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Breakdown Needs Updating
It would be nice if the upgraded tiers increased the length that the hook remains broken instead of how long you see the killer aura for. Now Sable's perk wicked gives much more time seeing the killer aura after being unhooked. Even at the lowest tier wicked gives you more time seeing killer aura than breakdown at the…
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Medkits Need Tweaking
Some tweaks to medkits that would make an increase in rarity meaningful if you have to use it on yourself, while still making being healed by/healing others the better option. Common medkits (These would remain exactly as is, 24 seconds and 24 charges to heal self) 24 charges. Increases speed you heal others by 35%.…
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Hag height
Shouldn’t the hag be listed as short?
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A small change to Breakdown
The Breakdown perk description with proposed change: Each time you are unhooked or unhook yourself, the Hook breaks and the Killer's Aura is revealed to you for 3 seconds. A Hook broken by Breakdown takes 180/200/220 seconds to respawn I always use breakdown as survivor and although being able to see the killers aura is…
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Rift fragments as a reward for weekly challenge
Had to spend most of yesterday grinding out the last half dozen levels in the rift. Just thinking it’d be nice if there was 1 weekly challenge that gave a few rift fragments as a reward. It would only be possible to complete 10 of them during the current tome, so that’s 30-50 rift fragments max. Would just have been nice…
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Killer Cold Weather Holiday Cosmetics
yeti outfit for the oni (ski as main weapon, log as weapon while using power) Elf outfit for the hag mrs claus outfit for the huntress maybe Toy soldier/nutcracker outfit for the deathslinger gingerbread man outfit for the hillbilly (candy cane or rolling pin for a weapon, and maybe an electric knife or handheld mixer…
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Gen on pale rose map had one short side that is unable to be interacted with
Title
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Could not wiggle free
As a survivor playing on ps4, I had a killer pick me up then drop me just before the progress bar to wiggle free filled up completely. After they chased another survivor, the killer picked me back up and even though the wiggle progress bar was full I couldn’t wiggle free. Spent about 20 seconds “wiggling” with the progress…
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Sprint burst triggered/wasted when “wiggle” free
I’m on ps4. The new wiggle interaction for survivors makes you press L1, the same as the sprint button, so every time I wiggle free from the killer’s grasp without being exhausted sprint burst is triggered. Problem is half of sprint burst is wasted because you are stunned for a sec as a survivor when falling out of the…
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Unable to use toolbox
I’m on ps4 This has only occurred once since the most recent update with the new haddonfield. I brought a grey toolbox with a new part into the match, but I couldn’t use it at all. Wasted my new part because there was no prompt to use toolbox when at a gen.
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I can’t get The Dredge out of my closet...
So the other night I woke up to the sound of my closet doorknob jiggling. After maybe 5 min when I couldn’t stand it anymore I got up and opened the closet. I fell backwards immediately out of fear when opening the door after finding The Dredge lurking inside. It didn’t seem menacing though, it just stared. I was too tired…
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Should Victor be able to do more?
It’s tough in the endgame for the twins. Victor can really only wait by an exit to let you know if a survivor is by it. Yes he can down survivors but they usually have time to crawl away or escape before they can be picked up with Charlotte. Should Victor be able to hold downed dying survivors in place for a bit? or at…
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Add 2 options (1 for both survivor & killer) to choose whether the matchmaking prioritizes speed
What if there were options in settings where you could enable “fair matchmaking”. This would be just like the option to enable cross play, with a warning to the side that would state enabling “fair matchmaking” may result in longer matchmaking times. Basically this option, when enabled, would weigh players SBMM ranks much…
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There’s no point having a SBMM system if it’s completely disregarded when making matches
For those that don’t know... there are situations during match making that the devs have admitted where your SBMM rank isn’t taken into account at all, to speed up match making I think everyone could stand waiting more than 5 seconds as a killer to join a lobby; if it would mean having a fair match. And I feel bad…
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The holiday season is creeping up quick
yeti outfit for the oni (ski as main weapon, log as weapon while using power) Elf or mrs claus outfit for the hag Toy soldier or nutcracker outfit for the deathslinger gingerbread man outfit for the hillbilly (candy cane or rolling pin for a weapon, and maybe an electric knife or handheld mixer instead of chainsaw). Have a…
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Unbreakable Pumpkin on Leary’s
Don’t know if there’s any opportunity to fix this but there it is
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Quick thought... Witcher dlc
Just had the thought of Dandelion as the survivor, and any one of the interesting monsters as a killer.
