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Dear Survivors
Never, EVER, run borrowed time unless it's level three. It will do literally nothing to help the person that just got unhooked, and will likely get them killed immediately after you tried to go for a risky save.
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Console is starting to feel like a cheat sometimes
So, two examples of being in a console probably looking ridiculous on the other end. Survivor game, against spirit. I'm getting absolutely destroyed because it's rotten fields, but I manage to run a chase for another 30 seconds because my game stutters and completely denies the killer a hit. Killer game, playing wraith.…
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Cleansing a totem in the upper level of the asylum causes you to get stuck.
The totem in the upper levels of the asylum is unable to be cleansed without getting stuck in place.
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How is the stuttering even worse than before?
You decently fix the performance issues with the midchapter, and ONE UPDATE LATER and everything's even worse? I can't even comprehend how they managed to screw this up so hard.
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Dear Survivors Who Bring Keys and Teabag the Hatch
Congratulations, you did it. Have a chocolate medal for your valiant efforts in that trial. Those teammates that died for your escape? They don't matter, all that matters is that you did it. I'm very happy you brought both a map and hatch offering for the sole purpose of getting out through the hatch, good job. Have a…
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The Key nerf did absolutely nothing
Three games in a row now a game I've been doing well in have been cut short by everyone just dipping out with a key. It's seriously demoralizing to be playing well only for the game to end with a giant middle finger in your face.
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Hourglass Maps
Why are these still in the game? They were terrible even when they were first added in, and it's only worse now with the current killer selection.
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Blindness buff idea
Why not make it so when survivors are blind they can't see the red stain? That way, add-ons that make survivors blind in chases actually mean something instead of just being a waste of space.
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Regression seriously needs to be looked at
I am so incredibly tired of kicking a gen over and over only for survivors to just ignore that fact and keep repairing straight through it. If you're going to make it so that it takes a full 2 seconds to start the incredibly slow regression, then there needs to be an actual point in doing so.
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Bloodpoint cap
Now, when you read that title, you probably thought of the main cap that's at 1,000,000. But I actually mean the bloodpoint cap in games. Why is every category capped at 8000? Wouldn't it be better to have it not be capped?
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Depipping for escaping
I understand trying to make it hard to pip up, but if I escape, that should at least be a safety pip. It is absolutely ridiculous that I get punished for doing my objective too well.
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Fix the Map Rotation
Haddonfield, Lery's, Hawkins, saloon, Haddonfield, Lery's, Hawkins, saloon, seriously, this isn't me having bad luck, this garbage has been happening for three days now.
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Ambient music
Does the ambient noise when you're just walking around as killer or wandering as survivor bother anyone else? In a game so dependent on sound, it feels weird to have that kind of distraction.
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Survivor Archive Challenges
Why are they so ridiculously tedious? The killer challenges are nowhere near as bad, aside from the odd master challenge that makes you want to jump off a bridge. But survivor challenges can take upwards of 15 games to finish depending on the challenge, where as the killer ones take, at most, five or six. Why make them so…
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RPD still a buggy mess
Just had a game on it, two people crashed, and every single time I even spotted a survivor there was a freeze. That's a stable map right there.
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This game is too black and white
Nearly every game I've played since the RE update came out has been either an overwhelming killer victory, or an overwhelming survivor victory. Maybe the killer will get five, maybe six hooks before everyone escapes, or maybe the survivors will do 2 or 3 gens before everyone dies. There are those games where one or two…
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Map Rotation
What is going on with the maps lately? For the past three days, I've gotten Haddonfield 16 times! I got it 3 times in a row once! Am I seriously just that unlucky?
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Music
We do a lot of complaining around here, but it has to be said: if there's one thing about this game that's been consistently getting better, it's the music. Blight's chase music is so good it makes me want to get chased by him, and the main theme for both twins and nemesis are just amazing.
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Why all the solo survivor complaints?
I know people like to say that solo survivor sucks, but I just don't see it. Yes, it can suck when your teammate's brains are on airplane mode, or when a killer decides he wants somebody dead for whatever reason, but in my experience I tend to have way more games that go well then games that don't. The past two days I've…
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Interesting method of farming
I had a game with this blight, who played perfectly normally, until he had one hook on everyone. He then continued to play normally, but when he got a down on someone, he just left them there to get rescued. When the gates were powered, he picked me up and carried me to the gate, so I know it wasn't just slugging.…
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Huntress is fun
But wow does her constantly humming start to become annoying after a while.
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Why is trickster so bad?
Seriously, it's like he was designed to be terrible. Every single game I play with him just goes horribly, because he has absolutely no presence.
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Teabagging
Did you know that people who teabag are downed quicker than people who don't? (Under certain circumstances of course) it's true! The W meta is no match for a teabagger, who gives up precious distance just to annoy you.
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How
They've somehow kicked the game so hard that I'm lagging while trying to use the bloodweb! I didn't even think it was possible to mess up that bad.
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Overcharge Buff Idea
All you have to do to make overcharge a decent perk is remove the fact that it starts a skill check. Just make it a blast mine equivalent for killers, they touch the gen after it's kicked, it explodes in their face. Would also be a great perk to stop gen tapping as well.
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Adepts
Fractured cowshed, twins. It's a tough game, with a lot of close calls, but in the end I manage to come out on top, with a 12 hooks game. Hatch was closed, gates weren't open, 1 gen left before the EGC... But I don't get the adept because I didn't break enough gens. Seriously? I think I earned that trophy, the game can go…
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Prove Thyself
Anyone else think this perk is way too strong with the current state of the game? Gens already pop like mad, adding a 15% repair bonus to people working on gens together just becomes borderline unfair for most killers.