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Major linux problems
Hey everyone, I recently switched to Linux and dead by daylight hasn't been friendly with it. I had been using Windows 11 on this system previously and kept a consistent 120 fps with it. Now after installing Linux Mint, it's struggling to keep above 100, and sometimes while in-game it locks itself around 45-55. Also having…
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The last-Survivor Mori is a failure.
When I was still on the team, I was definitely a proponent of this feature. I am no longer. I have too many games where it ends with two of us down (one on hook, or just both slugged) and the Killer waits for one to die to mori the other. This wasn't a problem with the old "Mori Finisher" we tried on PTB that one time, but…
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Charms, outfits
It should be possible to archive or favorite outfits or charms.
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The Auto-Bloodweb is Way Too Slow
Someone's definitely already made a post here about this but I'm making one myself anyways. I accidentally ended up writing a whole essay so TLDR: auto-bloodweb is slow, spending points is a chore, clicking a ton hurts my wrist, therefore BHVR pls make auto-web faster Spending bloodpoints is a necessary, important aspect…
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Until Dawn x DBD collab
Killer - The Wendigo PERKS 1. Hunger Never Sleeps Each time a Survivor heals another Survivor or themselves, they receive a 5% Hindered status for 12/14/16 seconds. If a Survivor is fully healed from the Injured state, they also suffer from Exhaustion for 10 seconds. 2. Stalking Flame After remaining undetected (no chase,…
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Simple Trapper Buff
Trapper needs love but he doesn't need changed much. Something to make him more viable but not change his gameplay loop. I propose the following add-on to his power. INTO THE WILDS While not in chase Trapper picks-up, sets, and resets traps 50% faster. After setting a trap he gains a 10% movement speed buff for 20 seconds.…
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Does Trapper need escape attempts?
I was just thinking on how the trap escape mechanic is kind of stuck in a very old version of the game. the change to a more standardized kind of rng helped but I think Evans traps still have too much of a chance to just screw you over on chance. If an injured survivor escapes on the first attempt theyre out in 1.8…
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2v8 Queue Problem
Can we please solve this conundrum already? Isn't this the 4th time this mode's come to the game? Facing this problem is getting exhausting already. Just add 4 bots to every match and the problem's solved. It's taking me 20~25 minutes to find a match. C'mon… just hotfix this.
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Houndmaster Vault Speed Nerf A Little To Much
Recently Xenomorph got a nerf to the Tail Attack Speed from 0.2s Charge time to 0.3s. Anyone who played Xeno before can definitely feel this change even though it was only a 0.1s change. As A P100 Houndmaster, I can definitely feel the change to the dog with it being 0.45s - 0.65s I think a better change that would have…
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Oni is better and worse at the same time
main oni In 8.7.0, the oni underwent the following change ''Removed the turn rate limit during the open phase of Demon Strike'' and in fact this change had 1 positive and 1 negative effect the aforementioned 180-degree flick has indeed become easier to perform however, the player who does not want to perform such a large…
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2v8 Ghostie buff - I feel one partial element of the Night Shroud move speed buff should be basekit
I'd like to see ghostie having a basekit movement speed buff while in night shroud and while he's not in chase. One of ghostie's biggest problems is his major lack of map mobility. He can't afford to travel to far gens, so this effectively forces poor ghostie to focus more in the center of the map. This generally can cause…
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Rift Fragments Changes are just Plain Bad
I was excited to buy the new survivor and play today, but this new grindy update has changed my mind. I've checked and you can no longer get Rift Fragments collecting Player XP? That means that Rift Pass progression is now 100% tied to quests only and thats just #########. Even with all its flaws, one thing I loved about the…
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Something wrong with bloodweb
There was an error rendering this rich post.
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Progression, bp gain and p100ing
Dear devs, It currently takes about 3 to 4 months playing daily for 4 to 5 hours a day to p100 a single character, (unless you're stacking cakes in a sfw, but not everyone can do that), there are currently 39 killers and 46 survivors, a total of 85 characters with more to come in the future, progression is too slow, and…
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Suggestion: Add Dredge and the Unknown in a future 2V8 event
Hey everyone, with the recent 2V8 event featuring Ghostface and the Oni into the mix of the killer roster, I thought it'd be awesome if we got more original killers that people love. Killers like The Dredge and The Unknown would be fun additions to a future 2V8 event. Both of them are widely loved by the community and i…
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Offerings in 2v8
When? There are so few players on the survivor side, just add offerings, for more points of course, not just 400% bps, 400k points per match not that much, its like a bloodmoon buff.
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Can we nerf Kaneki already? Sheesh.
