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Recent Ghoul Changes Feedback
The range changes feel bad and limit the skillful and fun part of his kit, which is grappling around long loops onto survivors. At least meet in the middle at 15 so you can use the addon to get back to the original value like the umbrella rework and enraged duration. The enraged vault after a survivor on the other hand is…
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Was Kaneki reduced to nothingness with the bugfixes?
The moment i logged in the game i saw that Kaneki was nerfed in nearly every way possible.
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"Ranked" gamemode as a modifier
For a while, a lot of people have suggested a ranked mode. A permanent addition of a ranked mode is a decision that would need to be carefully considered, but if it were to be implemented as a temporary modifier, it could be used to gauge actual demand. There doesn't need to be any gameplay changes, just an elo system that…
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5 million Bloodpoint cap has to stay!!!!!
I´ve not seen anyone tallk about it yet, so it is time to bring it up. Please don´t make it 2 million again!!!!!!!!!!!!! The game is much more ennjoable with it being at 5 million and it could honestly be increased to 7 million or more.
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Buff Cut Loose (Thalita Lyra)
In patch 8.6.0, along with the release of The Ghoul, Quick and Quiet, Deception, Dance With Me, and Red Herring were buffed with the following reason: "While these Perks specialize in misdirecting the Killer, we’ve found that their cooldowns don’t match their value. By reducing their cooldowns and increasing the duration…
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Ghoul feedback
Range nerf feels too harsh. Either rework range addon and then buff range to 15/16 meters, or remove CD from range not connecting. Power entering CD after kicking pallet. I don't get why he gets this special treatment, but I don't like it. Things I would like to be changed: Slower power vault(PTB pallet value was fine),…
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Ghoul Nerfs aren't enough
He still has too much vault speed when enraged and targeting a survivor with a leap, it's so fast that you can't even make it back around small loops before he hits you. The only real counter play this has is pallets with windows nearby like shack and jungle gyms, double window loops, and double pallet tiles which are very…
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Kaneki main here - I actually think the nerfs are well-thought out and fair. Well done BHVR.
I can tell that BHVR is genuinely trying to do better in regards to balancing instead of Chucky'ing and Skull Merchant'ing everything. The effort shows in Ghoul's changes and I appreciate it. I will say however that I don't feel like the dash range needed a nerf - just the range in which you can grab survivors needed that…
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Quality of Life Suggestion – Prestige Sorting Filter
Dear DBD Devs, Would it be possible to add a sorting/filtering option for Prestige levels on both Killers and Survivors? Being able to organize our characters from highest to lowest Prestige would be a great quality-of-life improvement Right now, the character selection screen can look quite cluttered when there are many…
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game balance
i think you should start considering things from the killer’s perspective. You should begin distinguishing between low ELO and high ELO gameplay, and compare strong survivors to strong killers. I want you to study high-ranked games more — to understand how difficult it actually is to play killer at that level. You can't…
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Demogorgon and his addons
Lets be real, nobody uses addons other than barb's glasses, black heart, leprose lichen and maybe mew's guts. Demo seriously needs his addons buffed or reworked. Why the hell do we have 3 addons for undetectable and 3 addons for portal sealing time??? Rework stuff like deer lungs, violet waxcap and PLEASE revert life guard…
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Inconsistent Vertical Alignment of Endgame Scoreboard UI Across Matches - Request for Clarification
I've noticed that the endgame scoreboard UI in Dead by Daylight does not stay in a fixed vertical position between matches. Even when resolution, HUD scale, aspect ratio, and graphic settings remain identical, the scoreboard player rows sometimes appears noticeably higher or lower depending on the match when compared with…
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Improving Deathslinger
I wanted to bring attention to DS as he's generally considered the worst of the ranged killers for quite a while now and his kill rates tend to support this. He's currently sitting at the lowest kill rate in the game at roughly 49% with the devs aiming for 60%. He was also hit by the Deep Wounds nerf similar to Legion but…
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8.6.2 ghoul
The newest ghouls are very weak. Why undermine and bully him so much? Please put it back.
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Going next?
I know we’ve added the abandonment feature and I think that half solves the problem here. I’d really just like to get others point of view on the issue. I legitimately haven’t played a full match against the new killer kaneki. I’m not exaggerating here. Every game I’ve gotten against him some dcs, runs straight at him, or…
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Killers should get a pallet stun perk, survivors should get a pallet rebuild
So I was thinking of silly ways to make more interactivity between survivor and killer: What if killers could use pallets on a CD? Imagine a killer being able to stun a survivor and it made the thwack sound, not to mention what you could make some unique plays with this. You could get rid of pallets you aren't a fan of to…
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Game Balance vs Solo Queue
I've been playing for roughly five years now. The majority of that has been spent playing solo survivor. Unlike many people, I don't think the game is horribly balanced, despite how miserable solo queue is. I've seen enough gameplay from solid survivor teams to know that solo queue is not remotely representative of an…
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Mirrored Illusion: How to improve it?
