-
Games are so fast these days
For real, had a match with Clown earlier tonight and my main plan was to equip Surge and get that 8 damaged gens tome challenge done in a jiffy. Well, RNG brought us to Eiry and the game lasted 8:30min with 3 hooks. Those survivors were cracked and out for blood! But 8:30min … oof, should a Clown match be that short? Well,…
-
Auric cells - are you kidding me?
For real - I don't really know how I ended up in this situation exactly, but lets say, that I am a little bit miffed! Pfff…
-
Is Easy Anti Cheat broken again?
Hello everyone, I know that we have a Bug Report section, but its nearly a week already, so I just want to test the waters here. Since Monday I can't play DBD due to EAC glitching and crashing my PCs explorer. When I start DBD, after the splashwindow showcasing Soma and Dracula from the new rift finishs loading, nothing…
-
Slug Race - make it a feature :>
No, for real, why shouldn't we make Slug Races at the exit gate into a full on feature? I don't know, if a slugged survivor arrives at the Exit gate, they can interact with it and get "ready". Once all survivors either crossed the line running or entered ready state, the EGC stops and the killer can then "Start" the race…
-
Machine Learning was growing on me - until it was nerfed again
Lets get straight to the point: I played quite some time with Machine Learning after the recent buff and it was a lot of fun, because it brought something new to the playing area. Lets face it: this buff was not a buff, but an essential necessity! Before the perk was so unbelievable cumbersome to use, with the two kicks…
-
DBD - A Halloween Story
I just want to talk about the cutest thing that I probably ever experienced in the game. A couple of days ago I had a streak of REALLY tough games, it was basically SWF death squad into SWF seal team 6 into SWF bully squad into SWF death squad again and I was feeling really unhinged. The next game MMR fluked completely or…
-
New perk class: Augmentation perks. The first one: Void Touched
Hello everyone, during my boring nightshift I was once again hit by mad genius and want to share my newist idea with you all. What if we got a new perk class called Augmentation perks? This alone do nothing, but they augment other perks in the loadout and enhance them with new effects; a bit like Leathal Pursuer or Eyes of…
-
Its time: buff Pig (again) - make Amandas letter basekit (maybe 8m)
I love playing Pig with Amandas Letter. I think its so much fun to see where the survivors are, plan your approach an then zooooooom in and hopefully peel a clueless survivor off of a gen. But my slim stocks of Amandas Letters are getting thinner and thinner so I had an idea: why not make this playstyle part of her general…
-
After Iron Will came full circle, I think its time to let Sloppy Butcher fly again, too
Lets face it, some nerfs to some perks are a product of their time and the meta in which they lived, and sometimes the game changes so much, that the original situation that warranted this changes no longer exists, making this changes no longer feasable. Sloppy Butcher feels like such a perk: in todays meta it feels like…
-
Does Scourge Hook: Pain Resonance really need the token system?
Hello everyone. Yeah, I am talking about every killers favorite Scourge Hook, because it is one of the last truly effective gen regression perks left. In the past PainRes could be really nutty when the killer got favored by RNG and got a Scourge Hook right in the middle of the map, easily accessible and the survivors…
-
Lets talk map offerings for a second
Yeah, I know, this has been a hot topic for ever. I am firmly in the boat that map offerings are used 97% of the time to gain a rather sizable and unfair advantage on the killer, either by the survivors knowing pretty well that they will be going to a survivor sided map, or even finetuning their builds specifically for…
-
Make the scraped idea of Sudden Death Mori and Unbreakable basekit a limited time mode
Yeah, we are now living in the age of this time-limited modes with big, phat mutators, be it little Oni or lightsout. The PTB with the Sudden Death Mori and unlimited Unbreakable for survivors was a desaster and the base game would break under its stress, BUT it would be perfect for a time-limited mode! You already got all…
-
Unbreakable basekit
Just a short feedback to some old ideas: every single time some survivor uses their SINGLE USE Unbreakable, it basically ALWAYS changes the course of the game dramatically, most often even taking a sure win and throwing it under the table. One. Singleuse. Unbreakable. To this day I can't fathom that we had an actual PTB…
-
Unpopular opinion: keep the Wesker glitch
There, I said it. Well, maybe not in its fully glitched form, but find a way to implement it, its just too funny. Maybe the Oroboros worms weigh the survivors down and bind them, so that they neetly bend backwards. Truth be told, it doesn't take much for us to suspend disbeliebe, if that means that we can skate around the…
-
Respawning hooks prevented me from needless slugging. Thanks :)
Yeah, its kinda in the titel. In the past I sometimes would slug the last two survivors, when they went down in deadzones and try to coax them to crawl towards a hook or bleed out. A surprisingly large number opted to crawl into a comp corner, just to spite me. Well, I had at least three games yesterday, where I was…
-
Rework: Distortion
Hello everyone, in one of the other threads we talked about Distortion, Lightborn and some other stuff. Distortion these days gets a lot of flak by killers who got all their aura reading perks countered by one perk, and often Distortion users are very immersive and not very helpful to their team. The one fact thats odd…
-
Pyramid Heads breathing gave me an idea ... PLS Darth Vader legendary skin
Titel says it all. A Darth Vader legendary skin for Pyramid Head might just work. He shouldn't be dragging his lightsaber through the mud, but in a casual backhand downward hold. The M2 could be a force shockwave or throwing the saber.
