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seasonal codes for badges/banners
I dislike how easy it is to miss a code in this game, I missed one of the badge codes for blood moon event, and now it's no longer redeemable (BloodFest) Will this code become redeemable again on the next Blood Moon event?
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Lights Out/Lights On
Love the new temp game mode. Was thinking maybe if Lights Out sees rotation in future, having every 55 seconds (with a bit of warning) lights turn on full, map wide for 5 seconds could make it more interesting.
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My little Oni - Attack on Titan Skin
The mini game event "my little Oni" has been fun! If the event would repeat in future, could we make Oni's "Attack on Titan" skin available to select in this game mode for players who own it? It would be soo on point seeing "attack on titan" Oni chase tiny survivors in this game mode!!
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Disappointment about FoMo event skins
One thing I enjoyed about DbD was that they didn't play into FoMo for cash grab. New skins would first become purchasable with auric cells (real money, ) then after a month they can be bought with irri shards for loyal players. With the current event; Blood Moon, all the best skins are exclusively purchasable with auric…
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Banner and Profile Rewards as player expression
It would be nice to get killer/surv specific banner/profile icons for getting a character to certain prestige Milestones (ie 50, 75, 100?). It doesn't even need to be new art, I'd be happy having existing art assets double as my profile icon/banner,.. showing off who my mains are, even if I am not playing as them atm (ie.…
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Knight's summoning hitbox
I am not sure if this is intentional or accidental part of knight's design, but whenever I play as knight there are at least a couple of times per each match that I can't summon a guard because knight has an invisible hitbox requirement in front of him in order to summon. This makes for some really clumsy moments, when…
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Rift Challenge Accessibility Issue
This is the first time I've seen this happen, so hopefully it's just a one time thing. In the current Rift (XVIII) page 3, there is a Nea Challenge that is sandwiched between two Allan Wake challenges with no other paths to it, making it inaccessible to anyone without Allan Wake. Could you please add another path to it…
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Unknown (new killer's) power = Demolition Cannon (from MyM)
The new Killer; Unknown's power functions the exact same way as the "Demolition Cannon" in Meet your Maker (Behaviour's other game). They both arch, bounce once and explode into a sphere the exact same way. If you wanna get some practice in before new chapter hits ...
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Hag's Scarred Hand Add-On can push surv on top of pallets and potential hostage situation
Hag can put traps in front of pallets with Scarred Hand Add-on, and if a surv vaults into them, it'll push them on top of pallet if there are environmental collisions around it. Once pushed to top of a pallet, surv is semi-locked out of game (can't move, can't be hit with M1), unless killer kicks pallet. This Hag was nice…
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Question about Double XP days
"First match" of a day gives 300 Bonus XP (one for killer, one for surv), so that if you play one surv and killer game per day, you'd get +600 Bonus XP in addition to normal XP you'd get playing those matches. During Double XP events (like the one happening now), are the "First Match of Day" bonus XP also doubled? Is it…
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Skin Idea for Unknown (new killer)
Unknown's aesthetics looks like it's wearing the skin of someone else. Like that bug alien from MIB that wore a human skin. It's creepy and hilarious at the same time, and I love it. I hope future skins for Unknown would look like its wearing someone else's skin (ie different genders, different ethnicities, different…
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Tunnelling "Win Condition"
For the last couple of days, I've been playing soloQ survivor and for 3 games in a row, I got tunnelled out of the game: by a wraith, by a sadako and by a chucky. I was constantly in a chase, right off my first and second hooks. And in all 3 instances, I did died~! However,.. two of those games, other surv were always on…
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XP Offerings for Loyal Player Retention
There is a point where Bloodpoint Bonuses becomes less of an incentive (as reward) for long time players. I know for myself, all my characters are at P3 (so I got all perks unlocked) and I've put enough BP in my mains to have red/purple items or add-ons for days. In short, I have everything BP could buy me in surplus!! So…
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Show killer number of survivors in SWF in Lobby
I think this'll make gameplay a lot more fair, and alleviate some SoloQ frustrations. When I play killer, there have been plenty of times that I played "casual" when I shouldn't have. And times I played like I was in a "tournament", when I shouldn't have! The deciding factor has always been weather I was going up against a…
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Hex: Ruin exploit with new gen system?
I am not on PTB (console player) to test this myself. Can someone pls confirm. Under the new gen system is says "Each generator can only suffer 8 regression events maximum". I am guessing every time a surv lets go of gen and activates Hex: Ruin, it'll count as "1 regression event" If so, then survivors can easily let go…
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RNG spawned nothing here!
Is it just me, or isn't there usually at least a couple more rocks/palettes in this area? First time I've seen RNG completely strip a part of map this bare, lmao
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Everything you know about Skull Merchant is Wrong!
I am a Skull Merchant main. I am not amazing with her, but I've already hit the MMR ceiling with her at P34, and am getting non-stop P100s in my lobby with on average 3-4 surv escaping. At high level game play, she is quite low tier,.. but ppl still d/c from time to time on seeing her. I think because of some…
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Skull Merchant's Adaptive Lighting Add-On
Description says: "Increases the duration of the Undetectable Status Effect by +20 %." Does this also include perks that make you undetectable, OR is it exclusive to her basekit Undetectable mechanic upon deploying drones? (For example: if I get undetectable using tinkerer which lasts for 16sec default, would it now last…
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Skull Merchant can down survivors with SnowSkulls !?
