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Question About New DS
So I heard from the streamer Puppers that he heard/saw @not_Queen talking about the DS change in another stream and she said that DS would NOT have a timer. The post on these forums show that survivors will have a timer so I'm just wondering which one will be the final one. I'd personally prefer if it didn't have a timer…
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Need to decentivize tunneling
As a killer who started playing survivor the number of killers who tunnel constantly without going for available other survs is really a problem. Can yall add a BP penalty for something like that simalear to the chasing by hooked survivor? Perhaps a 1 screen etiquette guide for new players? I feel this would help the…
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You should not have to die on your 1st/2nd hook, because your stupid team ignores you on the hook
Alright, I'm getting really sick of hitting struggle on my first hook, I should not have to die on my next hook because our stupid teammates ignore you, please make it so that instead of dying immediately on your 2nd hook, you just leave where you left off on your health bar and go from there, however if you got saved on…
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Brutal Strength buff
Reworking a @Peanits idea, I suggest the following Brutal Strength buff to help killers slowing down gen rushes and reducing loops of well organized teams. BRUTAL STRENGTHYour great strength allows you to shred through your prey's defences and slow down the Generators progression. Destroy dropped Pallets and damage…
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Broken on DS
What happened with the DS that give you Broken after use? I think that would be a better balance because people should use the DS later in the game
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Everything Wrong With Dead by Daylight
I hope the developers will see this video: https://youtube.com/watch?v=EtcnfPHsCf4
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Concerns about how new DS functions on skill grabs
So if I'm reading this right, when a survivor recently unhooked in the previous 60 seconds is "grabbed", they hit a skill check and stun. How will this effect skill grabs such as vault/hatch/"during action" grabs? Does this only activate when being picked up from the ground, or do other grabs count as well?
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Hey, what if...
I don't know if this might take too much programming or what not, and I am still pretty new to this awesome game, but what if there were new game mechanics for survivors to hide? I have been thinking of beds in more urban maps, being able to close and lock doors, opening and closing windows and closets. This would be…
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"Unending Grudge" Achievement
Now that we know Rancor can be used multiple times if DS is used... How about a nearly impossible achievement to go with it?! "In a public match, kill 4 survivors in a single match by using Rancor."
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Merged: Decisive Strike - STOP
This discussion has been merged.
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The New Decisive Strike Changes
I have a few gripes about the new DS, while I think it's a step in the right direction, I think the team was really eager to put some negative on it, it kind of shadows the entire point of the perk. the point is that survivors have an edge. This perk feel weak now, and its so situational. It's on par with blood warden and…
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Merged: Decisive Strike - STOP
This discussion has been merged.
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With the new DS changes, will DS still only be usable one time?
I don't think this was clear enough in the post, but does this mean that DS can be used twice? If it was there sorry I didn't see it.
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Overcharge buff
Overcharge is a perk too weak: the gen explosion is useless, if the killer is in a chase, and 5% extra regression means nothing more than a few extra repair time. Until we'll have a better totem placement, that means a Ruin able to stand more than 30-60 seconds, Overcharge is one of the perks the killer can use to slow…
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Give Brutal Strength a 50/75/100% Bloodpoints bonus to Brutality.
It just makes sense. It would also be nice if a perk or two provided bonus Sacrifice Bloodpoints. Monstrous Shrine, most definitely, and maybe Hangman's Trick.
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Existing perks balance changes[WITH REASONS]
As title says, this topic is about some balance changes to existing perks. This topic will focus only on survivor perks, mainly because killers got decent/good/useful perks since Huntress dlc, while survivors mainly got situational/underwhelming/straight out bad(looking at you boil over) perks. Of course, there are some…
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What if Unnerving Presence slowed down action speed?
Playing in high ranks it happens a lot that survivor repair gens while near the killer, and I had times I wished I could slow them just enough to not make them complete the gen in my face. So I though about Unnerving Presence and how that would fit the perk. Instead of a flat speed reduction though, I would like a penalty…
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why the **** do I lose my offering when a killer decides to DC?
Why in the world is this still a thing? Seriously.