-
Why is Hex: Two can play a Hex perk?
Hello everyone, yeah, like the titel says it: why is Hex: Two can play actually a hex perk? Its condition is that if the killer gets stunned or blinded 4/3/2 times, one totem lights up and becomes this Hex. While it is lid a survivor who blinds the killer becomes blinded themselves for 1.5s Its a very fun perk to use, but…
-
Rework: Left Behind
Hello everyone. So, Left Behind is a very selfish perk, it shows the aura of the hatch, giving you a legs up in the desparate race for the hatch, but this perk activating also means that everyone else is dead. The perk has a bad reputation, because certain survivors try to escape through hatch in order to get their tome…
-
New Perk: Just Leave (anti bully general perk)
While killers are in a pretty good spot at the moment, toxic behaviour of the other side will always be a way to curb the excitement and fun of the game. Every killer beyond their 3rd game know the painful conondrum of waiting for the egc timer to fill up, or face the survivors waiting at the exit gate, twerking at you,…
-
More stompy games let to me giving more free escapes
Hello everyone, Just some food for thoughts. Maybe this is the Scott Jund effect, but these past couple of games a lot of survivors ads giving up on purpose against even the slightest of controversial killers, ie I had this effect with Knight, Skull Merchant and, of course, Chunky. People also seem to feel the impact the…
-
Bot idea: assign each bot a secret AI personality
Hello everyone. Well, since bots are in the game we all have had out moments with them, some hillarious, some furstrating, some just insane. But its apparent that bots are very, very predictable and often very frustrating for both sides. They mostly value their own life and wellbeing over flesh and blood survivors, miss…
-
Now that facecamping has been addressed, can we do something about the efficiency of splitting up?
Hello everyone, and yeah, I am serious. I know that it is an unpopular opinion, but splitting up on gens is way too efficient these days with all the ways the killers repertoire has been shrunk and dumbed down. We lost hook grabs, facecamping and face with survivor basekit BT. All in all this is okay, I support this kind…
-
Please BHVR, I beg of you: do away with depipping!
Please BHVR, this is an honest plead. Just stop the endless cycle of sweating and double punishment for being matched with a superiour opponent and do away with this antiquated mechanic. Double the pips needed to pip up, but make it so that you can only de-pip by DCing and the game will be much more fun for everyone. I…
-
PC - DC after trying to enter the rift when the last survivor leaves
Example Step 1 : Have a really good game Step 2 : Dominate and get 11 hooks, even after sparing a player at 3 gens for some time Step 3 : Meme around with the TTV player instead of killing them Step 4 : While they crawl through the exit gates try to enter the rift to get maybe a score event or feet some phantom some last…
-
My Nightlight stats from Sep 15th till Okt 14th
Hello everyone! Today I uploaded a whole bunch of matches to Nightlight, I was really lazy in doing so in the last couple of month. My stats are slightly biased, as I mostly play killers, and when I play survivors I tend to not record every match, as I want to click "next game" when I die early. Also, sometimes when I get…
-
Everytime I try Ghostface, its the most frustrating experience
Titel says it all. In theory Ghostface should be something like Myers with individual stalk and unlimited stalking juice, but in practis I can't get anything done, without survivors knocking me out of stealth, like literally. It doesn't matter if I stalk them around a corner from 5 or 20m away, they invariable look at me…
-
Easy graphical fix - give all auras a black border
Hello everyone, well, this is just a quick fix, but certain maps make reading auras very, very hard due to the basic color scheme of the map, most prominently Borgo, the Cornfield maps or the Eyrie. The gens or survivors auras bleed into the suroundings and can very easily be missed. So, one very easy fix: just give all…
-
Some musings about Aftercare
Hello everyone. So, one of my favorite niche and underused perks is Aftercare. It provides some really nice, constant info and really gives everyone a tangible efficiency boost during the lated parts of the trial, when you got a really good idea what's going on ... until you get hit and it gets all taken away in one fell…
-
Regular request to please do away with de-pipping
This is my regular reminder to abandon the de-pipping mechanic. For a really long time now grades serve no real purpose, not even bragging rights. In theory they only measure some kind of activity in the game and award active players with up to 2million BP per month, but they are still gated behind a grueling grind and…
-
I am working on something (WIP)
Here is something fun that I am working at at the moment. I wanna catch them all! So far I got Meg, Claudette, Quentin (thats a rare one!), Kate, David, Yui (the newest edition), Leon, Mikaela and Thalita. I got a couple more run through by Pyramid Chads sword, but I eventually settled with the pose of him holding the…
