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delete this square on Eyrie from the game
Seriously, who thought that was a good idea?
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Add more languages to Playstation and Xbox consoles
Why aren't all the languages available on PC available on consoles? Russian, Polish, Thai, Spanish (Latin American) and Turkish are missing on Playstation and Xbox. By adding more languages, the developers could attract even more users to the game.
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Killers being balanced, overpowered underpowered?
share your opinions. I’ll share mine
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Add option to hide unwanted perks from perks screen
For now game have search option to speedup perk search but it is not perfect solution as sometimes you forgot how perk called so i propose to add also option to hide unwanted perks from perks screen so this way you will get much shorter perks list that will improve needed perk search. Why hide unwanted perks is good idea…
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Skull Merchant rework idea
I think skull merchant 3.0 rework is rly stupid thing, expecilly when this version can be saved and its not even hard to do it Issues will be put in | ......| And way to fix it will be in {....} Lest start ___________________________________________________ [ General buffs for skull merchant] Rotating speed of scouting…
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Pls, get rid of unhealthy challenges!
This tome challenges was just annoying: Earn 2 emblems of Iridescent emblems as a survivor While it sounds easy for average player and sometimes happening. It can be very difficult if other player hinder you to get it. Forcing iri emblems was not funny at all as a survivor Stun the killer 1 times(s) and escape the trial as…
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A fan CHAPTER called "Command and Conquer"
Chapter:Command and Conquer. Maniac:Commander Specifications:He is tall, has a terror radius of 40 m, and a speed of 4.6 m/s. Micro-history:War...War is the lot of the powerful, but what about all the oppressed, all the abandoned, all the betrayed, they know the truth, it's not the strong who control the war, but the…
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Still Sight Buff Ideas
I've rolled this perk a few times in Chaos Shuffle, and it's just in such a sorry state, it's practically an empty perk slot a lot of the time. I have three buffs in mind for the perk, and I do think all three could be safely done at once. They are as follows: Reduce the activation timer from 4 seconds to 2 seconds.…
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Ideas that could be used to improve current Skull Merchant gameplay
Let me try to phrase these changes and their reasoning in a way I think people would've liked overall. Revert the immunity from getting Scanned during Fast Vaults. Can we all agree this is just a dumb nerf? Just overall really dumb? Skull Merchant will only gain 5% Haste from Survivors who are Claw Trapped. This Haste can…
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The Abandon System Is So Bad That It Needs To Be Emergency Disabled & MMR reverted player-wide.
I'm not kidding. By MMR reverted I mean changing MMR values to the ones that players had before the abandon system was implemented. Right now, the best killers in the world are unintentionally digging themselves down to new-player MMR while survivors just trying to save time are unable to be brought down to opponents their…
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the ping is too high after the game starts
With the disappearance of Japanese and Chinese servers and the merging of them into Asian servers, gaming ping has become too extraordinarily high. Previously, ms was about 20 ms, but these days, ms has increased to about 60 to 70 ms. We need to split the Asian servers again, or we need to optimize the Asian servers.
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Few ideas
A killer who is a mimic . It basically would resemble a random survivor until it comes within so many meters at which time it would revert back to original form. The next idea is maybe adding some perks for killer and survivor that only become active at end game. (Similar to blood warden) but for survivors as well a few…
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Please Add a Permanent Toggle to Disable Endgame Chat
Right now, we can only hide the chat temporarily — but that’s just not enough. Sometimes you feel the urge to open it, thinking maybe someone said something nice — but 9 out of 10 times, it’s just straight-up toxicity. Other times, you simply forget to hide it, and boom — you're hit with pointless insults right after a…
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Plans to retire The Compendium...why?
So in the post today about the new Rifts and Quests, hidden away at the bottom of the article is this line: "While we ultimately plan on retiring The Compendium, we still want those older challenges to stick around for a while." My question is why retire it at all? What do you gain from removing it? And what is "a while"?…
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Classes in normal mode or another gamemode?
This is more aimed for BHVR but I don't think I'll get a response on this… if I do awesome though. Although 2v8 is nearing and I was wondering how others felt on this matter as well. Aside from that, how do players feel about the class system in 2v8? More specifically, would players be open to the idea of BHVR replacing…
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Going back on the Haste/Hindered stacking change was a terrible decision.
