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Should we move away from the standard terror radius sizes?
For most of the games lifespan, there has been a consistent rule with the terror radius. The size has been linked, with a few exceptions like Huntress or Nurse, to the killer's movement speed. 115% killer's get 32 meters while 110% get 24 meters. However, recently they have ignored this rule. Deathslinger got his terror…
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Can any Switch killers give me advice on how to reliably hit survivors
I have a few hundred hours on Switch and I play lots of killer, but even with all that practice I still can't reliable hit survivors that try to juke hits. I struggle with 360s and I find it hard to hit survivors when they exploit my POV as killer to disappear when they get close to me. Combined this with playing on…
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Survivors should get a few second invincibility from Bubba's chainsaw after being hit
With the new base kit borrowed time, it's clear that it does nothing against a camping Bubba. If you get hit with endurance of the hook, he'll just chainsaw you again in the same swing, completely invalidating the endurance and promoting unfun gameplay. To alleviate this, his chainsaw should act like Plague's puke. If you…
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The importance of location for COH vs the other boon perks, as well as a COH rework idea
This will be a long post so scroll down for the rework idea if you're just interested in that. While watching a video on making Shattered Hope basekit, I posted a comment which got a bit of positive attention about why that idea wouldn't be beneficial to the game, and that comment was about how the optimal location of a…
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New Monstrous Shrine could be problematic + question for the devs
The new update brought many good changes, but one I am uncertain about is the new Monstrous Shrine, which turns basement into Scourge Hooks and reduces hook timer if the killer is 24M away. I believe this is problematic for some killers such as the following: For Nurse, 24M is nothing to her, especially with range addons.…
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The devs should be given massive props for their communication this update
I know a lot of people were worried about the update due to the meta perks being nerfed which could have created unfair gameplay like gen rushing or tunneling. However, I felt the devs were very thoughtful about the changes they made and why the perks were used in the first place. They understood that killers felt the…
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Since Sabotage is getting a buff, these two changes should be made
The cooldown should activate on successful sabotages and not on failed attempts. Shouldn't need to explain why. If Scourge Hooks are in play, they should be shown in a different coloured aura than regular hooks. Survivors have no way to counter the effects of Scourge Hook perks, as they are the same visually as a normal…
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Hook Spawn at top of basement and was bodyblocked - Midwich
Platform: Switch Issue: Basement was at the corner where the pallet that blocks the stairs spawns. A survivor was hooked at a hook that was on top of the basement stairs, which shouldn't happen. Then a second survivor was caught and put in basement. When I went to save them, the killer placed themselves at the pallet…
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Hex: Huntress Lullaby rework
Your hunt is an irresistible song of dread which muddles your prey's attention. Survivors recieve a 2/4/6% regression penalty on failed Skill Checks for Repair and Healing actions. Additionally, these actions will spawn two continuous Skill Checks. Hex: Huntress Lullaby grows in power each time you Hook a Survivor,…
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The new Beta tab needs to be utilised for perk changes in the future
At the moment, it takes 3 months for the devs to do things like add a token to Distortion or buff the aura reading of Buckle Up by 4 seconds. This is way too long and leaves the community feeling frustrated with the slowness of perk changes. Now that they have added the beta tab for all platforms including console, there's…
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Let's brainstorm changes to the meme addons
We all know the the meme addons are basically useless. They hinder you for no real reward. The only ones that were fun to use were Clown's party bottle and Bubba's speed limiter with iridescent flesh. However, in the last mid chapter patch, Plague got the prayer tablet fragment, which is actually viable to use and gave her…
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Sabotage buff and QOL improvements
- The cooldown only starts if you complete the sabotage interaction. - Lower the cooldown to 45 seconds (hooks stay broken for 30 seconds, so it would give the killer time to hook a survivor). - After rescuing a survivor from the hook, the healing action takes priority over the sabotage action. - Change the hooks' auras…
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Breakdown buff
This is an idea that I thought of to buff this perk. In addition to its current effects, when you are hooked on a Scourge Hook the relevant perks do not activate. With the new perk Pain Resonance coming in, I think Scourge Hook perks will be used more often in the future. So I think it would be a nice buff to make…
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Let's talk about the Doctor's movement speed
To give this topic context, below is a list of most of the killers' movement speeds while they are charging their power, for example charging their chainsaws, holding shred or placing crows and puddles of blood. The Clown: 4.6 m/s The Nightmare: 4.0 m/s The Demogorgon: 3.86 m/s The Trickster: 3.86 m/s (Initially) 3.68 m/s…
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Now we have two Scrouge Hook perks: "Pain Resonance" and "Gift of Pain"
I can't wait to see what they will name the Scourge Hook perks in the future! My prediction are: Present of Pain Application of Pain Bringer of Pain Instrument of Pain Painful Oh God the Pain And finally, Ow, This Hook is Causing me Pain
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The "Hoarder" playstyle of Pinhead has been nerfed
- Addons relating to increasing solving time of the box have been nerfed. - More importantly, chain hunts won't interrupt survivors while they are solving the box. I think this is a good change personally. Having the chain hunts interrupt you even when trying to solve the box was unfair. Plus they didn't change Hoarder at…
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New perk idea: Boon: Temptation
You know how to lure others to do something they shouldn't, and cause their downfall. Press and hold the active ability button near a dull or hex totem to turn it into a boon totem. The aura of this boon totem is not revealed to other survivors. When the killer destroys the boon totem, they are stunned for 3 seconds, and…
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There's a major problem with one of the new pig addons...
