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Killers with covered eyes should have basekit Lightborn.
Pyramid Head (giant metal covering entire head), Wesker (sunglasses), etc
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Unbreakable Base-Kit Suggestion
Obviously, this is probably the best answer to slugging, but it does need to be nuanced. It needs to be strong enough to make hard slugging harder, but not so strong that punishes Killers who are soft slugging or not slugging at all. Hard Slugging (The one seen as toxic) = Purposefully going out of your way to down all of…
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Regarding Tombstone and Tombstone Piece
We all know the community doesn't like tombstone in its current state, and even in its previous state. I thought of a couple ideas for both of these add-ons that I've gotten positive thoughts about, so I'll take a shot here and show what my thoughts were. Essentially, keep the ability to kill, but require all survivors to…
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Please consider smaller changes during updates.
During my time with the game I have noticed a pattern regarding updates and how they are applied to Dead By Daylight. The team seems to choose 3-4 major items/issues and heavily focus on them with numerous changes to attempt to balance or improve something. This often includes several ideas being implemented at the same…
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Yellow Rabbit's animations being messed up when doing the axe jumpscare (Images)
Glitchtrap has this problem too but it's extremely noticable on Yellow Rabbit. Their shoulders get really messed up because Springtrap's animations were made with the hard shell suit in mind, but when copied onto organic/bending models it seems to look pretty strange. Most likely an issue with more animations too but the…
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Remove the Hatch
Hi I’ve been playing DBD since the clown release. I would like to state that the introduction to the endgame counter was a wonderful step in the right direction bc survivors were holding the game hostage on the killers side after completing their objective, and just staying to farm the killer they dusted. EGC has been…
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Myers small buff
I think Myers deserves a buff or an additional power like that. P1: Myers could have a secondary power that allows him to disappear for 2 seconds into a fog, leaving a clone of himself. When a survivor sees his clone and looks at it for too long, it disappears. P2: The same as P1, but only for one second. When Myers is…
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Anti-Tunnel Suggestion
First of all, I don't think problem playstyles (camping / tunneling / slugging, but specifically tunneling in this case) should be fixed with perks. You're asking a survivor to sacrifice an entire perk slot just to guarantee they will actually be allowed to play the game normally and do more than just be chased right off…
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Buff the pig power
I know probably this post isn't going to reach them, but If a some kind soul fins this, please read with kindness. Well, all of us know that the pig is a pressure killer and not a chase killer, but her pressure power (Her traps) are so easy to counter. I wanna propose some things, but the main proposal is make the traps…
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Gen kick and missed skill check buff ideas
Switch the missed skill checks (10% off the generator) and the base kick (5% off the generator) so the base kick is now 10% and missed skill checks are 5%.
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Preventing Streamsniping against survivors
Hello everyone! Dead by Daylight is a great way to build a community on Twitch! It helped me to grow so much on Twitch. But there is one problem… Streamsniping. Of course i could put a delay on my Stream, but in this way its hard to communicate with my chat. I also could put on a streamer mode, but then nobody would see my…
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Animatronic
Why are you still allowing them to camp inside their door? Cancelling their power and unlimited no TR is a bit much. This isn't jump scare, it's just getting stupid. Where's the speed adjustment when not holding axe you promised? No wonder people just gen rush. It's all getting quite dull.
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Vigil
Please do something about this perk whenever I play as a killer I see at least two Vigils and my perks or skills on some killers don't matter because of this perk
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As a new time has come to DBD, killers might get finally some basekit changes across board
Changes: → Corrupt basekit → Deadlock basekit → Thanatophobia basekit (every injured survivor decrease efficiency by - 5 %) → 8 kick limit → 6 kick limit, 5 % → 15 % → lethal pursuer basekit → heal time 16 → 24s, self heal 24s→32s → basic attack cooldown 2.7s → 2.5s → remote pallet break basekit → once per survivor you are…
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Bring Back The Fog
I still get surprised that this isn't talked about as much or I haven't seen many people post about it. Since the Castlevania update, the maps have gotten clearer and you can literally see the survivor/killer from one point of the map to the other. The fog used to obscure both the killer and survivor and is a complete…
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when was ghoul buffed?
Just to be clear im happy with these changes, he feels really nice, and i dont think it should be reverted when the ghoul destroys a palet he only loses 1 stack instead of 2 https://youtu.be/5U7q2wp0AH4?si=BKrL1L3m-y1c6NI6 and shouldnt his stacks be recharging after leaping from a high ground?…
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How about we buff Better Together?