-
Stop 'em in their Tracks - helpful build for struggling survivors
Hello my friends, the second Haddie master challenge on the 4th tome page got changed to "Stun or blind the killer 4 times. Complete this in a single trial." This might sound daunting at first, especially if your killers tend to respect paletts and not fall for the classic stuns (and the killswitched Flashlights don't…
-
Another Skull Merchant rework idea
Hello, well, there are a lot of these, even though decidedly less then the ones calling for killswitching her. So while musing about the whole Skull Merchant issue, I came up with an idea. I think the concept of the stationary drones that expose survivors isn't a very exciting one. Besides the obvious problem, ie that it…
-
Xenomorph since the tail nerf
I don't know what it is, in theory you should only slow down a bit more after missing, but lately survivors dodge nearly all my tail attacks, if they aren't animationlocked in a vault or climb, they just move deftly to the side and avoid the tail, no problem at all. It no longer feels any different then Nemesis tentacle or…
-
You know what? I feel like a smol "Us vs Them" in regard to The Singularity
Hello everyone! The titel already spoiled it, but rest assured, its not some big beef I am cooking here. With the new chapter a lot of survivors complaint, that the turrets were really hard to place and you sometimes could not find a spot to plonk them down and because this was cutting into THEIR fun, it got changed…
-
Regarding MMR ... yesterday I got matched with a 20h killer
Hello everyone, I don't want to make a big wave, but yesterday, when soloQ-ing, I got thrown as obvious backfill into a group of three survivors who had all already readied up. We were thrown into RPD and encountered a Nemesis; I am not the best survivor, as I am more of a killer main with probably a 70/30 split in favor…
-
New tome challenge "It all leads here" - 100 health states?
;D Hello everyone, I am typing this while loading into a game and trying to get this challenge done. I hope that they mean tics or charges of healing and not actual health states :D
-
I propose a slight buff to Pain Resonance
Woah, woah, woah, lower that pitchfork and hear me out, its really not that bad. Pain Resonance was an instant killer favorite since its inception, because it allowed quick gen regression on the fly, no need to stop and kick a gen, do some good regression while doing your normal objective. It was slightly held in check by…
-
Lessons I learned today when one pip away from pipping up...
... don't give hatch, no matter how cute the survivors are or how much they wriggle on the floor. ... don't let them graciously wriggle off your shoulder and open the exit gates, no matter how cute the survivors are or how much they wriggle on the floor. ... do tunnel when you can secure a kill. ... don't use special…
-
Map offerings - a measured response
Map offerings are the bane of this games existence. Sure, maybe 2% use them, just because they want to see some specific map, but 98+% do so, because they got a specific plan, and of this its 95% survivors, either sending the killer to Borgo, Garden of Joy or the Game, or to the McMillan estates, because they got a…
-
BHVR, pls nerf MFT and disable de-pipping besides DC. Thanks
Thats literally all I want. Thanks.
-
Ok, what happened to Pin Head? He is disabled again :V
Just the titel. I dont know where to look this up and I am just curious, as I like to play him in my regular rotation. Thanks.
-
How to fix Onryou in one easy step
Hello everyone, so, right now there is a lot of buzz and talk about Sadako. Many comment that the changes went in a really good direction and give her a much bigger presence on the trial ... but she also suffers a lot from some of the changes, namely the way the cursed tapes are no longer cursed, but actually lucky charms…
-
Spirit is 100% unfun to play since her rework
Spirit is 100% unfun to play since her rework, with survivors having 3 times the info you got and tons of counterplay at their hands. What a garbage killer.
-
Perfectly balanced
as all things should be.
-
Rework idea for Hexes and Boons
Hello everyone, well, I guess that we can all agree, that Boons and Hexes are in a pretty rough spot right now. The tagline for Hexes, "high risk, high reward" aged like old milk and no matter of additional totem spots will really fix the game knowledge, thats now established in the community and most totems will be…
-
Montly plea: Remove De-Pipping
Please BHVR, I implore you: do away with the antiquated de-pipping system. Its one of the major sources of salt in the game and THE reason why I sometimes really consider quitting. Whats so "fun" or "interesting" or "motivating" with this system, that you hold into it like a madman, while every day people ask you to change…
-
Obsessive - Killing the Obsession 10 times ... really? *sigh*
Well, some challenges to mix it up are all nice and fun, but killing the obsession 10 times is really pushing it ... With the whombo combo of Nemesis+GameAfoot I actually managed to kill 3 obsessions in one game, but I bet it wasn't much fun for the survivors, because it involved some tunneling and in the later stages…