Iron_Cutlass

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Iron_Cutlass
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  • For The People has generally been considered a fine perk for a long time. I dont see why it would suddenly be an issue. The issue was Buckle Up. Perks that provide both players Endurance have naturally always been busted, it's why the original Borrow Time got nerfed back when it first released.
  • "GG" is normally just a kind gesture, it's not meant to be toxic or have any deep meaning. Sometimes I have bad matches, sometimes I have good matches, but I still say "GG" regardless since it's standard and overall respectful to do so. And if I am feeling really daring, Ill throw in a "WP" for "Well Played" at the end. If…
  • I think the issue is that there are more mechanics for Survivors to engage with compared to Killer thus resulting in Killer challenges being more tied to normal gameplay since there is less overall to engage with.
  • Four things: Because it hits random Generators, it is really inconsistent in the early game. It is nice in the late game but overall there are just better perks to run since your general Generator pressure should overall be easier to maintain since you dont have to defend as much. Skill Checks can be hit, thus denying the…
  • Honestly yea, I agree. It gives me a reason to log in every week even if I dont plan on playing. And because there is such a big time window, it does not really feel like an obligation, it just feels like a nice little gift or reward. TY BHVR.
  • They are not suppose to count as a regression event. If they did, Survivors could just blow up all the Generators constantly to prevent the Killer from regressing the Generator, which wouldnt make sense and BHVR thought it out. Granted, DBD did swap to UE5 so I wouldnt be surprised if a few bugs slipped through the cracks.
  • It looks decent as well, and will probably match a lot of things since we already have a lot of red banners.
  • I feels really nice to see some positive stuff on the forums, nice to see some people excited for it! But yea, the Anniversary is going to be interesting, I have my fingers crossed that we get an Anniversary Demo skin kind of like how Ghostface got one.
  • I just want to mention this, but if a Survivor is trying to get a save with Background Player, chances are they probably dont have Exhaustion considering the fact that they are passively following the chase. And to an extent, some of the perks mentioned are kind of useless for the first chase; e.g. Genetic Limits and…
  • Ive been doing that. Came across Papa John as well, the pizzer man. Also been working to get my MR up by grinding for Kuva/Tenet weapons, also trying to collect the Ephemeras in the process since I like the Tenet/Corpus look of them. I know this is really off topic but since DBD has been a bit of a mess with the UE5…
  • ~ Buy into a skin because it is bugged and provides a massive advantage. ~ Knows that it is a bug and will be fixed. ~ Bug gets fixed. ~ Complains about how the developers scammed them despite them knowing the skin would be fixed/changed since the developers make it abundantly clear. DBD Forums.
  • I feel as if this post is made to intentionally be disingenuous. Both sides complain about it since it messes with the flow of gameplay. I queued into a public match to play with and against actual players, not AI; if I wanted to play a PvE game, I would be playing Warframe, not DBD, which is why regardless of what role I…
  • Fundamentally, all Killers are good at low MMR, but some are vastly better at stomping new players than others. A few that come to mind are: ~ Dredge: Nightfall… need I say more. Also pair it with Blindness perks, pretty much a free win at that point. ~ Any Trap Killer: They wont look behind them so why would they even…
  • As a Demogorgon main… and a Dredge enjoyer… it depends. Demo has more useful perks. They are also a licensed character; which means you could unlock the Dredge for free without being forced to spend money, but with Demo you’ll always be forced to spend money on them. Dredge has more interactive and synergies/anti-synergies…
  • It’s been two weeks since we got to see, An engine update and a buncha bugs. Five days since I logged in, Ran the game like a PowerPoint show. Three days since we fried our eyes, Getting flashbanged by flashing lights. Yesterday it occurred to me, That I’ve been playing too much Dead by Daylight. … Sorry. I just had to do…
  • I think if they were problematic, BHVR would at least try to enforce some restrictions on them. Also filters do have accessibility usage, I.e. helping with color blindness. For me personally, the colorblind filters that DBD uses are not the best with helping, and can often lead to situations where they are detrimental…
  • Pardon me if my post came off the wrong way originally. Looking back I understand that it might have came off passive aggressive considering the amount of back and forth this thread as a whole already has. Im just going to ask for you to dial it back a bit here, and to maybe read my entire post instead of stopping part-way…
  • To.. what? Let me guess, "Killers try to justify tunneling"? I think this argument is in bad faith. If a Survivor is unhooked, has Off The Record and/or Decisive Strike, and takes hits for the unhooker when Im clearly not trying to go for them, am I suddenly tunneling for hitting them when they are actively getting in my…
  • The general idea is that Decisive Strike is meant to be used to punish people for tunneling. If you throw yourself in front of the Killer to use Decisive Strike when you were not being tunneled, it is bound to make people upset since they are actively trying to avoid you. It's not necessarily toxic, in my opinion, but it…
  • I would agree but CoB would provide too much value for its intent. Consider this, Dead by Daylight has a perk economy, each perk has a specific use and a specific niche, in which it is picked more or less depending on what it provides, how it works with other perks, and how much it brings compared to other perks. Old CoB…
  • Spies From The Shadows is perfect how it is. :3 I use it a lot to help with my Colorblindness, I rather not have that information be denied by Distortion.