Workshop Grease: A modification to the Jigsaw Box: the lubricated parts make the search a more delicate exercise. Increases Ambush attack charge speed by 50%. Decreases Ambush attack miss cooldown by 25%. Why does an item that is used on the Jigsaw Box improve the Ambush?! I had such high hopes but the devs have once again…
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We should praise the devs for the amount of work and effort they put into this patch
In this patch we have: - A new survivor - Boon totems - Hatch and key changes - The killswitch - Update to perk, addon and item descriptions to make them more clear - Changes to four killers - Addon pass on multiple killers - Numerous perk changes Even if you don't like every change they made, we should applaud them for…
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In the past 6 months 16/182 perks have been changed (Stats on number of recent perk changes)
Perk changes have always been a hot topic in the community, especially the time it takes to change them. That made me wonder how often perks get changed, so I decided to see how many perks since All Kill (5 patches in total) were changed either by being buffed or nerfed, which ended up being a grand total of 16 perks.…
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Why 44 blades specifically?
The Trickster got his total blades reduced to 44 from the PTB. I'm not complaining about the change, but I am wondering why they decided on reducing it to 44 blades specifically. Since its now 6 blades to injure a survivor, if you were to hit hit every blade perfectly with the new blade count, you would do 7 states of…
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How to buff Knock Out without it being overbearing
Knock Out as it stands is a niche perk at best, due to its basic attack requirement. However, I feel like the devs don't want to change this as some killers like Twins or the instadown killers who excel at slugging could use this perk to slug a survivor for a couple of minutes at a time due to other survivors not being…
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RPD map still freezes the game on Switch
I just got the RPD map for the first time since it was disabled. So I was having a normal game against the Twins where nothing special happened, but then at one gen the game froze. I didn't have a normal crash, but the game became stuck on a still image and no inputs would do anything, rendering me unable to play. It's…
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Why doesn't Deliverance or Camaraderie inform other survivors when active?
Both of these perks are good, but they aren't as useful in solo queue as the other survivors have no idea whether you are running these perks. Both perks should notify all survivors when a survivor who has them is on the hook and can use them. This simple change would make these perks better to use.
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Now that Flashbang and Blast Mine are in the game, Repressed Alliance needs to be streamlined
Flashbang: Requires 50% gen repairs Blast Mine: Requires 66% of gen repairs Repressed Alliance: Requires 60 seconds of gen repairs. Repressed Alliance needs be be changed to align with the other perks. It should be changed to at least 66%, but the perk kinda needs a buff so I wouldn't mind it being 50% instead.
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Vigil rework to make it more relevant in modern DBD
You look over your friends even in dire situations. After unhooking a survivor safely or completing 2 healing actions on another survivor, you gain a token. When facing another nearby survivor, press the active ability button to perform a 2 second channeling action and use a token on that survivor. Pressing the active…
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Survivor's bloodwebs should have one cake guaranteed per level
With killer, every anniversary node is guaranteed to be a cake, so killers are able to stock up on cakes quickly. However, survivors have three anniversary items in their bloodweb that killers don't have, making the chance that a survivor gets a cake only 25%. I leveled up Élodie to level 23 and got 17 event items, of…
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The darkness of maps on Switch need to be acknowledged
In today's patch they lowered the graphics quality on Switch to improve performance, however they made no mention of another problem, which is that some maps on Switch are too dark. For several patches now this has been a brightness problem on Switch, which has affected some maps more than others. Maps like the Game and…
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This whole debacle with the new chapter highlights a need for console PTBs
With this patch we had the new map disabled, constant crashes on all platforms, framerate issues on consoles as well as breaking the Clown due to the hindered status effect not working. Obviously this has made people a little upset, as well as increased tensions between the devs and console player base due to consistent…
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Lol I got a 30 minute ban today because of the crashes
I admit I did leave one game cause I was frustrated so that was my first dc, but I had four other games crash on me because the Switch version is crashing left right and center. Now I have to wait 30 minutes for the ban to end. I see console optimization is going smoothly.
