Hazz1123

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Hazz1123
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  • Pretty sure it's a bug - people have access to some clothes they aren't supposed to and they are fixing it. No need to worry about losing all your clothes.
  • Yet another example of why the event was so dumb. They could've sold the charm for a few bucks and so many people would've bought it. Makes no sense how they decide to do things...
  • Slugging is probably one of the most easy plays in the game to know how to counter. Crawl away from each other. Recover. Last more that 2 seconds in a chase. Don't get chased next to the slugged people. Most people fail to do all these things and get wrecked, then complain the killer is toxic. You're literally asking the…
  • Definitely Wraith. Deathslinger is a close second. Hex: Retribution is okay but not super useful.
  • I don't know how the heck anyone could get to 48 hours, but I'll confidently assert that either: a) the message clearly hasn't sunk in; or b) they have a system/network issue, are pretending it doesn't exist and continually trying to play online without fixing said issue.
  • If that were true, then it would take 15 seconds to break a wall....
  • The event is a total joke. You can't even get the bonus points from the serum thing unless you have the challenge equipped. So that's a total of 12000 extra bloodpoints. Yay. And the gens/hooks give you 1000 points. On average, you're gonna get like 3000 points extra per match. A brown points offering is better than that.
  • It's not busted because it's 2 perk slots from every survivor plus all their offerings. That's more than half of what survivors can bring to the game. If the whole team wants to spend half their load-out on saving time from unhooks then that's fine. Unless they all bring med-kits, they still have to run to someone to get…
  • I usually teabag to get the killer to chase me if they are tunnelling someone else. Usually works xD
  • But most solo players will give up on hook as soon as they realise they aren't getting off. Why would they spend two minutes to help out people they don't know when they can just give up and go to the next game.
  • No One Escapes Billy-when-he-trap-you-in-a-corner
  • Might be wrong but I don't think the OP is complaining. I think their point is that BHVR favours survivors and that's a good thing because if it was the other way round then the game would die cause the player population would be unbalanced. (If lots of survivors mains stopped playing or whatever) Albeit I don't have a…
  • Hag's perks + Haunted + Undying. Goodnight
  • Do that many people really care enough about rank though? I like to stay in red ranks, but there is literally no incentive to stay there. It doesn't surprise me that killers play like this because the only thing that suffers is the one thing that doesn't really matter.
  • Seems like a fine idea, although it might be a bit annoying for survivors if they have no way of tracking the Hidden Wound % - I get that that's the point but I dunno... Like you said, PTB would figure out if it's balanced or not. I really like the idea of changing the cooldown when he misses his ability though. Maybe…
  • Interesting.. Didn't know that.
  • Ok great. Thanks for the help.
  • It seems like the devs put most effort into making Demo true to Stranger Things rather than a good killer. Thinking back to when he was released, I don't remember him being popular for more than a week.
  • As a survivor main, I don't understand why other survivors think we should have more advantages when other survivors have died. If the killer has already killed two people, then of course he deserves to have a great advantage in the game, and of course he should want to get that 4k. Of course, it sucks when people give up…
  • Agreed. In the recent survey I said he is the worst killer.
  • It's not toxic and I don't know why so many people think it is. I main survivor and honestly if everyone gets slugged then we played poorly. Slugging is not hard to counter... just recover and crawl away from each other. If everyone gets slugged it means 1) the survivors were all in the same location not running away…
  • Well it would make more sense to get cosmetics that way than through three prestiges. But please not 100 moris, then we will see them every game...
  • Lmao. Trapper's not even a good killer. They just know they got wrecked and wanna make themselves feel better about it. I hate losing but I know when I got fairly beat by a good killer. Also, if anyone calls you a hacker you should thank them. Literally the greatest compliment you can receive xD
    in Ok...? Comment by Hazz1123 October 2020
  • I never finish the rift, and I am also a completionist, and yes it annoys me as well how long it takes to tier up. But I'm pretty sure if I was a game designer I'd want to set the difficulty to best suit the players who spend the most money on the game, which is generally going to be the people who play many hours every…
  • Sad. I've played survivor for like 2 years and have kobed less than 5 times I reckon.
  • I just tested and I can turn it off lol. On console, there's no point turning it off cause you won't find games anymore, since most people have it turned on. As a survivor main on PS4, i just give up now when I come across a PC nurse. It's not even fun...
  • It doesn't matter that there isn't a counter. Borrowed time last 15 seconds, which means the ONLY time this situation can occur is if the unhooked survivor is right next to the gen which is almost fully repaired. And THAT is only possible when survivors are doing gens next to a survivor who just got downed and/or hooked -…
  • I play with an experienced 4 man swf and we escape most games in red ranks. Most of the games we all die is against the top tier killers, but there are still games when we lose to lower tier killers because the person knows what they are doing. Plague and Demo are naturally weaker but if you use the right builds and…
  • It's not even fun. My SWF is all rank 1, and almost every game is a rank 20 killer who can't even hit us. How could the devs possibly get it this wrong..... Half the time one of us just dies on purpose so they can get points.
  • I agree that's another problem, but my post was to offer a thoughtful suggestion on how to improve one particular issue. Unless I think of a way to improve keys or whatever issue, I'm not simply going to post complaints about how unbalanced the game can be like everyone else. Complaining and not offering suggestions isn't…
  • 100%. Comparing the issues of each side for asymmetric game is not profitable.
  • Good to know then, thanks.
  • I agree in part. I think it should just be one or the other. I'm happy either way, as long as it's consistent.
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