I never see the perk and honestly, Bond is technically longer range than it. (36 vs 32m) Sure the 2nd part of its power might be pretty neat in making an informed decision, but other survivors dont know that anyway so it does not really save time. Though it might help me make a good choice when it comes to a save. But I…
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Will we see older killers get new terror radius, chase music, and menu music?
I’m honestly surprised that the most recent killer to get their own music is the nurse and that happened during a mid chapter between knight and skull merchant and honestly, I really wanna see more stuff like this for killers like Wraith, Huntress, and Plague. Both Huntress and Plague have unique menu music, but share the…
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Slider for ADS
since we are on the QOL stage of dbd i wonder why we doesnt have better inputs on the settings, like keybinds specifically to jump windows/lockers, to heal/drop pallets. Pickup survivors/break pallets (we have one to drop them…) The main qol change i was HOPING to see for a long time is the m2 killers sensitivity slider,…
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Make event bloodpoint offerings universal to all characters
I think it'd be way nicer this way
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Maintenance Warning Overstaying its Welcome
It has been a week since the 4th of July, does this warning still need to be up?
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Please do this for console players sake
Please Add gyro control since so many ranged killers become much harder then they should be just because you are on console.
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Blood Warden Needs a Time Nerf
I understand how blood warden functions but having 60 seconds gate blocking when it only takes 90 seconds for the entire team to die is way WAY OP. I've just watched an entire team die because the person that was hooked was hooked after the initial 30 seconds when the gates were opened, and so no one got out at all. This…
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All the killer options in the Grimoire are AMAZING! Please add all of them eventually!
The killer options shown in the most recent Grimoire (7/11) are all ######### amazing. I understand we can't get all of them right now, but it would be such a disappointment if any of them didn't make it into the game eventually. literally every single one of them sounds cool as hell, and we desperately need more non-human…
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Feels like Deliverance should work during endgame...
Two survs left. Killer is camping. Unhook by gate so they get out, i get my first hook…and die immediately with Deliverance equipped. Can we reconsider this please?
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Mute Character Button in Lobby
I think it would be great to have a button to mute characters in the lobby. Killer breathing is very loud, and some survivors have voice lines that play randomly. During longer queue times it's nice to tab out and watch youtube or listen to music, but also hearing Kaneki wailing or Laura talking gets kind of annoying.…
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Why are you listening to the whining of people who don’t understand this game?
When will you start thinking about the players who aren’t crying about the basic mechanics, but who actually want balance in this game — something that currently doesn’t exist? The game is being completely tailored to whiny survivors with barely 1k hours, who don’t really understand how anything works. They post their…
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Singularity Rework Feedback From A P100 Singularity Main (Long Post)
Figure I'd toss my hat in the ring since my main's getting some rather big updates and everyone's talking about this. Long story short: It's mostly good, minus just a few things I'd like tweaked in this way: Remove camera auto aim as it really lowers the skill floor of the killer making him feel more auto pilot and could…
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Killers and survivors should be told when their aura is being revealed
So every survivor and killer perk that reveals the others sides aura should have the icon on the perk revealed to them like how SpringTraps Phantom Fear perk works when it shows its icon to the survivor when triggered.
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An extensive look at my dream Outlast Chapter.
The Outlast Saga DLC Concept - 8 Killers, 5 Maps, 5 Survivors, 1 New Game Mode After spending the past several hours meticulously plotting and fleshing out an expansive Outlast-themed chapter, I’m excited to share my vision for what I call The Outlast Saga, a massive DLC chapter concept that captures and celebrates the…
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High mobility power should be nerfed with base speed decrease
Why high mobility killers, who can easily loop get 4.6m/s while deathslinger for example has 4.4m/s? Every high mobility killer also has great snowball potential. imo we should nerf some killers at least with speed decrease and buff some with speed increase. Killers that should be changed and why: 1. Hillbilly 4.4m/s You…
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Springtrap Menu and Chase Theme Change
I love Springtrap but his chase and menu music start to give me (and others) headaches. It's to obnoxious and I feel as if it needs a change to be something different... I'd love for the theme to be more Spooky and Robotic then a weird carousel theme
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New cosmetic section?
