Gress

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Gress
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  • It might be a bit since they did rework him not too long ago. Cannot say for sure. In my experience, it does seem they did make it somewhat easier to reveal, because I genuinely could not reveal him ever before the rework. But that's not to say it works 100% of the time. 80% of the time I can say that I was able to reveal…
  • Don't threaten me with a good time.
  • Seconding No Way Out. Worst case scenario, you could trap both exit gates and get two indications when someone is trying for the gate. Agitation is good for basement hooks, and Scourge Hook: Monstrous Shrine is good for basement hooks and not camping. Oppression is a favorite gen perk, either that or Scourge Hook: Pain…
  • I do usually give the benefit of the doubt (a single or double click of a flashlight or nodding/"come over here" after a pallet stun), but if it is either obvious or a constant pattern, I no longer worry about niceties. If I get a 1K because I only get someone who BMs me the whole game, I count that as a win personally.
  • I was opting between the top two options, but I feel like I'm playing Resident Evil more often than DBD! I think as we get closer to the next tome and chapter release, the appearances from Wesker will decrease a good bit. I do think he is fun and interesting to go against however!
  • I would say it depends. I personally used my shards to buy all the characters, then went for cosmetics, but this is also considering I play every survivor and killer for fun anyway. If there is a killer/survivor perk in the Shrine for a licensed character you want without having to spend 500 auric cells, or you know you…
  • Zarina or Jeff are desperately needed. Having a Mikaela one outside of the Midnight Grove tome would be welcome. But any would be cool. A Feng Min tome would be interesting to see, I think they might just go "Oops, all Feng Min cosmetics!" for it though!
  • I can vouch for this as well, I have all teachables for Ash on all my survivors without prestiging him before the update. Do you know if you prestiged them before Stranger Things was taken off the marketplace? Maybe that would be a potential reason? If you didn't unlock them as teachables before they became general perks…
  • When I'm not playing DBD, I play a bunch of Paladins and I still need to finish Disco Elysium (which I would 100% recommend).
  • It would be a funny April Fools' joke if they edited the map to take it away and just responded to everyone on Twitter with "Huh? There was never a generator there. You're silly".
  • I heavily agree with this sentiment. It is a big pain when I am doing a gen and I see the two in the corner pop and have to re-coordinate my playstyle and potentially abandon my gen to avoid a three gen. In maps like The Game or Midwich, my pattern is always whatever floor I'm on, then alternate unless there's like two on…
  • I just finished the challenge now, and not to be dramatic but I am still reeling from a headache and I felt like I was going to throw up midway through. I feel bad for the sixth hook in my game for camping but I needed to step away. I love the idea of different glyphs but this needs to be changed; I do not think I can…
  • Stop, stop! It's already dead.
  • I've been playing survivor a bunch lately and Ruin doesn't seem like much of a problem to me anymore as it did. I now go "Oh, Ruin" instead of "sigh...Ruin...", but that also might be because of my frame of mind of the 10 sec addition to gens. I also agree with the totem going dull after one person dies on hook. It in a…
  • Sprint Burst's downside of you literally being forced to walk everywhere if you don't want to blow through it instantly makes it perfectly balanced IMO.
  • As far as BP goes, I noticeably get more and complete archive challenges faster as killer, but I do pip up more as survivor each cycle. Personally the 10 second increase isn't noticable anymore but that might be my ADD messing with me. And the 10% increase to the action speeds is negligible. I still enjoy playing both…
  • As a fellow Pharmacy enthusiast, I love it.
  • The five people using Calm Spirit at any given time just dropped to two probably. The literal only time Calm Spirit comes in clutch is if you go against Doctor. There really was no point in touching this perk, it just seems like a nerf. It should have gone the Tenacity route in the buff by making the crows never be alerted…
  • The removal of the bones entirely seems like a good idea in theory, but it takes away the 1 in 30 games where Pentimento actually can kick in, lol. Distortion lately is a massive hit for me, but before the update, I could count on one finger the times it actually worked in a day of survivor games. Don't get me started on…
  • This is more of a temp fix than anything, but maybe the challenge only works on Doctor? All the perks you mentioned came out after his release, so maybe it was designed with him in mind? But this definitely should be something looked at.
  • Love Autodidact! It's super cool and feels so good when it comes in clutch.
  • I know it would never happen, but Carl from ATHF would be funny as hell.
  • Honestly, I've been trying to use up the flan I gathered for killers and prestige everyone before the update, but I 100% understand why you would want to hold off until then.
  • I supported the cause by playing a bunch of Artist games tonight! But I do think it's weird. I haven't seen Pinhead in a minute, Sadako a little less so, but it has still been a while.
  • Right, but that's with the perks, items and cosmetics. I mean with specifically the level itself. Would I have to start back to level 0 (with all the items), or would I remain at level 49, with only the level 50 bloodweb to complete after the patch?
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