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Comments
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I think you fundementally misunderstand how the egc can already be activated.... as soon as the last gen pops the killer can already open the exit gates? survivors can open other exit gate in said situation, so it just allows them to start the end game timer basically. Thing is this already happens. this already is abused…
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i don't think you read the post properly at all haha 10 minutes is far too long. same with score event, expecially since the killer can get score events for simply being in proximity of a survivor (ie that would make it impossible to open egc with a hacker around) Simply giving it a condition of a minute, would be enough…
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Simple fix to that without showign negative results directly Make negative feedback reverse positive feedback. Not in a 1-1 ratio, but if your getting a significant amount of negative feedback you shouldn't be able to maintain a high endorsement/upvote level. That and just showing off a new player badge of some kind. for…
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Tbf you could say the same to swf with the thumbs up, if teammates can upvote, that does mean infinite "ticks" for any player. Whilst also, would you really "upvote" or thumbs up every random player that isn't negative? there not losing out on a lot by playing with friends, so much as gaining the ability to play more…
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Noed would be the only outlier with newer totems being brought in - that or dull totems being made considerably faster to break - akin to a killers stomp. Pretty much yeah. They can rekindle their boon totems up to 10 times with my new system, (spread across the 4 survivors,) unless the killer smashes all of them excluding…
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I wouldn't say lethal pursuer is valueless. Just that it's primarily useful on killers with a movement ability (Ie all the top killers.) Without one, and the ability to capitalize on the immediate knowledge, it's far less useful and even useless ~ it does help the first chase tho, but my suggestion would help players who…
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This literally would not benefit wraith in any single way. - wraith automatically uses his power at the start of the match. If you read it you would probably realise exactly who this primarily helps - trapper (until he picks up or places his first trap/gets into chase) clown, doctor, ranged killers, and bubb/hag i guess.…
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And yet Billy, spirit with speed add-ons, wraith, blight, nurse, all wouldn't benefit from the speed boost as they'd instantly use their power. 5% is one pwyf stack, and would save probably an avg of 5s or less with lethal pursuer. This would arguably be more beneficial without it, even though your first instinct would be…
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They've reworked perks in the past with entirely new effects. this would simply be keeping weaker/lesser used perks (purely because their more useful to newer players then experienced or veteran players) and putting them in the general pool, but making the perks for these killers/survivors do something more…
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But im talking about still purchasable dlc's....? ie oni. oni isn't going away because he's not licensed. Having one of his perks added to the general pool and giving him a different perk would simply give newer players a new perk that will help them, and experienced oni players a potentially fun, but new perk to benefit…
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tbf the shrine itself should only offer up perks you don't have until theres none left at which point its random. - or at the very least garuntee it once per week to have one survivor and one killer perk that you don't have. it would balance it out immensely. well i mean thats what this would do, grant a bunch of free…
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Mate. half the people aren't paying for access to "zanshin tactics" their paying for the oni. same with other perks. like i said the perks for these killers/survivors should be reworked, and the actual perks added to the general pool ie say zanshin tactics was added to the general pool. another perk would be created…
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Technician too. Though I feel BBQ whilst it's a learning perk, is similar to wglf in nature. That being said having a new general perk that makes all survivors scream once a survivor is hooked, would be an amazing alternative to BBQ/general perk to have. Would also make scream archives not be really subject to owning…
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The fact that this wasn't in an official post of any kind outside of another forum post is a bit concerning, and quite telling. I legitimately couldn't find anything on this prior even with searching the forums. Least I appreciate the honesty provided, even if it isn't helpful by the post in how far away, in that it's…
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i mean tbf he is kind of weak. been getting stomped every game i play with him lately, as survivors have learned to counter him now. least in red ranks. Needs a bit of a buff. nothing major, but more so just quality of life on his flick (hits are slightly wonky and can hit survivors without hitting them, and missing can be…
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Your point being..? if this form of skillcheck is made more widespread, it would catch less people off guard. the reason it being even slightly opressive at low ranks being due to people not knowing how to deal with it or being caught off guard. these reworked versions don't gain their power through skillchecks, but by how…
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Oh with huntress lullaby i was meaning to completely rework it. no lack of sound. sure its the only perk in the game that does that, but its quite an unfun mechanic, and whilst unique tends to only catch people off guard who aren't paying attention to the game, rather then any players who are focusing.
