The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Thanks! Im mostly just making these as solution to things that would reward my playstyle or just based on situations that happen a bit to often. Imo the mending one is fine since you're not gonna get any "value" out of it right? You're trading a perk slot for 9 seconds of not mending so i dont think it would be very good,…
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Happily forgot about plague*
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The first floor vaults are the only good ones on the entire map, i just cant see you winning anything by dropping from the second.
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About as common as bubba i would say
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Love the idea but i would actually cry if mama grabbed me off a gen...
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someone got stunned one to many times.
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But if you had to bring one item forever what would you bring?
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being toxic and playing fairly are subjective opinions when it comes to dbd (most cases) if you want to 4k, 4k. its that simple. you dont need play fairly or camp and tunnel. just play in a way you find is the perfect balance between "fair" and "sweaty".
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i agree with you on that. i personally find it more fun when i can focus on things i could have done better during a chase!
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then vote for medkits! <3
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You dont need to have the best perks to have fun in this game (for survivor at least). You grind to get better and if thats not a goal you are willing to work hard for thats fine, but dont try and blame the game for your lack of enthusiasm. maybe try and play different killers that are not as perk dependent or switch more…
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well thats kinda the point. i might have explained it badly but its basically asking if you would rather have a challenging match and lose, or an easy match and win. (sorry for bad wording)
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I can see how its discouraging but thats just how the game is
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getting real tired of mending by now...
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surely you have taken some item into a match more than another right?
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holy ######### i forgot that maps existed lmao
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i don't really see the need to nerf exhaustion perks? The only problematic one is DH which can still be countered most of the time. besides there are killer perks that counter exhaustion perks like fearmonger and blood echo.
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A lot of these green glyphs are bugged! there are others on badham IV, dead dog, midwitch, and i am lead to believe there are at least a few spots on every map that are inaccessible.
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Cant we please find better ways to cope? i get camped almost every other match (not because of strategy) and i am close to turning to bubbaism :( stop this never ending cycle before its too late!!
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i would do multiple choice but idk how :/
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I do agree. I think a lot of the hype is just due to him being from silent hill dlc and it being a good adaptation.
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She is the most played killer and maybe a bit overrated, but i think she deserves her spot there. Just a fun character to face and to play that has a pretty and unique original concept.
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Really? I feel like every third match is some amazingly good save the best for last deathslinger main, maybe im just unlucky.
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i mean, finishing the last gen is a priority for survivors. killers will most likely get the kill on them if they do commit to the gen which is a completly fair tradeoff, so how is it toxic again?
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i dont really think any perks should be base-kit and i dont understand why people want it. but for killer i guess BBQ
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PP man is just a bit too basic compared to nemesis :( both are still fun tho!!
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David King is a fictional character. If we need to add more depth to an already irrelevant subject, might as well do it for representation right?
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Too true :(
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FREDDY IS SO BORING THOUGH
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So true! the amount of times i see survivors panic DH or use it to headbutt a wall is insane!
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Ahh ok, thank you!
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First mention of sadako! i totally agree!
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I guess hag might not be the best to learn basic mechanics with since she's a pretty unique killer, but she is strong and can be difficult to counter even at high ranks. You're right though, she's more of a killer for more expirienced players, i might be a bit biased since she is one of my mains lol (also how is she…
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Now with all the nerfs COH is receiving i would argue that we'll make it is better since the only requirement for activating it is unhooking someone for a major healing boost for 90 seconds (with no cooldown). if you pair it with empathy you're basically a moving boon! and why not buy twins? unpopular opinion but i enjoy…
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All fun and games till noed spawns next to the hook ;(
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Its annoying to face as killer and boring to use as survivor. I honestly dont know how they could fix it to make it a fun and balanced perk without completly reworking it. Maybe just remove the self care option from it completly and insted make it only boost healing speeds? I still feel like that would be a waste of perk…
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I get that its frustrating to face DH when all they do is use it for distance to pallets, but it is still easily countered. If you got clapped by DH in any other circumstance than mentioned (Including most power based attacks) , they were probably good survivors who knew how to fake DH or be patient with it or you are just…
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Oni is definitly one of the more annoying killers to face in solo q if you have teammates that feed him his power, but if you and your team knows how to counter him and play around his blood fury he is pretty balanced!