Comments
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Last I've heard, the dev's justification for enabling such controversial gameplay is because they believe it adds variety to the game, therefore making the game more fun. Aswell as the idea that these experiences are deliberately unfun (for the victims) which is good because such situations will subsequently breed…
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that's a matchmaking issue not a balance issue. The devs can't make new players do these things.
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Killers would benefit from this as well because they can load into a match and expect the same results regardless of whether it's swf or solo queue.
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The devs claim that they worry buffing solo que will just buff swf as well. I honestly think it should be tested in live matches before assumptions are made though.
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I just wanted to remind you that there isn't a way you are supposed to play. Those are fake "rules" forged by the community to make winning easier for themselves. Don't fall for it, play in whatever way makes you win the most or allows you to have the most fun. It's the dev's responsibility to make sure both sides are…
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I personally believe the devs should add information mechanics to bring solo que up to par with swf (seeing teammate auras when someone is hooked, an icon for when someone is in chase/repairing a generator, etc.) Then balance the game off of swf, this hopefully would allow fairer matches.
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I would strongly recommend watching some YouTube videos to see how powerful the nurse really is in the right hands. "SupaAlf" is one of my favorite nurse mains.
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Apparently there's a bug where she can't move at the start of the match
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If you want my advice, abandon the concept of playing nice, and just play to win. It's up to the devs to make the game fun in regards to balance, not the players.
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I've actually talked about this before; generators are super boring and outdated
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It's an ego thing, they feel like they've lost if you get away
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I personally think this is a great idea, overwatch has a system where loot boxes are awarded to people who queue up for the least played side, this drastically sped up queue times.
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This is actually already a thing lol, they just made this in the new PTB, go check it out. It's one of the artist's perks and it seems pretty strong.
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I agree, I've replaced NOED with monstrous shrine and I now consistently 0k, it's honestly too easy
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I have been enjoying it, my matches as killer feel like a challenge that I have a chance at beating.
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Ranks are now called grades and are not taken into consideration for your matchmaking. If someone is red (iridescent) grade, it just means they played a lot that month, not that they are good. If you keep playing your mmr should eventually bring you to a point where you win about half of your matches. Technically, mmr is…
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I had this problem but it's reversible, you need to go into steam, dead by daylight properties, local files, and then verify the integrity of your files.