Comments
-
You know, if the state of survivor is really that bad, having one or two abusable spots in one map is not helping.
-
To be fair, there's really nothing else to do during the end game than camp a hook. Guarding exit gates is pointless, they're too fast unless you have No Way Out.
-
I don't think its as useless in chasing as you'd think. A lot of survivors use the TR during chase to judge distance when the killer is behind a high wall. With that said, you're still jumping though hoops for an effect that's only marginally useful. They could start you with the full effect of the perk (no stacks) and it…
-
Because I really want to spend half the game with my POV squashed up into the gen.
-
All the BP offerings except for Pudding and Party Streamers are pretty limited usefulness, considering they don't let you go over the 32000 point cap, and besides there's no reason why I wouldn't do that AND run BBnChili
-
Killers got nothing but frustration from this event. Survivors got the better cosmetics and they actually get to use the snowmen
-
I don't defend NoED or any ######### like that. Don't putting words in my mouth.
-
Because just downing one survivor, and then moving to the next chase and downing another survivor is NEVER going to win you the game against good survivors.
-
No matter which way you decide what hits count, SOMEONE will be upset.
-
Yeah I don't really get all the doom and gloom around killer right now. Unless you main Trapper, Myers or Legion. Then you have my condolences. We just got a good killer released with 2 good perks (+1 usable but underwhelming perk). The overall power level of the recent killers has been quite good. We FINALLY got another…
-
Event is really frustrating for Killer. Why do you give the survivors extra health states as a holiday event? How does that even make sense? It makes me sad because the new killer is probably one of the best designed in a long time and the event just drains all my motivation to play.
-
It gets better as you play more but yeah those first 3-4 games on the MMR matchmaking are HORRIBLE. I don't know why they couldn't manage to assign a 'base' MMR to people using their ranking and go from there.
-
Anything that is just a flat increase in BP gained or reduced cost will mess with the availability of keys/medkits/map offerings/killer addons/etc. I don't think this is a good idea. Instead I think the simple solution is to just remove perk-tiers. Each perk only has to be found once and you have it at max power. Lots of…
-
Mostly M1 type killers but I've been trying to learn Hillbilly lately and on indoor maps he barely has a power. I mean Billy is already enough of a struggle trying to land chainsaws on dedicated servers but at least he can use his speed on outdoor maps to apply pressure.
-
P3 Claudette outfit is just way too dark. I had a Claudette lose me in chase three times in one game just by crouching in a corner somewhere. After the first time I caught on but it didn't matter, on some maps you're basically invisible. So I'm sorry but if you're playing P3 Claudette I will go full bully mode.
-
If you're getting hit while using Dead Hard you're not using it properly. I'm sorry, I know its frustrating to get dedicated hit and dead hard doesn't activate, but you should be using it to get distance to a pallet or window, using it like that is unstoppable by most killers. So many times the killer gets a successful…
-
I won a game with Third Seal against a bunch of Rank 20's because nobody could find their teammates to Unhook. I imagine they did not have a good time.
-
I don't think exhaustion addons are good for the game but on the other hand Dead Hard needs to go die in a fire.
-
I'd much rather be tunneled out of a farming game than be bored AF for 10+ mins. You're griefing me by forcing me to DC if I don't want to farm.
-
I think using the bottles for mobility is not terrible but NOT using them to cross the map. Instead you throw one ahead of you when you're closing distance with a survivor, you may be able to reach them before they get to a strong loop or cut them off to coral them into an area where there are no pallets, etc.
-
A good Clown player is never going to let you touch the yellow gas unless you intentionally take a hit to run into him.
-
So you can go for Iridescent Devout emblem. You need at least 9 hooks for that.
-
Fixated is quite a strong stealth perk, better than Urban in some maps, IMO. Plus its getting buffed next patch.
