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I will say it: Nemesis is a good perk by its own
I feel like Nemesis itself doesn't get that much attention. You know...Nemesis+PWYF on Bubba really made Nemesis shine in a way, but many people underestimate the secondary effect this perk has: Oblivious. When I run Nemesis by itself I unironically get quite a few grabs thanks to the Oblivious effect that helps me out.…
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New Trail of Torment + Dragon's grip= yummy build
So if you kick a generator with ToT it turnes yellow for survivors, which might be tempting to tap just to stop the regression and then bang, Exposed for 60 seconds, thanks to Dragon's grip, which even if doesn't lead to a down, at least makes them unproductive which is also a nice thing, and if they learn they have to…
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People who are still sleeping on 'Mindbreaker' have a problem
I don't if all of you tried the new 'Mindreaker' on the PTB, but please...PLEASE, try the new Mindbreaker. Yes, it's finally a good perk, mostly because that 50% requirement is gone, but man the amount of times I managed to stop SBs and DHs is incredible. That 5 seconds, although it seems at first laughablely short,…
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Mindbreaker could finally worth existing
I know, I know... it still depends on the exact numbers and values, but the simply fact that it's been buffed is enough for me to speculate further. With the existing version of Mindbreaker, with a specific killer and build, you can get some value, rarely, but still, especially with so many SB these days. So yeah, even if…
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How does Technician interact with the new gen sounds
The new sounds seem so loud and easy to hear from a killer POV, that I feel like Technician is finally worth running. Didn't have the chance to try it yet, but have any of you tried it? What do you think about it?
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What perks do you think are going to get changed this mid-chapter update?
If I'm not mistaking the devs told us about alot of perk changes incoming. What perks do you hope for the most to get changed? I personally think they will modify some numbers on perks like Second Wind, Hangman's trick and WoO and completly rework perks like Camaraderie and Furtive chase.
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How does Technician interact with the new gen sounds?
The new sounds seem so loud and easy to hear from a killer POV, that I feel like Technician is finally worth running. Didn't have the chance to try it yet, but have any of you tried it? What do you think?
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Which perk icon has the best visual design?
I personally like Technician's icon alot. It might be my favourite along with Blood Pact's and Mindbreaker's. Do you have a perk icon that stands out more than other perk icons for you?
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Is Redhead's Pinky Finger add-on OP?
Just watched OhTofu's video showcasing how strong this add-on can be, and...it kinda is really strong. I still cant decide if it is actually too strong, or the survivors he versed are just potatoes, but this add-on seems a bit too strong in some scenarios. Like being outpositioned. Leatherface punished the survivors who…
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Make Hex: Lullaby indestructible if it reached 5 stacks
First of all, show the cursed status effect on the HUD if: -a survivor misses a skillcheck and sufferes from the increased penality from Hex: Lullaby -a survivor completes a skillcheck when this perk has at least 1 token Then make it so, if the totem isn't broken until it builds 5 stacks, it becomes a normal perk and the…
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There is still hope for the new survivor perks to be good
As a dev stated, the PTB is outdated and so is the blight, and maybe there is a slight chance that the survivor perks are too. I really hope they update the PTB so we can try the actual content. #justiceforFelix
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Waiting for the trailer to drop
I assume it's going to be in an hour or two right? Idk why I am so hyped about this chapter but I can't wait to see the new content xD
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What about this Buff for 'Poised'?
Achieving goals boosts your confidence. After a generator is completed, this perk activates. While activated and running you leave no Scratch Marks for 6/8/10 seconds. Crouching or Walking pause the timer of 'Poised' if triggered. Basically what I've changed to this Perk is to not be consumed unless you run, so you can…
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I might be wrong, but I kinda believe the PTB is going to release this Tuesday
For Deathslinger we got the teaser on 13 February and on 18th the PTB was released, so judging from that experience I assume this Tuesday the PTB is dropping. Because, let's hypothetically say the PTB won't be released this week, but next week. What would have been the point to tease a chapter 2 WEEKS before actually…
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The new map from the teaser seems to be an outdoor map
If you haven't seen the teaser here it is: Like you can see tree branches so I assume the next map will be an outdoor map ESPECIALLY after all the feedback from the last indoor map, Midwich. I personally like outdoor maps more so I hope this one lives up to my expectations. Any thoughts?
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Is Plague viable?
I recently heard one streamer say "Plague is not viable, just an m1 killer" and I wanted to know what other players think of her...Do you think she's not viable? I really like her playstyle and if you use her corrupt purge at the right times, she's a beast. What do you think?
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When's the PTB for 4.2.0 droping?
I don't really care that much about the next chapter, but the most for bug fixes and balance changes, so does any of you have an idea when the PTB is going to drop? I assume in 3 weeks, right?
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Nice Plague add-on combination
Prayer Tablet Fragment+ Worship Tablet. Basically these 2 add-ons make you 120% while holding your corrupt purge, and this combination could be interesting if you slap on M&A and ingest Corrupt Purge the whole match and walk around at 120% while holding it. Has anyone tested this to see if this works? I guess that you…
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Which killer is going to be reworked/buffed/nerfed next?