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Hex/Boon perk descriptions inaccurate/incomplete
What I know: Boon perk descriptions are accurate in that they say survivors can bless dull or hex totems. It says nothing about being able to bless a boon totem so obviously you can’t, and this is correct. Survivors are unable to bless a boon totem. But they should add the time it takes to bless a dull totem and a hex…
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Time taken to bless totems should be in boon perk descriptions
Not a big deal but I’d be nice if the time it takes to bless a dull totem and the time it takes to bless a hex totem was added to the description of boon perks. If I hadn’t watch the most recent Q n A stream I would have no indication that it takes longer to bless a hex totem (hopefully it would be realized eventually)
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Bloodweb suggestion
How about after increasing your level on the bloodweb by 10, 1 more perk is added. So levels 1-10 there’s still only 1 perk, levels 11-20, 2 perks, and so on, so by level 50 there’s 6 perks on the bloodweb to choose between. I know people will say what’s the point there’s already 4 perks to choose between at level 50, well…
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A small change to Self-Care
Self-Care is the most used survivor perk in the game so people obviously love the way it sits now but it’s only beneficial to the one that gets healed, at the expense of the team (corner hider healers wasting time, or survivors who refuse to heal teammates because they don’t need anybody just Self-Care and the hatch.)…
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A fix to make Self-Care less Selfish
Self-Care should have the added effect of showing your aura to the killer when healing outside of a certain distance (48m perhaps). This would make it detrimental to just hide in the corner using Self-Care most of the game. If you didn’t see already... https://mobile.twitter.com/DeadByBHVR/status/1415717855363014662 . It’s…
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Color code Tremendously, Considerably, Moderately, and Slightly
I think I have them in order but I honestly don’t know for sure. It would be nice if the words used to define the strength of an effect from an add on were color coded. So the font color for the word “Tremendously” would be pink or purple and so on for the others
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Couldn’t interact with exit gate on blood lodge
I’m on ps4 and I had one game on blood lodge where, as a survivor, I was unable to interact with the exit gate switch after finishing the final gen. I only had the chance to try one of the exit gates so idk if it was just the one or both.
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Totem in Lery’s unreachable
I’m on ps4. I found a totem on lery’s that was unable to be interacted with. It was in one of the small rooms with multiple beds. The totem either spawned at the corner of a bed or the corner of one of the bedside cabinets at the foot of the bed. I’m not sure which it spawned next to but the totem was stuck between both…
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Should victor be able to hold downed dying survivors and close the hatch
sorry if victor can already do either of these, if he can I haven’t seen any way to. But I think victor should be able to hold a dying survivor in place for a period of time while making himself vulnerable to being crushed. Also I think victor should be able to shut hatch
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Murky Reagent not working
I’m on ps4 and since last patch I noticed when a murky reagent is played there is no fog, the map is absolutely clear. I don’t know if it’s all the reagent offerings or just the murky (purple) one, but I’ve noticed the few times recently one has been used it doesn’t do anything.
