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Has Rubberbanding issue been fixed yet?
As of late, I am experiencing quite a numerous amounts of bugs, such as: lagging, teleporting, missing hits that were clearly meant to hit, long delays in using my power as killer, etc. Seriously, though. Has this rubber banding been fixed yet? Or is it just my terrible internet? Because I'm finding it miserable to play…
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The Knight Rework and his Add-on Changes
Based on the Knight's performance during gameplay, his power feels Incredibly weak and DESPERATELY needs a rework to balance out his gameplay, and his power. At the moment, he feels like a rubbish killer to verse against, and to play as. Using The Knight's power can feel very slow paced and very boring to use, if you don't…
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What does each Killer and Survivor do in their spare time outside of the Trials?
So, we all know that whenever a Killer or Survivor finishes a Trial, they all spawn at the campfire, but why? But also, while all of them are waiting at the campfire, waiting for the next Trial to begin. What do all of them do in their spare time? Do they spend their time talking to their friends and reuniting together? Or…
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The Cenobite bug.
There is a bug that occurs every time you play as The Cenobite. Anytime you go to summon a chain anywhere in the environment and start casting out the chain, this bug will widen your field of view drastically, and then decreases, the moment the chain has reached its maximum distance or collided into an object. This bug…
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How does the Entity communicate to Killers and Survivors to do its bidding?
I only just thought of this question just now, but how on Earth can the Entity communicate to its Killers and Survivors? And how can they understand what it is trying to tell them? I mean, if you take a look at the killers' universal perk called Whispers, right? Well, that's what I think it is called anyway. However,…
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How does the Entity views things from its perspective?
So, this isn't usually a common question you would come across with, when it comes to Dead by Daylight. But I've been quite curious about this for quite a while now… So the biggest question is, how does the Entity view bugs and glitches are happening in the Trials? Us, as survivors or killers, would see this as a bug,…
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Singularity Buff
So, even though this killer has been released quite recently, I still think this killer's power is a bit lacklustre when it comes to chasing survivors. The concept for this killer is absolutely awesome, don't get me wrong. But Singularity still feels weak AF, and it makes it impossible to use your own power, because…
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Insidious Rework
At the moment, I feel like Insidious is quite an underwhelming perk at times and doesn't feel useful enough to get any benefit from it. So, I have a few ideas in mind to make this perk feel better to use. Rework: • At the start of the Trial, you gain 4 Tokens. Every Survivor you hook, spends a Token. Each Token spent,…
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Changes to Killer perks and the Environment.
Hubris So, we all know that Hubris isn't exactly the strongest perk in-game, because the activation time runs out way too quickly before you can actually get the hit off. Unless you have a build that can actually help you get some value from the perk itself. I would like to increase the activation time for it. Buff:…
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A few questions about perks and offerings
I was just genuinely curious about some perks and the benefit behind them all, including offerings. Question 1: Remember when Shadowborn and Monitor and Abuse had FOV increases? What was the benefit behind it, other than getting a wider field of View? I personally, felt that it was a waste of a perk slot to begin with.…
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Why does custom game have bloodpoint / map offerings?
I have played Dead by Daylight for about a whole 5 or 6 years, and there is something I just can't quite wrap my head around with. Why does Custom game have bloodpoint and map offerings in your own match? I mean, what is the point of it? For example, extra bloodpoint offerings or map offerings. The bloodpoints you earn in…
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Nurse Nerf
Base Movement Speed Increase The Nurse's base movement is now increased to 4.4m/s. (was 3.8m/s) Blink Recharge Time After blinking, the time required to recharge the first token is now increased to 6 seconds, after the blink fatigue animation has finished. (The second token remains the same normal recharge speed) Blinking…
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Power Struggle Buff
So, I tried using this perk many times before, and felt like I was not getting any value from the perk itself. So, I wanted to make a change to this perk than its current effect. As a suggestion. Buff: • While being picked up by the killer, press the Active Ability button to slam the pallet on the killer, while being…
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When do we get Huntress Chase Music?
It's been such a long time since we have received Huntress' lobby music. So why is it taking so long for Huntress to get her own chase music? Same for The Plague. Why haven't the devs worked on hers either? I have waited so long, and wish the day has come already. It would make the game much more exciting if every killer…
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Skull Merchant needs a balance change
I know Skull Merchant is not the most liked killer in Dead by Daylight, but I do believe Skull Merchant needs some attention taken to her, about her drones scanning nearby survivors on multiple floors. Please remove this so it can scan one floor at a time. This is both really broken to play against as survivor, but also…
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Hillbilly "Big Buckle" Add-on rework / buff
Instead of making this Add-on bad or worse than it already is, I've decided to change it in a way where it's quite more handy instead of what it already is. Instead of having to overheat your chainsaw just to benefit a reduction to your terror radius by 8 meters, I decided to change it by making it so during the chainsaw…
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Insidious buff and rework idea
I have a few ideas I think would be great for "Insidious" to become a better and more useful version of what it's current version is. There are 2 ideas I have that I think could become a buff or rework. Idea 1: During the trials, your base terror radius is permanently decreased by 8 - 12 meters. While standing still, wait…
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Changes for Nurse
As survivor, although I don't see or play against Nurse much, I would like to discuss a few things about Nurse. First of all, where do I begin? The Nurse has always been an absolute nightmare to play against, since her power is so broken and unfair to play as and against. No matter what you do, she is somehow going to hit…
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Legion bug
I don't know how this bug happened or when it started. But any time you load into a game as Legion on any map, If you go to break down any breakable wall, there's this bug where the first kick you do on a breakable wall sounds like you're kicking a pallet and then the second kick sounds completely normal afterwards. I know…
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Cenobite bug
Step 1: Load in as The Cenobite on any map. Step 2: Create a gateway shoot out a chain anywhere on the map. Step 3: After returning back to your screen from using your chain... On occasions, the camera freezes towards the center, not allowing you to look anywhere but the center, and also unable to interact with objects for…
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Objective ideas at the beginning of the trial.
I have a cool suggestion idea that could enhance the gameplay of Dead by Daylight. I'm not sure how everyone would think about this, but I was thinking that there could be some sort of objective to find all the parts of a generator (Example: Finding fuel and filling it up for the generator, Finding gears and placing them…
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Adjustments for Endgame Collapse
I have one adjustment I would like to be changed. I've been playing killer quite a lot recently and I've enjoyed playing as killer, but there is something that just doesn't sit right for me in the Endgame Collapse. See, I try my hardest to pressure survivors from leaving the exit gates with 1 to 3 kills... and no matter…