The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Xbox and Windows Store players may have difficulty in matchmaking due to an issue affecting their platforms. Please check https://support.xbox.com/en-CA/xbox-live-status for more information. Thank you.
Comments
-
lol is that would you would write on someone's outpost? But even if it would happen at all: It would be exceedingly rare... Grow up, its just text from some keyboard warrior. Who cares... Report the person for being a dick... There is no issue.
-
Rather than tagging, I would like to be able to leave a comment on an outpost. One that can be seen before playing.
-
Completely unrestricted letters, words, sentences are the way to go. The game is rated 16+ and there is as such no reason to not allow for it despite what less savory figures might write. Grow up and deal with it.
-
New synthite drop rate is great, dont change a thing
-
Or simply stop rewarding them by abandoning the raid and blocking the player. I believe in making a fair base and all my bases are made with the thought that I should be to beat it myself, grabbing all the ancient tomes and exiting in a single try. No use of the Phoenix Pod either. I call that fair play. If someone doesn't…
-
Agreed. I read your post earlier today but I wanted to give it some thought. I spend a lot of synthite to ensure that I get max duration outpost but after the first couple of hours they just aren't raided. Frankly, I don't see any other way. A reduction from 5 to 2 active outposts is probably the way to go.
-
I have read it, analyzed it, found it to be bad and told you as such.
-
Not only bullshit but also irrelevant. It is a free third health state every 40 seconds and it doesn't matter if it can be misplayed, it is stupidly OP unlike Eruption. 25 second disable is a walk from one generator to another and Eruption can easily be avoided as you just simply get off the generator... Every time you get…
-
And that means you aren't being a dirtbag at that point? If that is the case then forever remain silent about tunneling, camping and slugging.
-
Both.
-
I quite like the way she looks, could've gone a bit further as she does look like a discount Warhammer 40K Adepta Sororitas ( See here: https://warhammer40k.fandom.com/wiki/Adepta_Sororitas ) but I hate everything else about her. The mori sucks, the perks suck, the special ability looks lame so I will not be getting her...
-
It is infuriating to be stunned and then flashlighted... Flashlighting at that point is just you being an #########. Nothing more, nothing less.
-
Nope.
-
I uninstalled too. Pretty much for the same reasons. BHVR keeps nerfing killers in a gen rush meta while they have all the bs perks in the world that allow them to mess with killers all day long so you as a killer have no choice to use less reputable strategies like tunneling, camping etc if you even want to have a chance…
-
I disagree that The Doctor is fine. His Shock Therapy without add-ons that boost its range is simply too short to be useful in the vast majority of cases. 2m lengthening of Shock Therapy would open up this currently rather limited ability. Also the default delay on shock therapy is unreasonably long. 0.2 less delay would…
-
Ok, so because you suck with DH everyone else does too huh... DH is the biggest issue this game has and has been so for years. It is time.
-
Actually agreed. I feel a lot of the assholery from survivors comes from the fact that being injured has no downsides at all (besides being 1 step closer to being downed) which is just totally abused. And on the killer side more and more killers seem to feel that tunneling someone out is their best option as there aren't…
-
Someone is living in fantasy land...
-
I am working on Kate Denson.
-
Nope, they do not match queue times, they match currently online killer/survivor ratio.
-
Yes, because when a P100 switches to a new character then I can still tell... Oh wait, I can't... Your prestige level doesn't matter and is never a reason I'd decline a lobby.
-
Reasons I decline playing against certain survivor groups: 3-man or 4-man SWF. In this game that is, much like the new HUD, akin to cheating. This is regardless of what BHVR says. 3 or more toolboxes/medkits. Get lost, not dealing with this nonsense. 2 or more flashlights. Get lost, not replacing a perk I want to play with…
-
All killers need help, no perks around anymore that actually do anything...