PS5 - I was playing Skull Merchant, and downed a claw trapped survivor as they drop a pallet with snowskulls!! I thought it might've been a Plot Twist meme play, but end screen showed no one running Plot Twist. Not sure if this is only with skull merchant (ie with claw traps), or it happened with conjunction to deep…
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Dear BHVR, Please don't release Killer Only Chapters
Releasing a Killer Only chapter (like Chucky) really messes with Killer/Survivor que times balance. I literally have to wait 5-7 min to play as my usual killer. Whereas with killer+survivor chapters (last being Alien), everyone wanted to try new killer and survivor so it balances itself out.
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Player Pool Loss in 2024
A good part of player base in DbD are console players like myself. And the majority of us are on PlayStation. PSN recently increased PS+ annual subscription (what is needed to play online games) by a substantial amount. It goes into effect as soon as a PSN player's current subscription expires. Most of us are on annual…
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Console Player Matchmaking Bugged!
I've noticed eversince the update, I have not gotten ANY console outpost in my raids (I am on PlayStation). So I tried turning on "Same platform only" under crossplay in settings. I still have not gotten a single console player base when I raid. I checked under all ratings (normal, dangerous, brutal),.. not one console…
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Huntress Custodian+???
Seeing how BHVR has licence to both games, it would be awesome if we see custodians from DbD. Huntress re-imagined as a Custodian would be a great fit, she has to go pick up her hatchets which arc like bolt shots anyway. HUX (Singularity) also would be a natural fit, with aesthetics already matching MyM's. The more I think…
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Has MMR changed?
I played over 15 games just now, learning Spirit. Been away from the game for about a week. My MMR with her isn't high at all. But for some reason I kept getting matched with obviously way way better survivers/players than me. Majority of games I played were 3-4 escapes. It got so bad, it felt like I had no chance unless I…
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Pulverize Piston + 2nd Wave Holocube Bug
Encountered the current meta combo of Pulverize Piston inside Holocube floor in a base, except the builder had cleverly made holocube 2nd wave (and an ulterior path for HRV after genmat collection). I would have fallen for it, except it was bugged and I could see the Pistons work on way to genmat (see vid) HRV even stops…
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Not getting Daily reward while in a base during daily reset time
I had worked towards completing a Daily: "Headshot 10 guards" which is a pain, over multiple raids. However, when I got back to my hub, it wasn't available for me to collect. Instead it was automatically replaced by another daily. I was in the base that got me the 10th headshot during daily reset time (I think this has…
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Bolts that land outside Map
There have been a number of times where an outpost has guards outside a base entrance at the start. Shooting these guards (specially hornets) means any missed bolts could land outside the map. Then the raider will have to spend a good 2-5 minutes walking around the fringes of map (near static effects) searching for bolts.…
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Question about Scourge Hook: Gift of Pain
In the description box of Scourge Hook: Gift of Pain, for its second effect it says: "The first time a survivor is healed, they suffer a 16% penalty to healing and reparing actions until injured again." Does this mean "the first time" ever (ie won't activate on a second rescue from a scourge hook), or "the first time" each…
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Rank reset to 0, locked out of gaining Rank!
With the next sector on the horizon, I've been grinding to get to Master. Yesterday night I was half way through Gold II. This morning I logged in. Got an error message in game. Then my Rank was reset to Bronze I !! 😵😵😵 Furthermore, tried raiding a base, and game refuses to even grant me rank progress (see pic). Going to…
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Skull Merchant Rework Suggestion
I am a Skull Merchant main, but have held off on using her since the 3 gen strat on her is quite unfair. I am not sure what her rework will look like, since I think her power altogether needs to be reworked (and not just number tweaks). Here is a suggestions I have, I hope it helps; Take away her drone's zones, and make…
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"Nostromo Wreckage" Exit Gates are true 50/50s
The gates always spawn at the same spot on new map. Always on extreme opposite ends, on far left and right sides of the main ship. Killer will have to traverse through the halls of main ship to keep an eye on gates. Me and a friend did some test runs; it would be impossible for any Killer to patrol (keep eye on) gates and…
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about Spirit Furin add-on
I am learning Spirit atm, and wondering if I am missing something about the Furin (purple) add-on. It says "causes all Survivors to hear the Phase-Walk Sound cue" , however what would it matter to the survivors since they know unless it gets directional (ie within 24 meters) they won't have to worry. If anything, Furin…
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Please don't give up when hit with Franklin's!!
Lately I've been getting survivors in my lobby with top items/add-ons. So I've been going in with Franklin's Demise. It's a fair counter-play. However, when I get that first hit at the beginning of match on someone with a Purple item (especially if they running Flashlights)., they just give up. They throw and stand there…
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Are there time limits for Pantheon of Builders submissions?
