers that," without any viable context or any attempt to address the underlying causes of glaring…
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Wow, I never thought about it like that. Completely changed my mind. I wonder if we asked nicely enough if they'd step on our throats and drip loogies down into our gasping mouths, too. If "devs know best," why couldn't they attribute the use of Hex: Ruin to the actual reason folks use it (to combat terrible gen speed…
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Worked on me. I completely steer clear of killer now except to do challenges, and then I'm instantly reminded exactly why I steer clear.
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Cleansing is akin to suicide. Teammates start cleansing even remotely early into the match, drop 'em and flop 'em like a boss. They're going down and taking you with 'em.
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Hop on each evening to do my daily challenge then I'm out. Tried the first two nights and it's damn near unbearable on both solo survivor and killer. As it was, as it always will be through BP bonus events (I'll still at least try out whatever seasonal "events" they pull, since they appear to be few and far between going…
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Current matchmaking combined with school holidays made the perfect storm of absolute solo survivor hell. Every match ends up a potato salad buffet.