-
Bugs/exploits/techs that should be removed
Killer 1 - Wesker's hug tech - Wesker is supposed to slightly bump off environment when colliding with it, however with hug tech he can just straight up slide around certain loops, eliminating a big part of his counterplay. I like playing as/vs Wesker but hug tech is unfair and shouldn't be a part of his gameplay 2 - Oni's…
-
2v8 needs a lot of CHANGES
This mode in theory is very fun, but it has been suffering practically since the 1st iteration. The killer role has continued being much more popular than the surivvor mode, hence the killer queue times have always been bad (and have gotten worse, I believe) I order to fix the queue problems, these are the solutions I…
-
Kill-Switch Deathslinger
I suggest to killswitch Deathslinger untill their aim animation is back, it is pretty unfair and gamebreaking not being able to react to a killer power because no visual or sound clues are playing
-
2v8 Class Shakeup Ideas
I won't sugarcoat it: 2v8 makes all killer queue times awful, and while the next iteration after this one has some fixes planned, I still feel the survivor role needs new shiny toys to play with so people feel more inclined to pick that role over the novelty of playing with a killer teammate. I think one of the best ways…
-
Quality of Life Improvement: Favorites Feature
I propose a new "Favorites" feature for Dead by Daylight to significantly improve the user experience, particularly within the character, perk, item, cosmetic, and add-on selection menus. Currently, players navigate through extensive lists, often using the search bar to find specific elements. However, many players…
-
Bots in 2v8
Hiiii in the match i was just in the one bot had a tendency to continuously rescue survivors while in a chase, which really just condemns whoever is rescued (me) to being tunneled out of the game, if there was a sort of check to take advantage of the fact that not rescuing survivors while the killer is nearby is to a much…
-
The New Eyrie Map, Once Again, Has No Lockers Near Gens
My poor Dredge heart just keeps breaking. Can y'all please spread lockers out a bit better when you're making these maps? It's rough.
-
Premonition Rework Concept
While your Aura is revealed to the Killer, Premonition activates and notifies you. If Premonition has been active for a total of 30/25/20 seconds, you see the Killer's aura for 3 seconds, and Premonition's timer resets. Premonition cannot activate while you are afflicted with the Blindness, Oblivious or Exhausted status…
-
Killer changes I‘d like to see
Traper Traps spawn armed at pallets and windows. Smaller terror radius (24 or 28meters) to make locating the tarps more difficult. He can carry 4 traps. Rearming and setting up traps is faster. He can select one trap like xeno can with his tunnels and when he opens a locker that trap disappears and enters your inventory.…
-
Allowing Players to Use Wesker in 2v8 Is... a Decision
Why would you allow a character to be played that can softlock both the killer and a survivor for an entire match? In what world does that make sense? Take him out until you fix him! There are plenty of other killers to play.
-
Can we please address the weskers dash hit box problems with map environments
Everytime I play as and against mastermind, the Killer tends tk dash into obstacles that should allow them to slide off & stop at others, I just had a match where wesker dashed into a wall and slid off instead of stopping while stopping on a corner where, visibly, wasn't even close to, and stopped him entirely instead of…
-
Dear BHVR, Important part you could add to upcoming "more presets"
Make one of the presets, be all 4 perks randomized, just like Chaos Shuffle. Its all I ever wanted I swear.
-
2v8 has overstayed it's welcome
Here's the thing Lights out was about like 4 or 5 days and choas was a week long but 2v8...two weeks yeah no I'm sorry but it's a game mode that overstays it's welcome. Atrocious queue time for killer and even then terrible killer match where you get destroyed if you don't have a legion on your team. Plus after a while I…
-
these color changes to items and addons is just stupid
i'm probably the five thousandth person to complain about this but the color change was completely unnecessary and just stupid. the old color system was fine and whatever excuse was given for the color change is pointless and has no bearing on reality. please change it back. you won't, but i'm still gonna ask.
-
Chest improvements
Chests 4-6 chests spawn outside of the basement per trial without offerings. Chests can be opened faster. Basement spawns…. …2 chests with at least blue or better items and those items have 2 addons on them. …a safe which requires you to find a special key on the map. This key can be found at a corpse, which spawns at a…
-
Ranked Mode – Solo/Duo Queue to Preserve Balance and Immersion
Introduction Dead by Daylight urgently needs a Ranked Mode to address current matchmaking and balance frustrations. Recently, content creator MomoSeventh discussed the need for competitive play and proposed a 5v5 mode with in-game mic chat, reflecting his experience with DBD League. While his points about the necessity of…
-
Hook count displayed next to Survivors
Im a Killer main and im not good at remembering who i hooked how often, i dont want to look like im tunneling people only because i cant count properly. But this is not just for me, i think alot of people always have that one situation where they are like: wait what hook is he/she on? and then when they hook they killed…
-
Request for P100 Houndmaster rewards - additional Main Menu lobby animation.