Mirrored illusion is one of the more unique perks of DBD, I'd love to get more value from it, I feel a lot of the time it's too obvious and I also think it among other perks should get unique BP scoring events (because they are essentially survivors versions of killers abilities), something there isn't enough of, this goes…
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Balanced Landing Shouldn't Cause Exhaustion.
If you're worried about it being abused through small drops, it shouldn't do that in the first place. I'll step off one of the slopes surrounding the Disturbed Ward building and I'm suddenly running Sprint Burst. If I wanted that I would run that perk. It doesn't even suppress anything when it does this. I started using…
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Moved: Adjustments to Duty of Care
This discussion has been moved.
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Please remove map offerings entirely.
was trapper on nemesis map. i know i know i should have had it easy. but i had a 4man swf with object, we'll live forever, boon expo, plot twists, power struggle and unbreakable with sabo. they sent me to rpd…then tbag and say ggez because i couldn't get jack. Every time I set a trap they were some reason right behind me…
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New Killer Perk Idea
I have a idea for a type of scourge hook perk that might help Killers with survivors that like Sabotaging Hooks and using there health states to finish the Sabotaging. The name of the Perk is Scourge Hook: Playing Hooky. And how this perk works is that when you pick up a survivor the Perk Actives until the survivor is…
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[Suggestion] Auto Bloodpoint Spending - Prioritizing Rarities or Items
We know that the automatic spending algorithm in the bloodweb always favors the cheapest. This is not a pleasant situation at high levels. Since the cheapest is preferred, purple and red rarity items and add-ons cannot be purchased all the time, thanks to the entity. In order to solve this, we, the players, should be able…
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Rarity Color Changes
Please revert the color changes on the rarities, my colorblindness prevents me from being able to tell what rarity an addon is without manually checking if it's blue or purple. In addition, yellow complimented the other colors better. Alternatively, you could allow us to manually change the color of different rarities…
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I'm happy haste/hindered don't stack anymore and I think it can make for more fun/stronger perks.
I just don't feel like enough perks were changed in the current PTB. Hindered perks weren't touched at all (I mean really, should Knockout only be 5% when other hindered effects won't stack AND it cannot proc if the pallet is broken?) Overall, I'm happy with the direction but I feel a distinct lack of execution. Discuss
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Decimated Borgo Maps Desperately Need Rebalancing: Giant Deadzones
On the Survivor side of the Decimated Borgo experience, these maps are absolutely horrendous. Shattered Square Shattered Square is WAY too small - a single Wesker Dash can practically take you from one side of the map to the other. But in addition to that, there are just no pallets anywhere! The entire map is a giant dead…
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Legion needs to be worked on
2v8 legion is fun bc his power is more useful, bc your teammate makes up for his weakness and vice verse, however.. thats not the case with normal dbd, without that final push that downs players other than max feral hits (which almost never happens) basic makes this killer way tk predictable and easy to escape/survive…
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Can you make male survivors the same size as female survivors please!
It feels bad playing them when you know, the killer would not have seen me if I just played a smaller character (females). I want to play yoichi, but it is not a good feeling to play a character/ gender that affects your gameplay negatively.
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Up The Ante Rework
You could just increase the stack limit or my second idea. For every time you Escape The Trial, you gain +1 Token. (First perk introduced that carries on to the next game) Adds a stackable 1% haste to your other perks. Max 8/9/10 tokens. You can't go under 1 token but if you don't Escape The Trial by any means, you lose 1…
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Haste and Hindered changes
I am gonna make a more concrete version of this to put into the feedback section, this is purely to discuss and have the community influence my opinion before I put it in feedback: On one end, absolutely needed, Hindered stacking and having Hope stack with Bloodpact, Teamwork Power of Two can legit make people…
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Blood Moon Suggestion for 2026
As much as I love the new Blood Moon event, it's actually harder to earn Blood Moon score events this year than it was last year. Obviously, it's too late to make changes now but it would be neat if it was altered for next year's Blood Moon. SUGGESTION: -Add last year's Blood Moon event in addition to the Blood Moon…
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Give us an Alternative Survivor/ I'm tired of wearing the Iron Maiden shirt on every survivor :(
I hope one day, BHVR will give us a real alternative-style survivor, not these people who are playing dress-up. What I mean by this is for example or even tone it down/modernise it and give us something that isn't Sable/Mikaela/Tumblr-core. Nea has been my favourite of all time because I feel she's the closest to alt/indie…
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Chances to get a map
Hey so I’m getting really ######### tired of getting indoor maps back to back. Pure chance btw. Survivor side its annoying and killer side its annoying. Their is no reason why i should be getting indoor maps 3 times in a row when it is an 8% chance to get even one. Let alone 3 which is .0756%. They need to add a cal ti…
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Loadout visual update feedback
There's a couple points I think are worth mentioning from today's update to the loadout UI (or previous issues) that I think could use some further improvement. With this change the number for the amount for addons/items got pushed more towards the center of the icon. I think it now needs to stand out more, with some of…
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Do you think SWF's shouldn't be able to stack the same perks?
