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"Here are some perks that we plan to hit soon"
I thought it was a meme, but soon really means half a year. These were words, from one of dbd team said on January 23. We haven't got any perk rework from this list in 3.6.0 (Deathslinger DLC), and in 3.7.0 (PTB) either. It means that (maybe) we will get part of these perks in next 2 months, and the other part in next 3-4…
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New statuss effect idea - Terrefied
While being Terriefied, you miss all your skillchecks. It would be applied to unnerving pressence, and could be good with Huntress Lulaby. Both perks could finnaly make thier way into some builds.
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Is it just me or nerfing killer perks flustrates everyone?
Why are you keep nerfing killer perks from PTB if they won't become meta anyway? First surge nerf that was unnecessary, then gearhead. You prevent new perks to meta options but why? Nothing will beat such a good perks like Pop, Corrupt, Spirit Fury, Enduring, Noed, Discordance. So why nerf them in first place? Have you…
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Why does Deadman's switch notifies the survivors if it activates?
For me it doesn't make sense at all. I thought this perk will be something that catches survivors offguard, and next time the obsession is hooked, they would be like "Okay, the killer has deadmans switch, I wont go off a gen next time". Imagine if killer started a chase with survivor and in the hud they could see something…
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Gearhead nor working as intended
Platform PC. So the desciptrion says, that after hitting survivor 2 times with basic attack perk activates. For the next 30 seconds, performing a good skillcheck will highlight that gen in yellow aura as long as itz veing repeaired. The problem is, that when the gearhead timer runs out, all highlighted in yellow gens…
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I don't like the way brekable walls are in the game as a Killer
After playing on the new map several times I noticed that brekable walls aren't in killers favour. They are more like thrown pallets that you need to break to get rid of the very good loop. There are some tiles when you try to mindgame someone, but boom youre in the dead end with brekable wall instead of the normal…
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I found the most optimal mindbreaker build
After months of complaining about how the perk bad is, and trying to make it usefull, i finally found the good build with it where it actually comes in handy. Here's the build. Ruin, Mindbreaker, Thanatophobia, Sloppy Butcher This build works only on stealth killers (Ghostface, Wraith and Pig) So the point if this build is…
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How to make Bloodhund and bleeding status effect fun to use
So my idea of bloodhund change is simple. Make it so if survivor is affected by the hemorage statuss affect, this survivor keeps bleeding for certain amout of time (maybe 45 sec) after they heal. This change would make bloodhund have combo potential with Bloodecho or Sloppy butcher and make the least impactful status…
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Delete this subforum
It's uselles.
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Is generator still regressing when it's blocked by the Entity?
Im not sure if it does. I've seen people said it doesn't but i think it shloud. Would like to answer from a dev but if youre 100% certain your answer, then go on.
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Furtive chase needs something more
We all know it's only purpose is to make the rescuer the obsession. The main part of this perk (reducing terror radius) is so niche, that this perk may as well only make rescuer the obsession. So i've came up with an idea that would get this perk a cool combo potential. Now Furtive Chase increases your terror radius while…
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A simple Decesive Strike fix.
Ds is more like a 60 seconds god mode, instead of being the anti-tunneling perk. So i've came up with a very simple solution: The moment survivor starts repeairing a generator, decesive strike will deactivate. (By the word deactivate I don't mean that you won't be able to use it the next time you will get unhooked) So, the…
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Why can't i save bloodpoints from archieves?
Why do i need to obtain bloodpoints and shards from a certain challenge to move to another one? Will there ever be an option to start a new challenge without obtaining shards and bloodpoints from previous one? I would want to save up bloodpoints to level next killers but i can't. Have devs even considered it?
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Why ruin rework is very good for the game.
First of all i want to point out that this perk isn't and won't be dead after rework. It's a really good change not only in aspect of less flustration on survivor side (witch was mainly the point) but it is having a really good usage on fast pressuring killers. (Legion, Nurse, Spirit, Hillybilly, Doctor) Maybe it won't be…
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Meta perk rework starter pack:
- This perk is dead - Good job devs - If it goes live i'm go na uninstall - The new (insert name) is [BAD WORD]
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What about a killer from future?
If the entity can take characters from whatever timeline it wants, what if there would be a killer that in our perspecitve is from future. I won't be leaving exact numbers behind this killer albility, because it's up to devs if this concept will interest them, and balance it in thier own way. CTRL albility - The Drone…
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Hangman's trick buff idea
(in addition to what we alredy have) All generatos within 16 meters of hook that survivor was sacrifised will regress to 0%. What do you think?
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Blindness buff idea
We all know that blindness status effect is underwheling, there are a lot of addons that can cause blindness, but it doesnt really do much. So this simple change is: (in addition to what we have now) survivors don't see red stain. This would be reasonable (for the blindness) and good change in my opinion. Would make Third…
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What if there would be a killer, that could bury survivors alive?
As the tile says. I would be really interested to see some kind of gravedigger in dbd. One of he's powers would be to bury survivors alive. After doing this action, all survivors get notified that the survivor is burried somewhere, the near you are they louder the screams come from underground. And then he's secondary…
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Stop making new perks, and focus more on the unused ones.
I woupd be perfectly fine if there even was 1 perk comming from new dlc, but good and well balanced instead of classic 2 underwhelming and 1 actually usable. Whats the point of making new perks, if thier only puorpose is to be on "My perk rework ideas" discussions? Lets look at 3 latest chapters (i will talk about killer…
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The Doctor rework is comming!
Just look at these!
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My BBQ hammer on Hillybilly dissapeared from my inventory
Does anybody have the same problem? I participated in last year's BBQ event, i got my hammer, Now when everybody has it, it's gone from my inventory. I feel scammed right now.