  • Plague is a strong Killer, but definitely not overpowered. I think there are issues involving her learning curve for both sides though since her macro gameplay has more going on with it than people expect.
  • Never tunneled before the DS changes, still dont tunnel now. It's honestly funny how not tunneling causes people to actively waste perk slots.
  • Dont take Drowzii seriously. All of their content is bait. Ill provide an example, since Drowzii has an art to creating bait: 4 Eyrie of Crows offerings; 1 MacMillan offering; is playing on Azarov's, which means they have to be in a custom match with the map selected since that is the only way it is possible. A clue that…
  • The closest we got to a "health patch" was Patch 6.1.0, and even then, it was more of a "meta shakeup" than anything else. Also BHVR is full of talented people, the issue is that said talented people are forced to release content that might not be finished because the studio, as a whole, has corporate deadlines to meet, to…
  • You can always join the Spies From The Shadow fanclub.
  • ”Just look behind you”, “Memorize the charge times” Let’s take those Long C walls with a pallet for example. If a Huntress raises their hatchet, I can hear it and cut the loop wider to avoid it. If I try and do that versus the new skin I can’t, I’m put into a 50/50 where I have the guess what the Huntress is going to do…
  • Deathslinger has the ringing sound when he ADS and you are within his LOS… granted it is quiet but it's loud enough to hear within a chase if you pay attention. Huntress has nothing with the skin. No auditory warning whatsoever.
  • Just wanting to add to this some more, Ive already gone against Huntress 4 times in a row. It's not fun. I dont have the information I need for proper counterplay, There are many times where Im just put into situations where I cannot avoid an M1 or Hatchet because I dont know which one the Huntress is going to do. This is…
  • I know I dont always agree/disagree with you, but honest, this is a pretty based take.
  • Id like to add to this a bit. Ive talked about things I am passionate about only for it to be merged into another thread and get buried to the point to where hardly anyone reads it since they dont look far enough into the thread it got merged into. I understand the point of merging threads, but it can be frustrating at…
  • I actually jumped from that, that was a jumpscare and a half.
  • We got a heads up on social media, but not everyone keeps up with that, such as myself, I only found out about this because a friend told me about it. Nothing about this was put into the ingame "new" tab.
  • Prove Thyself was a perk that, in my opinion, people complained about for the wrong reasons. Yes, in imaginary hypotheticals, Survivors could complete Generators insanely quickly, but they lose the pressure of splitting Generators, which optimally, splitting Generators was generally better in most cases. Prove Thyself did…
  • That combined with the fact that she turns into a giant monster and Id like to see more giant monsters in DBD, something along the lines of Demo but bigger and a bit more alien/monster-like.
  • (For some reason it send the same message twice, Idk how, I hope a mod will just delete this post since it should not have posted twice.)
  • Might be an unpopular opinion but Deep Wounds is generally fine the way it is and doesnt need to be buffed or nerfed in any way. Nerfing it too much will make it a useless effect. It acts as a time waster, it delays heals. It can still be lethal in some cases since it prevents Survivors from doing actions that take a long…
  • Ive always been a Demo main, even back when I played on Console, which is why I was excited when Stranger Things came back since I could actually buy them on PC and wasnt forced to play on PS4 to play Demo. Blight was my side-main after they messed with the Curve timing on Billy by changing it from 0.75 to 1 second; but…
  • This is what my post implies. In fact, I mention games that remove the bug but add it as a feature.
  • I just play normally, if they die or live, it happens. Ideally you want them to lose so they lose MMR and get paired with other new players, but matchmaking isn’t perfect, so I tend to just play like I normally do.
  • ~ Anniversary cosmetic for Demogorgon (kind of like what they did for Ghostface)… or just new cosmetics in general. ~ That's about it.
  • I play a lot of DBD on both sides, I rarely have matches where all Survivors die at 5 Generators remaining; I think it's only happened twice to me within the past two months or so for me (1 as Killer, 1 as Survivor). In general, 4Ks are not that common to begin with. Most of the time I get 3Ks as Killer or the Killer gets…
  • Agreed. Removing the ability for Survivors to play around pallets entirely for 15-20 seconds is amazing. It's really underrated.
  • Im sorry, but how do you make a Tier List and put half the Killers in A-Tier? Not trying to be rude or anything, just I really don’t understand what basis you’d use to come to that conclusion. For me, a lot of Killers are within B-Tier and C-Tier, obviously not the entire pool of Killers, but a majority are just “decent”,…
  • As a Nea main, I like the way you draw Nea… that being said, I do like all of your art, but I love to see Nea drawn sometimes. (Though I kind of feel like you are slowly converting me to a Yui main since Ive been playing her a lot more.)
  • Meg is kind of just chillin' there, hangin' around.
  • Ngl, I was expecting posts like these, but Ill just say it again… It's April Fools, it's a fun sidemode, it's not meant to be taken seriously.
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