Ain't no way kaneki grapples and has such a short cooldown before he can swing. Survivors can't even make distance to another loop spot cause kaneki can literally get right next to you in half a second. Also lets not even joke about the tunnel potential this character has… One unhook while he's half the map away and he's…
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Can we get an option to disable chat censoring?
The censoring is terrible in this game and for a Mature rated game I don't know why there's censoring at all, or at least why there's not an option to disable it in the settings. This would be a nice option.
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2v8 needs to have extra class bonuses that involve generator progress.
The biggest problem with 2v8 is that adding "super fun stuff for survivors to do", usually just ends up with very few survivors actually repairing generators, because they want to do the super fun stuff. 2v8 needs to have extra class bonuses that involve generator progress. For example, if a Medic repairs 50% of a…
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Shrine of secrets is broken and I think I have the solution maybe you judge
hey am ambosh I wanted to address the shrine of secrets flaws and talk about how unfriendly it is for new players basically each perk costs 2k which is a lot tbh it should cost 1k at most also the perks a random which is bad in my opinion. Players should have a choice in which perks they buy so here’s my idea: There will…
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Forever Entwined is fantastic perk design.
Forever Entwined is a well made perk because it reduces the downtime of something useful (carrying is typically when the killer is their weakest) by rewarding good play (getting lots of hits). I wish more perk design did this sort of simple, straightforward play-well, be-rewarded stuff instead of "Well you get two or three…
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I wish there was a more horror-type permanent gamemode
I really liked the lights out modifier as it actually made me start fearing dead by daylight again. I really miss it and I wish it became a permanent mode. While I respect the people that want this game to be competitive, I wish as a side-plate there was an option for those called "nightmare mode" or something where you…
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Nemesis tentacle hits everything after Bugfix Patch
What in the world have you done to Nemesis after re-enabling him? Crouch now doesn't work at all even in taller loops / windows. Nemesis is pretty straight forward killer with kinda low skill floor, after this change or bug Idk he's just gonna be exteremely opressive with barely any counter play except for pre-drop and…
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2v8 is Laughable
Where to even start? At the risk of sounding like every Twitter keyboard warrior, 2v8 is just a joke. Its literally a lose-simulator for Killer. You're que-ing up to mess around with your power until the inevitable moment the gates power up and 5-6 still living survivors BM in the exit gates like children to draw out their…
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What exactly were we thinking here with 2v8 Oni?
This 2v8 feels alot like the last one. We give large buffs to killers who are already strong (Wesker, Oni) and then change nothing of note or in this case actually nerf weaker killers (Nemi, Ghostface). Why does Ghostface need a massive compensation nerf when Oni, a killer who would probably already be very strong in this…
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Legion Lethal Hit
So mainly in 2v8 you have to frenzy hit 8 times with the 9th being the Letal Hit but there's no indication on when this is active unless you manually count. I think a Global sound cue is all the Legion needs to indicate that the next hit will down. Kinda like when All Shaking Thunder activates. This could all be a good…
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The Artist - Does she need changes?
Fun fact: Artist recieved exactly one change since her release, that being Lightburn removal on crows. This, combined with the fact that every killer that came after or around the time she got released got some adjustments, sometimes really heavy ones, makes her join the likes of Hag and Myers, the killers that got the…
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Re-Mapping the Realms: Autohaven
So making the one for MacMillan was actually a lot of fun, so I guess I'll be continuing this little mini-series to broadcast ramblings of a madman (me). After some thought, I'm not really gonna be able to spam this stuff out because I actually need to think about things. Regardless, it's time for the mean green…
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Buffing The Twins.
It would be great if The Twins got a buff because Charlotte is really difficult to use, and poor Victor keeps getting stomped on like mashed potatoes. My idea to make Victor a scarier ankle-biter is that when he lunges at an injured survivor, he drags them back to Charlotte. I’m not sure how Victor would physically manage…
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I’ve noticed there are a lot of cheaters on PC
recently, I started to notice a lot of cheaters popping multiple generators-at once with an eight seconds I’m not talking about not even a minute into the game I just recently switched back to Xbox and have not been encountering the same kind of lobbies for real think survivors need nerfed on top of everything else too and…
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Please Add More Classes For 2v8 Survivor
I feel like anytime we get 2v8 I have to bring this back up, but 2v8 as Survivor feels really awful to play compared to Killer because of the lack of variety. Currently, as Killer, I get 13 Killers with their own unique powers and abilities and 4 Classes to pick from, perfectly fine since you get 52 Class Options as Killer…
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New quest system is a welcome change! But….
