The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
-
Admittedly, I DC whenever the killer does some BM ######### like faking in giving you the hatch, pressing attack button repeatedly while being slugged.
-
Tried it with PH on Red and Purple Ranks. I don't proc Dragon's Grip as often because of its lengthy cooldown, I can proc maybe once or twice. Also survivors know what's up and won't touch the yellow gen.Though I can vouch ToT is really good on indoor maps and just applying pressure on unsuspecting survivors in general.…
-
Really? In Asia servers, it's the Steves who are usually the Object/Clicky people. Same with Janes, Quentins, Feng, and Neas. I guess here, it would be Nancys? I rarely see them teabag or clicky click despite wearing P3 clothes.
-
I'm a mediocre spirit but certain addons make her too powerful. Namely the Mother Daughter Ring and Father's Glasses. Makes you get from point A to point B extremely fast and can end chases on a whim. Even Mother Daughter is good enough if you don't intend to use it on chases but on patrolling
-
It's normal. You have to play a bit scummy to even stand a chance in my experience. Or run meta perks and strong killers. Survivors know how to prioritize their time in these ranks, one guy gets injured and loops you for a minute or so, one of them goes for the save while the rest do gens/do bones if you have hexes. It's…
-
Rank 8 killer here, I keep getting red rank SWF instead of Purple or Green ranks. It's a pain to even play this game as killer anymore
-
Why the heck does PC not have these positives? It could ease up the grinding especially for newer players
-
Oh definitely. I unlocked most perks I wanted and levelling up each killer/survivor to have those perks is a pain. Why is there so much grinding in this damn game?
-
And mid rank killers are paired with Red rank survivors. I dunno how this is any fair
-
With how they're doing in keeping new killers in, doubt people would be swayed to play as that role.
-
If the game is lost (ie gate opened) and you know you can't chase them anymore, ALT+TAB and mute the chat. It saves your mental health and denies them the satisfaction of seeing you salty. They 100% will try to gloat, blind you, etc., deny them that.
-
Gen nerf speeds when in a 4 man SWF. The more people in the group, the more severe the gen speed nerf. Goes away after 4 hooks to give them a chance
-
Shhh, don't let it be meta like Spine Chill and resilience recently were just because some streamer said it was good. What's even more OP is you get to see all of the interactables on demand once you have any map equipped. Only problem is it's useless if your team is a potato who didnt finish a single gen. I do that a lot…
-
Clown and Hag. I never know how to counter his clouds at loops and hag because of the first jumpscare and promotes really slow gameplay
-
Doing the kill the obsession 10 times makes me run sweaty iri addons and mori just to finish it quicker, so no. It's not fun for both sides. Other than that, normal games take way too much effort with how efficient survivors are in purple and red.
-
Detectives Hunch + Inner Strength. The totem cleanser build and efficient healing, only downside is if your team doesn't do at least one totem, there's an unavoidable NOED in endgame.
-
Kill after 2nd hook if you wanna play honorable, or just use it to take out that annoying OoO taunter who thinks they can get away with DS
-
Same with me, I cannot gain evil in Tier 3 with Stalk. I always thought it was an update.
-
You can do whatever but know camping and tunneling just leads to survivors finishing gens faster. Mori however, is just broken since it makes the game 1v3 and so on whenever the killer wishes. However in red ranks where survivors are super efficient, it's not that bad to camp/tunnel a bit. Doing too much leads to survivors…
-
this game is easy for survivors if you don't pressure. And applying said pressure is even harder if one guy decides to loop you for a minute or they use hacks. Genrush is actually the meta, that's why I run Discordance to keep them off
-
Try the Yamaoka maps, also freakin dark
-
Monetization I guess, most just make the survivors look too flashy. Heck I don't understand the trend on using skins on killers while the camera is on first person. Doesn't help the total cost of the DLCs is really expensive
-
Detective's Hunch + Inner Strength. Really nice totem clearer perk and can clear NOED if I manage to guess the right one. People ######### on it a lot saying it's not meta etc etc I simply cannot go back to Small Game's really small range. Detective's Hunch simply gives too much objective hacks I still wonder why it's not on…
-
Buffed Leatherface, he's better than killers who need to charge their power just to get that sweet one shot
-
You literally have to sweat to get that 4k on higher ranks, unless the killer is owning them too hard.
-
I do not like the shrine, though I don't think devs will even listen. It has 4 rotation and most of the time, 2 of those perks are from free characters. It's messed up and a scummy tactic to get you to buy the DLC.I had to buy Plague w/real cash just so I could stall genrush games with CI and I kept missing CI when it was…
-
I have wired on PC, the ISP here just plain sucks.
-
I live in Indonesia and I get matched with Russian survivors? And sometimes, Koreans, Japanese but most of the time I can't tell due to the letters being all boxes
-
I found this video: https://www.youtube.com/watch?time_continue=642&v=vfBUIjlUI2w&feature=emb_title Guy was literally having 3 Urban Evasion and used cheat engine to hide the rest. And no you didn't have any hex so it was impossible for them to keep getting revived by themselves.
-
Considering how divisive TLOU2 was, I doubt they are thinking of it. If they did add it, it would get both positive and negative publicity because of how controversial TLOU2's story was
-
Solo survivor takes 1-5 min depending on time, killer queues instantly but sometimes there are times where it reaches 5 min. Rank 20 Killers are getting screwed with matching however
-
1-2 hours recently. Used to play 3-6 hours when I was having fun. Idk why I still play the game, it's not a stress reliever imo
-
Same, but was playing Oni with Spirit Power and addons. Also, survivors don't have perks for some reason
-
Potentially good, if you find that little nest where they healed themselves
-
Oh yeah, that one's pretty good too. Are some of the yellow and brown addons worth mentioning?
-
Honestly, there should be a feature that puts the survivor in place if they teabag too much or flashlight click. Toxic people end up commenting on my profile on how I used NOED, camped them even though they made stupid hook saves, etc. I even closed off my steam profile and turned off postgame chat just so I couldn't see…
-
Heavy Ruin user here, still sad about the changes. If it doesn't go down within the first few minutes or got a few hooks in, then it done it's job. But still, the nerf screws down killers without fast downing abilities or ones that need set up. Demo, hag, Trapper comes to mind. I tried using Oni without Ruin for a few…
-
Ruin was one of the perks needed for Trapper, Hag & even Demo since their power relies on set-up. Not much on active chases (except for Hag). It seems they got screwed with the Ruin nerf since it actually gives them time in this genrushing meta.
-
Some challenges are just not worth the stress imo. Sacrificing 4 survs in basement is tedious, and some can be finished if you play nice as killer (Trap survs 6 times in a single match)