The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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To elaborate on this, these heuristics also apply to those games: Let’s take Street Fighter for example. Choice: The right number of moves exist. This doesn’t mean there has to be a lot of moves, just the amount that’s desirable. When a game really nails this, that’s where the whole joy of mastering comes from. Variety:…
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I remember reading that when it was released and being really impressed! I’m a big psychology nerd on the side. Thanks for linking that for others, though!
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The Heuristics of playfulness themselves aren’t meant to define a good game solely by themselves, as I showed in the slide snippet: they’re a core step in the heuristics of defining one. However, a game that fails at these heuristics specifically will surely fail at the rest due to the structure. They’re meant to be strict…
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I took a class at my University for Game Design, and we spent a week solely talking about how a good game is defined; One of the core aspects of a good game is playfulness, which is made up of 5 heuristics that have to be met. I would say that my bashing of the devs is somewhat opinionated, but justified based on my…
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Same. honestly, I’ve been here for years and just don’t post much. I’m sure there are a lot of other forum/game veterans who’re the same and have a lower than usual post count as a result
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Huh? I doubt all of that. I see no proof of any of it, even if people get riled up (for a good reason, mind you). The transparency needed, and the hysteria that ensued, was because multiple reports of the same thing occurring in the same timespan. Everyone was doubtful of the first post about it, but the more people…
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That was caused by lack of transparency on BHVR's part. If they said something, this 'hysteria' you speak of would calm down. The fact is, that sort of thing happens all the time with unsecure games on a sometimes stupidly monitored PS Store, and it's not hard to do either (It's MUCH easier to create a game that just…
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Oof, you missed out on the good times then. This has been around forever: People used to use bots to go trapper and do nothing all round but set and pick up a trap over and over again to get infinite bloodpoints, basically making them afk and ruining the game for a long while. With the current state of the game, I'm not…
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They said the same thing about reddit, but it's still thriving.... .. :)
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It seems this is needed here as well, so ima just copy/paste it: You can DEFINITELY brick a console if you really wanted to, emphasis on REALLY WANTED TO, and had access to cheats in the game. Console hardware isn't made as durable as you think, especially when they already run hot enough just normally running an…
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There was a big deal about an entire hit registration rework once the official servers were launched for a bit because the previous hit-reg system was extremely outdated and killer-sided. It's ironic to think now that it's transformed into a lenient mess but, like you said, they don't have much merit when it comes to…
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You can DEFINITELY brick a console if you really wanted to, emphasis on REALLY WANTED TO, and had access to cheats in the game. Console hardware isn't made as durable as you think, especially when they already run hot enough just normally running an optimized, trashy mess such as this. I.E if a hacker can spawn in 70…
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The difference between a master Nurse and a decent Nurse is they almost always predict correctly, and that usually comes from playing both killer and survivor. The best advice I can give you is to play survivor and killer to get a feel for what you should look out for. Also, watching some tutorials like OhTofu's and…
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From 1.0.5 - 1.7.0, brutal strength was 40%. 1.7.0: Quality of Life: increased the default Pallet-breaking speed by 15 %. Nerf: decreased the Pallet-breaking speed bonus to 10/15/20 % For anyone wondering, Brutal Strength is 95% as strong of a perk as it was in 1.0.5 (And pallets were a LOT stronger in the past). I agree…
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Good god, I remember when this thread was CREATED. The fact it's still active and has 118 pages is very sad
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gr8 b8 m8 I r8 8/8
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A non-fungible token (NFT) is a unique and non-interchangeable unit of data stored on a digital ledger (blockchain).[1] NFTs can be used to represent easily-reproducible items such as photos, videos, audio, and other types of digital files as unique items (analogous to a certificate of authenticity), and use blockchain…
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NFTs are created using blockchain tech. If they said that, it would be misinformation
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We'll see about that. I expect a drop regardless of when the servers come back online. If people's lives depend on a video game, ESPECIALLY this one, I'm moving to antartica to live with penguins. At least their brains aren't walnuts. If you mean the devs, that is such a terrible excuse for forgiving a game company that…
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In other news, the steamchart is looking tasty
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If you don't believe NFTs have legitimate value, you've forgotten how economics works. An individual NFT is one-of-a-kind, therefore it's a scarce resource. You can also look at it as an NFT uses energy, therefore it's scarce by proxy (even if the supply of NFTs is infinite). Scarce resources are inherently sought after,…
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I agree that NFTs are absolutely horrible and a scam, but they're not a ponzi scheme; a resource does not have to be finite to have value, therefore an NFT has legitimate value (however small) and a ponzi scheme is not possible. If it was, money itself would be a scam. It's possible, however, and very prevalent to…
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The complaints about looping that were actually relevant were about the vaccum, pallet placement, and pallet amount. All three of those are much better than before (with the exception of The Game and possibly the new map), so I don’t think we’d have the issues repeating themselves
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If you make the maps smaller, the problem of density would come up: if the map is a lot smaller, doing nothing but chaining tons of pallets close to each other and running away would be extremely easy or, if they reduced pallets, there might not be enough pallets to consider the map balanced. I just think that’s not a good…
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You’d have to change what constitutes as starting a chase (I.E being close to lunging distance causes a chase to occur). It’s just a simple example I thought would be neat to try to get conversation going
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That’s still a whole lot better than people complaining about holding W being basically the best thing in the game to do. You’ll always have people complaining, but I’d rather have people complaining about looping than having to deal with boring cookie-clicker gameplay 24/7.
