The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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only reason F13 flipped was due to the lawsuit crap. otherwise fun game, killer was something you FEARED.
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i made a post abput 2 weeks ago stating how the + or - 1 for kills/escapes is very bad for the game and actively REWARDS sandbagging and face camping. didnt get much notice for some reason but here it is for those interested https://forum.deadbydaylight.com/en/discussion/comment/2582045#Comment_2582045 as long as it…
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edit: wrong thread my bad
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what are ya sellin?
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the dead survvior loses one point. the escapees gain one point each. the killer loses three points and gains one. "SKILL" based match making
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the problem is the better killers are leaving or staying on survivor because survivors not only get new and interesting perks, but they ALSO MAKE PLAYING KILLER HARDER. when pinhead arrived they "buffed" ghost face by lowering his base CD but killing his addon CD reduction which was an overall nerf while not touching any…
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this may sound stupid but... the game is server based, if hits are hitting when on your end they clearly didnt. that means YOU are lagging.
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i would say rework deadhard so that taking a protection hit stuns the killer for 2 seconds and gives the protected survior a 5% haste for 3 second and reveals your aura for 7 seconds. when you take a protection hit you are broken and exausted for 17/15/13 seconds and then mangled till healed back to full health. this would…
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says who? the devs have stated that its purely kills vs escapes. a disconnect = 4 escapes so you "lose" 4 matches essentially. its exploitable as hell. the fact that the queue times for killer are now longer than survivors further backs this up because it means MANY people are doing this.
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i would assume that means 10% of PC player base and not the whole DbD playerbase since consoles cant cheat the same way PC does
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i'd personally just nerf what it can and cannot dodge. hatchet from the back? no. hatchet from the side? yes. trapper traps? no, because your not jumping over your shoving forward. puke? lul wut how can you dodge liquid being poured all over your back? doctor zaps? no its an AoE yet can be deadharded. see what i mean? if…
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NOED fills the same void Deadhard does, it rewards bad play. if one needs changing, both do.
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i was making an example not a statement, lets make an extreme example. new player starts getting cheap 4 k's every game as... i dunno lets say huntress. guy ends up in the "high" mmr due to stupidly high kill rate, hasnt learned how to pressure gens, map control etc, he's just been relying on NOED, Iri and camping while…
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i fart up the idea in 5 minutes, i never said it was the best system ever, im just saying a system that is just a simple binary in an ASYMETRICAL GAME that is designed to be uneven is just a recipe for failure. could easily tweak values, increase certain killers scorings yadda yadda, point is kills/escapes is a horrible…
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the system i would introduce would be focused around pips like the old system but more tuned. instead of escape/kill = +1, i'd change it to 2red emblems = win, 3 golds = win, 4 silvers = win, anything else being a loss, that way everyone has to do their part survivor side to score up emblems while killer has to focus on…
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i WANT to go to higher rank games because i like both the challenge and ACTUAL teammates. this is the argument, lower MMR means baddies more often, baddies more often means more losses, its a cicle that feeds itself Ouroboros style.
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aye but currently you are only scored on if you live or die. face camped a the start of the game by bubba? -1 mmr for you +1 for the killer tunneled out because idiots dont bring borrowed vs a face camped? -1 point for you! decided to go insidius pinky finger clown and remove one player from the game by insta down camping…
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i dunno, its been what, 4 years of this crap? and SWF is still the dominant playstyle while solo survivor is bottom of the barrel, singular players dont all play just killer after all and they make up the space fillers for 3man teams or killer roles. if the solo player isnt respected enough to be able to get fairer and…
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no kidding, as i type this i am sitting in the end screen of another sandbag match where a survivor from the 10th game decided to body block me into a room with a hillbilly, needless to say i disconnected and left them to their bully match. and the great thing is this will in turn "reward" me by dropping me lower where im…
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possibly, would make his map pressure much better, but i say baby steps first, make his chases feel smoother and go from there, atm he's considered one of the weakest killers because he just doesnt bring much to the table, which is sad since he's also one of the killers with the most build options
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doesnt everything? even a pig buff is a pig nerf :)
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nope you only get a notification if they are actively solving it. this means if they pick it up and never solve it they take your power hostage. the hunt stops for everyone exept the box holder, if they can dodge the 3 hooks they can easily go on totem duty while removing pinheads power from the game :) """f-u-n"""
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i see you are experiencing the survivors taking the cube hostage. fun right? having your power completely removed from the game because they can WILLINGLY choose to solve the box or not
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beat me to it, camping the box is literally holding up a sign saying "gen rush me please" as it gives the player an artifical third objective to defend. the only way pinhead can find his box is with an addon, which removes his ability to force a chain hunt early. GREAT addon. otherwise the box is 100% just laying in the…
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they werent tests, they were "live introductions" followed by swift we had to revert back to the old system because of """"bugs""" aka survivors figured out how to exploit the system and get super easy games by having one player in the SWF do specific things to tank so hard that their mmr was at its lowest, party with said…
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dont forget insidius face camping, im guilty of indulging and avoiding this as both killer and surv respectively. denying 1-2 players any fun is the meta atm due to how bs the matchmakings swat teams are
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if its worked then why do they keep removing it before a full week goes by because survivors (shockedpikachuface) were abusing it? they'v "Introduced SBMM!" like 4 times now, 3 of them being complete failures.
