Comments
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The first to boop the snoot wins a free escape, as long as they don't start body blocking/sabo, etc.
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Blame hss design. He needs T2 asap, but requires 3 hits using his power. The hit box on the tentacle is small and easily dodged. In short, his design is horrible and equates to little pressure. Some players counter this by tunneling the first survivor out asap. Now you have pressure. He needs a rework. The T Virus should…
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Guarantees escape.
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I love the Feng hate here. It is funny how people's experiences shape their view. Personally, it is Claudette and Nea mains I can't stand. Claudette mains hide in every corner and play for hatch. Every Nea main thinks they are N00b3, except they can't run the killer for more than 30 seconds. They don't do gens, they run…
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I don't listen to music when playing killer. Need to hear everything in game. If I did, my Trapper would get: Die MF Die by Dope. Actually, I'd play that for all but Doc. He'd get: I Don't Give a F*** by Dope.
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Lucky Break is a great perk, if you use it right. It relies on you breaking LoS from the killer. Weaving through walls, trees, etc. I see many people try to hide nearby and get caught, foiling their own perk.
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Wesker, not even close. I really wanted to like Nemesis. I poured a ton of BP into him. His power is very underwhelming, and though his zombies can create some great meme moments, they are near useless. Wesker infects you while injuring you. Cuts chases short, as opposed to making them last longer thanks to a free hit w/o…
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Agreed. I don't think the patch caused that much of a swing in population of survivors. I do think it brought back a lot of killers who either quit or switched to survivor. If anything, it seems more balan ed than it has been in a long time.
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Very inaccurate. Pre 6.1 survivor que times were upwards of 15 minutes. My wife and I would wait 20 minutes for a match as a 2 man SWF. The absolute worse que times I see as a killer now is approximately 5 minutes around noon, which is always slow. After 4pm it is less than a 2 minute wait time. I think your region has…
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Mine has been less than a minute most of the night. Had a couple close to 2 minutes. Regional?
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This right here. My wife was watching me play the other night and pointed out the 4 beamers. "This one of the groups you hate playing vs?" Nope. Loaded up Franklin's and said, "Watch, they will throw this whole match just trying to pick up their flashlights." Easy 4k. They cried fowl at the end. "Losers run Franklin's ". I…
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Slig matches are not easy to pull off for most killers. There are too many ways to counter it. To make it even harder, remove the broken symbol from anyone running No Mither. I think the OP has a solid idea here. Killers need incentives to spread the damage out. Pressuring gens is not the answer at high MMR. Many young…
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As I just mentioned in a previous post, I've been playing solo que for the past few weeks. The problem is nothing different than it ever was, except now that killers can end chases a little bit faster, the problem is exacerbated. Killers recover from breaking pallets and swings faster than before, making chases shorter on…
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The number one thing I see concerning solo que games as either killer or survivor is a lack of willingness to take a risk. Solo que groups need to realize that the gens are the priority. Work the gens until you can't work them, then run. So many times, I see them get hesitant and stay hidden much longer than they need to…
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Your skill at sarcasm increased by 2!
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Completely untrue. Never camp, never tunnel and don't run gen slowdown perks, which is also on the toxic list by survivors, and you will lose 95% of all matches. This is not even taking maps and killers into consideration. Don't forget, you can't play Nurse, Blight, Spirit, Artist or any other killer considered toxic or…
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What are you talking about? The OP pointed out bad killer and survivor gen concepts. They literally said there was bad 3 gen setups. You should pull yourself away from the bias and join the conversation in a constructive manner. Too many people are way too biased and quick to attack before reading and comprehending.
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I avoid camping and tunneling in most cases, but there are very valid times where each is useful. I recently camped 2 people out mid game. We were on Ironworks map. There were a total of 4 gens near the building. They needed 2 gens still. The one inside the building was 50%. I downed a survivor and hooked him inside the…
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I'm not so sure about it being better for killers. With survivors you can just unlock the first tier and focus all BP on the one main you play. With killers, you ha e to unlock t3 on nearly every killer because nobody plays just one killer. Then you jave to sink further BP into each killer to get a collection of addons and…
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Name a top tier killer released since COVID busted onto the scene. Seriously, Blight is the last killer released that is considered top tier. Dredge is ok, but not top tier. Bird lady is annoying, but easy to beat. Nemesis is an absolute joke of a killer. His power is all but useless. Survivors have gotten Boons and…
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Keys are near useless. I think they should gain the ability to open chests faster without using charges. At least that adds a small bonus if you are running a Plunder build.
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As much as I'd like to agree with you, this is not true. 1. Even if the survivors do gens, the killer can easily camp the first hook out. If the survivors did not 100% focus on gens then there is a significant likelihood the killer gets a second survivor on the hook. From here it is a wide variety of events. If the…
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I was here on release. There was no SWF. The devs even pushed back on initial requests for the ability to invite friends. It may be true the intended to eventually add it, but the game was balanced around solo play. That is a fact and one you can easily go back and see with early content creators. You can go away with your…
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No, SWF should not be nerfed. That said, it is too strong. For whatever reason, the game was originally designed for 4 survivors who can't communicate. There was no invite option. So, they need to balance the game around SWF play capabilities. Buff solo que survivors to have similar information and buff killers to…
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Give me old Haddonfield any day. At least I could game some of the loops. Tgis new one is very frustrating.
