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Since the Twisted Masquerade event is going away
All masquerade masks should have the event menu music of the Twisted Masquerade playing when wearing them. Also just like yearly releases of blighted cosmetics, i'd really like to also see a yearly continuation of masquerade cosmetic sets and pieces going forward as well, for both older & newer characters.
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Suggested change to creator Program
3 stage program: all following stages also contain the content from the previous stages. Stage 1: New content creators The creator receives twitch shirts and can add a TTV tag to their name Stage 2: Affiliated content creators with a minimum of 20 hours per month of streaming dbd The creator receives additional charms and…
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not enough 109% cake
p100 blood web. gone through 7 webs. zero cake. i'm getting about 2 items per p100 bloodweb, but ZERO cakes so far….
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"Suiciding" / instant killing on hook should be possible again with 2 survivors left
We need back the ability to "suicide" on hook when only two survivors are left alive, so the last survivor standing can get the hatch. Before patch 9.0.0, this only required failing two skill checks while struggling on hook. Now, you have to fail multiple skill checks and that takes too long.
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New self-unhook system
I have been thinking this since the removal of self-unhook attempts from the basekit for survivors who don't use perks or luck offerings to get it back. So I suggest that there would be one free self-unhook attempt with the old 4% luck chance at the end of the first hook stage. This could not be abused as its in the end of…
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Thanks, BHVR, this felt worse than getting bled out ever did - at least I could crawl.
I think the video speaks for itself in regard to how much Survivors have been "enjoying" the anti go-next and the thoughtfulness of its implementation… Edit, because the point wasn't clear, apparently: My issue is that the system not only fails to address why people were going next in the first place (further elaboration…
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What is the point of event pallets?
Like, what's the point of the event pallets if the killer has a power that gives him Enduring and you're going to take a hit anyway?
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Buff Sadako: Remote Pallet Break basekit
Sadako is telekinetic. Let her break pallets while moving, ala the Remote Pallet Break ability. it's unique, in lore, and would be a good buff for her since she's m1.
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Allow us to "Prioritize" addons/items for auto levels.
It would be sooo amazing if you could choose idk 2-3 things like specific items or addons that you want the auto leveler to always go for first. Because if you actually need something you kinda have to manually level. Which don't get me wrong, is not a big deal but it would still be an amazing QoL update to an already good…
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A new Boon possibility, maybe?
Hey there Devs and Community members! I was thinking today about a new boon that could counter Undetectable for killers within the sphere range that is a "Boon". I play both killer and survivor and honestly it'd be a cool idea to light a boon and a killer no longer has the Undetectable status effect within that range…
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Killer Action Priority Over Survivor Interactions
• Killers now take priority when performing certain interactions. This includes: • Kicking a generator while a Survivor is repairing it. • Picking up a downed Survivor while another Survivor is attempting to heal them. This change ensures Killer actions remain responsive and reduces situations where Survivor interactions…
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Please add a slider to select the menu courser speed to make it faster
This would make navigating the menu and selecting stuff in the bloodweb much better.
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DC Penalty Counting down
The DC penalty only counts down if you have the game open, having it progress on its own without any requirement to just sit in the game would be a better outcome. Every other game that penalizes dc's allows the timer to progress while the game client is closed. The change to having it the penalty kick in when trying to…
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Console needs button shortcuts/hotkeys
DbD's UI is clunky. The cursor does not move smoothly with the analog sticks. The menus freeze/pause every time something is clicked, every time anything needs to load, and sometimes while you're just moving the cursor. And you took away the button shortcuts. This is so tedious, time consuming, and annoying. There needs to…
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As a Killer Main, how tf has the remote pallet beak returned?
This makes playing Killer so braindead. How has this come back for 3 years in a row?
