Comments
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Take away his Marth melee range. I love seeing him hit people from Narnia.
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Little late to the party but I run light born on every character because of people who try to do what they do on survivor. Behavior, please don't nerf lightborn. Leave it alone. It's the only thing that stop survivors from 4 man SWF abusing flashlights to intentionally try to irritate the killers most of the time.
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I didnt know that was a thing. I let them all go by the door all the time so hope im helping at least a little o:
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Incorrect. You're not a real gamer unless megaman 2 without taking a single HIT :3 (Someone did it and it was an awesome run to watch!~)
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Same! Although i haven't tried survivor so I haven't been sure on that. Anyone who is funny with the snowman gets a free pass at my book (I'm iri 3) I let everyone go without a single hook due to this game. It was just WAY to hilarious. I had a blast. I hope this is a chance for a lot of nice people to come out. I feel we…
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I ignore the door at all cost. Once the doors are open, it's extremely rare that i continue to even go near it if the survivors are nowhere to be found on the main map. Last thing I care to see are the survivors who love to waste everyones time at the door and wait till the last second just to teabag you because you didn't…
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I dont get much salt here. They all usually come to my twitch while im streaming to call me names. Even then it's actually not that many. I'd say for the last, what 9 months for me, i believe maybe 8 people total have come to my stuff in general and said something rude?
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When I actually do play survivor? Bubba. Most Bubba players are pretty mean. Like behavior wise.
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Nurse was already nerfed. She's fine as she is. There is a reason you don't see any really. With the nerfs, you have to be more precise with your ability or else you waste a lot of time due to recharge etc.
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She's really not that strong imo. Her most defining feature is to shut down loops and information. That's generally it. From my experience (I say this as an iri Huntress player) its hard to make use of the launch birb ability. And any survivor that i've seen that understands how being shut down in terms of their loops,…
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In high level SWF maybe, but I "play fair" with little to no issues. Depends also what your win condition is. If you're trying to get 4 kills, then yeah it's probably a 30/70 ratio, 30 representing the winning with a 70 being losing. (Also depends on killer and skill though so i personally believe everyone's numbers will…
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LOL THIS TOO OMG I FORGOT. I get a rush of some kind of feeling when leveling up the tree too
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I was legitimately complimenting people.Survivors have been nutty lately. Good on them, I've had times where It just seemed too easy getting to Rank 1 and survivors were making a lot of mistakes etc. They seem like they've gotten crazy decent recently. Most are on top of gens at all times.
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I feel like the entity should block the exits (basically blood warden) if you sit in it for too long, this would incentivize not sitting in the exit waiting to teabag killers just because you escaped
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Don't go near exits, walk around the map in the end and look for where you can get extra blood points, always say GG even if the match wasn't. Sometimes all you need to do is say that and move on. Even if they're saying ggez. Ignore flashlight clickers. They want you to get angry. And again, never go near the exits after…
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As long as I land hatchet, I'm having fun. Even if i don't kill survivors, I have a blast just getting good throws
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As a killer main, it's kind of debatable, but at the same time I'm understanding why people come to that conclusion. The killer as the power role of the game DOES control how much fun people have to an extent. However, not all killers play the same. I've recently starting playing survivor and let me tell you. I can kind of…
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Because DS finally got nerfed and now people need to flock to the next thing they don't like to have nerfed.
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I play huntress mainly, so it's usually pretty rare it's a problem. Occasionally people use it to dodge hatchets, but its not often, and even then, if i ever have to melee the people that I melee i assume have deadhard. So for me it's not a problem. The "Counterplay" is to literally just see if they have it. It's only a…
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Problematically, some killers hate both. (it can be confusing) Examples I've seen some killers come to forum and complain that Looping takes zero skill. Usually taunting and saying "Ohhh you learned how to run in a circle around a pallet, so much skill" Then when instead people hide they say "Wow, you're just sneaking…
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Huntress I love yeeting things at people Nope. Not in the slightest Never going to drop Huntress so long as they don't mutilate how her hatchets work She hasn't really had any tweaks to know, and the only recent one coming (Iri head) i don't even use Kinda? Trickster Unless they literally murder her hatchets, i highly…
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Honestly. Sadly NoED. It's the only perk that really is a hindrance. Especially when playing solo. In a game all about getting the hell out as fast as you can before the killer can kill everyone, side objectives can really be bad. Time it takes to hunt for totems and still spend the 15 - 20 seconds cleansing them as well -…
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Last night did Trickster all night. Last 3 matchs were from eh 2-4 got out. Or i just didn't get anything because when hes looped around ANYTHING at all, hes forced to M1 because you're just wasting time at that point. 9 daggers from base for 1 level?? Thats a bit...not good....maybe 6-7. He feels ultra Addon reliant and…
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Thing is, once you see deadhard one time, unless you have a bad memory, it almost never works more than 1 time. At least not on me. I just go into every game assuming people have deadhard. And most of the time, it's not an issue for me
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Completely reasonable. For whatever reason, even if they win a "Decent game" against me, once those gates are open, i just tend to stay far away from them and throw hatchets at random objects to practice aiming because most of the time they do end up teabagging. I can SOMETIMES understand why some people doing it from…
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I was perplexed by this too. He said "Too boring" and "Hiding all game" if that was the case wouldn't he have gotten less points because of that? In order to get a lot of people you really have to be in chases and win every one of them etc. Gen guard, all sorts of stuff. Lot of variables.
