-
Jake Park's Lone Wolf outfit feedback
As The Singularity’s “Deathktop” outfit is being fixed, I would like to provide feedback for the other community outfit, Jake Park’s “Lone Wolf” outfit. The outfit is missing a couple of elements from the original concept art. ・The first being his hair color. The original art has mostly dark navy blue base color and light…
-
Can we add Jake's choker back?
I love the community skin for Jake so much, it's made me fall back in love with my first main. That said, his neck looks so barren without the little choker that is featured in his concept art. Would it be possible to add it back in for my fashion king?
-
Accessibility Issues with New Quest and Rift Page
Maybe someone who spends more time working on UI/UX can explain what's happening here but I'm having a lot of difficulty "reading" both the Quests page and the new Rift page. With the quest page, I don't know if it's because all the fonts are the same size AND in all caps (even the side bar) but my eyes can't figure out…
-
Blight hugtech should return into the game
Blight hugtech was one of the most fun part of his kit. Offering alot to learn to players who's willing to spend time, and increasing skill level. Adding it back in the game as an add-on would make it fair for unaware survivors, and more fun for Blight players, offering them a deeper learning curve.
-
Worst game on earth
Do I have to say anything else?
-
Weekly challenges are bad
In the tomes each level only unlocked every 2 weeks, however each tome had 4 levels with like 17 to 20 challenges per level. Assuming on average 18.5 means 74 challenges. The new weekly system seems like it has 12 times 5 challenges for 60, so less but close. However it seems like there is always a "complete 3 quests…
-
Surge needs a buff
This perk should activate regardless how survivors are put into the dying state. It makes it usable for more killers. The 3 gen event doesn't make it OP.
-
Please stop adding unnecessary invisible walls
Invisible walls are honestly becoming very annoying. One of the coolest things you can do with killers like wesker, demo and billy are finding places to perform trickshots. It was bad enough that devs were adding invisible walls to new maps to prevent these trickshots by preventing jumps and sky wesker/demo/billy but what…
-
Can you please revert the breakout range nerf from patch 7.1
I tried the perk after the latest changes again and you still feel the range nerf. With 6 meters this perk would be great and allow for some cool plays. With 5 meters you get the haste often too late and therefore you are unable to catch up fast enough to sabo the hook. My ideas for perks, killers…
-
Changes to Keys and Maps
I decided to make a set of changes for the Keys and Maps, as well as their add-ons. Keep in mind that new add-ons are marked like this: *[Insert name]. Feedback is very welcome. General Map Changes: • Removed killer specific objects from the list of objects classified as Killer Belongings. • Removed the Yellow Wire and…
-
The Survivor Base Items/Add-on Omnibus
While there are add-ons and effects in specific builds that we may or may not want to look at, that's not what I want to discuss in this thread... one of the things that irks me about Survivor items is their base line effects for their rarity and the add-ons available to them in a lot of cases makes little sense. Almost…
-
Offering Reworks
Just brainstorming to throw a few ideas out there and see if any of these catch on! Bloodpoint Offerings At the moment, Common/Uncommon score category offerings are kinda terrible, they are so commonplace that it's genuinely difficult to burn through them and they're barely worth the BP you spent to earn them. Here's the…
-
Backwater Swamp Update?
Over the past couple years, we have seen several of the older maps be remodeled such as Coldwind Farms, Macmillan Estate, Auto Haven Wreckers, Haddonfield, Lery's, and a couple others. But there is still one set of maps that have yet to be touched, and they are the Backwater Swamp maps. My friend and I have been asking…
-
Rift Fragments Changes
The new quest system is a good step overall in the right direction. My only suggestion is either making each tier need less rift fragments, maybe from 100 to like 80. Or, bumping up the rift fragments you get from milestones, dailys and weeklies. I feel like for the daily challenges if you do all 3 at minimum you should…
-
A Favourite Option
I would love for us to be able to have an option where we favourite survivors and killers so that it’s easier to find them, this could be where price, names etc go. Hopefully this feature can be looked into for people who enjoy having all the characters but only playing with their mains.
-
Why can't you just show boon auras to killers?
