Comments
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I mean they buff an already meta perk back to what it was when it was being used by everyone so this outcome is completely expected, of course people will be aggressive with DS, why not there is no reason not to be, it's a lot of free time given to your team and costs nothing, just bring unbreakable and body-block, now no…
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He could use some QOL changes and a few add on buffs to be sure but honestly his base kit is mostly fine the only thing I would change is make him break pallets the same speed as bubba and Billy.
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If they made it stop working with FTP then I think it would be perfectly fine. I for one would like it to keep it's current effects, just not work with FTP...
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For me it's about playing with your food. I do what I must to win, if that means camping and tunneling then so be it, but the moment that isn't required to win I will lay off the pressure and give chances to recover, but make no mistake this isn't about mercy it's about getting them to believe they can still win and to…
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What was originally a buff turned into a nerf, classic BHVR lol. Honestly I'm not even surprised anymore, he feels so bad to play and main event is a joke. Also I remember when they nerfed his knives down from 60 they said it was because you only required 6 hits instead of 8 to damage, well guess what one was reverted and…
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If it bothers you so much then bring distortion or object of obsession, you can switch your perks up too just in case you forgot.
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No, it's a "win harder" perk, besides it also means you are 3 perks all trial.
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The simple fact is an unlimited movement speed boost with no downsides is never going to be balanced. I mean imagine if the new killer perk just gave you a 5% haste after hitting a survivor and didn't expire until something stupid like getting stunned by a pallet, it would be wildly overpowered. Imo they should make it…
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Yeah and they also said looping and 360s weren't intended either.
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How about we nerf a problematic killer not an entire strat. What do you want the killer to do at this point? Tunneling is bad, camping is bad, slugging is bad and now 3gen is bad. I'm not even being sarcastic, what tf do you want the killer to do? SM is the problem, not the 3gen strat, nerf the crap out of SM or better yet…
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Depends, when I'm solo que a 40% escape rate is about the norm, when I add a friend into the mix I jump to probably 80% and with 2-3 friends with me it's easily a 99% escape rate.
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No way, medkits are way to plentiful to buff them. Other than gen slow down (which literally every survivor cries and moans about) the only way a killer can slow the game down is by forcing you to spend time healing, it's quite literally not possible to every win if there is always 3 survivors on gens, they are suppose to…
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Apples and oranges my guy.
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It's because they dislike losing, everything else said about it is just an excuse to come on here and ask for a nerf. His ability to tunnel isn't even hardly any better than other killers either so that is also just an excuse. Besides anyone who has played this game for more than a few months should know full well if they…
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I want to know why they aren't fixing her meme green add ons, those things are extremely weak not even worth using.
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Yes it will be nerfed. The only people who think that a perk like this is fine are the same people who think old DH was fine. "Just wait it out." Remember that? It's super strong and breaks the game at a fundamental level, on top of the fact a perk like this should never exist it also is just free, you do nothing at all to…
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I see, well thank you for the information. -cheers
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Is this bait?
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Fun fact: this endurance stacks with other endurance effects, so you can take 2 hits while injured under the right situations.
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Give it a timer like Lucky Break, the numbers for such a timer are what would balance it in my humble opinion. I think it being totally free right now is just absurd, imagine if killers had a 5% boost to movement speed that doesn't wear off and all they had to do was get stunned by a pallet, it's just crazy.
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Remember when survivors told killers to "just pressure gens more!" Anyone remember that? I do, it's pretty funny how that's the new "unfun" strat killers are using that needs to go. "We don't mind 3gens just not 30min games!" Translation: The killer shouldn't be allowed to win if survivors slam gens quickly. Should I even…
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Tunneling is not meant to be stopped completely, you have a team it's their responsibility to get the killer off of you in that position, and if the killer still insists on going after you well guess what, he paid for the game to and he's allowed to play just the same as you. Besides you have a ton of options to help out…
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What a heavy handed reminder that life is the most precious of things. Dealing with something as cruel as ALS...your life was far to brief brother, and you were far stronger than I am, I hope you are at peace, wherever you are. I hope that everyone can take a moment to look inward and remember what truly matters in life,…
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Baring specific killers on specific maps there are NO killer sided maps. There are survivor sided maps and fair maps. The reason people might say a map is killer sided is because most maps are survivor sided and survivor sided maps are almost always zero interaction. What I mean by that is it's just vault the window/drop…
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All this stuff is fine and dandy since it seems like the devs really want killers to go for 12 hooks but the game really isn't even nearly balanced enough for that. The only time you ever get a 10+ hook game is when you so obviously outclass the survivors that you shouldn't even be facing them to being with. Don't get me…
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I play solo que exclusively these days and I can honestly say I don't see the rampant camping these forums cry about at all. I think you are making it up. Securing second state or a kill when your teammates left you on the hook for 90% of the current hook state isn't the killer camping, it's him punishing you and your team…
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Uh that is just flat out wrong. Hyperfocus is one of my main builds when I play survivor and I consistently knock off 30s+ on each gen and over 40s when I use a toolbox (and no I don't mean a BNP.) There is nothing "placebo" about this perk, all you need to bring with it is stakeout and you can and will easily knock off…
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I have always thought that SB should have a longer than 40s exhaustion just because it is braindead free for doing braindead gens, this has always been my thoughts on the perk though, long before the DH nerf was ever even originally considered.
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Perhaps. I for one would love to be able to play for chases but BHVR has been making maps extremely safe and a total lack of interaction for years now, it's actually, in my opinion, the single worst thing balance wise since they started their "realm beyond" stuff. But hey, the dumpster fire is fun to watch burn, while I…
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The problem is the only way this gets fixed is by making maps less safe, which BHVR will never do. Killer will be hell for the next 6 months and you can bet your ass people like me won't be playing then. I'm not here to sweat my balls off just to barely get a 2k from a group of people who had absolutely no ability to loop…
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Here's my problem with all of this. It's very obvious the healing changes were intended to slow the game down without slowing down gens. They wanted to reduce or outright remove gen slow downs but they knew for a fact that games would become unplayable for killers otherwise. Were these changes short sighted? Perhaps but it…
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Oh my god can we please stop with this crap? It's not even out yet for you to even TEST. Maybe it is total overkill maybe it's just what the game needs, either way NONE OF YOU KNOW RIGHT NOW so stop acting like the dang sky is falling because I promise it's not. Good grief this forum community sometimes...
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Sorry but I don't take Tofu seriously when it comes to balancing this game, this is the same person who said and still says that the original circle of healing was totally fine and didn't need a nerf.
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No they don't, they are killer perks and as such don't need to be buffed because otherwise they might become OP the way scream perks were OP and needed a nerf. This is SARCASM btw
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You know it takes both sides to draw out a match that long, if you don't like the 3 gen then let the killer hook you and move on to the next time, you aren't entitled to an escape just because you can hold M1.
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You know what, you're right, let me just throw on MYC and...oh WAIT. -_-
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Total clown world. This is one of two things and both of them make the dev team come across as clueless. Either they did this because they wanted to nerf this stuff which makes them CLUELESS when it comes to balance because the scream related stuff was actually well balanced. Or the second is they didn't even intend to…
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This gave me a good laugh, as did the patch notes. Bump.
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Lol this stuff is comical, I honestly wonder if this is done to outrage bait or something because who the actual heck wanted SCREAMING nerfed. Volume down? Maybe, but nerfing it ######### man this stuff has to be on purpose it has to be intended to piss us off.