So I was logging in today and I thought, Houndmaster and Snug have a nice animation at the main menu, the one with Snug losing attention with Survivors and she redirects Snugs attention. Its very cute. I was thinking if it would be possible for your team to create an extra lobby animation for reaching P100 Houndmaster, the…
-
New invocations ideas
All of those as it is include broken status and 60s ritual all survivors get 1 % haste for the remainder of the trial all survivors get 3 % increased repair and healing speed all survivors receive extra 5s on hook stage all survivors vault 2 % faster all survivors get 5 % healed instantly when unhooked all survivors get…
-
Dungeons and dragons part 2 chapter ideas
So what would be as iconic and intimidating to face in dnd besides vecna? What about The Beholder itself? As for it being too big for dbd, of all the games and things ive seen a beholder in, its size seems to vary from small to huge so they could easily fix it to fit through doors and windows, maybe even a squeezing…
-
Not giving Killers a generic +1 chest offering is an oversight
So I know this a minor me thing, but I feel like this is a genuine oversight that needs to be addressed. There is a perk called Human Greed. This perk shows you temporarily the aura of Survivors when they go near a chest. This means the killer should want there to be as many chests as possible. For add ons, there isn't…
-
Shattered Hope Should Be Basekit and Reworked
Overview Shattered Hope is currently one of the least viable killer perks. Its intent—to counter survivor Boons—is solid, but in practice, it fails to provide meaningful utility given the current meta and map design. Especially when survivors choose not to bring a boon and you instantly lose one quarter of your perk…
-
Old tinkerer should come back.
i get that old tinkerer was really opressive and stuff,but it was honestly SO FUN going with or against with the perk. Obviously in todays meta its unbalanced so i have a few suggestions to make it actually work. 1-time based- tinkerer works as usual, but only activates once a machine is done, for lets say 15-30 seconds.…
-
Oni 2v8 Innate Skill turning speed
The innate skills of the Oni include increasing the turning speed of Demon Dash by 20%. This makes him far too maneuverable with the rest of the buffs, plus the changes allowing him to flick in any direction. This should be dialed back for the next iteration. Especially for a killer built on 1-hit downs and snowballing.
-
Sadako Addon Buff/Rework Suggestions
This isn't really one of the big "thorough and comprehensive" posts I do sometimes, I've just noticed a few addons I think could be tweaked here and there. Sadako needs basekit changes as well, but those are a little outside the scope of this post. Here's what I've got for Sadako: Cabin Sign: Reduces the time it takes for…
-
Legacy Rarity Colors Option
So are we gonna get any option like: "use legacy rarity colors" in the game? Because since BHVR doesn't want to revert it, at least give an option to use legacy ones
-
Anti-Tunneling: Stick & Carrot
Tunneling is currently a strong, viable tactic for killers as is quickly reduces the number of survivors. However, tunneling is a constant complaint by the playerbase as it's not fun to have your hook hovered or patrolled, if not outright camped, by the killer who is waiting to re-hook you. It also aggravates those who…
-
Frank Stone is having totally wasted potential
So the livestream for the DBD 9th anniversary brought us some insight into what's planned for the rest of this year including a glimpse at the upcoming and anticipated FNaF chapter and we finally got some new info on another anticipated update and that is of course Frank Stone after not getting much of anything regarding…
-
Ghostface Kills 2v8
Ghostface does not have a place in 2v8.
-
Removal of Bloodpoint Cap
So, I've never seen the point with the Bloodpoint cap at all as it doesn't really serve any purpose to the game as much. As players may want to save a lot for a specific character from Survivors/Killers. Don't get me wrong, I'm pleased that the cap has increased to 5 mil, but why didn't it get removed altogether? What do…
-
Addressing the Issue of Tunneling in Gameplay: A Constructive Perspective and suggestions
As someone who primarily plays Killer, studies game development, and has a strong interest in game theory, I’d like to explore the current prevalence of tunneling in gameplay. My goal here is to break down why it happens, how the game’s structure encourages it, and propose a potential solution that feels fair and rewarding…
-
Blue icons equals accessibility issues
Hello: Recently the decision was made to recolour the icons and with that came what I think is a major accessibility issue. Specifically the blue. Because of it being blue and the Dead by Daylight background, it is really hard for people with color blindness and people who have problems seeing darks against dark. It is…
-
Please Bring Back AOT Outfits
Please for the love of god bring back Attack On Titan outfits plus maybe more Tokyo Ghoul ones. But if anything bring back the AOT ones. Reasons well ill purchase them ans obv more ppl will too and youll make even more money its one of those Win Win scenarios.