I was wondering if there is a time bracket/limit for Pantheon of Builders submissions, or if there are brackets/waves of pantheon showcases (ie. once per month)? 'cause there is a bug right now that makes some of my best bases unload-able (this is already reported in bug section by other players), but it means I won't be…
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Deadman's Switch Bug
I came across this twice, once raiding and once testing my own outpost In both instances, a guard with deadman's Switch is on a closed steep slope. Killing it means it'll slide down and explode down the ramp. However in both cases it beeps, flashes like it's going to explode, then completely disappears (no explosions, no…
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Sentry Beams would be so much more fun if ...
I've been experimenting with elaborate Sentry Beam set-ups with predetermined angles (ie. beam bounces a few time to hit a hologram cube behind/above raider which would let in guards from the back). It's soooooo satisfying when it works. But it is very inconsistent, due to how the tracking factor throws off beam trajectory…
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HRV Bug: does not move at all from start
Played on a random normal difficulty outpost (not social), noticed HRV isn't moving at all. Luckily builder had marked the way. Played through. Noticed HRV only starts moving AFTER genmat is collected. Donnu if this is a bug or exploit. Here is the video of full play-through. Have no idea what causes HRV to just stand…
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See-through "Force Barrier Blocks"
I wish BHVR would introduce "force barrier" blocks: completely see-through with maybe a slight flicker/hue. Functionally they'd act like any other blocks (ie come in cube, triangular wedge or skewed pyramid). HRV path can walk on them, and be blocked if in the way, And you can put traps on them. They'd make the game feel…
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PS4 - Decisive Strike working after 1 min
I was playing Survivor (Feng) with Decisive Strike, Parental Guidance, Smash Hit, Flash Bang,.. no items. Map: Gideon Meat Plant, against Pyramid Head. After being unhooked once, a full 2-3 minutes pass (DS perk visually turned off/ran out), plus I did some gens/healing. I then get downed and on pick-up when wiggle bar…
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new update encourages lazy outpost meta
I loved the update, until I put one of my outposts up and only got 1/5th of Raiders it usually gets. And one of the 3 raiders just went in got the free tombsites then quit! I spent 6+ hours making each of my outposts. All have been normal or dangerous, and all my outposts have gotten roughly more or equal amount of…
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👉️ why you shouldn't put an outpost on overdrive!
So you've built an awesome outpost, and are pretty confident it'll get plenty of kills. It might sound enticing to set it on overdrive to get extra Genmats for each of those kills. Don't do it! Everytime a raider steals your genmat (successfully escapes your outpost), you lose 300 GenMat out of your Outpost's Pool. It…
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Suggestion for Post-Prestige 10 System to prevent Builder burnout
I really enjoy taking a good 6+ hrs building an outpost (over a week, before activating it). And I get plenty of accolades that tell me Raiders appreciate my outpost. Like I can feel the dopamine hit everytime I get accolades 😅 But then the outpost dies at Prestige 10, and I have to make another. Made about 3-4 total…
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Rage quits not awarding kills, hurting motivation to play builder
Logged in today to see, I had 12 kills on an outpost (with escapes), and a bunch of 0 kills/quits. Upon watching the replay of the "0 kills/quits", I had an additional 13 kills that were not awarded to me, because the raider rage quit (closed app mid game) My base isn't impossible, good raiders figure it out and give me…
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What happens when you work on an outpost while it's active?
There have been times when I watch a replay and have to go in to make tweaks to my outpost while it's still active. Sometimes I even change it temporarily to "social" while I am tweaking, just to be safe, then switch it back to active. Once when I was doing this, I noticed I got 20 new kills on my outpost once I exited.…
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Suggestion: Accolades to Improve Game Health
I am really enjoying this game (builder side mostly), and would like to see it flourish the way DbD has. I put good time into making my bases. Mainly focusing on making it look good and fun (and sometimes new ideas), and the accolades I get on them usually reflect that. However, it's quite discouraging to invest so much…
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PS4 - all obtained cut-scenes removed from game
I did not see any patch notes about this, so I am thinking it's a glitch (?) Ever since yesterday's patch, all the cut scenes I obtained from rifts have been gray'ed out and unplayable (even though I have completed all their challenges)
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Out of every 5 killer games, 4 are long loading screens into dc
I am on PS4. For the past three days, when I play killer, 4+ times I get the long loading screen, I wait on the screen until one or all of the survivors dc. On average each loading screen lasts between 5-10min. In fact, as I am writing this post, I am on my third loading screen IN A ROW TODAY. I've tried switching…
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PS4 - Huntress Hatchets does not injure PC[?] survivor
Was playing Huntress against a lobby of two PS4 survivors, and two non PS4 survivors [PC?]. Was able to injure three survivors with hatchets throughout the match, except the fourth; a Jeff. Did not see him the entire match, until I catch him on final Gen. I throw two hatchets at him. Both hit him. Squish. Squish. But he…
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Invisible Skill Checks
Hi, I just played a game with Elodie, no perks [trying to get "Power Moves" trophy]. We had one D/C early in game. Second Surv killed themself on hook. On my second hook state, I would not see any skill checks, but the Entity would suddenly dig in, as if I had missed a skill check. After I was rescued from hook, Gens had…