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This Houndmaster "bugfix" is concerning.
Houndmaster received a HUGE buff that, apparently, was a fix to a bug: She maintains her movement speed boost when walking along a scent trail in a chase. At first, I wasn't too worried about this change, purely because the scent trail is a small line that's at the mercy of the dog's pathfinding. Having played as and…
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Please BHVR put the TOTH meta slaves in my lobbies I'm literally begging
"All I ever see is TOTH Plaything Penti builds" ok where ######### ARE THEY THEN PLEASE
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It's so unbelievably teeny tiny man.
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Map prevention doing God's work.
>Load into match >No map offerings >RPD West Wing >Most miserable match owing entirely to existing on RPD West Wing >Load into new match >No map offerings >RPD West Wing What did I do in life to deserve this
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Twins mains rejoice, we were finally thrown a bone.
I know our killer is bugged to misery right now, but in spite of that, we have one thing to celebrate this patch: Before the FoV slider, if you ran Shadowborn on Twins, it wouldn't affect Victor, leaving you with the default FoV. Now, though, with the slider added, not only do we not need to waste a perk slot on making…
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The single most specific, confusing, and game-ruining bug I've ever encountered.
Ever since the update that introduced the Naughty Bear skin, I've been dealing with a bug that I am completely unable to explain. It's an extremely specific cause with a devastating consequence, I have no idea why it happens, and I have no idea how to fix it. I'm saying all this because I know when I say what the bug is,…
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No cooldown buff for Chucky?
I think out of all the changes they could have made for him, this one was the most desperately needed. His dash is a strong tool, sure, but it's a one-time use on a killer with reduced base movement speed on a 20-second cooldown. For those 20 seconds in between, you're practically worse than useless. The one advantage…
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Hawkins is back
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Seeing new Hangman's Trick, I have a small buff idea.
For those unaware, Hangman's Trick was stated in the dev update to receive a small overhaul. It is set to become a scourge hook perk that reveals the auras of survivors within 10 meters of scourge hooks while carrying someone. To cut to the chase, there are two worrying things I noticed about new Hangman's Trick straight…
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Why do are so many new killers plagued with depreciating bloodpoint gains?
For a long time, only 3 killers suffered from having depreciating bloodpoint values on their power: Doctor, Huntress, and Cannibal. For those who don't know what I'm referring to: These killers have some score events tied to their power that give you less and less bloodpoints the more they happen. Huntress, for example,…
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How do people enjoy going against Demogorgon?
Seriously, this killer is one of the most unfun to go against in the entire game. Insanely good zoning that you can do next to nothing about, and thanks to his portals, he's one of the best 3-gen killers in the entire game, if not THE best, because being able to teleport wherever he wants means he gets to 3-gen any 3 gens…
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I feel like DBD's playerbase is going the way of League.
By that I mean, 90% of players will pitch a temper tantrum and throw the game as soon as they face any kind of adversity whatsoever, and the other 10% are comprised largely of comp worshippers sweating out casual matches as hard as humanly possible. I know DBD's playerbase has always been notorious for this kind of…
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In the wake of the healing changes, I feel it’s a good time to make a beseeching request.
Please for the love of GOD buff Solidarity. I will literally pay money to see this perk get any kind of attention whatsoever.
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PSA: Bloodlust tiers are NOT "5% Haste."
This is a common misconception I see very frequently, even by people who are experienced and good at the game, so I wanted to make a post to hopefully inform some players. Bloodlust is not equivalent to a 5% Haste buff. Bloodlust and Haste work very differently. What Bloodlust does is it adds a flat value of 0.2 to your…
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I wish Skull Merchant had focused on stealth.
For those who aren’t aware, Skull Merchant has a small stealth gimmick attached to her power: After standing in a drone’s active zone for 2 seconds, she gains Undetectable, which lasts until she leaves the active zone, persisting for 2 additional seconds afterwards. I sorely wish this stealth aspect had been the main focus…
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This chapter drove off 3 of the 4 remaining Twins mains.
Every time a major bad deal happens to Twins, one of the few remaining Twins mains quits the killer. This chapter added a game-ruining bug for Twins that whose target fixing date was a month from now. So that’s one. Twins’ on-release purple skin is going to become limited-time (because FOMO tactics will totally get more…
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Killer power descriptions are forgetting to mention important details.
The past few killers as of late, for as massive as their in-game power descriptions are, have been leaving out details that, frankly, are incredibly important, especially for someone new to the killer. It started with Dredge. It was very small; the power description simply forgot to mention that using your teleport during…
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A very small buff to Wesker to make him more thematic and hype
Let me start this thread off by saying I think that Wesker is, for the most part, in an excellent spot. I’ve been playing him pretty exclusively since his release, and I don’t think he’s weak at all. My biggest issue with him balance-wise is the Hindered from infection making him too good at tunneling, and I wholeheartedly…
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Sacrifice score events need to be increased a bit.
The grind reduction was a massive success in my eyes, but there was a slight oversight that I would really like to be addressed. When the bloodpoint cap for each scoring category was increased from 8,000 to 10,000, it made it close to impossible to fill out the Sacrifice category for killer. See, unlike the other three,…
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So now that DBD has done an anime crossover...
What other non-horror crossovers would you pick to be in this game, if you absolutely HAD to choose? Personally I think the AoT crossover was a bit silly and kind of fell flat in terms of content (though that menu screen and music were awesome), but since DBD is now venturing beyond horror with its crossovers, with For…
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Perk build idea once Knight releases
It hit me that since Hex: Face the Darkness causes survivors OUTSIDE of your TR to scream when there’s an injured survivor, and to injure someone you have to chase them first, I just got a really wild build idea. Nemesis, Make Your Choice, Hex: FtD, Furtive Chase. Furtive Chase causes a survivor to become the obsession…
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Prestige 100 reward ideas thread
I’ve been thinking a lot about who I want to make the climb to prestige 100 first (probably Wesker), but the more I thought about it, the more I realized that other than the shiny big emblem I wouldn’t really have anything to show for it. So I ask you all, if you had to design a reward for hitting prestige 100, what would…
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Anyone else started seeing Adrenaline every match?
Now I won’t lie, I’ve always thought Adrenaline was a very strong perk, especially during the no-heal genrush meta of 2019, but after that meta was over the perk really fell out of use. However, in my experience, it’s become extremely prevalent, to the point where I have been seeing it more than any other perk these past…
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What's the point of Wesker's exit gate incapacitation?
If you slam a survivor into the wall of the exit gate without downing them, they'll be unable to leave for a brief duration, similar to Pinhead chains or having Victor on your head. The thing is, it doesn't last long enough for Wesker to dash at them again, so they just sort of stand there before leaving. It doesn't do…
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Add emotes to DBD
Not for any particular reason other than the fact that I think both survivors and killers would be way happier if teabagging at the exit gate was replaced with the default dance
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A perk that I’m very sad wasn’t touched in the meta shift (and what I would do to buff it)
The 6.1.0 patch was good for a meta shakeup. Even though the nature of the meta stayed the same (survivors stacking second chances and killers stacking stall), the nerfing of high-tier perks and the buffing of weaker ones, if nothing else, increased perk variety, something the game has desperately needed pretty much since…