I'm not sure if everyone else s getting a tad tired of the same old thing but i personally think it would be a very fun idea to throw in a new section in the customization section for killers that would allow us to pick between diffrent mori's for instance the Xenomorpoh on of their alternate mori's could be the survivor…
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Distortion is an unhealthy Perk and needs a change
Hey everyone and the developers, I love use play Auraperks because they are more fun instead of slowdown or regression perks. However, nearly every second match I have at least round about two Distortion players, which is - in my opinion - really unhealthy and I want to explain why: It gives some Killer players the feeling…
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Slugging/Tunneling/Camping limitation system concept
Slugging Fully self-recovered survivors (95%) can now pick themselves up while directly underneath an Empty Hook. They become Broken until they’re next put into the dying state, and suffer Deep Wounds. Edit: “Seek Help” once at 95% will now display “Seek Help (Survivor Icon), or risk a bargain (image of a dying state…
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MMR is a lie
People who say MMR is a factor for matchmaking are straight up lieing. I have played enough matches to tell its purely random.
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Survivors need a perk to be able to remove the broken status.
C Certain perks (especially those in the basement) cause the survivors to be in a broken state for the entire game. I propose creating a perk that allows them to break this state after being taken off the hook. That would help those basement perks get used more. I also find it awful that I have to use a skill that takes so…
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How we fix myers? Here's my idea
Here's my rework concept for myers, fell free to talk about it and share your own ideas (the following ideas are meant to make myers more powerfull as well as to make use of the obsession mechanic that should be part of his kit, might be overtuned but these are meant to be just ideas and not a "it has to be exactly like…
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hook bug in masquerade mode
hi guys has anyone else encounted a bug where if someone is saboing a hook while the killer transports you there using the masquerade power you are stuck on the hook and can not be unhooked or even lift your arms?
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Who approved Trickster's current design?
The previous one you had to have skills to play. Now he's extremely easy to play. You hit knifes for free and after 8 you can spam Main Evt. He's 4.6 now and don't need to use his M1 anymore. It's just 8 knifes → Main Evt → minimal cooldown and repeat until he needs to reload.
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Shrine of secrets.... Default perks
Why the hell anyone would buy predator, via shards, when you literally have that character unlocked BY DEFAULT. We have so many perks, yet we often get THOSE. WHY On 3rd of July we got 3 of those kind (unbreakable, Hex Huntress Lullaby and selfcare), with 1 from one of the oldest killers (meaning almost everyone got that…
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Killer Sided game
this game is so killer sided, we can't play anyhow if we get only tunneling, slugging, or the killer abilities way better than the survivor perks. just take spirit, spirit cant shape, fast damage, and there's the passive while she's chasing someone she's get more and more speed, i know we can loop in shack or main, but…
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Dead Space: Necromorph Killer Concept
The Necromorph is an unstoppable abomination, a twisted monstrosity of reanimated human flesh driven only by death and instinct. Plasma Cutter Mechanic: A few special chests spawn across the map. Two chests contain a Plasma Cutter with three rounds of ammunition. The other chests contain additional ammunition. Each…
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Deadzone on console.
Since I have been playing dbd I play both survivor and killer pretty evenly. I have recently been enjoying the killer trickster “which requires constant precision aiming” and have noticed the incredibly high dead zone. Trickster overall is usually rated a bit lower than other killers. On PC hitting your throwing knives…
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Demogorgon Suggestions
The Demogorgon used to be regarded as "the most balanced killer", but as the average killer has gotten stronger, he fell behind significantly. I believe he needs a bit of love in all aspects to make him more viable again because his design has room for improvement without being too oppressive; especially in comparison to…
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Could we have an anniversary vote on a Perk too?
We have a selection of great cosmetics etc, badges and banners and charms. But I was wondering if BHVR could have another contest in which they allow us to submit some perk ideas for a perk. Then that perk would be added for free to the general perk pool. Something like describe the general idea of the perk, its purpose…
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Shroud of Union
Now that all survivors start the trial together, shouldn't "Shroud of union" be reworked or removed like the yellow mori ? Since it's effect is to "start the trial with someone else" so it doesn't change anything since everyone start together anyway. Personnaly I think it should just get the yellow mori treatment and get…
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Perk suggestion List
HEX PERK - Each time you hook a survivor "HEX PERK" gains a Token, up to a maximum of 3 tokens for the match. You can see the aura of destroyed totems. You can perform a ritual on a destroyed Totem to resurrect it as a Rekindled Totem (stacks with pentimento). 1 Rekindled Totem: After injuring a survivor by any means, all…
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Myers
Tombstones are fun and we all know them, it is very "movie" like and makes myers identity. So.. what if: Once Myers reaches lv 3 he has basekit tomstones?
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Green Glyph Challenges
Hey BHVR I'm writing feedback to you about this challenge. I don't think a challenge has ever frustrated me more than this one. I'm literally wasting so much time in a game looking for them and can't find them until end game. I think reworking this challenge to where every time a gen pops the glyph reveals its location for…