-
Netcoding overhaul and optimization and much more in future patch 10.0.0
I would really like it if, at a possible milestone like patch 10.0.0, you guys at Behaviour took the opportunity to make a mega patch focused more on the technical side of the game. suggestions: Performance Improvements and Optimization Map Optimization: Some maps, such as the Lery’s Memorial Institute, are known to impact…
-
Killers shouldn't know if a survivor is replaced by a Bot.
Killers shouldn't know if a survivor is replaced by a Bot. I just had 2 games in a row where multiple players where replaced by bots and in both cases the Killer decided to take the game hostage and not kill the last bot until he catches me. One of these games lastet 40 minutes until I DC'd. Most Killers can probably find…
-
Saboteur buff
When within 16 meters of a hook, you see it's aura in white. If this is also a scourge hook, you see its aura in yellow.
-
Can you buff the Pig?
Currently (according to the wiki) her dash is 6.9ms which you may think is nice, but it's actually a bit underperforming, then she has to bully and harass people taking their traps off and you get tunneled and played with, because you have to interrupt them, chase them away, and then drop chase hoping you can get a head…
-
Hitbox bug or problem?
I actually do not know if it a hit box problem or i have bad ping but whenever i am running away from the killer i always 2 steps away from the window but the killers always get me, and just recently i played a game on Silent Hill - Midwich Elementary School and i was playing against "The Wraith" when i vaulted over the…
-
Anniversary cakes have different rarity and cost more now
So anniversary items cost 5k bloodpoints now. I hope it's just the bug, and they will be back to price we were used to have. My suggestion is not to increase the price.
-
You should do something to survivors hiding in corner for 2-4 minutes straight
They do those only to waste time of killers, sometime they don't even care if they get sacrificed or not, this shouldn't be a thing in a game where game that cares about agency
-
Quests should reorder once completed
Now that we have had Quests for a few weeks, I feel like one small tweak to improve the system (even a little bit) is reordering the Quests once they're completed. Completed ones should sink to the bottom while incomplete/active quests rise up. This way its easier to see which quests you still need to complete as you move…
-
Most miserable the game can/will ever be
Good lord, none of the problems of 2v8 solved, and we have to deal with this abomination Oni Legion combo. Why is right now the most miserable state the game can and will ever be? For about 3 weeks the following is forced on you as a player unless you are willing to sit in queues upwards of 10 to 40 minutes. -You cannot…
-
Can we get an option to mute killer audio in the menu?
Really not a fan of getting demo screeches, oni yells and kanobo bonks every five seconds while waiting for a match.
-
Can we fix the issue of entrapment by any killer?
-
'Hide Chat by default' option
I think it goes without saying that not everyone behaves sportsmanlike regardless if they were in the right or wrong. Seeing someone freak out on you is always demotivating and can ruin your joy, even if by itself it's not a big deal. I would honestly prefer if there was an option to hide the aftergame chat from view by…
-
idea to a different 2v8 mode
just had an idea come to mind 2v8 mode but no gens…instead survivors have maybe…7 to 10 minutes to survive theres more pallets and such on the map and maybe the perk system becomes a bit more stealth when a killer hooks a survivor they go to a hooked area for someone to rescue them (or maybe they unhook themselves after a…
-
This meta is so garbage. How is trapper in a good state BHVR?
So when is trapper going to get a HUGE and needed buff? He has an abysmal kill rate. Above the (noob free grades, where they can only phase other noobs) At this point just kill switch trapper or give him NOED buff after a gen pops for 30 sec. My solution make the settings speed and trapper bag ALL base kit and make the…
-
Survivor Hook Screams
I still think there should be a option to either mute or really lower survivor hook screams drastically. Yes I know u can mute ur audio or whatever but nobody wants to actually Being doing that everytime you or another survivor screams on hook. And I get this part doesn't apply to everyone but I get migraines very bad and…
-
Can we get an athmosphere update for the coldwind realm like we got for the borgo realm?
It should be darker. It is way too bright. The old version looked so good!
-
Console m&K
allow console to use m&k pls