There is plenty of hex perks that does this, I'm not sure why it cannot be applied to boons too Especially if we gonna pretend boon sounds are super loud and obvious, all it does is simply gatekeeping with hearing capability
-
Houndmaster Chase Music
A bunch of us (Myself included) miss the original Hound master terror radius. Although the actual chase music has been reverted (we love it), we still miss layer one of the terror radius! The original layer 1 was much more mysterious and fitting while the current one is very difficult to hear.
-
A Potentially Healthy Way To Limit Slowdown
Now, if you're the type that reads that title and reflexively starts disagreeing, hear me out. I think this would work out to be better for killers overall than the current setup, where slowdown continually gets nerfed because people can stack it for overwhelming advantages whenever the individual perks are too good. And,…
-
Auto Aim (Controller feature) on mouse and keyboard
Quite simply. get rid of it. I do not need the worst auto aim ever invented to swing my mouse around for me. On controller yes. I understand why this is a feature. That is why other games map this type of aim assist to controller input ONLY. 9/10 times the auto aim will track the survivor in the opposite direction and…
-
It's time to address the Hacker problem
There are hackers running rampant on social media that are so blatant that they freely advertise their services and hacks, I have tried reporting these on the respective platforms but the platforms refuse to and ignore the problem often saying "no violation found". This means that the onus rests squarely on BHVR, these…
-
The MMR system should not be changed
I have long believed, contrary to what seems to be the popular opinion, that the way DBD handles MMR currently is actually perfect for what the playerbase tends to want. Those who I explain my reasoning to tend to see my point of view. With the mention that they're changing MMR, I now want to speak out and explain why I…
-
Solo Q Solidarity buff idea:
Let Solidarity work on the person who is healing you as well, could even bring its value back down to 50 percent that way and it makes it more solo Q friendly
-
Trail of Torment CD buff was too much
In patch 8.1.0 the cooldown of Trail of Torment has been buffed from 60 seconds down to 30 seconds. In my opinion this new cooldown kinda gives the killer the ability to be undetectable all the time what makes it a bit OP. For example a survivor stops the regression of the "tormented" gen, the cooldown begins, the killer…
-
Ghoul Poor Game Play Design
I don't know why Behavior Designed The Ghoul when everything you do gets ride of ur power and hinders you when doing literally anything with this Killer. I Fault Pallet Lose ability, Break Pallet Lose Ability, Grab survivor Lose ability, grab and Injure Survivor not only lose ability but ur completely unable to move when…
-
Bot difficulty
Hey guys! Just throwing a suggestion out there to add difficulty for bots. Not sure if this is something that has been considered or looked at already, but bots are very hard in custom games. I'd love to be able to just have a good time and change difficulty on the fly! Is this something that would ever be considered? This…
-
If you're gonna change the Singularity cosmetic...
Please also add in a variant where it keeps its current look. I really like the way it looks right now and dont want it changed.
-
What are some reasons stopped you playing killer?
What reasons stopped you playing killer? I was watching JCglitchmaster latest video about the the latest dbd survey. One of the questions was about people taking breaks from the game an one question there was a couple of options about things like killer perks, killer addons an camping etc. But there was nothing about…
-
Servers acting up?
The Forums are acting really weird and so is my game. My friend is on PC and I am on the PS5. The servers keep kicking us left and right. We have restarted the game, created new lobbies etc with no luck. Super annoying. Ill post a video of what keeps happening to me.
-
Houndmaster is a Shameful Killer Design
Since her release, Houndmaster has been extremely frustrating to play due to how unresponsive her controls are. It’s nearly impossible to aim where the dog should go accurately — I often find myself shaking my camera multiple times just to get the game to register the target (whether it's a generator, an exit gate, or even…
-
Change this Trinket's name!
Change its name to MUSHMOON, I cant believe you guys missed a chance to make a good pun.
-
Legacy Rarity Colors
So, from what I see, BHVR really wants to keep the new color changes since they did not revert it despite all of those negative feedbacks. But what if they add an option called "use legacy rarity colors" to the game? I think this could be a very good idea
-
Idk if it's too late or this isnt possible still but FNaF Unknown cosmetic!!
I keep seeing people say they want Ennard as a legendary skin, I agree but I think just Ennard would be kinda boring compared to this, it should totally be Michael Afton's purple decayed body with Ennaard inside of him, like the stomach ripped open and you can see all the wires, and like his head have the jaw ripped off…
-
Bloodweb dc me
When I level up my bloodweb it dc me this happened three times already please fix this.