-
Why would a killer not tunnel and camp? If we actually play the perks killers use get nerfed into oblivion... Camping and tunneling gets around that nonsense nicely. There is no point in adhering to the Survivor Guide to Killer. Besides that, not the killer's job to let you have a good time.
-
I am fine with disagreeing.
-
the point is that solo queue doesnt vs swf, there is no point in bringing them closer together as they do not face off against eachother, its survivor vs killer
-
swf should be brought down to solo queue, not the other way around
-
Exactly. So we agree. HUD is bs and needs to be removed asap.
-
Why does it need to be closer... its not solo vs swf, its survivor vs killer...
-
I am completely and totally disregarding these as their net effect was zero. Just because the numbers changed, that doesnt mean gameplay was affected in any meaningful way. So yeah, that is not a buff. Not saying it needs to be a mega-buff, I am saying that I need to be able to notice and I don't notice it. Therefor not a…
-
That is not a result that will keep the game interesting...
-
So you want to punish people for wanting to play with the product they purchased... Quite...
-
Plenty of others are mentioning them, one more or less isnt going to matter, like mentioning anything at all that would be beneficial to killers doesnt matter as BHVR is far too busy sucking survivor dick to actual problems with the game...
-
Yeah, you do realize that that was the entire point of it, right? Get a bit of a breather for 25 seconds... I mean literally the entire point of the whole thing... Also, pointing out that it is not SWF vs solo queue, its survivor vs Killer. The balance between solo queue and swf doesnt matter in any way shape or form as…
-
Its just a kneejerk nerf that reeks of sheer incompetence. The whole thing is pethatic: Didnt need to be nerfed in the first place but saw a lot of survivors complain about a 25 sec incapacitation and the first thing BHVR did was worry about their skin sales so instead of tweaking it they set of a nuke and started praying…
-
Depends on the killer but for 27 out of 30: No.
-
It's not asking for a kill switch either, then it wouldve been reported in the bug report forum. So since it clearly isnt that, this means they are just trying to get the next wave of survivor crap started. I remain at my previous statement: Called it.
-
I dont think its too strong in and of itself, I think that one less gen rushing perk would be a good thing as games are over way too quickly and since Prove Thyself is a major part of the current meta, it's the one to go. So not OP, but problematic nonetheless. Nuking it would shake the meta up and can help give back a bit…
-
Then lets hear you come up with a suggestion to improve the situation because you arent helping. You are, in fact, being every bit as detrimental to killers as the survivors are on this forum. How would you fix them because there is no point in running hexes currently and all that you say is "no that wouldnt work" for…
-
I think these are quite the stretch but I appreciate you trying to find some light in the darkness.
-
Nope, just the ability to place them back. Kinda annoying to lose 1/4 of your perks in the first 10 seconds of the game because a survivor spawned on top of it when facing up to 16 perks... 14 second placement is reasonable for a 4-man squad, killer is solo so 1/4th of that. I'll round it up to 4 seconds.
-
Currently they arent the same mechanic, my proposal to make it the same. I say it does work, would be nice to actually reach the point where they work at their max potential for once... Your opinion isn't the end-all and be-all you seem to think it is.
-
Called it: https://forums.bhvr.com/dead-by-daylight/discussion/364466/spirit-needs-to-be-killswitched#latest
-
Exactly, so what is the problem with placing them back?
-
I dont see why they would do anything about Eruption, as it was nowhere near the power level of top survivor perks, either but here we are...
-
Stop being wrong about everything and I wont have to challenge you. And no, it wouldnt be too strong as it isnt too strong the first time, it wont be too strong at any other time either. Personally I never bring hexes because they tend to get wiped in the first 3 minutes of the game. I would say two minutes but generally…
-
They only care about killers when the survivor queues get too long
-
Can we get some re-placable Hexes too then, mr killer main? Most of them have no bite to them either...
-
Hate it. No dopamine, no points, I gain nothing from that.
-
Oh look, the call for spirit nerfs is about to start...