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I think theres a slight disconnect here - to clarify, i mean playing badly in terms of "misplaying" should be punished by the game (ie backreving infinitely as a hillbilly should generate overheat and kick you out of it to stop you doing so, expecially in front of a hook) But in terms of actual gameplay playing badly in…
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Stbfl is honestly incredibly good on him. if you get a few hits on non obsessions, and just always use your tentacle on the obsession similar to a pig, demo, huntress or hillbilly, you can get max stacks and keep them easily. and if someone goes for a hook save infront of you it becomes complete denial. Also its fun to…
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I disagree on the kyf for full bp, though i think bot matches should. With bot matches, there is a 0% chance of a farm, even if they are arguably far easier then normal matches with kyf matches, i could easily get a 5 stack together with bbq/wglf, and farm endlessly and incredibly efficently and quickly. it would…
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Honestly, this guy is arguably the most correct and valid opinion i've ever seen, and probs the most unironic thing that would get the team to allow it bahahha
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True But then you'd have a giant bloat of people running very very specific addons matches in a row. when rarity "technically goes out the window" and you can just afford 3 new ultra rares every match to repalce the one you just used, why would you use any other addon? I respect the randomness of the system to a degree,…
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Stonks I mean personally i very rarely use mori's, so i'd sell a majority of them, and just a bunch of map offerings... fog offerings etc etc Perks were just an addition sort of like a micro prestige. you bank a ton of earned perks up, and get rid of them on your main killer when a new chapter drops. starting the cycle…
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That's why it would be supplemental. I mean, if your spending time grinding against bots to get good with say nurse or a killer with a unique ability, you should be gaining *experience*. This would simply allow you to gain a small amount of bloodpoints, hardly enough to cover a level up or two, but enough to get you…
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Fire crackers don't have add-ons as of currently so I don't see that point, but yeah, like I said vaccines are useless against anyone except nemesis, and whilst it would feel kinda #########, at the same time they could atleast grey them out on the item screen much like the killer add-ons, for players who have them in…
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Whilst I agree somewhat, the game isn't exactly played as a horror game. On top of this, if a survivor knows their auras being read, that's all they know. They simply know there being revealed via aura Los. Like a sneak indicator almost. Yeah it makes stealthing up on a aura read survivor less powerful, as they could…
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The only thing i disagree with is the wraith change, because currently his uncloaking speed is pretty good within loops, expecially when followed up with his post cloak rush. im not abject to it being changed, and it would make him so much nicer to play, but i don't also think it needs a buf fat the same time? nightshroud…
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demo pants!!!! victor hat!!! these are all interesting ideas, and even keep within the simple theme except for maybe freddy. don't know if any of them are truly balanced but there all unique atleast and could work if done well! tbh agree with all of this except billy. I don't like his billy overheat as much as the next…
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that's a damn shame man, im sorry to hear that :/ I believe wholeheartedly, that stealth is more reliant on line of sight, then actual fov. the only real stealth one gains from having a lowered fov, is being able to hide directly behind or to the side of a killer, which even with larger fov, you can still do. And people…
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fov would be an incredible quality of life change, and im not even a personal fan of shadowborn. monitor and abuse is about as far as i would feel comfortable going normally with fov, but even then it makes the game feel so much nicer to play. its not even about the advantage, so much as that i wouldn't have to spin my…
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great changes! the problem with that is that slowing down objective times, ultimately comes down to the arugement of slowing down gens. and 80's already feels slow enough with gen regression perks on the table. imo opinion, i think that once the hatch changes come through, that depending on the amount of survivors left…
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His addon, requires you to use one bottle and get a direct hit, much like a backrev with billy on a survivor in order to instadown. little cheap, but not entirely unfair (i don't think it should be an addon, but i can understand why the devs didn't think it was bad enough to warrant taking out of the game.) Unlike iri…
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You will be able to! They announced last year as such, but it's just taking a while for them to integrate it fully. I have 99% of content unlocked excluding outfits on pc, so having that progress and thousands of hrs, transferred to my switch account is going to be a boon
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Old self care speeds were judged to be broken because players could simply just... heal in chase. same as an instant heal effectively, just drop a pallet, heal for 2s and run to the next window or pallet. what im saying with the perk, is to make it so that if your self caring (perhaps even with a medkit on) it forces you…
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Totems don't encourage exploration towards finding them, due to the bloodpoint cap capping out at 8000 per category and players already getting massive amounts for chases with the killer. there nice, and all. but they don't have a tangible reward to finding them other then match progression (getting rid of killer perks) or…
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Kill rate is a dumb metric, though for a completely evenly skilled team vs killer it should avg out to two kills, or one escape with hatch. I play both sides religiously, and i typically get 4k's or solo escapes (or just you know solo sacrafice myself for the entire team to get a 3 escape) But like.. kills aren't the final…
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They could actually attach lore to them! depending on the amount you collect. Maybe the range should be increased to 16m? or something a little larger?