This change would be very good for the overall health of the game. It would simplify the game much more, especially for beginners. Plus, this was a good change in the long run since you could make more good Haste and Hindered perks and make the ones that already exist more useful without having to worry about problematic…
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Brand New Part should consume toolbox
Just as using the syringe consumes the med-kit, so should using BNP consume the toolbox. The fact that you can shave off time off a gen and STILL have charges left in the toolbox to speed up gen speed temporarily creates an unfair imbalance. At the very least using BNP should consume all toolbox charges and this way people…
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I'm disappointed that they are going back on haste/hindered stacking
I think it's better for the game if haste/hindered cannot stack because it means that perks individually can be a lot better and easier to balance. I think they should have stuck with their guns and actually tried to see if the game would be better in this state rather than doubling back. I understand that it's an…
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Unhook spam prevention should also apply to 2v8 cages
Because if the griefers can't troll their teammates on the hook anymore in 1v4, they can flock over to 2v8 and still do it.
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New Killer Perk Idea?
Okay, hear me out on this one. This perk is something that I have been thinking about lately and it would be very fun to have in the game, I think. I don't have a name or anything, it could maybe fit de FNaF chapter? Idk. "When you hook a survivor for the first time, you get one token (Max 4). The killer loses a token…
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"Survivors DCing when whole team's in dying state = DRAW" makes no sense
If a killer gives up because they can't find hiding survivors that aren't doing objectives after 10min you consider that a LOSS. But if a survivor gives up after all survivors are downed you consider that a DRAW? I would really like to understand the logic in that. These are the sort of ill conceived decisions that lead to…
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One new General Perk for either side
Gallows Humour (Survivor) Even in the most dire situations, you can still find the courage to cling on. Whenever you hooked you gain the following effects: - Your last hope unhook detection range for the killer is increased by 4m. For every 10% that your last hope unhook meter progresses, your summon/sacrifice timer is…
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Skull Merchant - Embracing the change, but changes needed
I am sad to see Skull Merchant 2.0 given up on, but after taking some time to accept it, I am a little more optimistic. The new drones made me think of a relatively unknown gem of a game called Receiver, a game that gave you a gun and a bunch of tapes to find. There were drones that flew at you kamikaze style and tried to…
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You guys know skull merchants are also hated for their complexity, right?
…and new skull merchant seems to be lot more complex than old one? Not gonna say it's a bad design or anything yet, but I'm honestly not sure if any players will be happy about that
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New Power Idea
Just had an idea that could be a new Killer. When hitting a Survivor with your power (either a melee or a trap) Mark the Survivor. Healing or downing the Survivor will remove the Mark but if a Mark is active the Killer can Teleport out of the Survivor (Like Dredge using a locker). The Survivor will lose the Mark and gain…
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Just remove the abandone feature already
I was always critical of the abandon feature but posting how the game sees every option feels like its the final nail in the coffin. If all remaining Survivors abandon it is a tie. So lets say you get the 3k, win the hatch race, down the Survivor, they DC while you Mori them/carry them to the hook. This counts a tie for…
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Should Spirit attack after phasing be an special attack?
She's a strong killer, always running sloppy and exposed perks makes her hard to avoid. But I don't know, I guess making her attacks after phasing be special could be a nice balance thing, but what do you think?
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Slight rework/buff for perk Human Greed
The wording of the perk Human Greed needs some revision but also a buff. First note their is a grammatical error where it uses [a] instead of [an] before the [8-meter] in the first half of the effect. I suggest having the aura of chests be available at all times to be able to see which chests can be shut and where they are…
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Chaos Shuffle - Buffer between Match Start and Lobby
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Please dont flipflop on Haste/Hindered Stacking BHVR.
What other alternative do you have to ensure balance and quality of perks if you allow stacking of those status effects? Seems to me you are just caving in to an angry mob, because you do not address at all how you will ensure the quality of those perks alone and in combo and I have read loads of these threads too, but…
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The new Skull Merchant Design Preview will lead to unfun game patterns if implemented
Hello, I started to think about the Skull Merchants design preview as soon as it dropped. Reading it I saw an issue with the design and thinking it over I just saw more. One of the mission statements was "Preserve the intel focus of her kit, while making it intuitive to understand for both sides." My two opinions are: New…
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Ban on Account
Hi my account has been ban for 8 years, which I did not logn in that account for 8 years. Could you help me to release the ban? account: drinkwish1992 on steam
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Haste/Hindered still needs VFX.
Even with the recent announcement that Haste and Hindered will stack again (Yippee!!!!), paired with a few odd and concerning abandon match/loss/draw conditions (loss on 10m without gens being done? Hope they forgot to mention something to prevent edge-cases), there's still a major problem that leaves their main reason for…
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Queue time
I suggest an option to queue for killer and survivor at the same time.