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Rank 1/Devotion rewards
Right now, hitting rank 1 is more a hindrance than a bragging right. It just isn't fun being in the high ranks. Add to that longer queue times, and it really isn't hard to see why some players have been deranking themselves lately. As for Devotion...they literally don't do anything for you. Sure, shards per level…
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Lighting up of the perk icons
Without considering the rotating timers, the perk icons light up when one of the following conditions is met: 1) the perk is producing its continuous effects (Iron Will, Ruin) or temporary effects (Sprint Burst, Distortion); 2) the perk has been activated by the owner and is ready for use (Deliverance, Pop Goes The…
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Competitive Tournaments
How awesome would it be to have tournaments hosted by DBD. If there were tournaments every so often that you could select to play. Sign up with a team or maybe even have a match made team. Adding a competitive game type and leaderboards would be awesome
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Ranked Mode, Empty Perk Slot Bonus, Perk Diversity, Ebony Moris and other Ultra Rares
Creating a Casual and a Ranked Mode: I thought of this as a response to SWF. My suggestion would be to introduce a Casual Mode and a Ranked Mode with an MMR system like League of Legends. Ranked Mode wouldn't allow SWF, but perhaps duoing. Ranked Mode would not allow for Ultra Rare Addons (such as Ebony Moris, Silent Bing…
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Weather Effects
— It’s raining, so all players audibly splash around in puddles. — It’s storming, and every lightning bolt makes a split-second blinding flash. Thunder makes distracting noise notifications for the killer. — It’s windy, so all sounds are muffled. Perhaps even the heartbeat radius is reduced. Noise notifications and…
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Please increase max sensitivity with killers and/or fix auto-aim.
Console killer is rough. The survivors can move their character model faster than you can rotate the camera. To the extent of my knowledge, auto-aim was introduced to fix this. However auto-aim rarely ever triggers and it's even more rare that it lands. It can also bug and make you hit the wall missing a hit entirely. I'm…
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My Rework to The Legion
In the past I’ve given Legion a lot of ######### for being fundamentally broken but yet it also doesn’t really provide much insight on how to actually make legion fun for both sides and fix their fundamental issues. Nowadays I think that the power is an interesting concept that is simply flawed so with this rework I want…
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Insidious rework idea
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PERK TO CARRY TWO ITENS
WE NEED IN THIS GANE A PERK RO CARRY MOTE THAN ONE ITEM. What you think?
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Candyman dlc
(Sorry for my english)I think candyman can be a great dlc (or in my head sound good) and I think Helen is a oviously survivor Plz respond me: why the people want alien or predator? There no sense because they use guns and are futurist characters and don't talk me about scream (literally is legion)__
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New (Licensed) Killer Idea - The Cenobite
Hi everyone, I made a post before but for whatever reason, it didn't seem to post so here is reposted. I was thinking about what killers, both new and licensed, we could have, and it hit me, one of the most iconic killers from the late 1980s/early 1990s isn't in the game... Pinhead! So as I was heading to bed, I thought to…
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Add in game voice chat. Balance accordingly
Literally just do the title. Everyone has SWF level info and coordination, then rework anything that needs reworking as a result of this, then Nerf survivors/Buff Killers to counterbalance the change. Trying to avoid the issue of VC without removing SWF and the pregame survivor chat is futile, so instead just balance with…
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Disconnects Players and why I think they need to be punished?
So, I jumped into a game (for a while, as I waited for Rank Reset) playing as Legion, against a possible Survive With Friends group! Most of them pretty much novice type tryhards, that try there hardest to genrush me, but failed by miserable.... Too many of them getting injured and easy to traced, not really good at hiding…
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New Killer: The Statue
Name: The Statue Weapon: Chisel and Mallet (In one quick motion, the killer holds the chisel in front of him and uses mallet to drive it into the survivor’s back.) Special Ability: Animate Statue Detailed Description: The match starts with several (4-5) large stone blocks randomly placed about the map. When within range,…
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When do you intend to fix the ridiculous ranking system?
Why am I punished with a depip when 2 people disconnect and I stay in the game and die on first hook because of it? How is that fair? Please explain, I'd love to hear it. You want disconnects down but you actually punish people for staying and participating. Think about that.
