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Onryo Invisibility Bug
Onryo's Demanifested intermittent invisibility is currently bugged when to where the times it shows the killer they are invisible or visible are not the times you are invisible or visible to the survivor. What you see as the Onryo and what the survivor sees are out of sync since her last patch. This prevents you from…
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Remote Hooking
I'm kind of wondering if the remote hooking came around for the event because a future killer we have coming has a remote hooking as a component of their kit so they already had the design. Think Dracula after he downs making them sinking them into a pool of blood and appearing on a nearby hook. This would be another…
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Another mile stone! Onryo Edition
Finally got my p100 Onryo today. Quite a long journey. I'd been just spreading blood points all around the killers pretty evenly and then enjoyed Onryo enough to solely push her. Didn't think to start recording my stats on the journey till p15 or so. Wins: 456 Losses: 9 99.98% Win Rate roughly rounded Longest Win Streak:…
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Should SWF be shown in post game lobby
As the title says, should SWF be shown in post game lobby?
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Coming Year Content
So, no killer reworks, map reworks, perk reworks, showing mmr or swf post game lobby. Like nothing? So the only new things for the main game for the coming year is a base game yellow mori? Even stuff I personally didn't want, just something, positive or negative.
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How many hooks..
Would you have to see before the first survivor is sacrificed to say they didn’t get tunneled? Personally if no one dies till 5 hooks that feels like the minimum to say they didn’t tunnel to me.
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Background Player
I wanted to see how people feel about this perk and how healthy it is for the game. To me it feels like it removes a lot of the skill of landing flashlights and even worse also removes nearly all of the killers counter play bar the random luck of being near a wall.
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Anti tunnel used offensively
So the base kit anti tunnel mechanic was implemented to of course aid the person being unhooked from being tunneled. My question here is, how often in your games as killer is the anti tunnel feature used offensively to body block for the unhooker instead of its intended purpose? I ask this because I feel like the mechanic…
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Is the game balanced around 4 man SWF on coms?
As the title says, do you think the game is balanced around a 4 man swf on coms? So it's a "fair" match with both sides having an equal chance of winning. Not implying anyone shouldn't be able to play with their friends or that anything should be changed in this post. This is simply a straight forward question of if you…
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Do you agree with this statement?
The more skilled player in the match wins on average. I ask this because I think there are a significant amount of factors in DBD that lead to a person on either side winning when they didn't actually play more skillful. Essentially things that can get you "wins" that you didn't really earn.
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Chase Times
I feel like we regularly see a disconnect between how long people think chases "should" last to be considered fair and how long chases "need" to last for the killer to have a chance at winning. IE I think the average chase time most people want is unrealistic for how fast gens currently are. Can we find a middle ground…
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Addressing Twins
One of the main things making them unfun to play was the taking hostage of Victor and it’s been confirmed that the current ability to recall Victor early is a bug and will be getting reverted. Even with the QoL changes this is still going to leave the Twins extremely unplayed as the QoL will not have fixed the core…
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What's more important...
What's more important.. The fact that you won or lost, or why you won or lost? There's some ambiguity in this of course. I'm leaving that up for your interpretation.
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Give me your top 5..
Give me your top 5 killers that you see the least.
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Indoor Maps vs Outdoor Maps
It's quite a common thing to hear that many people dislike indoor maps compared to outdoor maps. I personally, on both sides, prefer indoor maps. I personally think they're more interesting as the game play loop feels more varied by the layout whereas most outdoors maps have the same tiles and loops with a different splash…
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Reaching High MMR
How many games with what percentage win rate would you have to see to think that person is definitely in high mmr by now? Obviously all speculatory as we don't know so definitely subjective. For example, like 80% win rate after 100 matches. So what win rate after what sample size to dismay any doubt.
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Off The Record, Infinite Uses
-PC -Off The Record is able to be used infinite amount of times within the 80 second window it's active as long as you mend the previous hit and don't do a Conspicuous action. So you can continuously keep body blocking the killer, mend, body block the killer, mend, ect infinitely until the 80 seconds is up. -Just run Off…
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Fixing Hex Totems
As everyone knows hexes are rarely ever used with only a few being considered actually "good ish", and even those are very rarely seen. Hexes are "supposed" to be high risk/high reward but the vast majority of them are high risk/mediocre reward. This gets me to the fundamental problem with hexes, it's their placements and…
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Is this an issue?
Survivor gets rescued off a hook. Killer decides to go for the unhooker since he doesn't want to tunnel. The unhooked person then uses OTR or the base Endurance mechanic to body block 1 hit for them. Killer then has 2 options. Continue chasing the unhooker or now target the unhooked who abused the "anti tunnel" mechanic to…
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Auras,colors, and game accessibility
I wanted to bring up the topic of auras and their overlap of colors. Example being something like gens being red and aura reading perks being red. For accessibility of people with vision problems could we potentially change aura perks or gen auras to a different color so they're not the same? We have quite a few unused…
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Deathslinger
He feels kind of forgotten compared to other ranged killers after he was left in the dust from his heavy nerf some time back and I feel he could use some improvements to bring him up to current times and to the other ranged killers since most people just view him as the "worse" ranged killer when looking at them all…
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Which perks do you want to see buffed?