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I hope that when my posts exceed 1k after ‘x’ years I can get my ego stroked too heck yeah
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^ Also, for some reason, they reverted the color change to blinks? Dunno why it was given that in the first place. Overall, if it doesn't become broke again soon, it's a pretty happy time to be a Nurse player.
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Been playing since launch, and I THINK this is what’s been happening, just from my experience: 1 is not rare, it happens very consistently depending on the servers you connect to. If there is a SMIDGE of delay it seems to freak out and not know what to do between blinks (or not know where you’re supposed to be), causing…
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I hadn't thought of console... It would likely be your PSN/Xbox gamertag. I'd like to say you had the choice between console and PC, but I don't remember the console option since I only use PC. I think the most recent one I went through was a satisfaction survey but the one I remember the most was the 4th anniversary…
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You were required to put in your steam ID, username, and stats. I'm sure that if one showed up as invalid or more than once, neither would be counted. There could still be opposition, but it would be the actually unsolvable kind + there would also be a cushion to soften any meddling that could occur.
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I didn't say it would prove a negative. The short answer is that using this would cause anyone who questions the validity to check the survey that actually had security in it to see if the majority answered yes. This would likely decrease the amount of people who actually believe there is some manipulation because they're…
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I don't mean running the upvote system through survey money, I'm talking about taking the questions that have been chosen to actually be answered on the Q&A. Take those 20-or-so questions and give simple "Yes" and "No" answers to whether or not people want to see the question answered (as well as having satisfaction at the…
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Survey Monkey requires that everyone confirms their identity before they fill out the survey, as far as I can tell from every survey that DbD has used. Whether that be something BHVR put into it or not, it's actually quite a secure option and the people at that point that oppose it are actually just conspiracy theorists.…
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No, it is not. This is why there's a clear "Dev vs. Community" mentality expressed throughout the forums: the devs and forum moderators simply don't understand the community's reasoning or they flat out ignore it. How many people is the "majority" that've "taken the time to go through the questions"? You have no proof of…
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Henceforth why my suggested plan would work unless someone is a conspiracy theorist and thinks they manipulated surveymonkey (which has always made players confirm their identity before they fill out the survey). "Don't get me wrong, I'm not saying any opposition means it's ineffective but rather that the current Q&A…
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I addressed your first point in a previous comment. If you did more than gloss over my solution to this you would see that I'm not advocating to just "ask to upvote more". That would be pointless and a waste of time. I suggest you read over it. Also, this is not true. The comments of cherry-picking being prevalent in Q&A…
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Because they're the questions asked by a small majority of the forums instead of the large majority of the whole community. If you look literally anywhere and take out the confirmation bias you'll see that most players agree the Q&A is currently in this state. As much as I would like to say the 'upvoted questions' on the…
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oop
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That's assuming that you both move back to the original system and that the current system isn't being accused of cherry picking by the majority already, both of which being false. Don't get me wrong, I'm not saying any opposition means it's ineffective but rather that the current Q&A structure makes the majority of the…
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If the questions that the majority of the community actually wanted were answered you wouldn't see so many threads complaining about every Q&A being useless. You see them before them, you see them after them, yet you still say that you're choosing the right ones based off of upvotes. Even if these questions are based off…
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Another Nurse main here. Been playing since the game's launch. Pre-rework it was very easy to learn Nurse and become a top-tier player because you could learn from your mistakes and still catch yourself if you played correctly. This was very fun and, although it was OP, there was a healthy amount of Nurse players versus…
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Community on forums: *Posts issue list like I did when Pyramid Head came out* Forum Mods: It's all over, lawbreaker! Your spree is at an end. I'll take any stolen goods you have to the feedback section. The next move is yours -- Learn from your crimes or I’ll ban you away!"
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Your edit is false. A good survivor will either: A) Predict this and run away from the wall, making the Nurse unable to get them B) Try to juke the Nurse around the wall, which is far more likely to trick someone if it's played correctly. C) Fake running towards the Nurse, making her waste her second blink. D) Running…
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No one cares about the big picture of a 6-13 minute match. I would rather tunnel the living crap out of an OoO user and make their game insanely boring (for trying to make mine insanely boring/frustrating) in the hopes that they get tired of it and not be anti-fun.
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Jeez, really? If I'm being frank, it shouldn't take multiple delays to release sales. I personally don't care, as I have everything, but it still looks bad. Thanks for informing people in this thread, at least.
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Yes, yes I am. No matter if you hate his play style or the fact he hardly plays survivor, his Hag guide is very solid and can help you with understanding what her weaknesses are. Besides, he's explained numerous times why aiming his attacks is hard for him (eye problems, which is relatable) and I've hardly seen him during…
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Community: *Gives $5 to buy thicc Jane skin* BHVR: "Thank you, kind sir!" I wish
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The effective way to counter her is to know how to play her, as said previously: It's not that different from Nurse, which is why I enjoy her a lot. Predict where the survivors will go, and zone them to a place that you have an advantage at. Do this by placing traps in areas survivors need to pass, like the route to the…
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I can agree with your former post, but not the latter. Hag's power can be interacted heavily by the survivors to be worthless (flashlights), and they can be triggered to distract a bad Hag from a chase.