-
Tome 13 No Witness challenge does not mark any progress
SUMMARY OF THE ISSUE: playing as ghostface and smackin survivors, no progress was made in-match, and as an in-one-trial no progress is recorded after a trial. PLATFORM: PC Ill come back in traditional fashion after trying with different killers, to see if the requirement simply is that you must aquire a temporary…
-
I am unable to comple tome 13's knockout challenge with the hillbilly
SUMMARY OF THE ISSUE: The slider will go up and the challenge will mark itself as complete in-game, but upon the game ending no progress will be recorded. It doesnt seem to mark progress separately for chainsaw downs or basic attack downs, it marks no progress regardless. I am at 19/25, i was able to get this far by…
-
so on the topic of revealing ghostface
ik its basically a meme that ghostface is just nearly impossible to reveal when youre the one in a chase against him, but personally i think its really silly that your character model can stand as an obstacle to your character seeing ghostface. i mean really now this is just unreasonable also objects that block his model…
-
ULTRA RARE DOUBLE BASEMENT 99% IMPOSSIBLE SUPER YOGURT RARE
this is wild and defintely not supposed to be a thing probably lol On the asylum
-
If Nowhere to Hide got a nerf i would not complain at all
Its almost just not fun to use, 4 seconds is just too long for an aura reading perk, especially with how frequently kicking generators is a thing, and the range is a lot, but i think is appropriate for the idea of the perk. If the duration was reduced to 1 second, or instead of revealing an aura it made survivors scream,…
-
survivors ruin everything /j
but i mean really now this is just silly, is the goal of the layout meant to be that survivors always have an escape route from any point on the map? as a person who always tries to play as fair and fun as possible its kinda rough out here in these streets
-
Say what you want about the entity, but this sure is one hell of a view...
the entity cant be that bad i mean really
-
PC - Nurse "Matchbox" Blink Reset
Happened when i interrupted a survivor on a generator from a floor above on police station right after they missed a skill check, didnt test to see if it was a visual glitch or i actually had two blinks
-
i cant believe i missed this gold nugget omg
i love this game so much i have been giggling for far too long
-
uh? did you guys forget to update what claustrophobia actually does?
this absolutely doesnt block pallet vault locations, which i would assume is included in "all vault locations" so i dont know what the deal is with this
-
Disable Bloodlust while charging Chainsaw
its happened way too many times where that instant boost of speed throws me off and i miss an otherwise super easy shot if the actual boost could just be postponed until when hillbilly is just walking normally that would be super
-
The most monstrous build ive ever created
i am so proud of me
-
Claustrophobia perk applying to Exit Gate Switches
i think it would really make the perk pop if it also became active whenever a survivor interacts with an exit gate. Make it a hex or whatever might apply, but i think it would be really cool Or, making it so that when a generator is completed, vault locations around all (or an individual random) survivor who was working on…
-
put a breakable wall here
I dont know if you can see it but there should be a breakable wall here. it would make me happy
-
Mad grit sucks and i want it to be better so heres a list
Reduce stuns while carrying a survivor by 30%. Hitting a survivor will add 10 Seconds to the carried survivor's wiggle timer. [because having it only barely cover the time it takes to swing is really just not great While carrying a survivor, you suffer no cooldown for all basic attacks. [because making you suffer the whole…
-
Organizing items and offerings
Being able to organize perks and offerings and addons by alphabetical, rarity, or my most recently used would be really really nice. Having things like map offerings be a nuisance really isnt great, but being able to organize your layout the way you want so theyre not in the way would make a big difference in how annoying…
-
Bots do not trigger the triple vault block
There are quite a few issues with bots not being accurate to players, but this is the only one ive really seen that has a remarkable impact on gameplay And, if i may, it would be nice if on the occasion that its just killer v bots, something changed wherein its not just one person in a game with bots cuz theyre nice but…
-
USE THE GARBAGE OFFERINGS TO /CRAFT/ BETTER OFFERINGS!!!!
