Comments
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New objective plus old BT and old DS becoming survivor basekit.
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Freddy might not have been powerful but playing against him was about as fun as doing paperwork...
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Are there enough solos left that killers could really avoid SWF?
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You killers already post many threads about long que times (aside from ps4 players) try making gens longer/2nd objective and you will really be having fun in a lobby simulator...
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Main problem is the game is built around a survivor having a few chances. And camping shortens that to 1... More like Friday 13th. But no bear traps or flare guns or shotguns to help...
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Curious did you get a 0k. 1k, 2k, 3k??? You didn't say.
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Honestly my games usually go better against a huntress or pig than fighting a wraith
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Why do killers need buffs? Is there ANY stats showing that killers are not getting average 2k per game or very close to it?
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SWF teams don't need any aura perks. They already have them all basically. You know why killers say every game is SWF? Because the solos got nerfed to the point they quit.
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Yup jukes against killers who have a 6 foot reach.
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Here's the thing A baseline aura perk or two would buff solos a little but do nada to SWF. Solos woild still be way weaker than SWF. More solo survivors=killer benefit. Killers do not need any new perks. Game is already 3k average.
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Lol dude with windows these days you can fast vault and be running and you'll still go down.
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Ehhh sprint burst works to get away from the killer safely. Dead hard gives you a second or two of immunity when you are already hurt. Sprint burst for life.
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Has anyone besides ps4 players said survivors have a bad que time?
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That would mean not enough people think survivor is fun enough that they want to play.
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Who plays a game expecting to lose? Still surprised there are as many survivor players as there are. All the little nerfs... They add up.
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On the bright side with Inner Strength noed won't really be much of a thing soon.
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Honestly if they nerf self care more than no one would use it at all... Survival rates would prob go up!
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Question. Do you have anything to show survivors need top perks nerfed to the point they will not be played? Any data showing that Survivors are escaping too much?
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Killer mains: if your teammates dc thats your problem i dont care if its 2 survivors and 5 gens Also killer mains: survivors talking to their teammates is cheating.
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Pleeease say you recorded even one of these 3 min games it would be interesting
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Thank you for the common sense. This game requires 1 killer to 4 survivors. It's just logic that if killer que times are bad, it means not enough survivors. Its like if queing up as survicor is sloooow, then logically it means not enough killer players.
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And then killer mains wonder why there are so few solo survivors anymore...
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Devs just have to balance it for 4 kills average. After all, survivors are not "entitled to an escape" 💀then killer players wonder why 10 min ques.
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You're saying not enough killer players means longer que time for killer players???
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Not enough people feel survivor is fun enough to be worth playing.
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Better idea, let's just remove the option to play survivor since killers are crybabies. Thats what you want basically.
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As is the devs can delete it and survival rates will go up 😂
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Agreed. As is it is a joke perk.
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When killers get 4ks its unfun for survivors too.
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Hey at least they reworked left behind to be cool enough it's worth bringing.
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Just like how only bnps can be considered gen rush
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And people say its a survivor sided game 😂 no wonder all the que time threads are about killer wait lists
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BuT sURviVoR OP jUsT AdMiT iT pls NeRF DS They cant let facts get in the way
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Are you wrong for camping? No more than survivors are wrong if they teabag at the gate so eh
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But people keep playing that vid to show how gens need longer times since survivors are so good.... But tru3 still got a 3k after doing so badly. If anything survivors need buffs if killers can do that badly and still get 3ks.
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Hell, Tru3 showed you can bungle chases, let 3 gens pop right away, and still get a 3k. What does that say about who needs buffs?
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Which brings me back to "is there any data showing that survivors are over 50% escape rates?" Killer ranks are growing and survivor ranks are not. That says a lot right there.
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Is there any data to say that at any rank, survivors are getting better than 50% average escape rates? If not, why so many generator threads? Do you want killer vs killer modes bc no one wants to play survivor?
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I am betting demogorgon will give the amount of killer mains a boost. If survivor numbers stay boosted more than a few weeks will be interesting to see.
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Likewise, only a handful of survivor perks are actually good. The rest are down in the mud.
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Is there any data showing that survivors average escape rate is over 50%? If not, why increase gens? Because you want longer killer que times?
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How is doing gens and avoiding getting hooked toxic? I get people saying teabagging and flashlight clicking is toxic, sure. No argument. If survivors are literally just doing gens and avoiding you and you're complaining... #########? This isn't BDSM where they need to let you attack them/put then on meathooks. The goal is for…
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At that strong it might become a regular used perk
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If keys go all moris need to go too.
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Facecamping is a successful strat for them and killers love it and defend it. They don't seem to care how much it helps killer ques get longer.
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Honestly i think the biggest problem is most people main one side and doing poorly in game brings a feeling of high helplesness. Like if you played COD and just got sniped every time.
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Don't they already have auto bans for dc?
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Actually no you couldn't.
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"Nerf sprint burst! No, it's op now sprint burst on demand!!" "Nerf sc! No, nerf adrenaline, since survivors never run sc now!" "Nerf dc! No it's too powerful now!" "Nerf MOM!" "Comraderir is OP!" "Gen rush is OP! How dare those survivors fix gens to live!" "Looping is OP! Survivors should rely on stealth in this #########…