-
Buff goule pls
In my opinion, you have nerfed the ghoul too much, of course it requires skill etc. but today breaking a pallet already takes time if in addition we have to wait 6 hours after our power, it's not crazy, moreover we must also reduce the number of tokens necessary for the power, it's absurd Thanks for reading
-
dead hard just needs to go
even in its nerfed state, it's simply a toxic perk for the game that's utterly miserable to play against and doesn't offer any meaningful skill expression on either side it should never be a misplay to hit someone in chase, and the EV on baiting for it is so insanely negative that it isn't a realistic counterplay unless…
-
Bring back the visceral canker
They looked so cool and unfortunately I've already done the 3 challenges from the 5th tome a long time ago so it's not like I can force them to show up in matches. The lore aspect of them was really nice too. I think it would be fun to have them pop up occasionally or at the very least during the Haunted by Daylight event.
-
Don't Feel Invested in Challenges/Quests
It used to be that I'd pick a challenge and think of a build to work with it. Hide in killer's TR? Iron will/fixated. Break chase with the killer? Lucky break/Balanced. There's none of that any more. Stuff just pops up. You did the thing. Cool? I don't feel invested in it or like I'm interacting with a system anymore.…
-
The new quest system is amazing.
Title. I really like how you guys made it more like all the other games where all quests progress at once. Having to manually set the new quest and recieve rewards was really tedious and it was easy to forget. My only gripe with this system is that it's slower to progress the rift now I feel. a good run of QoL changes,…
-
Hackers
There was an error rendering this rich post.
-
Making hatch better to hear while being chased
I’d like to suggest a quality-of-life feature for survivors who are in a chase while all other teammates are dead. Currently, it’s extremely difficult to hear the hatch due to the intense chase music. For example, against a Wesker, you can't hear the hatch even if you stand right next to it. My proposal is to slightly…
-
Creation of a subcategory for Legendary Characters [Quality of Life]
I’m suggesting an idea that will satisfy a large majority of the community ! But that's not all.. This will also help increase and facilitate the sale of legendary skins and boost Behaviour's revenue. I'm sharing a fairly clear image to help illustrate my idea ! Here are my suggestions: Move the "Customization" subcategory…
-
An approach to a Final Destination (killer only) chapter
Final Destination came back and I wish there was an alternative for a collab, so here's my pitch: Killer: Harbingers of Death We bring back the fallen visionaries as agents of death, hunting survivors in a new death's design inspired by the entity. The first batch of killer skins being Alex (1st movie), Wendy (3th movie)…
-
Outfit suggestion for upcoming killer Springtrap
-
Ghoul nerfs are bit too much for so short time
Ghoul received multiple nerfs during one month that made him way worse. He was already only annoying at getting free hits from vaulting and automatic hit when vaulted which stood as it was. His fun and fair aspect was gutted. My opinion: Revert leap range back to 16m Remove cooldown after breaking pallet Revert the range…
-
Keyboard and mouse support
All cross-platform games have support for keyboard and mouse excepr for dead by daylight for consoles. Many players, like me, would really like to bem able to play using our keyboard and mouse. This Takes into account that most dead by daylight players até PC players and this gives them many advantages, but anyway... It's…
-
Character skins
I would love if you added a Call skin for Ripley, or a Joyce skin for Nancy, maybe even a Lydia Deetz skin we need Winona Ryder in the game
-
Add more unique Quests to the Rift Quest system!
I know there's a lot of controversy around the new Quest system. Personally, I like the style of getting something, sometimes many times a round, for doing simple tasks as it encourages me to just play regardless of outcome, knowing I will earn stuff even if I lose the round. It makes the game less sweaty for me,…
-
game mode suggestion
i think a man hunt version would be fun, so as a survivor dies they become part of the killers team. to balance this for the remaining survivors i they could inherit a few of the dead survivors perks.
-
Anti-camping doesn't do enough
Match starts Immediately he found someone and one-hit down. hooked them then immediatly found someone else also a one-hit down (by this point it's not looking good). while he's busy with them I managed to get a generator done but after one had already killed themselves he hooked another survivor when i went to save them he…
-
Blue is lame go back to Yellow
yeah, sorry guys, i tried, but i hate the Blue. it doesn't feel right. please revert to Yellow. edited to fix the colors because i can't keep the new system straight. the comment below me is correct