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Spine Chill Rework: New Anti-Aura Tool
Spine Chill has been suffering ever since the visual heartbeat came to the game, and I think it's high time an iconic perk like this one gets a new, healthy niche to fit into. For this rework, we're tossing out absolutely everything Spine Chill currently does and starting from the ground up. Here's what I pitch: Whenever…
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With whatever method, first survivors should leave mori'd corpses
I have a feeling that most of the newer killers have been improved in memento quality, notably the unique corpses left after the animations So I have a feeling that by making first survivors leaving a corpse, it would improve an immersion/horror theme or something
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Scooby Doo Collab Skins 🙏🏻😪
WE need Daphne, Velma ,Fred, Shaggy Skins 😭😭💔 Also Scooby Skin for The Houndmasters Dog that would be epic
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Random Perk "perk" from chaos shuffle
Why not add at the very end of your perk page you can pick the random perk "perk" on your build. gives a random perk at the start of each match. So you wont need to wait for the game mode to release and also que times.
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Two Ideas For 2v8 Classes
As excited as I am to see 2v8 returning, I find the lack of changes to the survivor class options a little disappointing. It's not that I don't like the ones we have - I think they cover the basic archetypes of survivor playstyles rather well - but that I think we have a lot of room for more effects to bring more niche…
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Please do something about Doctor's visuals.
Not sure what happened but it bothers me as someone with sensitive eyes but I think it's a problem for photosensitive people. Did the old coding like get turned on or something?
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Another Better (Ish...) Direction For The Skull Merchant
So, the second Design Preview for Skull Merchant has been posted, and while certain things were improved from the first time I'd argue it's broadly net worse for a few reasons. Last time a design preview was posted, I decided to pitch an alternate rework that'd better preserve Merchant's identity while filling the same…
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Skull Merchant Design Preview 2 Feedback: Leave the dash, take the Drone Buddy.
Long and short of it: Design Preview 2 is built on the back of the first design preview which I did not want for Skull Merchant. A new killer sure, with some kinks to iron out, but not her. Drone Buddy, however, would be an excellent addition to her current kit, for reasons I will detail below. In order to better…
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Wraith Mori
I am a new player in 2025 and I have immediately gravitated towards Wraith as my favorite killer. I love playing this killer, but it's a demoralizing feeling when I outplay my opponents up until the final one, then attempt a mori, and am met with an outdated, underwhelming, unamusing, unsatisfactory kill animation that -…
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Indepth Skull Merchant Feedback
Getting the bias out the way early, I loved old skull merchant (before laser tagging) as a chase killer and have disliked her more and more with each rework. TL:DR I like the ideas proposed but so far the execution is flawed from what we know. We're going to start off with the spotting mechanics of red light green light…
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Update to the DbD general press kit
I was wondering if we could get an updated DbD general press kit from https://media.bhvr.com/about-our-games with more character render art? And for it to get added to the bottom of the main DbD website page? It needs updated because a lot of characters don't have any artwork in it, along with some characters like Nurse or…
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Old surviror movement
Please bring back the old surviror movement or at least put a community poll in the disocrd so many people miss it and it was so much better
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One Piece skins please
Im not sure about a killer skin, was mainly thinking it could be a release of survivor skins. But i'd buy it all either way. My ideas for now are Luffy - Renato Nami - Kate ( based on Kates backstory, it made a connection for me. but I guess there doesnt NEED to be a connection) Mikaela or Meg could also work. Sanji -…
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Make new game mode that is more relaxing compared to standard one and other "modifiers"
I believe that many gamers that play DBD often want more relaxing experience compared to what game propose for now (good example is "creative" mode in "Fortnite" game). Such gamers are called casual players and many of DBD players is casual ones. So by creating some game mode that let such players have more fun and less…
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Five Nights At Freddy’s survivor lobby animation idea
I think if you guys add Michael Afton as a survivor, it’d be cool if he, every so often, pulled out the crying child’s Fredbear plush in his lobby animation. I know not everyone believes Michael is the older brother, but I think it’d work either way.
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Sm means "Still mangled".
Any time you have a character you have to ask, why play them? What do they do well? What strategies work? What on earth is this sm rework? No one at all asked for this. A worse twins/Larry??? Drones that are super avoidable, a global that does nothing to people sitting on gems or JUST STAYING STILL, and a stupidly…