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Buffing Play With Your Food
Haste is in an awkward situation at the moment due to BHVR walking back the nonstackablility recently. I'm not sure what their overall plans for Haste are right now, but I can say in its current state, Play With Your Food feels extremely powercrept by alternatives like Batteries Included, Rapid Brutality, Unbound, Machine…
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Remember me
First of all, I love the perk and some engame set ups which I'll give a try with new addition of Haywire. But mostly I'd like to share my opinion on Remember me and why I feel bad for using that perk. pros: it massively increases opening time cons: incentives tunneling on the obsession so there is no survivor who would not…
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Unlink Vecna’s “Masquerade Lich” skin
Hey Behaviour, I thoroughly enjoy the new skin but it’s a shame to be unable to mix and match the prices onto other pieces of vecna’s skins. It doesn’t seem it would be clipping into other things. Would really appreciate unlinking this set please
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Add more event items to p100 blood webs
I am only getting 2 event items per p100 blood web. this is scant in comparison to leveling up your characters who are not yet level 100. Is there any way to bump this number up to 4-6 at least per blood web?
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Devs, revert this ASAP about Plague:
This is ABSOLUTELY ridiculous, it has worked in this exact way since Plague's launch, you cannot change this as a "bug fix" like this. REVERT THIS ASAP, PLEASE.
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iron maiden skin suggestion for The Singularity
The Singularity looks kinda like Eddie version from the album "The Final Frontier" and i think it would be a really cool skin for him.
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Give tumbleweeds some collision.
I want to kick them like soccer balls
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2v8 variant: Killer Competition
2 killers. 8 survs. But the killers are NOT working together. They are COMPETING. Either for most kills, or most hooks in a time limit. Killers have ways to use their powers and m1 on each other to inhibit or slow each other down as they fight over who gets the prey. Survs are, as usual, trying to survive as long as…
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Please change Springtrap's achievement.
Grab 15 Survivors from the security office. That's the achievement. Here's the problem - survivors never go through the doors, to avoid this exact thing from happening. This is a similar situation to Evil Incarnate, where the achievement requires survivors to play in a specific way for you to get the achievement, which is…
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Basekit slug buff
Killer main here. Survs need some more basekit tools to help with slugging styles. Recover while crawling Recover from downed to Deep Wound state Add this as basekit in some capacity. Slugging can be a bit too strong in some cases, and is a bit dull gameplay wise.
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Slugging for 4k should be the next thing that goes
Sitting in a game right now alt tabbed as the killer hunts my teammate. This happens more often than not actually.
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Pls rework Deliverance
I just encountered this: So I began to question the absurdity of such a dumb requirement that is effectively a wasted perk slot without any second ability
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Change the nowhere to hide description
Killers seeing aura when survivor crouched with Nowhere to hide. Clearly says in description… Reveal auras of all survivors standing within 24m…" *** Can you change the wording, because 'standing' and 'crouching' are NOT the same thing. It should read… ["Reveal auras of all survivors within 24m…"] ***
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Scary Movie Franchise: Cindy and Brenda
It would be wild to get some of the Scary Movie franchise characters in the game. Specifically as survivors since they equally dish it back to killers in every movie. Brenda: Reacts to the Ring girl "Cindy the TV is leaking" Possible perks: "I thought you died!" - the character returns back to the map in a random spot at 2…
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Achievement change requests
Can we please change Springtrap's Jump Scare achievement to be his normal axe grab, instead of the security room? Security room grabs happen so rarely, and are entirely dependent on survivors, ya know, actually using the security rooms. If they choose not to, one can never get this achievement. That takes it out of my…
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CROWS
can the crows back how they were? They spawn when hiding from killer, Barely got off a gen, Running to another gen. Crows shouldn’t spawn on you when your left to bleed out as well. I just think the crows should have been left how they were.
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Duo killer
I propose to add a temporary mode where the killer will have a secondary assistant who can be played by another player. The secondary killer will help catch the vampires by showing their aura, slowing them down, or injuring them, while the main killer's task is to catch the vampires and hang them on the hook. This idea…
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This game needs seperate Ranked / Casual queues now more than ever
The release of the FNaF chapter for Dead by Daylight came with implementations of new systems to prevent players from trying to Go Next or go AFK. These systems have proved to be controversial and have began to show a clear divide in the playerbase: • players who prefer a more casual, non-commital experience where they can…
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A suggested solution on adding the mask for the Yellow Rabbit skin
Just make it another skin set, we already have recolors that pretty much do the exact same thing, is it not just copy pasting the skin but swapping the head? How difficult can it be to just make 2 linked skins, one masked and one not, and you just get both of them for buying it? This doesn't need to be some convoluted…
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buff the unknown Behaviour
After playing multiple matches with The Unknown, it’s become clear that he struggles heavily against experienced survivors. His power is too easy to counter with simple line-of-sight, and the pressure he brings is almost non-existent compared to most other killers. Survivors who know what they’re doing can avoid his blast…
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The animatronic's few seconds of invisibility results in unfair free hits.