-
The whole Meat Plant is setup that way, its full of strong pallets everywhere, but there's almost no windows. As killer you just end up kicking pallets for the first 3-4 mins of the match, and then the entire map becomes a dead zone. Its just extremely boring for both sides, there's very little room for counterplay or mind…
-
In addition to what's been said above about ambushing other survivors by switching targets, it can sometimes mess with the survivor you are currently chasing because they use the intensity of the TR to judge distance. Shrinking your TR during chase makes that more difficult. I think people don't understand how having a…
-
I think the emblem system works for its intended purpose, to promote "healthy" gameplay that's fun for both sides. Killers are incentivized to not 4-slug the team at 5 gens or hook camp a person to death and not giving Killers a double pip just for getting a bunch of unearned kills with NoED in the end game. Survivors are…
-
I don't think you're ever going to lure a good survivor into an unsafe location with the antidote. That said, I think there will be some uses for the Antidote in situations where you can use the speed boost but the survivor can't go there without getting hit, like dropping it under your feet as you're going around the edge…
-
I don't think you went though the full scenario you're talking about. 50% chance Undying will be cleansed first, 2 totems total 25% chance that Undying will be cleansed 2nd, 3 totems total 12.5% chance that Undying will be cleansed 3rd, 4 totems total 12.5% chance that Undying will be cleansed last, 5 totems total With a…
-
Lunge range is not based on movement speed anymore. You are incorrect.
-
Any killer can get a 2K by just camping the last hook in the end game. If all the gens are done in 3 mins but you exploited the survivors trying to get everyone out is that a balanced match? No, its not. The killer got destroyed.
-
Please just fix the main building. Even with 2 less pallets, it takes so long to down survivors in there with 2 god windows.
-
I don't know why it needs to help survivors. Slowing down the survivor by 15% is better than speeding yourself up by 10%, so I don't know why you'd ever use the yellow gas in a loop. Not that I particularly care because this is still obviously going to be a buff, I just don't understand the logic.
-
Because Sprit's design is bad and they don't want to repeat that mistake.
-
The Basement. The Basement needs to be removed or reworked. The only thing it is good for is camping. It used to be that hooks could be destroyed permanently, and Basement was needed as a backup to make sure you never got into a situation where it was impossible to hook a survivor. That era has passed and its long past…
-
Plague is miserable to play on dedicated servers, and Pig is just kinda weak. No shock they're rare killers.
-
Connection quality has NOTHING to do with connection speed. You could run the amount of data this game needs to send to play online with a dial up modem. It has more to do with ping, number of dropped packets and jitter, among other things that are difficult to measure.
-
Its fake for sure, they aren't going to change Freddy's attack distance. Every killer has the same attack hitbox.
-
When Legion uses his power and hits a survivor with it, he is told the location of every survivor inside his terror radius, even if you're in a locker.
-
This would make Head-On stuns worse, because you wouldn't be able to help your teammates as much and I don't even know how it would work for flashlight saves (which person gets the speed boost?). If the Wrath gets burned while in proximity to multiple survivors do they all get the speed boost or just one of them? If…
-
If I remember correctly, BVHR can't remove Tombstone because it would invalidate one of his achievements.
-
Well I'll try that but I shouldn't have to do that just to be able to interact with one of the core mechanics of the game.
-
I would not buy anything from BVHR until the matchmaking is fixed. Its making the game borderline unplayable.
-
You can't leave Charlotte next to the totem forever because if the survivors are anywhere near a locker, Victor can't down them.
-
You can just jump into lockers against Victor now, especially if Charlotte isn't nearby.
-
Unless Charlotte is litterally right next to you, there's no reason to try to dodge Victor if you're injured now. You just go in a locker. Not only do you take victor off the map, you force Charlotte to come to you. Its 100% upside for the survivor and no downside. In fact, even if Charlotte is right next to you, you…
-
I got 26 cakes on Pig alone yesterday. I really don't think anything has changed.
-
Blindess will prevent the KO'd survivor from seeing any Auras of any kind, except special killer objects like Pig boxes, Plague fountains or PH's cages.
-
Honestly I think they just wanted more numbers in his kit that they could make addons for. They're really running out of ideas for addons.
-
Its weird yes but I would also question *why the hell does Hillbilly run faster while his chainsaw is revved up anyway?* Like really if he can run that fast with the chainsaw on his shoulder he should be able to do it any time he wants. If anything sprinting would be easier without the chainsaw. Same for bubba really.
-
Yeah my bad I use Plunderer's Instinct a lot, which is what gives you vision of dropped items. I forgot its not base kit.