Alright, so we all know that Huntress is on that list ( because she only has 1 pink add-on) but as of right know, all the killers are viable(?). I am not saying all the killers are balanced, because a killer like Pig still needs some buffs, but overall, killers' powers are in a much better place than they used to be, and…
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has anyone ever got any value out of Sole Survivor
I have been using it now and then, and unfortunately didn't really help me at all. I feel like the condition of having teammates dead in order to have such a small benefit like aura-reading immunity in a limited range is not worth it. This perk needs a full rework or a huge buff, cuz I really like the concept of this perk…
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Another Legion change idea
So I will present this idea that I have as clear as possible so it can be easily understood: after hitting 1 non-deep wounded survivor in Feral Frezy, the next time you hit a deep wounded survivor, the deep wound bar would regress 0% after hitting 2 non-deep wounded survivor in Feral Frezy, the next time you hit a deep…
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change to hex perks to make them better and worth using
make them activate and the totem light up after all 4 survivors experience the Cursed status effect. So basically if you bring ruin in a match, the totem will light up after all survivors leave a generator and get the cursed status effect. For Huntress Lullaby, the totem would light up after all survivors missed a skill…
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Wake up+Remember me and Endgame change ideas
So what if, as someone mentioned a few days ago on the forums, the 'Opening gate' action would have checkpoints at 25%, 50% and 75% and if you, let's say, leave the gate at 99%, the progress would regress slowly back to the last checkpoint, 75%. This change could make the endgame more interesting and if this mechanic were…
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Sooo what's the point of Overheating now?
Listen, the PTB version was bad, I agree. But now I can strongly say that the Overheat mechanic is not punishing enough... I saw many people playing the new Billy, and even if they were not that good, or if the survivor dodged the chainsaw a few times...it still didn't overheat. Don't get me wrong, but isn't that the point…
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A nice build with "Off the record"
I am aware Monto showcased the "Off the record"+OoO build, but I thought of an upgraded build including "Off the record": MoM+ Off the record+ OoO+ Second Wind. Basically if you activate MoM, after you heal thanks to Second Wind, your aura will be revealed to the killer, but Off the record will be activated and block the…
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Bubba's best add-ons are The Greaser and Primer Bulb
Ok so in the PTB I thought this add-ons were useless. But on the live servers, I think they were fixed, because they are so good. You can use the Tantrum in so many creative ways now because of the decent speed this add-ons give you. This 2 add-on toghether make your Tantrum 60% instead of 11%. This means that if a usual…
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Here's the thing: Calm Spirit will have a place in my build from now on because of the new crows
I don't know what to think about the new crows...Aren't they just too easy to see? Now when a crow is disturbed and flies away it fades to gold and the killer doesn't even need to pay attention to see the crows and know your location. Calm Spirit was an ok perk before 4.1.0. but now I think is a must (for me at least). Do…
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Just a reminder that DBD will be truely horror again
It's been 2 months already since the Devs showed us a glance on how the updated Graphics will look. 2 MONTHS?!?! I don't know when they are going to be released but I feel like we are getting really close to that time. Can't wait for the horror vibes in this game that the new graphics will bring! Here's a video if you want…
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What if we added in the game a sibling of an already existing survivor?
Like let's say Meg's brother, Luke Thomas. His backstory could be that he realized his sister went missing and he started serching for her. The Entity saw potential in him and stole him too. I think it would be cool seeing a connection between the survivors' lores, and not just all of them being random people. This could…
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A build with Dead man's Switch that no one really thought about
Yes, I know, Spirit with DMS and Prayer Beads. Yes, Freddy with DMS and Class Photo. But what about this: Legion+ Iridescent Button+ Stolen Sketch Book. And for perks: Dead Man's Switch+ Nemesis+ BBQ+ whatever you want seriously. So after you hook your Obsession, you immediately go for a survivor thanks to BBQ and FF them…
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Open Discussion: Alert will become meta soon
That is my prediction for the close future. With all the maps being reworked and having breakable walls, I think Alert will become an incredible perk, because it's already a good one. I think it will become meta for survivors. The info this perk gives is insane and totally worth running. Am I the only one that thinks like…
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We need more female killers in this game
I dont want to be sexist but 3 of the best killers in the game are females: Nurse, Hag and Spirit, and I think it's a bit weird. I really like their powers and all, and I really dont want to offend anybody, but I suddenly thought about this and decided to start a discussion. Either way, with the adition of Pyramid Head, I…
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My take on making Calm Spirit a good perk
Calm Spirit has an interesting effect right now, but is sadly very reliant on the perks the killer brings, so here's my idea to make this perk more appealing, and rewarding: Animals seem to trust you as they often stay calm in your presence and help you in return. Reduces chances of alerting Crows by 80/90/100 %. Each time…
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Cruel Limits rework idea
The current version of Cruel limits works like this: Your ties to the otherworldly manifest when your prey attempts to get away. Each time a generator is repaired, all windows and vault locations within a radius of 24 metres from the completed Generator are blocked for all Survivors for the next 20/25/30 seconds. My idea…
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Why was this change for Legion introduced?