The fact that this game’s new system makes completing quests so effortlessly and done in the background is a huge and welcome change. It’s all good until we reach the rift fragment exchange. I genuinely enjoy grinding the rift out as much as I can, but now I’m just locked into doing these quests that can be capped until…
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Reshade needs to go
i stumble upon a streamer, wont say who i dont care if the devs dont care, but they had a list in their reshade for each map they get it is crazy. Im only saying this because when FNAF comes out good chance those new players will try survivor and these are the people that are gonna be hiding in dark bushes thinking they…
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A rework idea for the trapper
-Traps don't spawn on the floor at the beginning of the trial. -The trapper carries 3 traps, can recharge on lockers and can have up to 12 armed simultaneously, arming more than that makes the oldest trap to instantly be destroyed and vanish. -Getting out of the trap is not random anymore, but a 10s action affected by…
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Frank Stone should not be a trapper skin
Making frank stone a trapper skin is a terrible idea, please don't do it. And least of all trapper, its such an unfitting choice that it actually makes me angry, but really he shouldn't be any character's skin at all, he deserves to be a chapter. The whole point of casting of frank stone as a game is frank stone becoming a…
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Why do the Quality of Life Changes Feel so One-Sided? (Some Observations!)
I want to say right here firstly that I am a Survivor AND Killer main, I play both sides pretty evenly and have enough hours in both to have understanding of each sides play. TLDR; I think buffing the base Generator Regression speed from 0.25 charges per second to around 0.5 will help alleviate the pressure which leads…
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Behavior Make a Foxy Blight Skin and My life is yours!
it would literally be so perfect of a skin for Blight and I don't even play Blight I just really think it's that cool of an Idea! :D
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DustDust it's basically undertale but it's not it's called Dusttale
The second picture so that is going to be the Judgment map just called judgment it's so it's based off undertale I already told you about another section so this is my ideas if the map I you see on the second one picture it's going to be black or in a little bit red and it's going to be thunder out of the windows and rain…
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Garden of joy „survivor sided“ what a …. joke
Just had a match on garden of joy and NOT ONE of these stupid jungle gyms had A SINGLE WINDOW. You can‘t seriously call this balance devs!!!! There is no way you get anything done on this map. You are treating your survivor players so bad. There was no chance to win on this map. Why do I even need to play when I will lose…
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DustDust it's a AU so it's based off undertale
Okay time to tell you so I told you about like a aus it's about like give me example like dusttale is it different Universe that's what it means and I'll tell you that my ideas for it later but I'm just putting it up
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So I think you're not going to add this it's an undertale it's not from undertale and it's a au so
NVm
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Ghoul's movement speed needs to be reduced to 4.0
The ghoul can traverse the map faster then the nurse and put you into mend mode thru walls and etc. Yet has a base movement speed of 4.6 and basically no fatigue after bounding to you. His movement speeds needs to be adjusted to 4,0 and add fatigue to his bound, legit everyone I talk to says the same and hates playing…
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Why killer MUST work for faster loss when survivors can insta DC?
Yeah they have capability to end game faster, but the question is why they MUST put their effort ONLY to get a lose? Shouldn't we like, just end the game and go on? why they must actively work for it?
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Re-Mapping the Realms: MacMillan
This is gonna be a post describing the MacMillan Estate maps as well as changes that I'd like to see to them. I'll be describing anything from gameplay and loops to themes and accuracy. I might make this a series, hence the weird title, but for now, I'll remain with just MacMillan. Overview of The MacMillan Estate The…
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Go-Next-Prevention isn't going to make anything better.
Stopping survivors from trying to get into a game with a better chance of them winning isn't going to do anything. "I'm tired of people throwing games the moment they get downed!" Isn't that strange. How this game has become so unfun for some people that they would rather die and wait in the lobby for 80% of their playtime…
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Get rid of scratch marks altogether
I think it makes it a lot more biased towards the Killer, just my 2 cents.
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The Good Guys Scamper
So I feel like scamper is not in a good place currently. I think you should be able to Scamper while in Hidey-Ho Mode like before but maybe not be able to use slice in dice after or have a 2 second cooldown for it. It would make Scamper useful again but not be as oppressive before
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Demogorgon partial rework concept for fun :D
Of the abyss: Pretty much the same as before but, will include the upside down world of the map that's currently in play and provides the demo the ability to choose which portal to come from back into the realms trail world (like the xenomorph can with their tunnel station) but loses the ability to have killer instinct go…
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5 QOL features that are still missing
Prestige level sorting Favorite survivor/killer sorting Toggle sprint option More server locations Return to menu option in the store (having to back out of bundles, then collections, and then featured just to get back to the main menu is very inconvenient)
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Jake Park's Lone Wolf outfit feedback
As The Singularity’s “Deathktop” outfit is being fixed, I would like to provide feedback for the other community outfit, Jake Park’s “Lone Wolf” outfit. The outfit is missing a couple of elements from the original concept art. ・The first being his hair color. The original art has mostly dark navy blue base color and light…