The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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usually just podcasts
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Not the game itself, but I've already put in a request to refund the Hellraiser chapter. Probably won't get anything from it, but I figure it's worth trying regardless.
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I don't really get the whole "he doesn't look like a horror character!" thing either. I'll concede his actual character is really generic and a bit poorly written (although there are genuinely cool aspects to his lore), but appearance-wise, he works perfectly as BHVR's take on beauty horror.
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I think Blight's power is great conceptually imo. Despite coming from the same being, Talbot Grimes and The Blight are two incredibly different people. The Blight is a direct manifestation of Talbot's addiction to his own ambition, the result of him being willing to turn himself into a frenzied monstrosity (which is really…
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Love it and I kinda hope they stick to this model. I always find BHVR's original characters far more interesting than most licensed characters, and I would love for licensed chapters to be more of an anniversary celebration ordeal to make them feel a bit more special.
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its been in everyone's inventory for the past chapter or so, i'm not sure why exactly
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I would honestly do the opposite. The ability to quickscope is what makes The Deathsligner effective in any way, but his ability to zone you out for free is what makes him a tad problematic imo. I think there should be a slowdown when lowering the Redeemer to reduce the free mindgames he gets mid-chase.
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You can only buy Rift skins based off community creations (i.e. Elephant Clown, NSS Legion) for Iridescent Shards. All original skins from the Rift are priced to BHVR's discretion. Blighted Nurse is only available with Auric Cells, but the recent 4 skins from the first Rift are available for either Cells or Shards.
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BHVR has been extremely open about Rift cosmetics eventually becoming available in the shop since they first implemented the Rift. Not anyone else's fault you didn't bother to be more aware of that.
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The Game is wonderful in terms of visual design, I just can't see anything because the map is so damn dark now lol Crotus Penn is probably my favorite of the map reworks yet
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If I had a dollar for every time someone said this after any DLC release, patch, or midchapter, I could probably pay off my student debt before I even get out of uni.
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Well now that 12 Month Gold has been discontinued, I'm really paying $120 a year plus the $30 price tag since DBD is an online-only game. But that's not the point. You gave the Game Pass and PS+ as an example of the game itself being free. With PS+, the game was offered for free on top of the $60/year price tag that you…
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There's three other survivors in the game, aren't there?
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uh, what what's the point of multiple stabs if deep wounds is gone?
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"free for Xbox game pass" $180 a year is a funny definition of free
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Is the separate rating system active on Xbox where the new MMR system is being tested?
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Billy's sister, Milly.
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It's a testament to your mental endurance for sticking with this unrelentingly ######### game.
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DS+Unbreakable is the Small PP build. Throw in Soul Guard and you've got the "I need a strap-on" build.
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Okay, and as someone who mains Killer, I don't wanna play a Killer whose power can just be rendered useless if the survivors are on comms.
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It's in a really weird spot imo because it's too powerful to be a normal perk but doesn't feel strong enough to be a Hex perk.
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It's already dead
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I'll be playing without it since console optimization is an actual joke. I don't know how they think it's a good idea to go ahead and implement crossplay when the game runs this poorly.
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I don't think anybody was asking you to buy cosmetics for a character you don't play.
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That's the solution most people have been asking for for a while (along with it disabling upon entering a locker), but we have yet to hear anything regarding consideration of changes to the perk.
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That's the solution people have been asking for for a while, but we have yet to hear anything regarding consideration of changes to DS.
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Springtrap is the actual antagonist of that franchise. Within that game's universe, there are certain prototype animatronic suits in which the actual metallic endoskeleton of the animatronic can be compressed and held back by fragile spring locks in order to allow a human to wear the suit like a mascot costume. However,…
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60 seconds is longer than it takes two survivors to do an entire gen from start to finish with no perks or items. It's only 20 seconds shorter than the time it takes one survivor to do an entire gen from start to finish with no perks or items. That's too long.
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I love him and really do think he's not the worst Killer in the game anymore. It's surprising how much that of a difference that tiny change makes. I don't think he's good, but I don't think he's at the bottom anymore. Probably on par with Trapper or Wraith.
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I'm a Killer main and I don't understand it.
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If Killers AFK after getting the crown, that's literally a pass for survivors to get their own crown and leave
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It really is. Like, there's a lot of bugs I usually excuse because I know development can be stressful and often more difficult than we tend to think, but this bug so heavily affects something that is so crucial to an entire side of the game even having the ability to play that it's inconceivable how it managed to get past…
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If you actually watch the video, the main reason he's taking a break from Killer is that survivors make almost zero noise now for some reason.
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I think it's mainly the disparity between repair times. It's really strange that one survivor takes a little over 80 seconds to do a gen start to finish with no perks or items, but two survivors with no perks or items almost split that time in half at 47 seconds.
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That's why you spread out. If you're in anyway decent at looping, you can keep Legion going for a good bit while your teammates knock out the objective. It's heavily dependent on the map, but there are a good amount of maps large enough to give Legion issues with this strat.
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The Lisa and Robbie Rabbit skins are fine, as they're what linked sets SHOULD be. The issue with linked sets is ones like all of Cheryl's (excluding Lisa) and The Executioner's. There is zero reason that those shouldn't be able to be mixed and matched with other cosmetics.
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That's why the most optimal way of playing against Legion is not healing and spreading out. Not healing makes his power useless and turns him into an M1 killer. Spreading out makes it difficult to reach survivors, since he can't chase them with Frenzy or else he'll lose a ton of distance because of the stun animation. Not…
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The cooldown is literally longer than Legion's Frenzy stun, which is longer than a pallet stun, so you're objectively wrong there. His ranged attack is honestly the easiest thing to avoid. The only time it'll hit you is if he guesses that you're gonna vault or pull down a pallet.
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They honestly wouldn't have worded it as "this Killer sits directly in the middle" if they weren't implying that they think Legion is balanced enough for them not to be higher up on the list of priorities. Especially when they specify that it's consistent across all ranks and maps.
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That given that response, they're most likely not gonna make any changes to Legion, or at least not any time soon.
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This didn't change, just had this happen to me.
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It's intentional. Perks that affect Hooks, both for Killers and Survivors, do not affect Cages.
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Mainly because nobody who hasn't played Silent Hill would recognize Claudia. Pyramid Head is far more iconic and thus more likely to sell.
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You shouldn't be able to flashlight blind Killers while they're picking up a survivor and still have it force them to drop a survivor. It's annoying af to down a survivor in the open and then have no wall or object to look at to avoid the stun. You have to bait out the survivor with a flashlight which can lead to the…
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All M1s have the same range. The animations are what make them feel like they are longer or shorter.
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Susie and Julie from the Legion are significantly louder than Frank or Joey and it annoys the hell out of me.
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So I'm just gonna personally take this as #########-all is gonna be done for Legion
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Appreciate it
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Not personally, but it's been mentiomed a million times and has been here a good bit. It somehow even stayed after the fix to Killers getting stuck in pallets.
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Sorry, that would entail making Killer fun to play against people who don't have the collective IQ of a goldfish