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2v8 should at maximum be 7 days
It's ridiculous how much it affects queue times, as a mostly killer player it's taking almost 10 minutes to find a game whether regular queue or 2v8 To have to deal with this for 2 weeks straight is absurd imo
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Can I rant about killer at high MMR?
High MMR at a killer who can't compete at that level has to single-handedly be one of the most exhausting experiences in Dead by Daylight. I've played 13 games in a row, of which 9 had map offerings used, and no joke, every single game had styptics or syringes in. Every. single. game. What makes it worse is these aren't…
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Modifiers are taking away from the game's experience
Every time I want to play the game when there's a modifier active, I have to play at a specific time of day otherwise queue times are consistently between 5-10 minutes, whether standard 4v1 or the modifier. I'm bored of sitting in queues that sometimes last longer than games themselves (due to the whole "go next" era we're…
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I think there's an event happening, I'm not sure?
With the exception of one game as killer so far, gens have been popping like CRAZY To me, it feels like spending even a little time doing anything event related as killer results in too much time-waste and by the time you get back, another gen pops Also, glad to see map offerings are in full force Skill issue? Probably,…
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Power of Two and Blood Pact
This perk combo is insane, granted you need two survivors together to pull it off, but 12% extra movement speed is just absurd. That's JUST slower than majority of the killer roster and faster than the rest I've gone against this combo a lot today and you can barely begin to catch up unless you hit BL3 which takes what,…
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Bring back Chaos Shuffle already
It's just back to the same boring perks every game. I'm already tired of playing both sides lmfao
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Chaos Shuffle is the most fun and refreshing DBD has felt in a LONG while
I really wish this was kept as a permanent separate gamemode, I haven't felt this much urge to want to actually want to play DBD in a long time No worrying about bringing the meta or having to face unfun perk combinations on either side, it's a complete random mix of just fun Honestly didn't think it would end up feeling…
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New Event Next Month (March)
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New Roadmap, Changes to Decisive, Adrenaline, Haddonfield & more
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Nostromo is such a miserable map for killer
I got this map twice within three games earlier today and my god is it miserable. Not sure on the size, but it feels huge, the distance between gens can be awful at times, and not to mention the absurd amount of safe pallets that survivors can just chain together back to back to back. There's always like 4 pallets within…
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Spending bloodpoints is a chore again
I already feel like spending bloodpoints is both a bore and a chore again at this point, the automatic purchase is nice but I wish we had some sort of speed modifier to make it quicker It's moreso tedious on characters who you don't have prestiged, you're forced to manually click through it all Anybody else feeling the…
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Time to disable RPD again
There's yet another way to get outside of RPD, kinda wild that this is like the 4th or 5th time overall now
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The Singularity Experience
Everytime I go to play this killer I'm reminded why I don't anymore. Feng was literally in clear sight during this clip yet my biopods refused to infect her. Skill issue.
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Hey Devs,
Can we get a boost to Terrormisu spawns in the bloodweb on the final day of the event? Pleeeeease <3
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I think I give up with Singularity
I've given him a good chance, putting 25 prestiges into him, but I think I'm ready to just give up He's fun to play, don't get me wrong, but he's also incredibly frustrating to play. Placing biopods is janky, half of the time I find you have to shoot multiple times to place them because you move one pixel in any direction…
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What was the reason for removing the Prove Thyself bloodpoint bonus?
The nerf to the bonus gen speed is great, but why remove the bloodpoint bonus? That was one of the main reasons I'd use the perk.
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5th Anniversary Crowns being given to everyone
Why?
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Singularity QOL Suggestions
I currently have him P15 and have probably put close to 50 hours into him, and I think he's in a great position and strength at the moment, however there are a few QOL changes I'd make to him. First being, there's many occasions where survivors will be sat behind a fence or a branch of a tree and you can't infect them even…
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so Singularity's add-ons got nerfed
lmao.
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Are grabs getting worse again?
This past week almost every single grab I get on survivors just cancels and hits them instead, it feels like it's gotten much worse recently Anyone else noticing this or just me?
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Recent update bugged my resolution?
Before the recent update, I'd play at 125% Resolution (modified in the files) at 4K on Ultra at 120fps with zero issues. Since the latest update, even playing on 100% Resolution at the same settings as above makes all the textures in the game look like it's running at 8K and I'm only getting like 70fps in the lobby - I…
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EMP changes are coming
Not entirely sure whether this'll be enough, but either way these are good changes
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Singularity just gets worse
I'm playing against survivors who'll instantly disable my biopods, run away from a loop and pick up another one and then disable them again. They're literally managing to use multiple EMPs within like 30-40 seconds. This genuinely might be one of the worst killers in the game in his current state
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My Proposed Singularity Changes
These are moreso changes dedicated to the EMPs to help Singularity. Nerf auto-generating EMPs from 90s to 105s Reduce available supply crates from 5 to 4, one for each survivor Increase the time to activate an EMP when held, OR only allow one EMP to disable a single biopod at a time. If the survivor has a biopod attached…
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They managed to make Borgo worse?
The walls in the centre are now like double the height, making the map much worse for Huntress
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Singularity is disappointing.