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But ultimately overall we enjoy the game. hence why we play it, and have some of us thousands of hrs. the game may infuriate us, but the devs aim to make the game fun with every new power or mechanic they introduce. mind you they haven't really nailed the mark in a long time, but hell there clearly trying with every…
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im certainly not afraid of it as a stealth killer. if anything i endorse and absolutely love it when i get a squad of nea's with OoO who die within 5 mins against a ghostface since he basically has perma wallhacks on everybody. New OoO excluding its obsession status effect thing weirdness, is actually pretty good. gives…
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Object of obsession currently isn't good against stealth killers? it works like a worse/better version of spine chill, and doesn't reveal auras, if anything it reveals yourself, being a periodic bad thing. hell some of my most fun games as stealth killers these days have been against objects lol. Ds change is great tho,…
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But its only risky for obsessions - 1/4th the team, and the risk is being tunneled. No perk neccessiarly needs to be high risk/reward, and the reward (seeing the killers aura when they can see your's) i don't think a majority of the time, will be high enough that it deserves such a downside tbh. I don't mind there being a…
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Honestly i don't think she needs a full rework though. just make recovery not scale with duration (so that duration addons do not grant extra recovery) lower the speed on mother daughter ring slightly, and make her dissapear during phase if within range of a survivor i don't think survivors need to see her every second of…
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I never mentioned stbfl because thats a special perk surrounding the obsession, and people agree its strong/i see it frequently used and use it myself a lot. Knockout huntress would be fine? how is it any different to a knock out plague or a knockout nurse etc. its just a perk with an effect. you don't know where there…
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By M1 killers I'm not talking about killers without a movement ability, I'm talking about killers who primarily or only attack through their M1. Ie Freddy, hag, spirit, nurse. 4 of the best killers in the game can all proc surge. Yet on lower tier killers, (community/my own personal opinion) things like pigs dash or demos…
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For survivor - I wish I knew to ration pallets. It sounds obvious, but 3 years ago/whenever I started playing right after the Freddy dlc but right before pig, I was to afraid of being hit, and would use pallets as soon as I found them. Ie run immediately to pallet or window and throw or leap through. Hell I remember…
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But all the best killers in the game are m1 killers... what? it literally only restricts like, a pig or demo being able to effectively use it. hell demo comes with it and can't use it on his shred. blight struggles to use it, its bad on billy and huntress, and you'd find a twins hard pressed to use it. yet nurse spirit…
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Honestly this seems like the perfect change. I wouldn't mind this in game with an option to turn it off, in the tutorial etc. Seems perfect to me
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ikr!
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Oh yeah numbers can obviously be changed, though im not sure people would want to have shadowborn on purely for a 2s buff (expecially when theres so many better aura perks and this simply improves it) much like how open handed increases range by 8 (16m as of the ptb) this should do something similar Hoarders you might be…