im the biggest genius that there ever was oh my god No one uses the yellow bp offerings? Use them to craft better ones. Never use map offerings? Use the to craft moris and stuff. Lower tier offerings to higher tier, craft-only offerings, special nonsense offerings. THIS IS THE BEST IDEA MAKE IT HAPPEN
-
[HUNTRESS] When pocketing a charged axe throw, gain 15% Haste for 5 Seconds
:3
-
reloading at lockers hear me out
Decreases time required to reload Hatchets at a locker by 40%. /Locker search boosts do not stack/
-
A thought for a different kind of Mori
When downing a survivor, if all other survivors are [of the same state of health, healthy or injured or whatever would make sense] you can kill that survivor. What do you think? i was thinking about how infrequently the yellow mori would ever come into play and this is a thought where one random unlucky survivor if the…
-
I dont really understand if this is a visual glitch or what but this is odd
it seems like this shouldnt be the way it is, and if you look at my other posts im all for glorious customization, and i dont know why this is just the one thing. its out of place, and this should be expounded upon. edit: i guess i just dont know why this would be such a specific thing as for me huntress is the only killer…
-
Ive heard about the secretive special way that a survivor can presumably kill the killer....
I was thinking how the general consensus was that the devs leaked some mysterious thing about how a survivor can escape other than through the exit doors or through the hatch, and that no one had found it yet, and everyone generally assumed it had to do with defeating the killer and becoming safe in whatever realm you…
-
This might be just me, but i dont have any interest in new content stuff
I do really like this game, its cool and i enjoy playing it a lot, but shuffling up the meta really brought me back into this game, and new dlc content whatever just doesnt. The Onryo was the first character that came out that i could insta-buy, and i did, and she was creepy, and i loved freaking everyone out. The Dredge…
-
Is it just me or is the matchmaking REALLY weird and wonky today?
Im playing again today for the first time in a few days i think, and things are just REALLy weird, i have no idea what the deal is Anyone else experiencing this? afk people, trolly people, survivors just goofing around mixed in with like dedicated players super not normal
-
Bit of a thing i think i ran into
the matchmaking algorithm doesnt seem to be able to tell the difference between like a break that lasts less than 2 hours and a break that lasts more than a day if you could tweak this in that would be super great <3
-
Theres no way this is some sort of tiling error its just a terrible terrible feature
survivors can walk through this, killers can't. Maybe survivors actually cant walk through this, either way, whatever map development team quality assurance needs to have their boats rocked because i couldve sworn we were past this This is bad map design. Take it out and dont let it happen anymore.
-
If we're being honest with ourselves... Trickster needs a nerf.
Playing a lot as him recently, and i gotta be honest, i dunno if i just know how to play him right or if its because of the relatively recent rank reset, but i have consistently been WAY too accurate on shots. Im consistently getting really weird luck shots, like REALLY lucky chase-ending shots off on some survivors, there…
-
I a killer main want more freedom to open exit gates when i want
I just had the most brilliant idea for the game mechanics in this thing When a survivor gets two hook state progressions without being rescued, +1 point When a survivor is killed, +1 point When a survivor d/cs for any reason, +2/1.5 points When a survivor gains substantial AFK status, +0.5/1/1.5 points When there are 3 (or…
-
I LOVE THIS GAME SO MUCH
everything about how the new bloodweb mechanics work just absolutely FLOODS my brain with dopamine every time i use it its SO GOOD also, yknow, the rest of the game is pretty fantastic too luv you guys, keep it up<3
-
Lightborn+Wraith=poopy?
ive always felt that lightborn should just make the wraith immune to flashlights in general. is there a reason this isnt the way it is normally? did they try it and it was super funky for whatever reason? its just like the one character where lightborn does almost nothing for my playstyle, and it bums me out
-
Remove the Oni's mid-sprint kill ability from the game. Forever.
its gotten to the point where its actually not even fun how powerful it is. Bare, and i mean BARE minimum make it do just a single shot of damage, not the whole deal. I played for the longest time not even knowing you could sprint smash, and i did absolutely fine. He plays on about the same level as any other killer…
-
NEW BLOODWEB MECHANICS 😍😍😍😍😍😍😍😍
that’s all i love it it’s the best i love this game it’s so SATISFYING i love you all❤️
-
Uh forum feedback situation, my post got taken down for editing too many times...?
