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Could play with your food be changed….
play with your food is beyond silly at this point. If I’m the obsession myers, yes myers farms me for 3 stacks then kills my whole team and moris me for fun at the end of it all and if I’m not the obsession I’m being chased by a ridiculously fast killer with insta down with little to no counter play leaving me mad at the…
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abandon's not couting as kills under stats
so when a survivor abandons the game it doesn't count as a kill. well if the bot that is left behind is killed it should definitly count as a kill in the stats for the killer at least. i don't care if it counts as a death for the survivor or not. that's irrelevant. but on my merchant i have maintained a 80% or higher kill…
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How which chucky (The good guy) manual scamper should return as a balance
Making it slower but the dash is faster Ones you scamper you can't basic attack Manual scamper into a slice and dice Hard hat effect Making it an add-on Ones you hit a survivor they go into deep wonned only when you hit under a pallet or over a window The G.O.A.T scamper
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I think the recent changes to Springtrap addons are strange
I have the feeling that the addons that got nerfed didn't really deserve it and the addons that got buffed could create a very uninteractive/frustrating playstyle The combo most used, because it was effective was Security Guard's Badge and Bonnie's Guitar Strings, nerfing them both this much feels very bad and basically…
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Self Unhook Availability
Survivors should be able to try to unhook theirselves when all survivors are downed or hooked. There is no chance to recover the game if everyone is downed or hooked when it is not possible to self unhook. Sometimes a 4% could change the game's progress. Also, if the game gives disconnect penality to survivors who kills…
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The Security Guard's Badge and Streamers nerf for Springtrap should be reverted.
The addon changes for Springtrap that came with the hotfix today are, in all honesty, very questionable to say the least. Springtrap already isn't a very strong Killer and doesn't really warrant nerfing, so the basis for the changes alone is strange. But the changes themselves, at least from what I've seen and played so…
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why does pyramid head cage rescues give less points than a normal hook rescue?
hi guys i would just like to point out that since they buffed the amount of points you get for rescuing someone from the hook, which is now 1000 altruism points and a safe hook rescue is 1250 points extra compared to only 550 boldness points for rescuing someone from a cage against pyramid head and then only 500 altruism…
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2v8
Would be awesome to see 2v8 return!
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Why was Springtrap's base carrying speed shadownerfed with the new hotfix?
Hey, so the movement speed modifier applied to Springtrap whenever he carries a survivor got reduced to x0.8 when it used to be x0.83636 prior to the 9.0.2 hotfix. Normally this is only meant for killers moving at 4.6 m/s, and that's not the case for Springtrap when he has his axe equipped, this change practically makes…
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Map offerings are basically useless now
The whole point of map offerings was to go to a specific realm, whether you thought it gave you a benefit or you were just tired of getting the same five maps in rotation. Now you can use a map offering (with no one else using one or a sacrificial ward) and still end up on a totally different map. I've seen this happen…
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The crow readjustment was a little too extreme in the opposite direction
When moving you gain AFK points at 25% of the speed and it takes 180 seconds to get enough for 3 crows while not moving. So now, by just moving, it takes 720 seconds or 12 minutes to get 3 crows. At that amount of time you can just abandon if the survivors are "extreme hiding" You've shifted too far in the opposite…
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Self-unhooking in Endgame
Could you please enable self-unhooking ability (4%, 1st hook stage only) in Endgame? Specifically, when the exit gates are powered. At this point, it could be very valuable, especially in cases with NOED. At this point, you're not "going next and ruining the game for others". Instead, you have the ability to add more to…
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A Vigil change for balance flexibility
So Vigil seems to be making the rounds recently, and I wanted to start off by saying, I don't think Vigil is overpowered and in need of a nerf... but with that said, I do feel a good change for opening avenues of game balance might be: TLDR Vigil (as a keeping watch through the night perk) now: - Affects Exhaustion.…
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Any possibility of BHVR being able to recognise the difference between a DC and crashing?
I love DBD, been playing it for 6+ years. My currently laptop is getting old therefore sometimes has problems processing the game so it tends to crash fairly often now but I can't afford anything to replace it just yet. I was wondering if anyone knows of the possibility of BHVR implementing a system to recognise the…
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Chaos Shuffle Modifer Perks
In Chaos Shuffle Game Modifer, players should be able to see which perks they've got during the loading screen. Because looking at the perk descriptions at the start of the game wastes so much time and those who doesn't look them will be more advantaged.
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i can now say with confidence: the punishement for "go next" people doesnt work
about 18 hours ago i played against a guy who ran into me, t'bagged literally in my face. then off'ed themselfes on hook (brought in a luck offering). RIGHT NOW i played against the same dude doing the same thing again. so yeah i feel very confinced that the systems punishement doesnt work.
