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Possible memory leak - Linux kernel 6.11.6-arch1-1
SUMMARY OF THE ISSUE: I can't quite pinpoint the exact date this started over the last month, but I'm running into massive memory issues while running DbD. It gradually gets worse over the course of an hour, at which point my free memory is in the 500 MB range. PLATFORM: Steam Linux client. Linux kernel 6.11.6-arch1-1 STEP…
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Survivors. I'm begging you. Stop healing in a 3v1 while someone is in chase.
Solo survivors seem to struggle the most with playing in a 3v1. It's a tough situation, but most players also don't seem to know how to play in a 3v1. The gameplay loop has to change a bit if survivors want to come back. I see a couple extremely mistakes that cost survivors games. 1: You can't sit there and heal while the…
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Let bad/lopsided trials end. Stop extending them to 10+ minutes
I'm so sick of being trapped in trials where the result was decided within 2 or 3 minutes, but I have to play it out for 10+ minutes despite having no win condition as a survivor. I'm tired of being trapped in a 3v1 with 4 remaining gens. What is the point of dragging that game out for 10 minutes? It's over. There's no…
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Halloween event smoke bombs
Let me preface this by saying I appreciate the team trying something new with the event. Events are a great time to test out new items or mechanics. That being said, I really don't think the smoke bombs should ever come back in any form. I don't think I've ever been more annoyed by a mechanic in the 7 years I've been…
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Plague projectile is not registering correctly
SUMMARY OF THE ISSUE: Plague's Vile Purge seems to only register 50% of its ticks when hitting a survivor. It is taking me upwards of 5 or 6 streams of Vile Purge to fully infect survivors. This issue has coincided with the massive amount of desync that seems to be happening with the servers. I have hundreds of hours on…
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Why cater to players who pub stomp?
Why reward the behavior with easy trial after easy trial? I'm mainly referring to the players with astronomical win rates i.e. the multi-thousand hour quad slowdown double speed Blight, the hard tunnel at 5 gens Nurse with thousands of hours, sweat squads, etc. Why are these players never forced to wait in queue for an…
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Why does Knockout exist?
I'm genuinely asking. What is the development philosophy behind the existence of such a perk? What do you think this adds to the game in terms of gameplay or fun? Do you think DbD would be a worse game without Knockout? This barely has an effect against players who can communicate. All this does is punish players who play…
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PSA: The Myers has a Tombstone add on
Every Myers is running it. There is zero upside in risking the instant mori on the off-chance they don't. Just get in a locker. Extending the chase by 10 seconds is not worth getting mori'd immediately after. Just pre-drop a pallet and run straight for a locker. This might be the single dumbest thing survivors die to. Turn…
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Totems and problematic slowdown
Some variation of this build is being frequently run as of late. In my opinion, the synergy between Plaything and Pentimento is problematic, and the amount of slowdown generated by totems is over the top. We would never add a 6th gen to the trial, let alone a 6th gen that also adds a debuff if you don't complete it, but…
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Please start issuing bans for players who frequently give up early in trials
This game does not need these players to thrive. All they do is ruin the game for others. Please manage these players out of the community. I'm sick of at least 25% of trials on either side being over within a minute because someone gives up on hook or immediately runs to the killer to go next. The problem is getting…
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No button prompt for chemical trap on controller?
I admittedly haven't used Chemical Trap before. For some reason, I'm not getting a button prompt to place it on a pallet. I have my input bindings changed so my primary action is bound to R1 and the secondary action (vault, drop pallet, etc) is bound to X/square, because there's no reason for those buttons to ever overlap.…
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In-game store QoL suggestions
I think the update to the store has been really good overall, but I have a couple items that I'd like to see addressed in the future if possible. I'd really like to be able to purchase Auric Cells without the Steam overlay turned on. This is something that might be a really niche case, but the Steam overlay on the Steam…
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Broken hitboxes from killer POV since update?
I don't know whether to drop this in bug reports or not, but hitboxes from the killer POV seem really off since the mid-chapter went live. I'm consistently bouncing off of survivors+walls on killers like Demo, Chucky, and Twins. Also, pallet stuns seem even worse than before. I'm getting stunned from a full meter away. Is…
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Please improve the bots or let me leave the trial
I don't want to play with bots. I especially don't want to play with bots when they're slow vaulting a random window instead of doing a gen and going down instantly in chase. This doesn't improve the gameplay experience. If anything, it makes it worse because I'm trapped in a trial that's over anyway, but it's longer…
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Crazy idea to improve the game
This idea was sparked after the third straight solo survivor game in which a teammate was hard tunneled out of the game within 2 or 3 gens and went down in chase instantly every time. There's nothing inherently wrong with being that sweaty in a public match, but players who are winning 90%+ of their games (and let's face…
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NA East server stability
I am experiencing server crashes in 5-10% of my games over the last month or so. I'm not sure when exactly this started happening, but it was around the release of Alan Wake. These are instances where every player in the trial disconnects simultaneously. It has actually happened two trials in a row this morning. I suspect…
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I don't understand what I'm supposed to do here
Yes, it's solo queue. We're at 5, soon to be 6 stages with 4 gens remaining against a Nemesis, a killer who needs 3 hits to down with his power. I've been chased twice, but not downed. I've also done the only gen between 4 players. Where is my agency as a player in all of this? What am I supposed to do? Do I just lose the…
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Please give players a vote abandon option when bots are present
I've been playing a lot of Skull Merchant (I know, I know), so disconnects are to be expected. But I'd rather just go next without a penalty instead of playing the match out. And I feel the same way on the survivor end when teammates disconnect. I'd rather not play the match out. Especially when I'm playing against an…
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Did the MMR soft cap change get rolled back?