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More Standard Perks
Survivor * 45 Character-specific * 14 Standard Killer * 42 Character-specific * 12 Standard No, i'm not saying they should be 50/50. In fact, i think it should always be a smaller amount than the character-specific ones, so you have a goal to achieve. But since playing other characters is made completely optional due to…
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Item Cosmetics
Hi there! My wishlist idea would be to have item cosmetics for survivors, between having different types of designs skins or colours. For example, different colour tool box's like neon pink, or army pattern or goofy looking ones like a heart shape first aid kit. The creative possibilities are endless. Would love to hear…
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Rework the Penalties for Quitters
Disconnecting from a match isn't fun for anyone involved, and can be used to de-rank quickly if done in moderation. I know that repeat offenders can face temporary bans, as well as permanent if called for, but this doesn't seem to deter players quite enough. Here are some suggestions to further deter players from…
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LVL50 Bloodwebs
Can we NOT have to see the Bloodweb tell us that we reached Bloodweb level 50 everytime we complete a level 50 Bloodweb? Yes, it's a very very very tiny thing and not important at all, trust me, i get that. But small optimizations like these have made it into the game before, like menu buttons, nodes bought on the Bloodweb…
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Please delete
Duplicate post please delete
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I think we need to nerf or even remove Wake Up
I mean 3 seconds of a gate is a lot of precious time. And infinite aura reading if you're opening a gate? That's just too good for any SWF group! We need to remove this asap or nerf it super hard. @George_Soros I'd say i do it
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remove insidious
can you just remove insidious already.. we all know its not how the game is meant to be played. im pretty sure theres plenty of threads in this forum about insidious. i just had 3games with insidious camping big brains and im kinda getting tired of it. the fun for survivors is gone because well they only have a mouse1…
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My personal wishes...
First i want to talk about ranking system and leveling up: I want ranking system to reward you if you was rank 1,2,3 last season, i mean to give you BP, exclusives skins,etc. Now is pointless to get rank 1 ( yes, i know you are badass bcoz you are #1 ). Leveling up same as ranking is so useless in my opinion, no matter if…
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Crows should not fly away when a Killer passes them
The game says that crows are the Entity's allies. So why do they fly away and alert the Survivors that the Killer is coming?
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New Killer
Hello Dbd-Community, I have an idea for a new killer. Here are my notes: * Gender: female * Name: Black Widow * Appearance: a beautiful lady with black cleavage dress and long black hair, her eyes are bilious green * Skill: She can shoot spiderwebs by her left hand. Those spiderwebs slow down survivors; alternative she can…
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Please undo the last patch!!!
I only play DBD since August 2018, but in this little time I saw some patches coming in. Some were okay, some definately not. I barely ever play a killer, I'm the one who likes to play survivor, therefor nearly no patch is good for my gameplay. Most of all the killers get patched. They get faster, stronger, can do more…
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Pig alternative
Pig coming from Saw gives her such a great opportunity than to do more than what she does. Since she’s primarily a pounce and pray killer, I would like to see her have the following option: Engine Trap-The Pig sabotages a generator and loses one reverse bear trap. If a survivor fails a skill check on the trapped generator,…
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Decisive Strike should be a Exhaustion Perk
Decisive Strike should not proc when Exhausted and when it procs it should cause Exhaustion. This way you dont punish newer Players with only few Perks but also balance the "high level" chase time with stuff like Dead Hard / Sprint Burst into DS etc. It`s silly how RANK20 Survivor only have 2 Hits until they go down when…
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My Wishlist
Only 2 things: 1. A map that takes bits and pieces of fan-favorite locations and mashes them together. I was thinking this map would be like a "wasteland", a place in the entity's realm where there was an error in creating the map. Something like this:…
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New killer idea! The Plague!
Just wanted to suggest a new killer idea... He shall be the Plague... He will resemble a plague doctor... Those people who tried to cure/avoid the plague but died cuz of it anyway... Height: Slightly Tall (between tall and average) Walk speed: 4.4 m/s Terror Radius: 32m Ability: Plague's Touch You charge up a lunge forward…
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Survivors slide animation bug.
Sometimes when i hit survivors they seem to slide through i thought they just dead harded through but what is slide bug then people always keep mentioning? If they used dead hard i think i never seen survivors sliding in my 1000hours
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Gift Bloodpoints
I know, in the first thought this may sound stupid, but listen up. I like playing dbd with friends and it happens a lot that either i am close to a million bloodpoints, when my friends have none to spend or the other way round. prestiging is not always an option and spending points after lvl 50 on a non prestige char just…