Why does you power gauge has to be 100% filled before you can start you frenzy. Before it was like 25% needed and I understand why they made it that way back then because Legion was horrible, but now why not? This change would encourage people to use Frenzy more for mobility and if you need a stab very fast to start…
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hex: retribution could use a buff
When a survivor cleanses a dull totem and gets the Oblivious status effect, why not show them aura for like 5 seconds so you know when and where a survivor is Oblivious. This would make this perk a bit better, cuz' Slinger doesn't have the greatest perks overall.
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Will Lucky Break be too strong if didn't have a timer
I mean like Iron Will. Whenever you are injured, you leave no blood on the floor, without the restriction of it being activated for a maximum of 3 minutes. If Iron Will is in a good spot in the game, why cant Lucky Break work like Iron Will then?
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A few question for the Devs regarding perk changes
(This post is primarily made to be answered by the Devs, but if any of you has a response to any of these questions feel free to comment below) Alright, so I thought a lot these days about Perk changes in DBD and I came to a point where many questions were unanswered and I really wanted to know how the things really work…
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Nea L4D2 deleted outfit?
I remember back in the days when Bill and the L4D2 collection dropped, during that time on a dev stream, the devs showed a concept for a Nea outfit, inspired from that game (Like the ones for Meg, Claudette, Dwight and Jake). Does anyone have any idea how I can find it again?
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I hate licensed DLCs
after a while they stop making outfits for them. That's it. Ash hasn't gotten a skin in what? 6 months. Ghostface, Demo, Nancy, Steve, PIG<33, Tapp. They all suffer from the same problem. It's not ok. If they want to add a licensed character to the game, at least give them a few cosmetics once in a while.
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Fatigued running could have been a thing?
So I was scrolling through dbd wiki, and I came across this piece of information: Fatigued running was planned to be a feature? I havent heard anyone talking about it, not evem mentioning it before, which is kinda weird to me. At what point in development this idea was removed? I wonder how it could have worked in real…
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Content creators, listen up
I understand that everyone has its own opinion, and i respect that, but how in the world can Otzdarva say that Billy is extremly bad in the PTB and it's unplayable but Monto says he's still ok and in any case not gutted. How are the devs supposed to know if it's a good change or nor when not even the best players, content…
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Hag should only have linked set cosmetics
Like, on her it makes the most sense. Her hand which is her weapon is not linked to the body, so you can have a bright body outfit and a weird hand that doesn't make any sense. That's why the most players I've seen use the full set. So making it linked would be much better. It'a fashion error.
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Almost 1 day 4 hours left until the PTB drops
anything you hope to be added in this patch besides bug fixes? I really wish for new emotes. That would be cool
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Furtive chase might have some use on the buffed Bubba?
I know Furtive chase is a bad perk, but I've thought about this scenario and it could have some use here. Use this perk with PWYF+Nemesis+Infectious Fright on the new Bubba. You will slowly decrease you TR in a chase because of Furtive chase and at 4 stacks you'll have a 16 meters TR. If I am not mistaken, Infectious…
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Lightborn will be an amazing perk
Not many people seem to realise, but you cannot be blinded AT ALL. Like NO MATTER HOW STRONG THE SURVIVORS' FLASHLIGHTS are, you do not care because it cant affect you even in the slighest. But the added effect of seeing the aura of the survivor who's trying to blind you? It is even better. You can play around that and act…
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Math regarding the Reworked Letherface's Chainsaw
Ok so I'm really bored and told myself 'Hey, maybe you should do some math to see how efficent is the reworked Leatherface's chainsaw going to be?' and that's exactly what I'm going to do. Let's start simple. Take this scenario: In a straight line, is it more efficent to use the Chainsaw's sweep or just walk with the 4.6…
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New rework for Bubba question
I did some math and I dont know if I am correct, but sprinting with the chainsaw might be faster than actually walking with 4.6 ms. Not much faster, but I think just slightly faster. The only thing I am not sure of is the slowdown after you finish your run with the chainsaw without bumping into things. At a first glance…
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we don't need to buff medium perks, we need to nerf strong perks
my point is that for a perk to be used by a large mass of players, and to become meta, it needs to be better than the perks that are already considered strong. Why would you change your build when you can simply use DS, BT, DH, etc that dont have a lot of requirements? There are a lot of medium perks that aren't considered…
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Nurse add-on question
Does spasmodic breath work properly? I just saw a video with someone using this add-on, and while carrying someone he didn't seem to be 92% speed at all, which made me think that, if activated, this add-on can make you carry someone at 115% (4.6ms) . Maybe I didnt see it right, so I am asking you guys if you stumbled upon…