EMPs destroy him. They're not that much weaker in comparison to the PTB and your biopods constantly get deactivated and have a ridiculous reboot time. The moment you hit a survivor with one, they just immediately get rid of it with their EMP. Maybe I need to give it some time, but I'm disappointed so far. Also the new map…
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Two of the worst killer maps will be boosted from tomorrow
Garden of Joy and Borgo. This'll be fun. /s
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An increase in poor connections
Over this past month, maybe a little longer, I've noticed a HUGE increase in the amount of players with absolutely abysmal connections. Almost every game has at least one survivor who'll be on like 150+ ping with a red bar, and every 4th or 5th survivor game I face a killer who has similar ping or even higher. Is anyone…
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Anyone found a new way to skip the bloodweb levelling animation?
Before this current patch dropped you were able to click the bloodweb icon just as the entity claimed the last item in the bloodweb to skip the actual levelling up animation and go straight to the next bloodweb level but it no longer allows you to do so this patch, anyone found a workaround?
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Wesker Environmental Collision Bug
Since the latest bugfix patch on Steam this has become an issue - haven't yet seen any issues on other maps besides Haddonfield, but all elevated windows on the sides of houses force Wesker to fake vault them when trying to dash past them.
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Flashbangs were buffed?
Just played a game on Eyrie of Crows where the survivors managed to get two rescues using a flashbang - as killer, there's now zero noise whatsoever of the flashbang being dropped if you're around a corner
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Switching Loadouts in Lobby Causes 'Disconnected From Host' Error
Whenever you attempt to switch loadout in lobby, it disconnects you and gives you the 'Disconnected from Host' error on Steam.
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How are matchmaking incentives STILL broken?
I have +100% bonus on killer right now, and for the past 4 games I've received no killer queue bonus bloodpoints. Even restarting the game doesn't fix it. How is this still an issue? Now displaying +100% bonus for survivors, yet am not receiving any bonus, lol.
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I'm convinced changes to matchmaking have been made
The past day or two have been abysmal in terms of game quality - as survivor, I'm suddenly out of nowhere going against constant Nurse after Blight after Nurse after Blight with the odd Artist mixed in here and there and in 75% of games being tunnelled out or camped at 4-5 gens left As killer, I'm suddenly going against…
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A nice little fix in this patch
Wesker now gets the basic 'Hit' score events when injuring a survivor with his power, before this patch this wasn't a thing. Just a nice little fix I noticed
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I've never seen that statue
Was just watching the Otz weekly compilation, and at 2:05 I've never seen that statue thing on Eyrie of Crows, like, ever - am I tripping?
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DC penalties reduced?
I just had a DC penalty which was only 60 seconds... usually it's 5 minutes?
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So, why is the disconnect penalty disabled now?
I find it interesting how that entire week or two where hacking was probably the worst it had ever been they didn't bother to disable the DC penalties for everyone (except for select FW's) yet people were being held hostage and experiencing hackers much more often than usual, yet the DC penalty is disabled now... what's…
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Are Bloody Party Streamers and Flans broken?
I've noticed this be a consistent issue in 3-4 different games now - they don't provide any bonus bloodpoints. Take a look here for example. In this game, I used a Bloody Party Streamers, a survivor used a 106% Flan. I only received the 48k from the base game bloodpoints and event interaction bloodpoints. Survivor Puddings…
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How has The Game not been reworked again
Literally like 30 god pallets and another 5-10 safe pallets, any survivor with half a braincell can just waste so much of the killer's time by pre-dropping pallets and then just immediately access another god pallet 2 seconds later. I wouldn't mind if it was just a case of bad RNG, but it's literally every trial on this…
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Matchmaking Incentives Disabled?
Not seeing an incentive for either survivor or killer right now - anyone else experiencing the same? Just finished a survivor game where I received no bonus too.
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What happened to being able to equip two challenges?
I remember them mentioning plans to be able to equip both a killer challenge and survivor challenge or something, as well as being able to visit the store, archives etc whilst waiting for a lobby, what happened to this? Is it still planned for the future?
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Lobbies crashing with Wesker
I'm currently on Steam, have tried to play Wesker 3 times now and in every game at around 2 minutes in, the lobby suddenly stops when I try to use my power - myself and the survivors can still move, however by the looks of it they don't see me moving - I get stuck holding my power for about 7 seconds before the lobby then…
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Wesker bugged and causing lobbies to crash?
Tried to play Wesker twice now and about 2 minutes into the game, when I try to use my power the lobby crashes and closes. Ends up with me getting a DC penalty. Any ideas? I'm on Steam btw
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Any update on Matchmaking Incentives?
Nothing was mentioned about it in the Developer Update at all, is it still scheduled to release/activate with the chapter release?
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Hacking is such a severe problem.
Since this latest patch, I've watched both Tru3 and Hexy get constantly sniped by hackers. They've had dozens over their past 4-5 streams, are being held hostage and are then punished with a DC timer when they disconnect. They're not the only streamers too, it seems like Lilith and many others are also being targeted by…
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Matchmaking Incentives Not Until 6.2.0
The grind is worse than it was, and now we have to wait EVEN longer for matchmaking incentives to return. Just give us back BBQ and WGLF bloodpoint bonuses.