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Ho Ho Holiday Cosmetics
yeti outfit for the oni (ski as main weapon, log as weapon while using power) krampus outfit for the trapper (bundle of sticks as weapon) Elf or mrs claus outfit for the hag Toy soldier/nutcracker outfit for the deathslinger gingerbread outfit for the hillbilly (rolling pin or candy cane as weapon)…
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Killer Christmas Cosmetics
yeti outfit for the oni (ski as main weapon, log as weapon while using power) krampus outfit for the trapper (bundle of sticks as weapon) Elf or mrs claus outfit for the hag Toy soldier or nutcracker outfit for the deathslinger gingerbread outfit for the hillbilly (rolling pin or candy cane as weapon)
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Perk rarity
Shouldn’t it be yellow is common, green is uncommon, and purple is rare? Or maybe the rarity labels should just be removed?
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Skill check remains on screen
I’m on ps4. I passed a skill check while repairing (May have been as I finished gen) and the skill check circle remained on the screen till I found another gen and got another skill check then it went away. Not game breaking just a bit annoying
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Silver age didn’t update
I’m on ps4. Just escaped with a purple medkit, got 1 iridescent 1 gold and 1 silver emblem. Silver age didn’t update and I didn’t keep the medkit
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Freddy’s speed
He can slow down survivors, he can teleport. His speed should be reduced, at least slightly to 4.4 m/s.
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Midwich solo exit impossible without hatch
The exit gates on Midwich are impossible to have time to open when you’re the last survivor. Maybe move one to the end of the hall to right of the stairs (when looking up the flight of stairs). Or possibly rotate the courtyard 90 degrees so it’s not a straight shot. It’s too fast and easy for killer to go from one exit…
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The hill has quicksand once again
Just got stuck on a hill on groaning storehouse. If you step between the big rock on the left side at the top of the incline and the rock next to it you get stuck. Just wanted to give a warning ⚠️
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Are event hooks breakable or not?
The event hooks are made out of girders just like the basement hooks, instead of flimsier materials. So I guess this means they are unbreakable? But then the event hooks still break when a survivor is sacrificed. So the girders don’t mean they’re unbreakable? It’s just confusing. The basement hooks should be made out of…
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Pink lightbulb on dead dawg saloon
There’s a lightbulb at the bottom of the basement stairs I believe only on dead dawg saloon and since most recent update it’s been pink (I’m on ps4). I believe this is unintended
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Blind killer
A killer with limited vision, like playing with the lights out. Not a completely black screen but a dark view with incredibly short draw distance so the killer could still avoid walls and obstacles, scratch marks and auras would still be visible. They could use echolocation/sonar vision, like how daredevil is able to…
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Mute on hooks
I’m not complaining because it’s realistic how loud screams are when a survivor is hooked, and idk what could be done. But I have to mute every time I get hooked (would when hooking survivors too but don’t have the time)
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Event hooks
After a killer hooks a survivor once on an event hook, it should become breakable. Breakdown should work as intended on event hooks.
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Slippery meat, Boil over combo
They should combine slippery meat and boil over into 1 perk
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Serum/Halloween event
Instead of serum being add ons there should be a number (5-15) of pustula plants randomly spawned on every map. Only a couple (1-2) of the plants would start out as active (able to be interacted with/harvested), while the other pustulas start as drained. A survivor can harvest 1 serum from an active pustula that they can…
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New killer idea
Killer car ‘nuff said lol
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Leveling the playing field for solo survivors
The main difference between swf survivors and solo survivors is swf groups are the most likely to be in constant communication throughout the game which is a big advantage, this means many survivors can strategize or coordinate, while others cannot. Leaving solo survivors in a much more likely frustrating situation and…
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bedham preschool school too well lit
i like the recent update to graphics, but the preschool has all the lights shining bright the entire match whether the gen has been completed or not. I just think I’d be cool if the lights on the bottom floor and maybe one in the main hall flickered until the gen is completed
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A thumbs down report button
many times I’ve had a horrible selfish teammate, why no thumbs down button?
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Pirate killer
Just thinking a cool killer would be a pirate captain. Their backstory could be something along the lines of they fought off a mutiny and killed the entire crew, or maybe something more messed up like they ran out of food at sea so they ate their crew. It would be really cool to have a map that is a large naval vessel. It…