I thought the sudden dip in match quality was just due to the release of Chucky, but over a week later, it isn't improving. I'm wondering if the soft cap changes got rolled back. Solo queue was great for the most part after the changes before the Chucky release. I was actually having fun playing solo queue. It was a huge…
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Cut the new map frequency boost in half, or more
I get that the devs and players are excited about new maps when they come out, but nobody wants to go to Hawkins quite literally every other trial. I'm not exaggerating when I say that I'm getting Hawkins in 50% of my games without map offerings. There's a better way to increase map frequency in an organic way that doesn't…
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Let survivors quickly bleed out when there is no play to be made
I'm referring to a specific scenario where it's a 2v1 and the killer is slugging for a 4k. There's often zero conceivable reason to attempt to revive the slugged player, as this often guarantees a 4k. It's rare to finish a single gen in a 2v1, let alone multiple gens. What's the point in picking the player up if you're the…
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Anyone else getting a "no network connection" error?
I'm obviously connected to the internet and Steam, because I'm posting here and launching the game. Steam flatpak is up to date and I've tried rebooting my PC. Noticed that none of my other Steam friends are on DbD at the moment so I'm wondering if there's an outage.
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There is way too much random clutter on recent maps
This trend started around the time of the Red Forest rework. I don't know exactly why, but there seems to be a philosophical shift towards putting an obscene amount of random junk and clutter on newer maps. Garden of Joy is guilty of this too, and obviously Nostromo+Toba Landing are huge offenders. This takes so much away…
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*Please* let killers ban maps
Half vent/half suggestion, but I'd really like to see some sort of map ban feature for killers. I've played 7 games of Singularity between last night and today. I got Lerys in 3 of them and RPD in another one. Players shouldn't have to burn map offerings to ensure they have a trial where they can use their power…
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Xenomorph both sides review- one week later
Let me preface this by saying I think this is a really good chapter. With some tweaks, I think this can be one of the best chapters ever released. But there are some issues with the chapter that require some tweaks. I'm not a dev, so I can't really say what those tweaks should be. I can only review the gameplay on both…
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Flame turrets are essentially the same mistake as EMPs
I understand the thought process behind giving survivors an interactive counter to a killer power. But these things need to be tested under the assumption that a certain percentage of players are going to deploy them at all times, run to them at all times, and essentially use them optimally at all times. You have to ask if…
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Just break the 3 gen
I'm so beyond over it. I'm over this stupid "debate" about breaking the 3 gen and I'm over this stupid killer. No, the killer did not leave their triangle. HOW DID THIS KILLER GET RELEASED
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I played Skull Merchant for 2 days straight and surprised myself
I decided to really give Skull Merchant an earnest try. I've been very opinionated about her but realized I never put a lot of time into actually playing her myself. And Pinhead is killswitched so I didn't really feel like playing anything else. I figured "know thy enemy", and maybe I'd learn something. My build has been…
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I don't think the bots have been a net positive
I play this game as a PVP game. When the PVP element of a trial is lost, I am no longer interested. In the past if someone disconnected, it was annoying, but the trial would end quicker and we could all move on. But now those of us who have zero interest in playing with or against bots are trapped in games with bots. We…
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Crashing at loading screen in 50% of games since Nic Cage update
As the title states, I'm crashing at the loading screen in 50% of my games since the Nicolas Cage update. I was not experiencing this prior to the update. DbD is not generating a crash report when this happens. It's just crashing straight to my desktop. Steam version: 1.0.0.78 flatpak Compatibility: GE Proton 8-9 (have…
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I can't hear relevant gameplay sounds when I play Singularity
This entire killer is theme over function. The robotic clunking with every step is cool for 3 seconds. Then the gameplay follows, and you can't hear anything from the survivors because the chase music is turned up to 11 and there's a constant drone of robot noises happening under it. This is a solved problem. You already…
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The exposure mechanic in this event is so frustrating as a survivor
What was the thought process behind this? I'm being serious: explain the thought process and how you thought a sudden exposure mechanic would be fun for survivors. I path effectively as a survivor and suddenly get exposed? Hello?!?!? This is so frustrating. I have to intentionally play poorly because some bot killer in…
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Locking available perk slots behind character levels is annoying and pointless
Like the title says, locking available perk slots until level 15 is really annoying and pointless. It made a little sense in 2016 on release. It makes zero sense now. I have multiple thousands of hours in this game. Why can't I equip 4 perks on the character I just bought? It doesn't lock me out of anything or serve any…
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Group Experiment on Solo Survivor