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Lets be honest here. Freddy has/had? Marth Melee Grab/hit range. Still wondering how he can use the force and hit you from Narnia while green ping.
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Even with spies from the shadows being a counter, most would rather complain about having to waste a slot for a perk that some consider "Sub Par" (Imo information is key, as a huntress main I run it just because it gives me an idea where I can throw hatchets) even though its a good "Counterplay option".. I mean, I've seen…
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As i get insta mori'd by myers within 3 minutes of a match because he brought mirror
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Freddy still has Marth Melee grab range....Man can hit you from Narnia
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Every time I watch people play or play survivor, and get a killer who tunnels or camps even when you don't BM or do anything, makes me think about how DS will probably never get changed. It's kind of sad because I feel like some do it to be jerks because maybe they had a bad match and are ironically taking it out on the…
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Remove the perk then, because the perk is doing what it's intended to do. You have too heavy of a prerequisite on the item as it is. Gens need to be done AND people need to be dead, or you need to be the last survivor left and the killer has to have found the hatch first. I think the most they can do as it is, is to allow…
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Thats the point of the perk. Might as well just remove it cause whats the sense of a counter perk if everyone thinks its dumb...
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This logic is.....contradictive thinking. Mori's do literally the exact same thing. End the game prematurely for the survivor you mori. not only that, it puts them on the back foot extremely easily with how easy it was to get it off. Keys have a prerequisite that needs to be filled, and even then, it DOES have counter…
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My baby the pig. I hate that her traps are very limited. I mean At least make it so she has 1 or 2 that she puts on people, and that she has to go to where they were removed to grab them again. I dunno. That or give her something other than the reverse bear traps. I love my baby, but shes overshadowed by other killers hard…
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Only thing I can think of is one person goes through the hatch. Although it wouldn't matter if say there were 2 survivors left, one uses the key, then you still have the same scenario and the killers who hate it will still feel cheated. It already has a much harder "Match ending" requirement than Mori ever did. I think…
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Maybe we can limit what he can use? Well...nvm i guess it wouldnt matter who runs what... Darn....
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Alt F4, Turn off console. Wouldn't matter
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Unlike Mori, they already had a big condition. Like most issues, it's really only a problem when its SWF. So maybe nerf them in SWF. The only time i ever got screwed by a key was when I shut the hatch and as soon as I shut the hatch the survivor literally reopened it and left. I laughed at it too because it never happened.…
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I don't like his Melee Marth attack range. Freddy players with a 30 ping still hit me from narnia when im on survivor.
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Problematically, Victor enables fiercer camping. And Devs have already said that "Its a legitimate strategy" Sooo take that as you will. I think the twins just excel at it
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I can agree to that. I'm not BAD on survivor, but im not great. These ques...are horrid....(Also i can't throw things....not nearly as satisfying throwing a pallet compared to a hatchet xD )
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Wouldn't say MAIN MAIN, but she's my current next in line after huntress. She's still fun even with the limitations. It still feels good to hit people after blink
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Kinda hard. Today was my first day back. Had several bad games where the killers just camp and tunnel as survivor, and the survivors just BM as killer. Yeah im goin back on break. Hate this game
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Freddy's force hand would like a word. That man can hit me from Narnia with his magical reach at 60 Ping.
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Console killers are some of the saddest, campiest killers i've seen. like 60% of the games i've played survivor side for PC, half the people have NoED and can hardly secure a kill without camping/tunneling hard. And then some of them have the audacity to PS4 message you if you lose and try to taunt you. (Had one freddy…
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PLEASE tell me this is bait....because if you're going by THAT flawed logic, mori's need to go. Earn your wins. No reason you should get easy insta removal from the game for something as easy as redowning the same survivor twice. That's dumb logic. That's hardly earning a kill... And the BP penalty is not nearly as bad as…
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Your question will probably be ignored out of bias and the fact any nerf in anything killer related has half of us screaming. I've seen plenty of survivor nerfs for skills in general. Not sure what OP is referring too. There are a LOT of killer synergy perks that haven't been nerfed. I can name over 10.
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Please go watch any decent player and you will find this perk is decent and not OP. The only time its ever a problem is if you're swing happy. Most people who use their head just walk on your rear until you use it. Its so easy to counter and its so predictable.
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Coordinated survivors can still just body block while one person destroys it. I mean, they already do when people run Thrill with any other hex. Sooooo (Only time it wouldn't work would be bubba)