When going up against the animatronic when he is coming out of his security doors he does so by having the door open and then being invisible for a second or two while he materializes. Often because of the angle of the doors and it's close proximity to generators this results in survivors getting hit before they can even…
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More Houndmaster Dog skins?
I'm HM main and I love the killer Her skins apart from legendary and event one are meh. Can we get more different dogs in the future? What are your opinions on that?
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DbD should let you preview how a killer skin looks.
DbD should have a button or something that say like valorant shows a video of the skin being used. Nothing long just like a short 20 second video that shows standing/walking, hitting a survivor, and maybe getting stunned or kicking a gen. I just feel for playing killer in first person you should be able to see what the…
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Slugging and face camping will never be fixed
The only thing that will stop killers from slugging is basekit unbreakable. Being slugged for a 4k is happening more now than it has before. Face camping hooks as well and getting afk birds while trying to strategically get your teammates off the hook makes being stealth in this stealth game impossible. If they wanted to…
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Ghoul should be 4.4
It makes 0 sense how a hyper mobile killer that gets free unavoidable injures that also inflict deep wounds can chase just as good around loops as an M1 killer. He has literally 0 counterplay and is one of the most unfun killers in the game.
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Why so much matchmaking penalty?
I got 5 minutes pentalty for leaving some games for unfair of use of killer(s). I only disconnect when i feel when a killer player doesnt even allow that one gen is done. in 4 of 5 last games only one gen popped. it's not fun to leave games but its very not fun to play when survivors in my games wont be allowed to do a…
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Make Mori's M rated
Moris are so tame. Can we get them amped up? Somewhere between MK fatalities and where they are now. They would be a lot less lame
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luck, chest and self-unhook rework idea and suggestion
Well, nowadays luck is a very subused aspect of the game, it's very meme and basically has a zero effect on the game, right now it does two things if I am right informed. 1- increase chances of unhooking yourself, what is extremely unlike for you to try 2- increase chances of high tier loot on chests, that are random Both…
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luck, chest and self-unhook rework idea and suggestion
Well, nowadays luck is a very subused aspect of the game, it's very meme and basically has a zero effect on the game, right now it does two things if I am right informed. 1- increase chances of unhooking yourself, what is extremely unlike for you to try 2- increase chances of high tier loot on chests, that are random Both…
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luck, chest and self-unhook rework idea and suggestion
Well, nowadays luck is a very subused aspect of the game, it's very meme and basically has a zero effect on the game, right now it does two things if I am right informed. 1- increase chances of unhooking yourself, what is extremely unlike for you to try 2- increase chances of high tier loot on chests, that are random Both…
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luck, chest and self-unhook rework idea and suggestion
Well, nowadays luck is a very subused aspect of the game, it's very meme and basically has a zero effect on the game, right now it does two things if I am right informed. 1- increase chances of unhooking yourself, what is extremely unlike for you to try 2- increase chances of high tier loot on chests, that are random Both…
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luck, chest and self-unhook rework idea and suggestion
Well, nowadays luck is a very subused aspect of the game, it's very meme and basically has a zero effect on the game, right now it does two things if I am right informed. 1- increase chances of unhooking yourself, what is extremely unlike for you to try 2- increase chances of high tier loot on chests, that are random Both…
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luck, chest and self-unhook rework idea and suggestion
Well, nowadays luck is a very subused aspect of the game, it's very meme and basically has a zero effect on the game, right now it does two things if I am right informed. 1- increase chances of unhooking yourself, what is extremely unlike for you to try 2- increase chances of high tier loot on chests, that are random Both…
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Please fix David King's arm!
Ever since Springtrap came out, David King's arm that holds the item looks almost broken when holding an item. You see this in the lobby, but he looks fine in-game.
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Update Dead Hard
While I understand Dead Hard is a strong perk, it takes incredible skill and the 0.5 sec window is heavily affected by ping issues. In order to alleviate some of the frustration surrounding that, I recommend that the Exhausted status not affect survivors that miss their Dead Hard. New players have enough difficulty getting…