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Beginner mode turns on every time you launch the game.
Platform: Switch Issue: Every time you start the game, beginner mode turns on. You have to turn it off every time.
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What are the numbers for the new Franklin's Demise?
On my Switch, the old description for Franklin's is still there. Can a dev tell us how fast charges deplete with new Franklin's?
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Can a key with no charges open the hatch?
With the new Franklin's Demise change, everyone is freaking out about keys and saying you can use a key with zero charges on the hatch. Yet, I specifically remember a streamer ages ago who used up all the charges of their key and couldn't open the hatch. So unless there was a change recently that I missed then I think that…
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Premonition Rework
You have the undeniable capability to sense danger. When the killer leaves your line of sight within 16 meters of you, Premonition activates, and reveals the killer's aura for 5 seconds. Premonition has a cool down of 60/50/40 seconds. With this change I want to move this perk away from being a worse spine chill while…
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Would the devs be interested in a perk rework competition?
I was thinking recently about Save the Best for Last, which was a perk that a user on reddit suggested a rework for it and the devs actually implemented the idea, which is how we have our current STBFL. So I thought it would be a cool thing if they did something like that again, and since the anniversary is coming up, I…
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Does anyone else's forum posts get deleted? (Forums bug)
So I decide to make a post or a comment, I proceed to type it up and then I press submit. A pop up tells me to wait a few seconds, and then moments later I go back to the original post and ta-da, my post disappeared like magic! This has happened several times in the last few weeks and its getting annoying. Is this…
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Some maps are too dark (Switch handheld)
I play my Switch on handheld mode and some maps are too dark. According to other forum members this problem doesn't happen when using the Dock although I haven't tried it for myself. My Switch is on max brightness in case you're wondering. If there's anyone else who plays on Switch handheld mode, can you post if you have…
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Functionality change to Dead Man's Switch
Dead Man's Switch is a low tier perk right now, so I believe it should receive the following change. When the Obsession is hooked, Dead Man's Switch activates for 30 seconds. If a survivor stops repairing a generator when the perk is active, the generator is blocked by the entity for 45 seconds. The blocked generator is…
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Small Game should increase cleansing speed for each token
The Small Game change was a nice addition to an underused perk as well as giving survivors a totem counter. However, the effect for each token is kinda underwhelming, only narrowing the detection radius to better look for totems. I think that the tokens should also increase the cleansing speed of totems by 10% for each…
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Why is the game so dark on Switch?
I've gotten back into the game after exams, and I noticed on handheld mode that on some maps it is very dark that sometimes I have difficulty seeing survivors in front of me. I was playing on ironworks and I could only see the outlines of two survivors wearing dark clothing in some areas of the map. Is it just me, or are…
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Sole Survivor rework
With both Object of Obsession and Decisive Strike getting changes recently, Sole Survivor is the only Laurie perk that hasn't gotten a change in ages. It was last changed in the 2.3.0 patch, barring a few small changes thereafter. Its requirement of having your teammates dead means by the time you are able to use it, it is…
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Should we keep the Breakdown bug in the game, but make it not exploitable? (Read the post first!)
Yes I know some of you are thinking that's a terrible idea, and obviously 4 survivors using this perk can be frustrating for the killer. However, Breakdown isnt used at all in you don't include the bugged version. I think that with one tweak this perk won't be abused by survivors. I purpose the following change: When you…
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The software was closed because an error occured
Platform: Switch Issue: The game has shut down four times in a row. The first two times happened in the lobby while the rest happened on the loading screen. Replication: I have no clue. I wasn't paying attention when it happened so I have no idea what caused it. It was working fine yesterday and for three hours today.…
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What do you think about this Hoarder rework I thought of?
Just note that numbers are tentative and can be changed. You protect what little you have and are perceptive to those making use of your stockpiles. When a survivor uses an item, the item is affected by Hoarder for the rest of the trial. Any items affected by Hoarder will reveal their aura to the killer when within a…
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The devs should communicate with us better about upcoming chapter release dates
For every patch, the devs never announced a tentative date for the new update patch, prefering to announce it on the day it releases. Therefore, when the chapter comes a bit later than expected, like with Twins and now Trickster, they tend to say a variation of "We never said the date of the new patch". However, I don't…
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In light of the new perk changes, I believe that Poised deserves these two buffs
1) Poised should also remove blood and grunts of pain along with scratch marks. Since Self Preservation now removes scratch marks, blood and grunts of pain there's no reason why the same shouldn't apply to Poised. 2) If you are on the hook when a gen is completed, the perk only activates when you are rescued, similar to…