On survivor and killer side alike, which category of perks should we focus on buffing the most? Chase perks? Info perks? Ect. You can get into specific perks if you'd like. Not focusing on nerfs here, just buffs. That's another topic.
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New Perk Idea
What do y'all think about a perk for killer that muffles the killers ambient sounds and footsteps? Good, bad, interesting potential? Not speaking of killer powers, but footsteps and ambient sounds of the killer like Myers breathing, Ghostface flapping, Dredge "groaning" i guess it would be lol. Stuff like that. I feel like…
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Killers you wish you saw more
Which killers do you rarely see but also wish you saw more?
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Win Streaks
People typically gauge their win streaks by kills. For the sake of trying to play fairly would you consider it a win for the killer if he got 7 or 8 hooks regardless of kills since that’s typically a harder achievement since you kept them all alive? I personally view 7 hooks as a win and equivalent to 3 kills as to me…
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Which unlicensed killers…
Do you think are most in need of buffs? Throw out a handful if you will.
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Addon Dependent Killers
Which killers and addons do y’all feel are generally speaking “required” for them to play how you think they should at base kit and should have those built in? And why. I’ll start. Dredge. Haddies Calendar and Boat Key Dredge even with both these addons cannot teleport fast enough for mid chase teleport plays against good…
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Skill Check Perks
What do y'all think about skill check related perks? Huntress Lullaby, Merciless Storm, Overcharge, Unnerving Presence, ect ect They overly punish bad or new players while being nearly useless against good players. Does this feel like good design? Essentially wondering if we should move away from perks punishing those…
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Bite the Bullet
A neat perk that just isn't quite there and doesn't see enough use. How would y'all feel about adding hiding you and the other survivors auras while actively healing as well? EDIT: Sounds like people would prefer making it also block screaming and work for anyone healing you as well instead. This sounds more reasonable.
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The Unknown
He feels on the weaker side to me atm. How would ya'll feel about a significantly higher amount of max hallucinations that can be up at once? This would make a few of his addons better and give him a bit of passive game slow down as now survivors would have to keep his hallucinations under control. I have some issues with…
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Repressed Alliance
What if Repressed Alliance could also be used to unblock a gen? Would that be too good?
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Deathslinger Improvements
So we all know DS is currently considered like the "bad" range killer that there's no real reason to run him over something like Huntress. I wanted to throw some ideas out as well as have y'all post some of yours to how you'd make him better. To me he currently feels like a high skill requirement for mediocre pay off.…
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Pig Changes
Do you feel Pig is actually stronger now post PTB? They significantly buffed aspects of her that were so bad that even with these significant changes they're still bad, but in exchange nerfed her RBT, which were the actual strong part of her kit by removing box auras. This is a significant nerf. Her ambush is still largely…
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Fixing The Knight
Many people hate facing this killer as he either just encourages hold W which is something we never want to encourage or he gets a free hit with nothing you can do when you're cornered. Yet even with these sometimes free hits, he's quite weak. He also has a basically non existent skill ceiling that's sitting on the floor.…
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Gen Kick Regression Perks
Now that we’ve had the anti 3 gen mechanics implemented to prevent long stalled 3 gen games do you still feel the nerfs to those perks are necessary? I feel like even if those gen kick perks were reverted to their old strong state they would be fine now that they can no longer hold a game hostage with limited kicks. We…
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Counter Play
Should perks, items or addons be considered acceptable counter play or should all counter play be available in base kit? For killer or survivor.
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Slugging: Is it Toxic?
Curious on the forum communities perception on if slugging is toxic. DISCLAIMER: I am not talking about leaving all the survivors on the ground to bleed out, I am only talking about slugging for pressure and to slow gens down. So this poll is under the assumption that the killer is hooking survivors if they get everyone…
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Status Effects
I want to hear some opinions on the games current status effects from the forums. Any over tuned? Any under tuned? Status effects under represented in perks or addons? New ones you'd like to see? I currently feel like Blindness is pretty under tuned and Deafened is a rare one that's under utilized that could be seen more.
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Seeing our own MMR Rating
Is there any reason we cannot be allowed to see our own MMR rating? Not talking about anyone else, literally just our own. People would like to see where they're playing at and who their best killers are.
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BBQ Invitation Spawn Chance
Why are we getting like 1 BBQ invitation per like every 4 level 50 blood webs? I'm literally spending more blood points looking for them than they're actually giving.
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Alien perk ideas, share your own
Prey - For the first (X) amount of time at the start of the game you are Undetectable. Acid Blood - Stunning the killer with a pallet applies the Hindered status effect to them for (X) seconds. Scourge Hook: From the Shadows - When a survivor is hooked on a Scourge Hook and at least 24 meters away, gain the Undetectable…