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the chains only really make sound at less than a whimpering injured survivor and isnt buffable, arent "super obvious" on indoor maps or well lit maps and over all can be juked pretty easily, i'v been getting games back to back where the surivors just take the box, go hide for a short bit then do gens, the moment i try to…
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personally the Lament Configuration addon should be baseline (make its minimum range 22 instead of 16) so that way the survivors have to TRY to find the box, this would achieve the goal of what chain hunt is ment to do, pressure generators, be it due to 1 survivor looking for puzzle instead of gens or all survivors…
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you can completely disarm and take pinheads power hostage by holding the cube and never solving it. survivors have full control over if pinhead can use his power or not. the only killer that bad is... well trapper but even trapper can get some cheap traps in using vaults or delaying the gate
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clown, no contest, guy is built like a truck for an obese alchoholic, even naturally WALKS faster than twinkster can RUN and with how well he shrugs off pain in his lore the little twig wouldnt even do much before the gas arrives. but the real question is, who would win, pinhead or daddymyers? excluding both their…
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YESTERDAY. as in, before the SBMM went live? you know, the thing that wasnt activated yesterday? so you are saying you had BETTER matches BEFORE SBMM?
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because i bet under the hood theres only 2 factors "did you die?" and "did you kill them all?"
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big difference between nemesis and pinhead is the survivor cant take your zombies hostage. sure terrain might do that but at least nemmy can reset them with a quick whip. pinhead cant reset his box if they decides to abuse the poor decision of how his chain hunts work
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its not that they are solving it, they are REFUSING to solve it, the chain hunt doesnt start not because they are solving it, but because they are holding it. the box will only hunt the box holder if they pick it up, if that single survivor is good as looping, or keeping the killer busy that box is doing NOTHING for the…
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i play both oddly enough, it depends on how my mood is, both my ranks pre-changes were usually in the green range, not great but not awful, so would explain some of it but wouldnt explain the uber sweat groups, i rarely saw those before the new system, so far its been 5 out of 5 games
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the point is there were almost NO chains BECAUSE he took the box hostage, cant have RNG chains if he takes the RNG away entirely, sure the one guy had chains but he was also on a map that favored him, meaning my ability to be oppressive was denied entirely, no killer power should be completely switched off by the survivor…
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if its per killer basis then true, but if i recall theres some info somewhere (if anyone knows where it is please post it) where they specificed they were resetting the hidden skill level to fine tune the new mmr, this in itself is an adament idea but resetting it to ZERO is not
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it was the doctors map so indoors, easy to avoid chains, the only time he did gens was when i stopped bothering to chase him because he had an insane amount of body blocking from teammates, pallet RNG, and deadhard, after wasting 3minutes trying to take the box back i knew it wasnt happening so i went for his buddies, they…
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correct, chain hunt doesnt happen for anyone but the box holder, asl ong as it remains unsolved, meaning if they just grab it and run around, the chain hunt NEVER starts, so the power is taken hostage by 1 survivor.
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chain hunt only affect the box holder while they carry it, if they do not try to solve it, no instinct or teleport is available. he abused this and took the box out of play essentially and just did gens and looped while holding it. chains were out of play for the other 3 players because of this so they were able to power…
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match may have gone slightly better had i gone as something like nemesis or spirit, but the whole team had second chance perks making the game that much more unbearable, that as well as clearly being voice commed because the moment i would start a gen, i would see another run past to do the gen, if i end the chase to go…
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the grade isnt the issue, i took a 2month break, so im a "0 mmr" player due to their resent slate wipe, the groups im being put up against as a "new" player are so desgustingly one sided its borderline questionable how setting the default mmr to the BOTTOM of the numbers was a freaking good idea. when you do mmr system you…
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quite possible but i was utterly confused by what happened, tried to let the survivors farm with me because bullcrap is never fun but clown was enjoying the chain hunts to much
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until you realize the only reason the queues are so good is due to bugged hitboxes making playing killer a bit easier atm since its harder to loop a killer because of the reach :) the moment it gets fixed the longer the queues
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jason would be a great one, can teleport but only when within fog, while outside fog his vision is dimmed slightly. likely would cripple fps tho
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knowing my luck, when something RE is expected it'll be something like jason or chucky. i would love to see X or nemesis but my luck always gives me what i dont currently want :P
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try getting spawned just outside spine chill range of an iridecent huntress but close enough to see each other face to face during the start rotation. got downed within 4 seconds of the game starting. bet your sweet posterior i rage quit out of that BS
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i'll pretend this isn't bait. just because a handful of killers can win effortlessly doesnt mean the majority do. most cases survivors are the one "memeing" about while they win, the killer HAS to put 110% into every match in case its a sweat group.
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play the worst killer in the game, piggy. then get hate for being unfun. you wont win because your the enemy team so just play whatever tickles your fancy, if you wanna play the most unfun to vs setup in the game go for it, sometimes i myself indulge on some forever freddy or quick down ghostface. its a writ of passage to…