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Why exhaustion perks are bad and why devs shloud stop doing these
First of all everone agrees, that vanilla survs are stronger than vanilla killers (vanilla - no perks) keep this statement in mind while reading throught the post. So let's assume that mindbreaker is perfect counter to exhaustion perks. It disables all of them permamently for the rest of the trial. In best possible…
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Shloudn't killer perks be stronger than survivors?
The new perk that shows killer pallets and windows, is weaker than survivors windows of opportiunity. The cooldown is bigger by 20 seconds, and the range is smaller by 8 meters. So, killer perks shloudn't be stronger or at least as strong as survivors?
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I hope, that Last Year: The Nightmare will be strong competition for DbD
On LY's last AMA they said, that they will be focusing on varaiety. If LY willl turn out as a great game, maybe devs will stop focusing on skins, ( witch only youtubers buy, because they don't have ideas for videos and naming them "New xyz skin gameplay"), and focus on something more important. I would love to have 66…
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Blood echo buff idea.
So, after the first time i read what this perk does i was thinking "Oh, this perk is gonna be at least semewhat usefull on Oni", but after thinking awhile i was like, why would i use think perk instead of Sloppy Butcher? It makes survivors bleed immediately, witch oni highly benefits from, and makes healing speed slower.…
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Post deleting
If you are deleting someones post just give me a reason afterwards jeez
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Charms as rank rewards?
Come on, devs. Give us something. I suppose making 1 charm per month isn't that hard. It's always better to start from something. It would give many players reason to play, to earn something after getting that red rank.
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People are just overreacting.
As a spirit main, these changes are very nitche. Windows valuting change may may cut me a few free hits, and main power is almost untoutched. Althoght colision was very important against iron will users, after this change ill end up with stridor in my kit, or simply rely more on footsteps. I don't mind these nefed add-ons,…
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The "combine-harvester" (or whatever it's called) trick on Cold wind farms can't be done anymore.
If you don't know what im talking about, there was a trick that allowed you to get on pile of straw, then lunge and attack a survivor who jumped over window in the up-right corner. This could be used by experienced killers to get hits sometimes. Since this update the whole trick can't be done anymore. And i don't know what…
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Very simple Insidious rework
Everyone knows that this perk is only used for camping or Leatherface basement build, everyone has experienced insidious camping strategy, and it's sooo annoying. So here's the idea. Make it so the killer get's undetectable after hooking a survivor for 15 or 20 seconds. It will be really fun perk to scare some people. And…
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Im suprised with dedicated servers.
I almost feel no diffrience. You did it! Good job! I have nothing more to say.
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Survivors discovered new DC'ing method
Literally every game at least one person does this type of DC. Survivors just disconnecting from thier internet connection, and that allows them to not lose thier items and rank either. It is annoying af. But who cares, devs won't do anything about that anyways.
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What new perks i would like to see in the future
First of all, when new chapter cones out Im always most excited for the perks, because they add the most fun to the game. So heres a idea for new perk I would like so see a perk that spawns an object or objects that killers can interact with. For example 3 fountains are spawned. When killer hits survivor, thier weapon is…
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Idea for mindbreaker.
So everyone knows that the perk is not that good, but i've came up with an idea. It's desinged to counter exhaustion perks, so let it be! When survivor is working on a gen with is below 50% for at least 3 seconds they get the mindbreaker debuff. Mindbreaker debuff: The next time survivor gets haste stattus effect, it's…
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Noone talks about how uselles mindbreaker is
It's desinged to counter exhaustion perks. You waste one perk slot to counter perks that survivors may not have, and even if so, this perk doesn't do it's job. As i can see this perk counter sprintburst the most. But it just takes 3 seconds to get your sprint burst back. You can just throw a pallet, then walk for few…
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Monthly rank reset threads.
Ah #########, here we go again.
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How was your first day in school?
I was really stressed about my first day in highschool. I didn't know anyone. But after a couple of hours i've met someone and he became my buddy. How was yours?
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How to make dying light better
First of all the numbers on this perk aren't too high because it can combo with thanotophobia. So what if thanotophobia would gain a buff to 8% per injured survivor, and it would only affect healing? In this case dying light could get a 1-2% buff per hooked survivor. What do you guys think?
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Surge + Pop Goes The Weasel
Does it work? Have someone tested this combo alredy? I only have one friend to play on PTB so i can't test it by myself. I've tested overcharge and huntress lulaby and they both don't work with surge, so for me it's very unlikely that pgtw will work, but maybe?
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Devs, yes or no
Will be PTB today? I need to know.
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Trying to make use of unused killer perks #1 Furtive chase
Hello, my name is Ksoni, Im a experienced killer main with 2K hours of playing, I was playing with top tier perks only, so i've decided to try something diffrient I will be trying to make unused perks usable, by fitting them in diffriend builds. I'll be sharing my gameplay feedback, thoughts, and other suggestion for…
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A suggestion for mindbreaker perk.
I think that this perk isn't that good itself, i think that this perk shloud also make exsausted survivors gen repearing a bit slower. What do you guys think?
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Surge possible synegies
So i think this perk is really interesting and it's the best one out of three we got today imo. So i hope this perk will synergise with -Surveillance -Huntress lulaby (for extra 6% regression) -Pop goes the weasel (maybe not all generators within 32 meter, but the closest one) -Overchagre It would be really fun to play…
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Adding 2 survivors in one chapter will be huge dissapoitment for the half of the community
I don't even want to think about it. Survivors are just new skins and few (mosty uselles) perks, but killers are something that shake up the gameplay. When new killers comes out, it's basically our christmas, we get new toys to experiment with on diffriend killers, and on new killer himself. I don't want to wait half a…