Comments
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Are you sure it's not only after only 1 person in the match is up?
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I don't get why they removed the getting yourself up part. The basekit doesn't matter. That's for end game "Last man standing" situations. What about the rest of the match?
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So what you're telling me is you wanted that auto-mori kill for free? More and more I do believe some killers in this game think this is PvE.
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You're allowed to be delusional. Even if factually incorrect. Keep dreaming!
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To be fair, I don't even pay mind to 99% of killers. Usually they're just doing their job, and despite most of them playing extremely toxic, they're still a killer whose job is to kill you. I blame survivors. They're guilty in most cases: Because they don't repair, they waste time, and go down in 10 seconds. Then again, if…
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Who fell for that anyway?
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It's not that "they could be reduced and they would still camp and tunnel" They want them smaller SO they can camp and tunnel more efficiently. Big difference.
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After 6 years of having a killer with legal cheats at her disposal, people have assumed they will just move on when they face one and hope for an actual match next.
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Yeah, I definitely hardly disagree. Especially with how match making works in this game.
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MMR is a myth. Anyone who think/thought "they're high MMR" is day dreaming. It's completely random and only really works when you're absolutely fresh new and you play your first 2 matches. If you survive twice after that, you get dumped into the general pool.
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It's easier for me to remember the ones I see every match. Nurse (like 70% of my matches) Blight (20%) Spirit (9%) 1% rest
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The situation we are at now can be explained by the following factors: DbD used to be heavily survivor sided at launch. This spread thousands of videos and memes about killers being clowns, and gave the game a reputation. The developers have this complex of making killers as powerful as possible now and overcompensate.…
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First mistake : Playing solo Q Second mistake: Thinking most of the users of this forums see this as any sort of issue (this forum is heavily killer biased). Yeah, this is pretty much the average solo Q experience, with 1 exception: Most of the randoms are probably way more incompetent than you are, thus will go down…
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Why would anyone bring this perk outside SWF? Answer to the thread: No.
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Trash tier together with 90% of survivor perks. It might be 95% of the survivor perks, I would have to actually count.
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It's not that Deadhard is amazing, it's that every other exhaustion perk is mediocre at best. Sprint Burst being the only real contender that isn't really a Chase Perk, but actually discourages starting a chase to begin with. Lithe is whatever and you can't always rely on having a window, and Balanced Landing is very…
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I don't think giving up against certain situations should be in any way punished. Because if you are going to determine what is proper and improper gameplay, then let's start banning people who do nothing but explore the map and occasionally loot. "if they give up it affects the other players and puts an extra burden on…
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Keep in mind that there's a good number of killers who demand the game to force kills for them. There's some others that like to work for their kills and have some challenge, but as you can see in this forum, a few others would make winning key-bound. if they could press a key and automatically win a match, they would and…
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I don't mind that you copyed my Sadako post, but I truly and passionately hate Nemesis, so I can't share any builds. His zombies are -permanently- on me, and it tilts me savagely as a survivor. Also, I just find him boring in general. Just play the better version: Whiskas.
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I was a Wraith main too! I feel it's the natural second choice for people who mained Wraith. Sadako is truly amazing. Here's one of my recent plays of Sadako in The Game (it's still a super strong survivor map despite not being too bad for Sadako, it has a thousand safe pallets). Generally speaking, for sadako you need:…
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Yeah, fellow survivor main, survivors only get FREE, GUARANTEED safe unhooks now. Also, solo Q is too easy, I have an escape rate of 106%.
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After three hundred more Claudette wigs, five hundred and fifty Feng skins, and a dozen Nea neon hair colors.
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Because every new day it's a new tunnel.
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Yes, fellow survivor main, show these survivors how their pesky perks take no skill unless they're nerfed to the ground! Calm Spirit and Pharmacy now take skill, unlike before.
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MacMillan maps like Shelter Woods and Auothaven maps like Wrecker's Yard, and also Midwich. Full of deadzones, tiny, death sentences.
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But have you seen the upcoming new cosmetics? There's even a princess costume!
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Yeah we really need an AUTO FILL bloodweb mode.
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Very true.
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Tell me how you're either a Nurse main or only play SWF without telling me Just kidding, but how people even realise or get bothered by these things is puzzling to me
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Imagine though, if Blast mine was 33% instead. The amount of... nobodies that would bring it. Literally nobody would still make it part of their build.
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Most perks belong to the trash* Fixed it for you.
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Precisely this. I mean, imagine Blast Mine gave you the mine bag if it's not used, and it could be activated with a FIVE (5%) percentage of the gen done. Who the bloody duck cares? Would that make that perk meta or even strong? Absolutely not
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They could make it good though. And it -should- be good. Every perk should be good to the point you have issues and struggle deciding what you want to bring. Would buffing it to 20% instead of 50% gen completed and return if it's not used, make it meta? NO. Would that be op? No. Then why not do it?
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No. It went from F------------------ tier to F-------------- tier.
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Another survivor perk that was bad before, and it's now even worse. And counting. What's the percentage of useless survivor perks now? 97%? 98%? Good thing they performed a meta shakeup. I'm still looking at you, PHARMACY. Calm Spirit too. The way you butchered these two meme perks that were bad to begin with.
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I missed the part where I said I don't consider inexperienced players people. You are a person, a person who's less experienced than he thinks.
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I got around 6k hours. Welcome to Dbd indeed
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You have had the forums filled and ridden with constant crying and moaning about gen rushing, pallets, and anything survivor related. Then in a way lower proportion, survivors crying about their own issues. Everyone cries. Thank you for letting me know, that after 6 years of playing both sides for thousands of hours, the…
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Godpallets : 99% of survivors treat them as windows, instantly drop them and they're gone. DH: 0,5 seconds duration and how broken and buggy this game is, it'll fail more often than it works. Genrushing: That's literally survivor's only objective 99% exit gates: not an issue, it has its pros and cons "dO i HAvE tO BriNg…
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So I can just be moried right away first chase I get because the 200 hours Claudettes got hooked a million times? Yeah, no.
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I don't think he understands a killer match without all those components you mentioned, sorry.
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Same. it's Wesker Wesker Wesker Wesker and Wesker. It really makes me not want to play lol
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Where are these god pallets you talk about?
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Tell me more wrong things, please. I enjoy reading so many untrue statements and misleading, mistaken affirmations
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I'll answer your questions: 1. You're probably not that good no, you probably are just okay. 2.99% of survivors are beyond incompetent. 3.Twins are not common so people are not ready for them. They don't have anti slugging builds, and they don't know how to react against them 4.Twins are extremely annoying and really…
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I believe you when you say you don't play killer.
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I'm not supposed to lose anything if I win the chase. Just like, I'm sorry you have to hear this, you shouldn't be winning chases against survivors that are better than you. I know this is what's been like lately, this is what Behaviour has allowed a few entitled killer mains to believe, that they deserve a kill no matter…
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You're not hitting survivors 5 times during a chase. You're hitting them, at most, 3 times. And that's if they manage to time the 0,5 Deadhard with a million latency, bugs, and hitbox issues this game has. You could push it and be hitting them, at most, 4 times if they happen to have MoM active in the…
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If I triggered Bloodlust 3 without getting hit, I won the chase indeed, and I shouldn't have to get hit just because "Behaviour, this survivor is better, intervene and down them for me. I'm entitled to win"