I'm relatively fired up, and so it could also be that i said something a mod was not okay with and decided to take it down, but i also used that good ol fashioned edit feature like 5 times, is that a no-no? I have the general concept of updating the main post with reactions and important rebuttals to peoples comments, is…
-
I unironically love the voice acting in this game
I'm a killer main, and i mostly play for fun and excitement rather than to be good at the game, and i gotta say there is just something so terribly satisfying about hearing the screams they put in this game... theyre SO GOOd not in like a sexual way, im ace, but theyre just so good and i love them i hope im not the only…
-
so when is a Shrek skin of The Oni coming out
i know its gotta happen eventually i was just wondering on like i time frame lmao can you imagine being survivor and hearing friends get clobbered and eventually some absolute mammoth of a man bellows out GET OUT OF MY SWAMP
-
Nowhere to Hide perk does not reveal survivors in the dying state
which is a shame, because that seems like it would be exclusively useful for a survivor trying to hide while bellycrawling on the floor Desktop, always occurs, i have a general feeling this is one of those 'feature not a bug' situations but i still dont like it lol
-
A pair of new perk ideas!
I think it would be really cool to see a perk that allowed you to see survivors in like a 3-4 meter radius of whenever an attack hit a wall, for example when huntress throws an axe and hits a wall, or smacking around trying to find sneaks as the trapper, or ramming your face into a thing as a blight, for like 0.5/1/1.5…
-
I wanna see the Huntress in a tuxedo.
also why are the cosmetics so expensive god damn youd think theyd be no more than half the price of unlocking a whole a--s character but yeesh i get it but like oof
-
Those hitboxes on objects that are taller than all characters really bum me out
I know you know what im talking about. Those little nubs far above your eyeline on so many trees that stop the hillbilly in his tracks, the million little things in the air that block lob shots, like big trees or tall shrubs or little details that also are physical I get why theyre there, and having a million exploit…
-
The Doctor's "Monitor and Abuse" FOV feels not great
I would like to have a perk that gives a variable Terror Radius stuff but the FOV switchiness just feels not great to zoom in and out back and forth a lot Would be cool for motion sick people if there was a like a completely opaque vignette and that would just show/unshow the extra FOV when there, so that zoom isnt an…
-
Some ideas on what to replace map offerings with [PLEASE ADD MORE I WANNA MAKE A BIG LIST]
im killer main so this will be mostly killer ######### Dont feel obligated to read anything more than the title, its all you really need and i know this is a WALL of text See random survivor's aura for 5 seconds at start of match (and/or obsession) The first time your aura is revealed, block the reveal (for 10s or something…
-
Had an idea about Boon of Healing or whatever
Everyone hates how its a thing where it lasts forever and causes issues whatever-- The idea i had was to make it so that circle of healing would activate only upon the boon being created, raising everyone in its radius (or a reduced radius or whatever) one health state instantaneously. This would make it so the killer…
-
Noise notifications are visibly really annoying
this looks so awful but its a general concept idea that id rather get out there than let sit in my perfectionism forever but yea, less visually obstructive and general simple fix that makes it so hearing something doesnt blind you looking over there while maintaining the general depth perception idea they want to maintain…
-
(PC) weird display issue im having today
anytime in game; in a match, in the menu, whatever, my mouse will slide out of the game window, never having done that before. the only thing i think would be notable is the fact that i have an opera gx window open to the side, but i ran the game after having closed the window and it was still an issue. I didnt see anyone…
-
(PC) Settings > Controls > Killer Controls > Interaction Behavior
This setting applies to stuff like breaking generators, which is nice, but not to killer abilities or other nonsense; for example, the Trappers ability still requires a click and hold, which would be better changed with it set to toggle. And/Or It would be really nice if this setting was set to toggle by default, because…
-
[PC] Asylum Disturbed Ward stairs ramp is broken on the left
The stairs ramp only on the left is a little broken, it acts like an invisible wall or super steep ramp that blocks movement, and makes you super slidey, you can bounce between the wall and the pillar back and forth forever unless you move; You can still move backwards and get out of it, but it stops chases pretty quick It…
-
Off the record is new meta and i dont like it
honestly its old meta people just didnt care enough BUT, having aura invisible for duration AND endurance set, for 80 Seconds?? too much. + The way endurance is put here, it sounds like if you heal the deep wound before you're hit again, and the timer is still running, you can take as many hits as you can recover from…