I have a theory that my solo queue escape rate is completely dependent on the time of day that I play. My perks don't matter. My playstyle doesn't matter. Even my individual performance doesn't really matter. It's the time of day and the matchmaking that occurs at that time. I want to do an experiment where I play during…
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I am once again asking for better solo queue matchmaking
Cut the acceptable MMR range between teammates in half. I don't care if I've been in queue for a minute. I'd rather not play at all than get thrown into whatever garbage game it throws me into if queues go that long. I generally play at two times of day: afternoon and late evening. In the afternoon, the role bonus is…
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The game runs fantastic on Linux
I've been testing the Steam version out on my Linux desktop this weekend. I have absolutely zero complaints. This is a major improvement over forcing the Epic version to run through Proton like I've been doing for the last 3 months. The verified Steam version is less prone to hiccups and general weirdness, which is good.…
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Cenobite Chain Hunt Reset Bug
Platform: PC (Epic) Killer: Cenobite Map: any Loadout: Jolt/No Way Out/Bamboozle/Brutal Strength Add ons: Larry's Remains/Frank's Heart Bug: When downing a survivor that is carrying the Lament Configuration, the Chain Hunt timer sometimes resets instead of starting the Chain Hunt. It seems as though it is counting the…
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What is happening with survivor audio right now?
I wasn't sure whether to put this in bug reports or not, mainly because I'm not sure if I'm suddenly losing my mind or not. But survivor audio seems completely borked right now. It's like everyone has Iron Will. I'm not getting footstep audio a lot of the time since the last bugfix patch. I genuinely can't remember the…
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Just got out of a 40 minute Skull Merchant game
I don't really have anything constructive to say about the killer. Delete their entire kit. Actually, use one of those flash things from Men In Black that deletes my memory of ever having encountered the Skull Merchant. Start over. This is the worst killer that has ever been released. Yes, it's worse than release Legion,…
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I shouldn't have to play in a full SWF to ensure my teammates care about winning
This is the only larger PVP game I play where quickplay is the only option. There's no option for more competitive players to play with like-minded players in DbD outside of pre-made groups. It's not fun when teammates are running after the killer with a flashlight at 5 gens, going down instantly because they're trying to…
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Tile alignment on Gas Heaven
This a bit of a balance feedback. The truck tile needs to shift one tile space to the right. It can't be in line with the shop window like that. The survivor can play the truck side and get a fast vault on the window no matter which way the killer rotates them around the truck. It's not quite as bad if the door is broken…
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Can Clown have two separate throw buttons?
I really like to play Clown, but I sometimes find it frustrating to keep track of which bottle I have selected. I sometimes switch when I don't mean to, or I double tap CTRL when I'm trying to switch. There's no real feedback on the switch, which is fine, because it shouldn't be clunky. But it often leaves you on the wrong…
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The Skull Merchant is still not ok
Her playstyle and gameplay loop haven't changed at all since her changes. Killers are still hard camping a 3 gen from the outset of a trial and won't commit to anything outside of that. The gameplay is still colossally boring on the survivor end. It's repetitive and tedious. You hack a drone, work on a gen for 10 seconds,…
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Are there really no changes coming to solo queue matchmaking?
Is there anything on the radar to improve the matchmaking of solo queue? The HUD is fine, but it doesn't do anything when there is often one player in the lobby who straight up can't function in whatever MMR you've thrown them in. The game just isn't fun when players are hard throwing games because they're in way over…
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Mini rant because I'm sick of indoor maps on killer
I played 6 killer games tonight. I got indoor maps on 3 of them. That's a 50% rate for those keeping score. It wouldn't really be a problem if they didn't completely suck the fun out of so many killer powers. It's a dream feature of mine to be able to ban maps on killers unless there's an offering in play, because I…
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The Skull Merchant is insufferable
As the title states, playing against this killer is beyond boring. It ruins the game. Every game against Skull Merchant is an extended slog where the killer holds a 3 gen and does nothing else. They place drones on the gens and patrol endlessly until survivors give up trying to win after 20 minutes or so. It genuinely…
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Roll back the Red Forest rework
This isn't it. Are these maps being playtested before they release? Killer powers feel awful on the Red Forest rework. Collision is atrocious. I'm constantly bumping into things that aren't on my screen on Wesker and Billy. I can't tell what bushes have collision and what bushes don't because the only difference between…
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Did they shadownerf Hag?
I used to play a ton of Hag but haven't really played her since the end of last year. Her teleports feel really off to me now. Like super delayed and my lunges were consistently short out of the teleport. This was never an issue for me in the past and I was able to consistently hit players out of the teleport. Curious if…