As the title says, A lot of the issues I find when playing against SWF's is the stacking of perks, usually where Meta comes from, do you think this could be a place to force people to play different roles within a team and diversify matches?
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Franklin's and Weave
Okay, there have been discussions about this before but alot of people are asking for it to be nerfed. I too think that its just an infinite aura read for the killers that should be nerfed. Now here is an idea that would make several problems with it go away. To stop the franklins and weave combo, how about s change to how…
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Is it just me or…?
I’m getting really tired of the ridiculous speed of the killers and the amount of mobility perks they have. You can’t even outrun more than half the killers in this game making survivors unplayable and very much killing the game.
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The Dredge needs changes. Here's my input.
Hello. My name is kmd and I'd like to suggest some changes to The Dredge to make it more fun to play as, less clunky, and overall a bit stronger. My qualifications: P100 #84 Dredge Globally on PC (based on Nightfall Downs) 2K Hours in DBD Base Kit: Movement speed while charging The Gloaming: 3.8m/s => 4.0m/s This would…
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The UI change
I like the UI change it’s a lot faster but change the 999+ in the inventory piz I been playing since 2020 dead by daylight is my favorite game
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Adding on to the Haste/Hindered Changes
These Changes would be fine if Invigoration and Intoxication were exempt, and more perks/add-ons were buffed because the list currently is not enough. Survivor Perks: Teamwork: Power of Two: 7% haste (was 5%) Blood Pact: 9% haste (was 7%) Chemical Trap: 70% hinder (was 50%) Killer Perks: Batteries Included: 8% haste (was…
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Remove the ability to play in a team
I apologize in advance, but I translated the entire text using Google Translate. I'll be honest, I despise those who play in a team for survivors because of their excessive toxicity and imbalance. They break matchmaking, which is why I, a player with less than 300 hours, can easily get a team of 3000+ hours, everyone…
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Quality of life changes for these 3 perks.
Deliverance and Wicked: These two perks are very good, but unfortunately you can't use them to their full potential if you're playing solo. One suggestion would be to put some sort of indicator on the HUD so survivors know that you can unhook yourself and they don't need to come for the rescue. Head On: Head on is also a…
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Dead by Daylight Anniversary Event Idea: “Back to the Fog”
how about celebrating the roots of the game with a special limited-time mode called "Old DBD Mode"? This mode would take us back in time, bringing back: Classic Maps in their original layouts and visuals Original Killers like The Trapper, The Wraith, and The Hillbilly in their early forms OG Survivors with their old…
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Cheryl Masón clothes
cheryl mason is my main in the game, she is a incredible character and i adore her since i stared playing on mobile in 2020, but i have a suggestion for PC, my current plataform, as cheryl is a character who has very little clothing making her almost it is always boring to see her whit the same skins, i suggest that the…
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Killer bot in custom games
In my opinion there should be an option to add a killer bot in custom games. You can already add survivor bots when you're playing killer but not the other way around, which is kinda disappointing. Whenever you want to test something or play a character in the PTB (or live servers for people who don't play on Steam) that…
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what can't your eyes see?
Currently, when Legion activates his power, he can no longer see pools of blood. I understand that at the time this mechanic was introduced, it made sense to avoid abuse with the deep wound, but currently the deep wound works differently and can no longer be abused in the same way, so it no longer makes sense to keep the…
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Rarity Colour Changes
It's just been announced in a Discord live stream that rarity colours and names are going to be changed. The reason given was to be more in line with other games and expectations. (paraphrased) Personally I think it's completely unnecessary and the reason given is poor. What happened to games having unique visual…
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Trapper ceremonial carvings outfit
Trapper's ceremonial carvings outfit produces tinnitus inducing sounds when the chain jingle. Could you remove the sound please.
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Feature Request: Show Devotion in endgame
Seeing the prestige of the survivor doesn't really indicate how long this player has been playing or how much experience that players has. I think it would be nice to see the devotion of the player to get an actual understanding how long the people you played with have played dbd. Also devotion feels like a forgotten thing…
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Feature request: Add-On Forge
Over time and prestige you farm a ton of add-ons you don't need. I have like 2000 brown add-ons each. There is no way that I will ever be getting close to use them. I think it would be neat if we could "forge" add-ons. In exchange for idk 20 brown add-ons you get one yellow, for 20 yellow one purple and for 20 purple one…