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No real sweaty pick. I play laid back. That said, if I'm really in the mood to goof off, I run Santa Clown with Franklin's. I then knock something out of your hand and dance around it while showering the area with bottles. (It was better before they changed the animation for reloading. You could spam the beginning of…
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Not sure where you are playing from, but my que times are less than 2 minutes on east coast NA.
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Yeah, I make that mistake regularly as well.
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It always has been. The problem is, how do you change it without completely destroying the killer side of the game? Some situations call for camping. I had 4 gens very close to each other and 2 people hooked in the middle of those gens. No reason at all to leave that area. Strategically, it would be stupid to go across the…
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You focus only on the negative while ignoring the fact there were several survivor perks buffed. Personally, I've been enjoying running all new perks and builds with survivor. Distortion stealth builds work much better than I imagined. I also survive 6 of 10 in solo because less people are trying to toy with the killer and…
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Especially since my grind seems either bo different or significantly worse......
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Thana is now only useful on Plague and Legion. No other killer will be able to get enough use out of it to validate a perk slot.
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It all depends on your teammates. If the team focuses on gens and tries to play efficiently, they can beat that combo. The problem I often see in solo que is teammates don't play anything close to efficiently. I see them hiding in lockers, hiding near the killer, but the killer is chasing someone else, or they are…
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A better solution is a perk for survivors that increases their gen repair speed for each currently hooked survivor and their stage as long as the killer is within x meters and not in chase. In short, the further along the hooked survivor is, the faster your gen speeds go if the killer is in x range and NOT involved in a…
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There is a conundrum when it comes to camping. I, personally, hate the idea of camping someone on a hook. It's boring and I know it's miserable for the player as well. But, there are time where camping makes the absolute most sense. If you jave 3 gens left and someone hooked in the middle of them while all are close enough…
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Not sure I want to watch Eddie get face camped......
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As killer it feels as if survivors are actually trying to avoid my attention instead of actively trying to harass me. It is like I'm dangerous or something. I do enjoy the diversity in survivor perks and playstyle now. It seems as if survivors have figured out many perks were buffed and they can play different ways instead…
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I do see SB much more than usual, but it is predictable and does not cause too much trouble. Sometimes I jave to make a choice whether it's worth pursuing a sprinter heading towards an area with lots of protection and no gems, but that is the worst of it.
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I'm not sold on this system either. I ha e all the perks already unlocked on my Trapper, Pig and Doc, but now I jave to get these other killers up to P1/P3 in case new killers come along that I want to play? Furthermore, I have to reset at lvl 50 and deal with 42 levels of crap addons just to get anything good? I went from…
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Wait til you face halfway decent survivors who know how to play the tentacle at loops. He's basically an M1 killer with half a power and 2 brain dead groupies at that point. I'd rather have Trapper, at least he can shut down a loop.....while they run away from it and someone else comes in behind you to disarm it.......sigh.
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I'll meet your Deathslinger and raise you a Nemesis. Talk about a joke, I keep wanting to run him, then I do and remember why he's bottom tier. 3 hits to infect, wound and down. No real chase ability. Joke of a range ability. Too many antidotes. Too easy to dodge his tentacle. At least Deathslinger can shoot at short…
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Fake news. I know I've been using a huge variety of perks with few slowdown perks at all. The new setup on both sides is wide open. I find myself using Nrutal Strength more than ever because it's nice to chew through pallets now. As survivor I've seen tons of new builds on both sides. The idea that all survivor perks were…
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As killer, I don't mind stealth games, and even appreciate the patience and planning. It is a mind game and forces me to not move predictably. Staelth as survivor can be strong with varied builds. I recently found I enjoyed Distortion, UE, DwM and IW as a build. Ran it for 10 matches with a box for 5 and kit for 5. Had…
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Why? With so many perks getting a buff, it has mad gameplay way more fun. I've been seeing stuff tgis week that I've never seen, or rarely because the meta of BT, DS, DH is no more. I've enjoyed running a wide variety of builds that cause me to play very different in each match. Ran a stealth gen build with Distirtion, SO,…
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No such thing as tunneling or camping after the last gen is done. All bets are off and the killer has nothing left to do than ensure that kill.
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I can tell you this, my reward for playing nice and not tunneling all game is to eat a DS in End Game and watch the survivor escape for free. Go for the unhooker? Get body blocked by the person with DS. Yeah, not exactly encouraging me to avoid tunneling. I got to where I would intentionally tunnel everyone once just to…
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Vampire Hinter D, Black Clover, Berserk
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Bye. Good luck. After years of feeling like I could not afford to make a single mistake or I'll be destroyed, I finally feel like a killer. Not a single survivor stopped to teabag. Not a single survivor ran around trying to get me to chase them. They all meant business and felt pressured to focus on gens. 5 SWF groups and…
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Not sure about it being bannable. You'd have to be able to prove they intentionally tried to avoid engaging in the game. If they were tapping hens, hitting boxes or totems, they are not holding the game hostage. Not that I condone it, but immersed playstyle is a legit style, just like camping and tunneling.
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Been playing as a killer main since just before Clown released and was a survivor main before that. I've never had an issue with Botany Knowledge and even threw it into my healer build for when I do play survivor. Totally don't get this nerf. The perk is near pointless now.