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phantom fear
the perk is bugged right now. i had a stealth build with calm spirit and distortion and even if i don't scream i still lose a distortion token to block the aura reading. this should not happen.
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Bloodweb prio for auto spending
Returning player here. I noticed there's now an option to auto-spend Bloodpoints, which is great. However, I was thinking it would be really useful if we could set priority preferences for each character on what gets purchased automatically. For example, I'm currently experimenting with The Onryo and I want to prioritize…
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Bring Back the Big Maps
With all the newer killers that have high mobility, I think it is realistic to bring back the bigger map sizes. Four-Five years ago we had bigger maps and less killers with mobility and the game was much more fun. That's all. Thanks for coming to my Ted-talk.
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So many incredibly racist in this game
I'm a French player, but on Steam, I see "Afghanistan" as my country. I play all kinds of games, competitive or not, but this is the first time I've felt any discomfort. This is the only game where players, unhappy about winning or losing, go to my Steam profile and spew countless extremely racist insults about…
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Tombstone Hot Take
Judith's Tombstone and Tombstone Piece should not be able to Kill Survivors until they are death Hook. Actually I would rework these add-ons and make Tombstoning Survivors base kit like Pyramid Head with Final Judgement. Just get into Tier 3 while Chasing a Survivor on death Hook to Mori them. Also because of this change…
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Menu Hud
I've had this issue for the longest time and it bugs me to my core. On pc at least every single element that is clickable has a hover over animation. It might be my OCD but I really wish there would be an option to switch it to showing the extra information when pressed. Every. Single. Item has a hover and it's really…
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Remove exit gates notification bubbles in EGC
Remove exit gates notification bubbles in EGC for killer, they do nothing but obstruct vision, nodoby asked for them to stick even longer.
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Why are there a total of 82 renewable Offerings in the game at this time?
I've done the calculations, there are; —29 role-specific Blood point Offerings —1 Non-role-specific Blood Point Offering --6 Luck Offerings —20 Chest, Shroud, Fog, Hook, and Basement/Hatch Offerings —2 Mori Offerings —3 Ward Offerings —21 Map Offerings All of these different offerings combined equates to a MASSIVE total of…
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Moved: Porque se quitaron las ofertas en los paquetes de capitulos
This discussion has been moved.
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Kaneki Movement Speed Nerf + Remove Mend from him
I’ve seen a lot of suggestions for making Kaneki’s base movement speed 110% instead of 115% I want to say I disagree with this. (Partially) I want to suggest that he is 110% while NOT enraged. This will do a few things. First of all force the kaneki to use his power more then he is already, which may give survivors more…
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Reverse Security Badge Nerf
Springtrap's Security Badge addon got what I and some others believe to be an unnecessary nerf as a result of Bonnie's Guitar Strings being nerfed with this patch. With this new change Security Badge only gives you an extra 5 seconds of undetectable while before it was 10, previously this made this addon very fun to run…
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Dramaturgy should show auras of dropped items
Im quite forgetful so it always feels bad when my item is replaced with one that is way worse or outright worthless(green keys and maps) i think showing where the item is dropped will be helpful for a lot of people
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Ghost Face buff idea
Thinking that in order to bring this killer into a better position he needs some new additions to his kit not just minor buffs as he is arguably the worst killer in the game. I think a darkness effect like dredge's darkness event while in night shroud would add way more to his stealth factor and help him on open maps. I…
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I’m Just a Girl Standing in Front of Behaviour, Asking for a Catboy Jake Park Skin...
Hi Behaviour team & DBD community, I’ve been gently (and not-so-gently) requesting a Catboy Jake Park skin for the past two years. I’m not here to start a fight—I’m just a girl who wants her main man to have cute little ears, a tail, and maybe a hoodie with pawprints on it. Is that so wrong? Let’s break it down: Jake…
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Tools for randomization in game
There's multiple websites that let you randomize your perks, items, add-ons and characters. But there's literally nothing in game or online that takes into account the cosmetics and charms you own and gives you the ability to randomize your cosmestics and charms along with things characters, perks, items, add-ons and…
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Dead by Daylight is way too unintuitive for new players
Hey everyone, just wanted to share some thoughts after playing Dead by Daylight for around 2000 hours.One thing that really stands out to me is how unfriendly the game is for new players. It's honestly kind of brutal. I’ve invited several friends to try it out, and pretty much every time they quit after 2 or 3 matches.…
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This Needs To Stop … NOW!
This DC penalty thing is ridiculous. Especially when you have no power to control it. We have a heat wave going on and in the last 24 hours my power has gone out four times. I have no control over that and I’m being punished by the game for power going out. The last one just happened five minutes ago and I was on my…
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Purple Guy Poster Add-on
The Purple Guy Poster Add-on is a worse I'm All Ears, I think It'd be fitting if instead of revealing the aura survivors who vault with the axe imbedded in them. Have it be it reveals the aura of survivors that in the axe's radius and have persist for 3 seconds
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adding indicators prematch
please add icon indicators to players who've been banned(not reported) for using exploits. that would be nice to be able to avoid those match's.
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[Killer Balance Idea] Adaptive Generator Repair (AGR) - Fixing Weak Killers & Improving Diversity
Core Idea: Implement a separate, killer-specific rating system called Adaptive Generator Repair (AGR). This system dynamically adjusts generator repair speeds for Survivors based on the player's recent performance with that specific Killer, decoupling it from overall MMR. The goal is to balance matches around individual…
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[Balance Proposal] KGR System (Kill Rate-based Generator Repair) - Unified Killer Balance
Core Idea: A global system called KGR (Kill Rate-based Generator Repair). Shared among all players using the same Killer (not per-player). Based on BHVR’s official "Kill Rate" (KR) for that Killer. Goal: Standardize gen speeds based on Killer strength, while allowing skilled players to dominate even with weak Killers. How…
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Generator Time
Hello, im a survivor main 100% and I tried to play killer and 5 minutes into the game every generator pops and they escape. As a survivor main, survivor is way too easy to win because of how fast the generators complete. It would be great for the community and for killers struggling to win to increase the time it takes for…
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BVHR I have a request about houndmasters recently updated blue anniversary head piece
As someone that's been playing a lot of houndmaster recently I love her and her power. She's fun to play and her newly updated blue anniversary tricon hat that's now been turned into a fully fledge upper body outfit is really cool but at the same time disappointingly. I would love to use this new anniversary look but it's…
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Will chucky scamper be coming back in the future
There is no official updates on scamper on my research but there is maybe a way that it will com back The reason why im saying this is because want scamper to not be useless just as a utillaty tool like making slow or giving it the hard hat effect doesen't work on windows scampers only on pallets for hard hat effect to…
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Friend System is malfunctioning! We cant connect!
hey BHVR can you get someone to look into it? im not able to play with friends tonight and last night.
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Anti tunnel idea
Bring back the gen completion "bug" from a little while ago, wherein after a survivor is sacrificed, the next generation counts for two gens. To make this not completely unfair, have it automatically complete the Gen with the next-most progress, and do not let it activate if there are only 2 gens left.
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New Skin Design Ideas
1.) The Trickster - Outfits from the movie "Kpop Demon Hunters." Specifically from the song "Soda pop" and "Your Idol" 2.) The Huntress (Christmas): Wearing dead/skinned rudolph the red nosed reindeer hood/cape. His red nose still slightly flickering on and off. 3.) Dwight - Adding the tail to the dinosaur hoodie since the…
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Increase event cakes
Nobody asked for reduction of cakes, revert this.
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Mangled and anti-heal need tuning
Not so long ago, they reverted changes that made mangled untill heal. With some buffs to healing perks as some sort of help towards last year big healing overhaul we might tune some killer's antiheal. Mangled has no reason to be limited, when Do No Harm perk and buffs to other healing perks happened. Making it a guaranteed…
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Anniversary issues with the Wraith
WHILE CLOAKED!!!! Currently the Wraith cannot interact with anniversary Totems, or use the invitation ability to break pallets unless he UNCLOAKS. this is very frustrating as the wraith can Pick up the scrolls invitations while cloaked. Can this be looked into?
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Glitchtrap Pay to Win
is there a reason why a killer who already gets pretty much unlimited undetectable by jumping in and out of doors, small terror radius, 7 cross map teleports usually right ontop of a generator or hook gets padded and muffled footsteps? The base skin is loud and you can hear his clanky self coming. I have a turtle beach…
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Knight is woefully bad
This is like a sadako situation where remotely decent survivors, can just make you have no power and turn you into a basic M1 killer. The a.i for the guards is so easy to manipulate and then you can just grab banner and cut the hunt in half essentially, so hunts do nothing. I'd be happy with completely removing the entire…
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Please Increase the Cake Rate in All Bloodwebs
Please, the entire community is begging you. I'm seeing it all over social media and filling the comments of every single one of your posts. The cake rate in every bloodweb is abysmal and we just want it increased to be in line with the rate of previous years' anniversary events. We used to get 1-3 every bloodweb and now…
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About Vecna's Fly...
Hey! After letting Vecna's buffs simmer down for quite a bit, I can confidently say that one small aspect of his kit is overtuned, which is… Fly's cooldown. I know that I suggested this not so far back in time but after getting my hands on it (and seeing it in action from the survivor side), I can affirm you that 20…